Delete chrome.mediaGalleriesPrivate because the functionality unique to it has since...
[chromium-blink-merge.git] / cc / scheduler / scheduler.cc
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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/scheduler/scheduler.h"
7 #include <algorithm>
9 #include "base/auto_reset.h"
10 #include "base/debug/trace_event.h"
11 #include "base/debug/trace_event_argument.h"
12 #include "base/logging.h"
13 #include "base/single_thread_task_runner.h"
14 #include "cc/debug/devtools_instrumentation.h"
15 #include "cc/debug/traced_value.h"
16 #include "cc/scheduler/delay_based_time_source.h"
17 #include "ui/gfx/frame_time.h"
19 namespace cc {
21 BeginFrameSource* SchedulerFrameSourcesConstructor::ConstructPrimaryFrameSource(
22 Scheduler* scheduler) {
23 if (scheduler->settings_.use_external_begin_frame_source) {
24 TRACE_EVENT1("cc",
25 "Scheduler::Scheduler()",
26 "PrimaryFrameSource",
27 "ExternalBeginFrameSource");
28 DCHECK(scheduler->primary_frame_source_internal_)
29 << "Need external BeginFrameSource";
30 return scheduler->primary_frame_source_internal_.get();
31 } else {
32 TRACE_EVENT1("cc",
33 "Scheduler::Scheduler()",
34 "PrimaryFrameSource",
35 "SyntheticBeginFrameSource");
36 scoped_ptr<SyntheticBeginFrameSource> synthetic_source =
37 SyntheticBeginFrameSource::Create(scheduler->task_runner_.get(),
38 scheduler->Now(),
39 BeginFrameArgs::DefaultInterval());
41 DCHECK(!scheduler->vsync_observer_);
42 scheduler->vsync_observer_ = synthetic_source.get();
44 DCHECK(!scheduler->primary_frame_source_internal_);
45 scheduler->primary_frame_source_internal_ = synthetic_source.Pass();
46 return scheduler->primary_frame_source_internal_.get();
50 BeginFrameSource*
51 SchedulerFrameSourcesConstructor::ConstructBackgroundFrameSource(
52 Scheduler* scheduler) {
53 TRACE_EVENT1("cc",
54 "Scheduler::Scheduler()",
55 "BackgroundFrameSource",
56 "SyntheticBeginFrameSource");
57 DCHECK(!(scheduler->background_frame_source_internal_));
58 scheduler->background_frame_source_internal_ =
59 SyntheticBeginFrameSource::Create(
60 scheduler->task_runner_.get(), scheduler->Now(),
61 scheduler->settings_.background_frame_interval);
62 return scheduler->background_frame_source_internal_.get();
65 BeginFrameSource*
66 SchedulerFrameSourcesConstructor::ConstructUnthrottledFrameSource(
67 Scheduler* scheduler) {
68 TRACE_EVENT1("cc", "Scheduler::Scheduler()", "UnthrottledFrameSource",
69 "BackToBackBeginFrameSource");
70 DCHECK(!scheduler->unthrottled_frame_source_internal_);
71 scheduler->unthrottled_frame_source_internal_ =
72 BackToBackBeginFrameSource::Create(scheduler->task_runner_.get());
73 return scheduler->unthrottled_frame_source_internal_.get();
76 Scheduler::Scheduler(
77 SchedulerClient* client,
78 const SchedulerSettings& scheduler_settings,
79 int layer_tree_host_id,
80 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
81 base::PowerMonitor* power_monitor,
82 scoped_ptr<BeginFrameSource> external_begin_frame_source,
83 SchedulerFrameSourcesConstructor* frame_sources_constructor)
84 : frame_source_(),
85 primary_frame_source_(NULL),
86 background_frame_source_(NULL),
87 primary_frame_source_internal_(external_begin_frame_source.Pass()),
88 background_frame_source_internal_(),
89 vsync_observer_(NULL),
90 throttle_frame_production_(scheduler_settings.throttle_frame_production),
91 settings_(scheduler_settings),
92 client_(client),
93 layer_tree_host_id_(layer_tree_host_id),
94 task_runner_(task_runner),
95 power_monitor_(power_monitor),
96 state_machine_(scheduler_settings),
97 inside_process_scheduled_actions_(false),
98 inside_action_(SchedulerStateMachine::ACTION_NONE),
99 weak_factory_(this) {
100 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
101 "Scheduler::Scheduler",
102 "settings",
103 settings_.AsValue());
104 DCHECK(client_);
105 DCHECK(!state_machine_.BeginFrameNeeded());
107 begin_retro_frame_closure_ =
108 base::Bind(&Scheduler::BeginRetroFrame, weak_factory_.GetWeakPtr());
109 begin_impl_frame_deadline_closure_ = base::Bind(
110 &Scheduler::OnBeginImplFrameDeadline, weak_factory_.GetWeakPtr());
111 poll_for_draw_triggers_closure_ = base::Bind(
112 &Scheduler::PollForAnticipatedDrawTriggers, weak_factory_.GetWeakPtr());
113 advance_commit_state_closure_ = base::Bind(
114 &Scheduler::PollToAdvanceCommitState, weak_factory_.GetWeakPtr());
116 frame_source_ = BeginFrameSourceMultiplexer::Create();
117 frame_source_->AddObserver(this);
119 // Primary frame source
120 primary_frame_source_ =
121 frame_sources_constructor->ConstructPrimaryFrameSource(this);
122 frame_source_->AddSource(primary_frame_source_);
123 primary_frame_source_->SetClientReady();
125 // Background ticking frame source
126 background_frame_source_ =
127 frame_sources_constructor->ConstructBackgroundFrameSource(this);
128 frame_source_->AddSource(background_frame_source_);
130 // Unthrottled frame source
131 unthrottled_frame_source_ =
132 frame_sources_constructor->ConstructUnthrottledFrameSource(this);
133 frame_source_->AddSource(unthrottled_frame_source_);
135 SetupPowerMonitoring();
138 Scheduler::~Scheduler() {
139 TeardownPowerMonitoring();
140 if (frame_source_->NeedsBeginFrames())
141 frame_source_->SetNeedsBeginFrames(false);
144 base::TimeTicks Scheduler::Now() const {
145 base::TimeTicks now = gfx::FrameTime::Now();
146 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.now"),
147 "Scheduler::Now",
148 "now",
149 now);
150 return now;
153 void Scheduler::SetupPowerMonitoring() {
154 if (settings_.disable_hi_res_timer_tasks_on_battery) {
155 DCHECK(power_monitor_);
156 power_monitor_->AddObserver(this);
157 state_machine_.SetImplLatencyTakesPriorityOnBattery(
158 power_monitor_->IsOnBatteryPower());
162 void Scheduler::TeardownPowerMonitoring() {
163 if (settings_.disable_hi_res_timer_tasks_on_battery) {
164 DCHECK(power_monitor_);
165 power_monitor_->RemoveObserver(this);
169 void Scheduler::OnPowerStateChange(bool on_battery_power) {
170 DCHECK(settings_.disable_hi_res_timer_tasks_on_battery);
171 state_machine_.SetImplLatencyTakesPriorityOnBattery(on_battery_power);
174 void Scheduler::CommitVSyncParameters(base::TimeTicks timebase,
175 base::TimeDelta interval) {
176 // TODO(brianderson): We should not be receiving 0 intervals.
177 if (interval == base::TimeDelta())
178 interval = BeginFrameArgs::DefaultInterval();
180 if (vsync_observer_)
181 vsync_observer_->OnUpdateVSyncParameters(timebase, interval);
184 void Scheduler::SetEstimatedParentDrawTime(base::TimeDelta draw_time) {
185 DCHECK_GE(draw_time.ToInternalValue(), 0);
186 estimated_parent_draw_time_ = draw_time;
189 void Scheduler::SetCanStart() {
190 state_machine_.SetCanStart();
191 ProcessScheduledActions();
194 void Scheduler::UpdateActiveFrameSource() {
195 if (state_machine_.visible()) {
196 if (throttle_frame_production_) {
197 frame_source_->SetActiveSource(primary_frame_source_);
198 } else {
199 frame_source_->SetActiveSource(unthrottled_frame_source_);
201 } else {
202 frame_source_->SetActiveSource(background_frame_source_);
204 ProcessScheduledActions();
207 void Scheduler::SetVisible(bool visible) {
208 state_machine_.SetVisible(visible);
209 UpdateActiveFrameSource();
212 void Scheduler::SetCanDraw(bool can_draw) {
213 state_machine_.SetCanDraw(can_draw);
214 ProcessScheduledActions();
217 void Scheduler::NotifyReadyToActivate() {
218 state_machine_.NotifyReadyToActivate();
219 ProcessScheduledActions();
222 void Scheduler::NotifyReadyToDraw() {
223 // Empty for now, until we take action based on the notification as part of
224 // crbugs 352894, 383157, 421923.
227 void Scheduler::SetThrottleFrameProduction(bool throttle) {
228 throttle_frame_production_ = throttle;
229 UpdateActiveFrameSource();
232 void Scheduler::SetNeedsCommit() {
233 state_machine_.SetNeedsCommit();
234 ProcessScheduledActions();
237 void Scheduler::SetNeedsRedraw() {
238 state_machine_.SetNeedsRedraw();
239 ProcessScheduledActions();
242 void Scheduler::SetNeedsAnimate() {
243 state_machine_.SetNeedsAnimate();
244 ProcessScheduledActions();
247 void Scheduler::SetNeedsPrepareTiles() {
248 DCHECK(!IsInsideAction(SchedulerStateMachine::ACTION_PREPARE_TILES));
249 state_machine_.SetNeedsPrepareTiles();
250 ProcessScheduledActions();
253 void Scheduler::SetMaxSwapsPending(int max) {
254 state_machine_.SetMaxSwapsPending(max);
257 void Scheduler::DidSwapBuffers() {
258 state_machine_.DidSwapBuffers();
260 // There is no need to call ProcessScheduledActions here because
261 // swapping should not trigger any new actions.
262 if (!inside_process_scheduled_actions_) {
263 DCHECK_EQ(state_machine_.NextAction(), SchedulerStateMachine::ACTION_NONE);
267 void Scheduler::DidSwapBuffersComplete() {
268 state_machine_.DidSwapBuffersComplete();
269 ProcessScheduledActions();
272 void Scheduler::SetImplLatencyTakesPriority(bool impl_latency_takes_priority) {
273 state_machine_.SetImplLatencyTakesPriority(impl_latency_takes_priority);
274 ProcessScheduledActions();
277 void Scheduler::NotifyReadyToCommit() {
278 TRACE_EVENT0("cc", "Scheduler::NotifyReadyToCommit");
279 state_machine_.NotifyReadyToCommit();
280 ProcessScheduledActions();
283 void Scheduler::BeginMainFrameAborted(CommitEarlyOutReason reason) {
284 TRACE_EVENT1("cc", "Scheduler::BeginMainFrameAborted", "reason",
285 CommitEarlyOutReasonToString(reason));
286 state_machine_.BeginMainFrameAborted(reason);
287 ProcessScheduledActions();
290 void Scheduler::DidPrepareTiles() {
291 state_machine_.DidPrepareTiles();
294 void Scheduler::DidLoseOutputSurface() {
295 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface");
296 begin_retro_frame_args_.clear();
297 begin_retro_frame_task_.Cancel();
298 state_machine_.DidLoseOutputSurface();
299 ProcessScheduledActions();
302 void Scheduler::DidCreateAndInitializeOutputSurface() {
303 TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface");
304 DCHECK(!frame_source_->NeedsBeginFrames());
305 DCHECK(begin_impl_frame_deadline_task_.IsCancelled());
306 state_machine_.DidCreateAndInitializeOutputSurface();
307 ProcessScheduledActions();
310 void Scheduler::NotifyBeginMainFrameStarted() {
311 TRACE_EVENT0("cc", "Scheduler::NotifyBeginMainFrameStarted");
312 state_machine_.NotifyBeginMainFrameStarted();
315 base::TimeTicks Scheduler::AnticipatedDrawTime() const {
316 if (!frame_source_->NeedsBeginFrames() ||
317 begin_impl_frame_args_.interval <= base::TimeDelta())
318 return base::TimeTicks();
320 base::TimeTicks now = Now();
321 base::TimeTicks timebase = std::max(begin_impl_frame_args_.frame_time,
322 begin_impl_frame_args_.deadline);
323 int64 intervals = 1 + ((now - timebase) / begin_impl_frame_args_.interval);
324 return timebase + (begin_impl_frame_args_.interval * intervals);
327 base::TimeTicks Scheduler::LastBeginImplFrameTime() {
328 return begin_impl_frame_args_.frame_time;
331 void Scheduler::SetupNextBeginFrameIfNeeded() {
332 if (!task_runner_.get())
333 return;
335 if (state_machine_.ShouldSetNeedsBeginFrames(
336 frame_source_->NeedsBeginFrames())) {
337 frame_source_->SetNeedsBeginFrames(state_machine_.BeginFrameNeeded());
340 if (state_machine_.begin_impl_frame_state() ==
341 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) {
342 frame_source_->DidFinishFrame(begin_retro_frame_args_.size());
345 PostBeginRetroFrameIfNeeded();
346 SetupPollingMechanisms();
349 // We may need to poll when we can't rely on BeginFrame to advance certain
350 // state or to avoid deadlock.
351 void Scheduler::SetupPollingMechanisms() {
352 bool needs_advance_commit_state_timer = false;
353 // Setup PollForAnticipatedDrawTriggers if we need to monitor state but
354 // aren't expecting any more BeginFrames. This should only be needed by
355 // the synchronous compositor when BeginFrameNeeded is false.
356 if (state_machine_.ShouldPollForAnticipatedDrawTriggers()) {
357 DCHECK(!state_machine_.SupportsProactiveBeginFrame());
358 if (poll_for_draw_triggers_task_.IsCancelled()) {
359 poll_for_draw_triggers_task_.Reset(poll_for_draw_triggers_closure_);
360 base::TimeDelta delay = begin_impl_frame_args_.IsValid()
361 ? begin_impl_frame_args_.interval
362 : BeginFrameArgs::DefaultInterval();
363 task_runner_->PostDelayedTask(
364 FROM_HERE, poll_for_draw_triggers_task_.callback(), delay);
366 } else {
367 poll_for_draw_triggers_task_.Cancel();
369 // At this point we'd prefer to advance through the commit flow by
370 // drawing a frame, however it's possible that the frame rate controller
371 // will not give us a BeginFrame until the commit completes. See
372 // crbug.com/317430 for an example of a swap ack being held on commit. Thus
373 // we set a repeating timer to poll on ProcessScheduledActions until we
374 // successfully reach BeginFrame. Synchronous compositor does not use
375 // frame rate controller or have the circular wait in the bug.
376 if (IsBeginMainFrameSentOrStarted() &&
377 !settings_.using_synchronous_renderer_compositor) {
378 needs_advance_commit_state_timer = true;
382 if (needs_advance_commit_state_timer) {
383 if (advance_commit_state_task_.IsCancelled() &&
384 begin_impl_frame_args_.IsValid()) {
385 // Since we'd rather get a BeginImplFrame by the normal mechanism, we
386 // set the interval to twice the interval from the previous frame.
387 advance_commit_state_task_.Reset(advance_commit_state_closure_);
388 task_runner_->PostDelayedTask(FROM_HERE,
389 advance_commit_state_task_.callback(),
390 begin_impl_frame_args_.interval * 2);
392 } else {
393 advance_commit_state_task_.Cancel();
397 // BeginFrame is the mechanism that tells us that now is a good time to start
398 // making a frame. Usually this means that user input for the frame is complete.
399 // If the scheduler is busy, we queue the BeginFrame to be handled later as
400 // a BeginRetroFrame.
401 bool Scheduler::OnBeginFrameMixInDelegate(const BeginFrameArgs& args) {
402 TRACE_EVENT1("cc", "Scheduler::BeginFrame", "args", args.AsValue());
404 // Deliver BeginFrames to children.
405 if (settings_.forward_begin_frames_to_children &&
406 state_machine_.children_need_begin_frames()) {
407 BeginFrameArgs adjusted_args_for_children(args);
408 // Adjust a deadline for child schedulers.
409 // TODO(simonhong): Once we have commitless update, we can get rid of
410 // BeginMainFrameToCommitDurationEstimate() +
411 // CommitToActivateDurationEstimate().
412 adjusted_args_for_children.deadline -=
413 (client_->BeginMainFrameToCommitDurationEstimate() +
414 client_->CommitToActivateDurationEstimate() +
415 client_->DrawDurationEstimate() + EstimatedParentDrawTime());
416 client_->SendBeginFramesToChildren(adjusted_args_for_children);
419 // We have just called SetNeedsBeginFrame(true) and the BeginFrameSource has
420 // sent us the last BeginFrame we have missed. As we might not be able to
421 // actually make rendering for this call, handle it like a "retro frame".
422 // TODO(brainderson): Add a test for this functionality ASAP!
423 if (args.type == BeginFrameArgs::MISSED) {
424 begin_retro_frame_args_.push_back(args);
425 PostBeginRetroFrameIfNeeded();
426 return true;
429 BeginFrameArgs adjusted_args(args);
430 adjusted_args.deadline -= EstimatedParentDrawTime();
432 bool should_defer_begin_frame;
433 if (settings_.using_synchronous_renderer_compositor) {
434 should_defer_begin_frame = false;
435 } else {
436 should_defer_begin_frame =
437 !begin_retro_frame_args_.empty() ||
438 !begin_retro_frame_task_.IsCancelled() ||
439 !frame_source_->NeedsBeginFrames() ||
440 (state_machine_.begin_impl_frame_state() !=
441 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
444 if (should_defer_begin_frame) {
445 begin_retro_frame_args_.push_back(adjusted_args);
446 TRACE_EVENT_INSTANT0(
447 "cc", "Scheduler::BeginFrame deferred", TRACE_EVENT_SCOPE_THREAD);
448 // Queuing the frame counts as "using it", so we need to return true.
449 } else {
450 BeginImplFrame(adjusted_args);
452 return true;
455 void Scheduler::SetChildrenNeedBeginFrames(bool children_need_begin_frames) {
456 DCHECK(settings_.forward_begin_frames_to_children);
457 state_machine_.SetChildrenNeedBeginFrames(children_need_begin_frames);
458 ProcessScheduledActions();
461 // BeginRetroFrame is called for BeginFrames that we've deferred because
462 // the scheduler was in the middle of processing a previous BeginFrame.
463 void Scheduler::BeginRetroFrame() {
464 TRACE_EVENT0("cc", "Scheduler::BeginRetroFrame");
465 DCHECK(!settings_.using_synchronous_renderer_compositor);
466 DCHECK(!begin_retro_frame_args_.empty());
467 DCHECK(!begin_retro_frame_task_.IsCancelled());
468 DCHECK_EQ(state_machine_.begin_impl_frame_state(),
469 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
471 begin_retro_frame_task_.Cancel();
473 // Discard expired BeginRetroFrames
474 // Today, we should always end up with at most one un-expired BeginRetroFrame
475 // because deadlines will not be greater than the next frame time. We don't
476 // DCHECK though because some systems don't always have monotonic timestamps.
477 // TODO(brianderson): In the future, long deadlines could result in us not
478 // draining the queue if we don't catch up. If we consistently can't catch
479 // up, our fallback should be to lower our frame rate.
480 base::TimeTicks now = Now();
482 while (!begin_retro_frame_args_.empty()) {
483 const BeginFrameArgs& args = begin_retro_frame_args_.front();
484 base::TimeTicks expiration_time = args.frame_time + args.interval;
485 if (now <= expiration_time)
486 break;
487 TRACE_EVENT_INSTANT2(
488 "cc", "Scheduler::BeginRetroFrame discarding", TRACE_EVENT_SCOPE_THREAD,
489 "expiration_time - now", (expiration_time - now).InMillisecondsF(),
490 "BeginFrameArgs", begin_retro_frame_args_.front().AsValue());
491 begin_retro_frame_args_.pop_front();
492 frame_source_->DidFinishFrame(begin_retro_frame_args_.size());
495 if (begin_retro_frame_args_.empty()) {
496 TRACE_EVENT_INSTANT0("cc",
497 "Scheduler::BeginRetroFrames all expired",
498 TRACE_EVENT_SCOPE_THREAD);
499 } else {
500 BeginFrameArgs front = begin_retro_frame_args_.front();
501 begin_retro_frame_args_.pop_front();
502 BeginImplFrame(front);
506 // There could be a race between the posted BeginRetroFrame and a new
507 // BeginFrame arriving via the normal mechanism. Scheduler::BeginFrame
508 // will check if there is a pending BeginRetroFrame to ensure we handle
509 // BeginFrames in FIFO order.
510 void Scheduler::PostBeginRetroFrameIfNeeded() {
511 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
512 "Scheduler::PostBeginRetroFrameIfNeeded",
513 "state",
514 AsValue());
515 if (!frame_source_->NeedsBeginFrames())
516 return;
518 if (begin_retro_frame_args_.empty() || !begin_retro_frame_task_.IsCancelled())
519 return;
521 // begin_retro_frame_args_ should always be empty for the
522 // synchronous compositor.
523 DCHECK(!settings_.using_synchronous_renderer_compositor);
525 if (state_machine_.begin_impl_frame_state() !=
526 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE)
527 return;
529 begin_retro_frame_task_.Reset(begin_retro_frame_closure_);
531 task_runner_->PostTask(FROM_HERE, begin_retro_frame_task_.callback());
534 // BeginImplFrame starts a compositor frame that will wait up until a deadline
535 // for a BeginMainFrame+activation to complete before it times out and draws
536 // any asynchronous animation and scroll/pinch updates.
537 void Scheduler::BeginImplFrame(const BeginFrameArgs& args) {
538 bool main_thread_is_in_high_latency_mode =
539 state_machine_.MainThreadIsInHighLatencyMode();
540 TRACE_EVENT2("cc",
541 "Scheduler::BeginImplFrame",
542 "args",
543 args.AsValue(),
544 "main_thread_is_high_latency",
545 main_thread_is_in_high_latency_mode);
546 TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
547 "MainThreadLatency",
548 main_thread_is_in_high_latency_mode);
549 DCHECK_EQ(state_machine_.begin_impl_frame_state(),
550 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE);
551 DCHECK(state_machine_.HasInitializedOutputSurface());
553 advance_commit_state_task_.Cancel();
555 begin_impl_frame_args_ = args;
556 begin_impl_frame_args_.deadline -= client_->DrawDurationEstimate();
558 if (!state_machine_.impl_latency_takes_priority() &&
559 main_thread_is_in_high_latency_mode &&
560 CanCommitAndActivateBeforeDeadline()) {
561 state_machine_.SetSkipNextBeginMainFrameToReduceLatency();
564 state_machine_.OnBeginImplFrame(begin_impl_frame_args_);
565 devtools_instrumentation::DidBeginFrame(layer_tree_host_id_);
566 client_->WillBeginImplFrame(begin_impl_frame_args_);
568 ProcessScheduledActions();
570 state_machine_.OnBeginImplFrameDeadlinePending();
572 if (settings_.using_synchronous_renderer_compositor) {
573 // The synchronous renderer compositor has to make its GL calls
574 // within this call.
575 // TODO(brianderson): Have the OutputSurface initiate the deadline tasks
576 // so the synchronous renderer compositor can take advantage of splitting
577 // up the BeginImplFrame and deadline as well.
578 OnBeginImplFrameDeadline();
579 } else {
580 ScheduleBeginImplFrameDeadline();
584 void Scheduler::ScheduleBeginImplFrameDeadline() {
585 // The synchronous compositor does not post a deadline task.
586 DCHECK(!settings_.using_synchronous_renderer_compositor);
588 begin_impl_frame_deadline_task_.Cancel();
589 begin_impl_frame_deadline_task_.Reset(begin_impl_frame_deadline_closure_);
591 begin_impl_frame_deadline_mode_ =
592 state_machine_.CurrentBeginImplFrameDeadlineMode();
594 base::TimeTicks deadline;
595 switch (begin_impl_frame_deadline_mode_) {
596 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE:
597 // We are ready to draw a new active tree immediately.
598 // We don't use Now() here because it's somewhat expensive to call.
599 deadline = base::TimeTicks();
600 break;
601 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR:
602 // We are animating on the impl thread but we can wait for some time.
603 deadline = begin_impl_frame_args_.deadline;
604 break;
605 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE:
606 // We are blocked for one reason or another and we should wait.
607 // TODO(brianderson): Handle long deadlines (that are past the next
608 // frame's frame time) properly instead of using this hack.
609 deadline =
610 begin_impl_frame_args_.frame_time + begin_impl_frame_args_.interval;
611 break;
614 TRACE_EVENT1(
615 "cc", "Scheduler::ScheduleBeginImplFrameDeadline", "deadline", deadline);
617 base::TimeDelta delta = deadline - Now();
618 if (delta <= base::TimeDelta())
619 delta = base::TimeDelta();
620 task_runner_->PostDelayedTask(
621 FROM_HERE, begin_impl_frame_deadline_task_.callback(), delta);
624 void Scheduler::RescheduleBeginImplFrameDeadlineIfNeeded() {
625 if (settings_.using_synchronous_renderer_compositor)
626 return;
628 if (state_machine_.begin_impl_frame_state() !=
629 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME)
630 return;
632 if (begin_impl_frame_deadline_mode_ !=
633 state_machine_.CurrentBeginImplFrameDeadlineMode())
634 ScheduleBeginImplFrameDeadline();
637 void Scheduler::OnBeginImplFrameDeadline() {
638 TRACE_EVENT0("cc", "Scheduler::OnBeginImplFrameDeadline");
639 begin_impl_frame_deadline_task_.Cancel();
640 // We split the deadline actions up into two phases so the state machine
641 // has a chance to trigger actions that should occur durring and after
642 // the deadline separately. For example:
643 // * Sending the BeginMainFrame will not occur after the deadline in
644 // order to wait for more user-input before starting the next commit.
645 // * Creating a new OuputSurface will not occur during the deadline in
646 // order to allow the state machine to "settle" first.
647 state_machine_.OnBeginImplFrameDeadline();
648 ProcessScheduledActions();
649 state_machine_.OnBeginImplFrameIdle();
650 ProcessScheduledActions();
652 client_->DidBeginImplFrameDeadline();
655 void Scheduler::PollForAnticipatedDrawTriggers() {
656 TRACE_EVENT0("cc", "Scheduler::PollForAnticipatedDrawTriggers");
657 poll_for_draw_triggers_task_.Cancel();
658 state_machine_.DidEnterPollForAnticipatedDrawTriggers();
659 ProcessScheduledActions();
660 state_machine_.DidLeavePollForAnticipatedDrawTriggers();
663 void Scheduler::PollToAdvanceCommitState() {
664 TRACE_EVENT0("cc", "Scheduler::PollToAdvanceCommitState");
665 advance_commit_state_task_.Cancel();
666 ProcessScheduledActions();
669 void Scheduler::DrawAndSwapIfPossible() {
670 DrawResult result = client_->ScheduledActionDrawAndSwapIfPossible();
671 state_machine_.DidDrawIfPossibleCompleted(result);
674 void Scheduler::ProcessScheduledActions() {
675 // We do not allow ProcessScheduledActions to be recursive.
676 // The top-level call will iteratively execute the next action for us anyway.
677 if (inside_process_scheduled_actions_)
678 return;
680 base::AutoReset<bool> mark_inside(&inside_process_scheduled_actions_, true);
682 SchedulerStateMachine::Action action;
683 do {
684 action = state_machine_.NextAction();
685 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
686 "SchedulerStateMachine",
687 "state",
688 AsValue());
689 VLOG(2) << "Scheduler::ProcessScheduledActions: "
690 << SchedulerStateMachine::ActionToString(action) << " "
691 << state_machine_.GetStatesForDebugging();
692 state_machine_.UpdateState(action);
693 base::AutoReset<SchedulerStateMachine::Action>
694 mark_inside_action(&inside_action_, action);
695 switch (action) {
696 case SchedulerStateMachine::ACTION_NONE:
697 break;
698 case SchedulerStateMachine::ACTION_ANIMATE:
699 client_->ScheduledActionAnimate();
700 break;
701 case SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME:
702 client_->ScheduledActionSendBeginMainFrame();
703 break;
704 case SchedulerStateMachine::ACTION_COMMIT:
705 client_->ScheduledActionCommit();
706 break;
707 case SchedulerStateMachine::ACTION_ACTIVATE_SYNC_TREE:
708 client_->ScheduledActionActivateSyncTree();
709 break;
710 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE:
711 DrawAndSwapIfPossible();
712 break;
713 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED:
714 client_->ScheduledActionDrawAndSwapForced();
715 break;
716 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT:
717 // No action is actually performed, but this allows the state machine to
718 // advance out of its waiting to draw state without actually drawing.
719 break;
720 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION:
721 client_->ScheduledActionBeginOutputSurfaceCreation();
722 break;
723 case SchedulerStateMachine::ACTION_PREPARE_TILES:
724 client_->ScheduledActionPrepareTiles();
725 break;
727 } while (action != SchedulerStateMachine::ACTION_NONE);
729 SetupNextBeginFrameIfNeeded();
730 client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime());
732 RescheduleBeginImplFrameDeadlineIfNeeded();
735 scoped_refptr<base::debug::ConvertableToTraceFormat> Scheduler::AsValue()
736 const {
737 scoped_refptr<base::debug::TracedValue> state =
738 new base::debug::TracedValue();
739 AsValueInto(state.get());
740 return state;
743 void Scheduler::AsValueInto(base::debug::TracedValue* state) const {
744 state->BeginDictionary("state_machine");
745 state_machine_.AsValueInto(state, Now());
746 state->EndDictionary();
748 // Only trace frame sources when explicitly enabled - http://crbug.com/420607
749 bool frame_tracing_enabled = false;
750 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
751 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.frames"),
752 &frame_tracing_enabled);
753 if (frame_tracing_enabled) {
754 state->BeginDictionary("frame_source_");
755 frame_source_->AsValueInto(state);
756 state->EndDictionary();
759 state->BeginDictionary("scheduler_state");
760 state->SetDouble("time_until_anticipated_draw_time_ms",
761 (AnticipatedDrawTime() - Now()).InMillisecondsF());
762 state->SetDouble("estimated_parent_draw_time_ms",
763 estimated_parent_draw_time_.InMillisecondsF());
764 state->SetBoolean("last_set_needs_begin_frame_",
765 frame_source_->NeedsBeginFrames());
766 state->SetInteger("begin_retro_frame_args_", begin_retro_frame_args_.size());
767 state->SetBoolean("begin_retro_frame_task_",
768 !begin_retro_frame_task_.IsCancelled());
769 state->SetBoolean("begin_impl_frame_deadline_task_",
770 !begin_impl_frame_deadline_task_.IsCancelled());
771 state->SetBoolean("poll_for_draw_triggers_task_",
772 !poll_for_draw_triggers_task_.IsCancelled());
773 state->SetBoolean("advance_commit_state_task_",
774 !advance_commit_state_task_.IsCancelled());
775 state->BeginDictionary("begin_impl_frame_args");
776 begin_impl_frame_args_.AsValueInto(state);
777 state->EndDictionary();
779 state->EndDictionary();
781 state->BeginDictionary("client_state");
782 state->SetDouble("draw_duration_estimate_ms",
783 client_->DrawDurationEstimate().InMillisecondsF());
784 state->SetDouble(
785 "begin_main_frame_to_commit_duration_estimate_ms",
786 client_->BeginMainFrameToCommitDurationEstimate().InMillisecondsF());
787 state->SetDouble(
788 "commit_to_activate_duration_estimate_ms",
789 client_->CommitToActivateDurationEstimate().InMillisecondsF());
790 state->EndDictionary();
793 bool Scheduler::CanCommitAndActivateBeforeDeadline() const {
794 // Check if the main thread computation and commit can be finished before the
795 // impl thread's deadline.
796 base::TimeTicks estimated_draw_time =
797 begin_impl_frame_args_.frame_time +
798 client_->BeginMainFrameToCommitDurationEstimate() +
799 client_->CommitToActivateDurationEstimate();
801 TRACE_EVENT2(
802 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
803 "CanCommitAndActivateBeforeDeadline",
804 "time_left_after_drawing_ms",
805 (begin_impl_frame_args_.deadline - estimated_draw_time).InMillisecondsF(),
806 "state",
807 AsValue());
809 return estimated_draw_time < begin_impl_frame_args_.deadline;
812 bool Scheduler::IsBeginMainFrameSentOrStarted() const {
813 return (state_machine_.commit_state() ==
814 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT ||
815 state_machine_.commit_state() ==
816 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED);
819 } // namespace cc