1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/test/test_context_provider.h"
10 #include "base/bind.h"
11 #include "base/callback_helpers.h"
12 #include "base/logging.h"
13 #include "cc/test/test_gles2_interface.h"
14 #include "cc/test/test_web_graphics_context_3d.h"
15 #include "third_party/skia/include/gpu/GrContext.h"
16 #include "third_party/skia/include/gpu/gl/GrGLInterface.h"
21 scoped_refptr
<TestContextProvider
> TestContextProvider::Create() {
22 return Create(TestWebGraphicsContext3D::Create().Pass());
26 scoped_refptr
<TestContextProvider
> TestContextProvider::Create(
27 scoped_ptr
<TestWebGraphicsContext3D
> context
) {
30 return new TestContextProvider(context
.Pass());
33 TestContextProvider::TestContextProvider(
34 scoped_ptr
<TestWebGraphicsContext3D
> context
)
35 : context3d_(context
.Pass()),
36 context_gl_(new TestGLES2Interface(context3d_
.get())),
39 weak_ptr_factory_(this) {
40 DCHECK(main_thread_checker_
.CalledOnValidThread());
42 context_thread_checker_
.DetachFromThread();
43 context3d_
->set_test_support(&support_
);
46 TestContextProvider::~TestContextProvider() {
47 DCHECK(main_thread_checker_
.CalledOnValidThread() ||
48 context_thread_checker_
.CalledOnValidThread());
51 bool TestContextProvider::BindToCurrentThread() {
52 // This is called on the thread the context will be used.
53 DCHECK(context_thread_checker_
.CalledOnValidThread());
58 if (context3d_
->isContextLost()) {
59 base::AutoLock
lock(destroyed_lock_
);
65 context3d_
->set_context_lost_callback(
66 base::Bind(&TestContextProvider::OnLostContext
,
67 base::Unretained(this)));
72 ContextProvider::Capabilities
TestContextProvider::ContextCapabilities() {
74 DCHECK(context_thread_checker_
.CalledOnValidThread());
76 return context3d_
->test_capabilities();
79 gpu::gles2::GLES2Interface
* TestContextProvider::ContextGL() {
82 DCHECK(context_thread_checker_
.CalledOnValidThread());
84 return context_gl_
.get();
87 gpu::ContextSupport
* TestContextProvider::ContextSupport() {
91 class GrContext
* TestContextProvider::GrContext() {
93 DCHECK(context_thread_checker_
.CalledOnValidThread());
96 return gr_context_
.get();
98 skia::RefPtr
<const GrGLInterface
> null_interface
=
99 skia::AdoptRef(GrGLCreateNullInterface());
100 gr_context_
= skia::AdoptRef(GrContext::Create(
102 reinterpret_cast<GrBackendContext
>(null_interface
.get())));
103 return gr_context_
.get();
106 bool TestContextProvider::IsContextLost() {
108 DCHECK(context_thread_checker_
.CalledOnValidThread());
110 return context3d_
->isContextLost();
113 void TestContextProvider::VerifyContexts() {
115 DCHECK(context_thread_checker_
.CalledOnValidThread());
117 if (context3d_
->isContextLost()) {
118 base::AutoLock
lock(destroyed_lock_
);
123 void TestContextProvider::DeleteCachedResources() {
126 bool TestContextProvider::DestroyedOnMainThread() {
127 DCHECK(main_thread_checker_
.CalledOnValidThread());
129 base::AutoLock
lock(destroyed_lock_
);
133 void TestContextProvider::OnLostContext() {
134 DCHECK(context_thread_checker_
.CalledOnValidThread());
136 base::AutoLock
lock(destroyed_lock_
);
141 if (!lost_context_callback_
.is_null())
142 base::ResetAndReturn(&lost_context_callback_
).Run();
145 TestWebGraphicsContext3D
* TestContextProvider::TestContext3d() {
147 DCHECK(context_thread_checker_
.CalledOnValidThread());
149 return context3d_
.get();
152 TestWebGraphicsContext3D
* TestContextProvider::UnboundTestContext3d() {
153 return context3d_
.get();
156 void TestContextProvider::SetMemoryAllocation(
157 const ManagedMemoryPolicy
& policy
) {
158 if (memory_policy_changed_callback_
.is_null())
160 memory_policy_changed_callback_
.Run(policy
);
163 void TestContextProvider::SetLostContextCallback(
164 const LostContextCallback
& cb
) {
165 DCHECK(context_thread_checker_
.CalledOnValidThread());
166 DCHECK(lost_context_callback_
.is_null() || cb
.is_null());
167 lost_context_callback_
= cb
;
170 void TestContextProvider::SetMemoryPolicyChangedCallback(
171 const MemoryPolicyChangedCallback
& cb
) {
172 DCHECK(context_thread_checker_
.CalledOnValidThread());
173 DCHECK(memory_policy_changed_callback_
.is_null() || cb
.is_null());
174 memory_policy_changed_callback_
= cb
;
177 void TestContextProvider::SetMaxTransferBufferUsageBytes(
178 size_t max_transfer_buffer_usage_bytes
) {
179 context3d_
->SetMaxTransferBufferUsageBytes(max_transfer_buffer_usage_bytes
);