1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/config/gpu_info_collector.h"
7 // This has to be included before windows.h.
8 #include "third_party/re2/re2/re2.h"
16 #include "base/command_line.h"
17 #include "base/debug/trace_event.h"
18 #include "base/files/file_enumerator.h"
19 #include "base/files/file_path.h"
20 #include "base/files/file_util.h"
21 #include "base/logging.h"
22 #include "base/message_loop/message_loop.h"
23 #include "base/metrics/field_trial.h"
24 #include "base/metrics/histogram.h"
25 #include "base/scoped_native_library.h"
26 #include "base/strings/string16.h"
27 #include "base/strings/string_number_conversions.h"
28 #include "base/strings/string_util.h"
29 #include "base/strings/stringprintf.h"
30 #include "base/strings/utf_string_conversions.h"
31 #include "base/threading/thread.h"
32 #include "base/threading/worker_pool.h"
33 #include "base/win/registry.h"
34 #include "base/win/scoped_com_initializer.h"
35 #include "base/win/scoped_comptr.h"
36 #include "base/win/windows_version.h"
37 #include "third_party/libxml/chromium/libxml_utils.h"
38 #include "ui/gl/gl_implementation.h"
39 #include "ui/gl/gl_surface_egl.h"
45 // This must be kept in sync with histograms.xml.
46 enum DisplayLinkInstallationStatus
{
47 DISPLAY_LINK_NOT_INSTALLED
,
48 DISPLAY_LINK_7_1_OR_EARLIER
,
49 DISPLAY_LINK_7_2_OR_LATER
,
50 DISPLAY_LINK_INSTALLATION_STATUS_MAX
53 float ReadXMLFloatValue(XmlReader
* reader
) {
54 std::string score_string
;
55 if (!reader
->ReadElementContent(&score_string
))
59 if (!base::StringToDouble(score_string
, &score
))
62 return static_cast<float>(score
);
65 GpuPerformanceStats
RetrieveGpuPerformanceStats() {
66 TRACE_EVENT0("gpu", "RetrieveGpuPerformanceStats");
68 // If the user re-runs the assessment without restarting, the COM API
69 // returns WINSAT_ASSESSMENT_STATE_NOT_AVAILABLE. Because of that and
70 // http://crbug.com/124325, read the assessment result files directly.
71 GpuPerformanceStats stats
;
73 // Get path to WinSAT results files.
74 wchar_t winsat_results_path
[MAX_PATH
];
75 DWORD size
= ExpandEnvironmentStrings(
76 L
"%WinDir%\\Performance\\WinSAT\\DataStore\\",
77 winsat_results_path
, MAX_PATH
);
78 if (size
== 0 || size
> MAX_PATH
) {
79 LOG(ERROR
) << "The path to the WinSAT results is too long: "
84 // Find most recent formal assessment results.
85 base::FileEnumerator
file_enumerator(
86 base::FilePath(winsat_results_path
),
87 false, // not recursive
88 base::FileEnumerator::FILES
,
89 FILE_PATH_LITERAL("* * Formal.Assessment (*).WinSAT.xml"));
91 base::FilePath current_results
;
92 for (base::FilePath results
= file_enumerator
.Next(); !results
.empty();
93 results
= file_enumerator
.Next()) {
94 // The filenames start with the date and time as yyyy-mm-dd hh.mm.ss.xxx,
95 // so the greatest file lexicographically is also the most recent file.
96 if (base::FilePath::CompareLessIgnoreCase(current_results
.value(),
98 current_results
= results
;
101 std::string current_results_string
= current_results
.MaybeAsASCII();
102 if (current_results_string
.empty())
105 // Get relevant scores from results file. XML schema at:
106 // http://msdn.microsoft.com/en-us/library/windows/desktop/aa969210.aspx
108 if (!reader
.LoadFile(current_results_string
)) {
109 LOG(ERROR
) << "Could not open WinSAT results file.";
112 // Descend into <WinSAT> root element.
113 if (!reader
.SkipToElement() || !reader
.Read()) {
114 LOG(ERROR
) << "Could not read WinSAT results file.";
118 // Search for <WinSPR> element containing the results.
120 if (reader
.NodeName() == "WinSPR")
122 } while (reader
.Next());
123 // Descend into <WinSPR> element.
124 if (!reader
.Read()) {
125 LOG(ERROR
) << "Could not find WinSPR element in results file.";
130 for (int depth
= reader
.Depth(); reader
.Depth() == depth
; reader
.Next()) {
131 std::string node_name
= reader
.NodeName();
132 if (node_name
== "SystemScore")
133 stats
.overall
= ReadXMLFloatValue(&reader
);
134 else if (node_name
== "GraphicsScore")
135 stats
.graphics
= ReadXMLFloatValue(&reader
);
136 else if (node_name
== "GamingScore")
137 stats
.gaming
= ReadXMLFloatValue(&reader
);
140 if (stats
.overall
== 0.0)
141 LOG(ERROR
) << "Could not read overall score from assessment results.";
142 if (stats
.graphics
== 0.0)
143 LOG(ERROR
) << "Could not read graphics score from assessment results.";
144 if (stats
.gaming
== 0.0)
145 LOG(ERROR
) << "Could not read gaming score from assessment results.";
150 GpuPerformanceStats
RetrieveGpuPerformanceStatsWithHistograms() {
151 base::TimeTicks start_time
= base::TimeTicks::Now();
153 GpuPerformanceStats stats
= RetrieveGpuPerformanceStats();
155 UMA_HISTOGRAM_TIMES("GPU.WinSAT.ReadResultsFileTime",
156 base::TimeTicks::Now() - start_time
);
157 UMA_HISTOGRAM_CUSTOM_COUNTS(
158 "GPU.WinSAT.OverallScore2",
159 static_cast<base::HistogramBase::Sample
>(stats
.overall
* 10), 10, 200,
161 UMA_HISTOGRAM_CUSTOM_COUNTS(
162 "GPU.WinSAT.GraphicsScore2",
163 static_cast<base::HistogramBase::Sample
>(stats
.graphics
* 10), 10, 200,
165 UMA_HISTOGRAM_CUSTOM_COUNTS(
166 "GPU.WinSAT.GamingScore2",
167 static_cast<base::HistogramBase::Sample
>(stats
.gaming
* 10), 10, 200, 50);
168 UMA_HISTOGRAM_BOOLEAN(
169 "GPU.WinSAT.HasResults",
170 stats
.overall
!= 0.0 && stats
.graphics
!= 0.0 && stats
.gaming
!= 0.0);
175 // Returns the display link driver version or an invalid version if it is
177 Version
DisplayLinkVersion() {
178 base::win::RegKey key
;
180 if (key
.Open(HKEY_LOCAL_MACHINE
, L
"SOFTWARE", KEY_READ
| KEY_WOW64_64KEY
))
183 if (key
.OpenKey(L
"DisplayLink", KEY_READ
| KEY_WOW64_64KEY
))
186 if (key
.OpenKey(L
"Core", KEY_READ
| KEY_WOW64_64KEY
))
189 base::string16 version
;
190 if (key
.ReadValue(L
"Version", &version
))
193 return Version(base::UTF16ToASCII(version
));
196 // Returns whether Lenovo dCute is installed.
197 bool IsLenovoDCuteInstalled() {
198 base::win::RegKey key
;
200 if (key
.Open(HKEY_LOCAL_MACHINE
, L
"SOFTWARE", KEY_READ
| KEY_WOW64_64KEY
))
203 if (key
.OpenKey(L
"Lenovo", KEY_READ
| KEY_WOW64_64KEY
))
206 if (key
.OpenKey(L
"Lenovo dCute", KEY_READ
| KEY_WOW64_64KEY
))
212 // Determines whether D3D11 won't work, either because it is not supported on
213 // the machine or because it is known it is likely to crash.
214 bool D3D11ShouldWork(const GPUInfo
& gpu_info
) {
215 // TODO(apatrick): This is a temporary change to see what impact disabling
216 // D3D11 stats collection has on Canary.
220 // Windows XP never supports D3D11. It seems to be less stable that D3D9 on
222 if (base::win::GetVersion() <= base::win::VERSION_VISTA
)
225 // http://crbug.com/175525.
226 if (gpu_info
.display_link_version
.IsValid())
233 // Collects information about the level of D3D11 support and records it in
234 // the UMA stats. Records no stats when D3D11 in not supported at all.
235 void CollectD3D11SupportOnWorkerThread() {
236 TRACE_EVENT0("gpu", "CollectD3D11Support");
238 typedef HRESULT (WINAPI
*D3D11CreateDeviceFunc
)(
239 IDXGIAdapter
* adapter
,
240 D3D_DRIVER_TYPE driver_type
,
243 const D3D_FEATURE_LEVEL
* feature_levels
,
244 UINT num_feature_levels
,
246 ID3D11Device
** device
,
247 D3D_FEATURE_LEVEL
* feature_level
,
248 ID3D11DeviceContext
** immediate_context
);
250 // This enumeration must be kept in sync with histograms.xml. Do not reorder
251 // the members; always add to the end.
253 FEATURE_LEVEL_UNKNOWN
,
254 FEATURE_LEVEL_NO_D3D11_DLL
,
255 FEATURE_LEVEL_NO_CREATE_DEVICE_ENTRY_POINT
,
256 FEATURE_LEVEL_DEVICE_CREATION_FAILED
,
266 FeatureLevel feature_level
= FEATURE_LEVEL_UNKNOWN
;
267 UINT bgra_support
= 0;
269 // This module is leaked in case it is hooked by third party software.
270 base::NativeLibrary d3d11_module
= base::LoadNativeLibrary(
271 base::FilePath(L
"d3d11.dll"),
275 feature_level
= FEATURE_LEVEL_NO_D3D11_DLL
;
277 D3D11CreateDeviceFunc create_func
=
278 reinterpret_cast<D3D11CreateDeviceFunc
>(
279 base::GetFunctionPointerFromNativeLibrary(d3d11_module
,
280 "D3D11CreateDevice"));
282 feature_level
= FEATURE_LEVEL_NO_CREATE_DEVICE_ENTRY_POINT
;
284 static const D3D_FEATURE_LEVEL d3d_feature_levels
[] = {
285 D3D_FEATURE_LEVEL_11_0
,
286 D3D_FEATURE_LEVEL_10_1
,
287 D3D_FEATURE_LEVEL_10_0
,
288 D3D_FEATURE_LEVEL_9_3
,
289 D3D_FEATURE_LEVEL_9_2
,
290 D3D_FEATURE_LEVEL_9_1
293 base::win::ScopedComPtr
<ID3D11Device
> device
;
294 D3D_FEATURE_LEVEL d3d_feature_level
;
295 base::win::ScopedComPtr
<ID3D11DeviceContext
> device_context
;
296 HRESULT hr
= create_func(NULL
,
297 D3D_DRIVER_TYPE_HARDWARE
,
301 arraysize(d3d_feature_levels
),
305 device_context
.Receive());
307 feature_level
= FEATURE_LEVEL_DEVICE_CREATION_FAILED
;
309 switch (d3d_feature_level
) {
310 case D3D_FEATURE_LEVEL_11_0
:
311 feature_level
= FEATURE_LEVEL_11_0
;
313 case D3D_FEATURE_LEVEL_10_1
:
314 feature_level
= FEATURE_LEVEL_10_1
;
316 case D3D_FEATURE_LEVEL_10_0
:
317 feature_level
= FEATURE_LEVEL_10_0
;
319 case D3D_FEATURE_LEVEL_9_3
:
320 feature_level
= FEATURE_LEVEL_9_3
;
322 case D3D_FEATURE_LEVEL_9_2
:
323 feature_level
= FEATURE_LEVEL_9_2
;
325 case D3D_FEATURE_LEVEL_9_1
:
326 feature_level
= FEATURE_LEVEL_9_1
;
333 hr
= device
->CheckFormatSupport(DXGI_FORMAT_B8G8R8A8_UNORM
,
335 DCHECK(SUCCEEDED(hr
));
340 UMA_HISTOGRAM_ENUMERATION("GPU.D3D11_FeatureLevel",
344 // ANGLE requires at least feature level 10.0. Do not record any further
345 // stats if ANGLE would not work anyway.
346 if (feature_level
< FEATURE_LEVEL_10_0
)
349 UMA_HISTOGRAM_BOOLEAN(
350 "GPU.D3D11_B8G8R8A8_Texture2DSupport",
351 (bgra_support
& D3D11_FORMAT_SUPPORT_TEXTURE2D
) != 0);
352 UMA_HISTOGRAM_BOOLEAN(
353 "GPU.D3D11_B8G8R8A8_RenderTargetSupport",
354 (bgra_support
& D3D11_FORMAT_SUPPORT_RENDER_TARGET
) != 0);
357 // Collects information about the level of D3D11 support and records it in
358 // the UMA stats. Records no stats when D3D11 in not supported at all.
359 void CollectD3D11Support() {
360 // D3D11 takes about 50ms to initialize so do this on a worker thread.
361 base::WorkerPool::PostTask(
363 base::Bind(CollectD3D11SupportOnWorkerThread
),
366 } // namespace anonymous
368 #if defined(GOOGLE_CHROME_BUILD) && defined(OFFICIAL_BUILD)
369 // This function has a real implementation for official builds that can
370 // be found in src/third_party/amd.
371 void GetAMDVideocardInfo(GPUInfo
* gpu_info
);
373 void GetAMDVideocardInfo(GPUInfo
* gpu_info
) {
379 CollectInfoResult
CollectDriverInfoD3D(const std::wstring
& device_id
,
381 TRACE_EVENT0("gpu", "CollectDriverInfoD3D");
383 // create device info for the display device
384 HDEVINFO device_info
= SetupDiGetClassDevsW(
385 NULL
, device_id
.c_str(), NULL
,
386 DIGCF_PRESENT
| DIGCF_PROFILE
| DIGCF_ALLCLASSES
);
387 if (device_info
== INVALID_HANDLE_VALUE
) {
388 LOG(ERROR
) << "Creating device info failed";
389 return kCollectInfoNonFatalFailure
;
394 SP_DEVINFO_DATA device_info_data
;
395 device_info_data
.cbSize
= sizeof(device_info_data
);
396 while (SetupDiEnumDeviceInfo(device_info
, index
++, &device_info_data
)) {
398 if (SetupDiGetDeviceRegistryPropertyW(device_info
,
402 reinterpret_cast<PBYTE
>(value
),
406 std::wstring driver_key
= L
"System\\CurrentControlSet\\Control\\Class\\";
408 LONG result
= RegOpenKeyExW(
409 HKEY_LOCAL_MACHINE
, driver_key
.c_str(), 0, KEY_QUERY_VALUE
, &key
);
410 if (result
== ERROR_SUCCESS
) {
411 DWORD dwcb_data
= sizeof(value
);
412 std::string driver_version
;
413 result
= RegQueryValueExW(
414 key
, L
"DriverVersion", NULL
, NULL
,
415 reinterpret_cast<LPBYTE
>(value
), &dwcb_data
);
416 if (result
== ERROR_SUCCESS
)
417 driver_version
= base::UTF16ToASCII(std::wstring(value
));
419 std::string driver_date
;
420 dwcb_data
= sizeof(value
);
421 result
= RegQueryValueExW(
422 key
, L
"DriverDate", NULL
, NULL
,
423 reinterpret_cast<LPBYTE
>(value
), &dwcb_data
);
424 if (result
== ERROR_SUCCESS
)
425 driver_date
= base::UTF16ToASCII(std::wstring(value
));
427 std::string driver_vendor
;
428 dwcb_data
= sizeof(value
);
429 result
= RegQueryValueExW(
430 key
, L
"ProviderName", NULL
, NULL
,
431 reinterpret_cast<LPBYTE
>(value
), &dwcb_data
);
432 if (result
== ERROR_SUCCESS
) {
433 driver_vendor
= base::UTF16ToASCII(std::wstring(value
));
434 if (driver_vendor
== "Advanced Micro Devices, Inc." ||
435 driver_vendor
== "ATI Technologies Inc.") {
436 // We are conservative and assume that in the absence of a clear
437 // signal the videocard is assumed to be switchable. Additionally,
438 // some switchable systems with Intel GPUs aren't correctly
439 // detected, so always count them.
440 GetAMDVideocardInfo(gpu_info
);
441 if (!gpu_info
->amd_switchable
&&
442 gpu_info
->gpu
.vendor_id
== 0x8086) {
443 gpu_info
->amd_switchable
= true;
444 gpu_info
->secondary_gpus
.push_back(gpu_info
->gpu
);
445 gpu_info
->gpu
.vendor_id
= 0x1002;
446 gpu_info
->gpu
.device_id
= 0; // Unknown discrete AMD GPU.
451 gpu_info
->driver_vendor
= driver_vendor
;
452 gpu_info
->driver_version
= driver_version
;
453 gpu_info
->driver_date
= driver_date
;
460 SetupDiDestroyDeviceInfoList(device_info
);
461 return found
? kCollectInfoSuccess
: kCollectInfoNonFatalFailure
;
464 CollectInfoResult
CollectContextGraphicsInfo(GPUInfo
* gpu_info
) {
465 TRACE_EVENT0("gpu", "CollectGraphicsInfo");
469 if (base::CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseGL
)) {
470 std::string requested_implementation_name
=
471 base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
473 if (requested_implementation_name
== "swiftshader") {
474 gpu_info
->software_rendering
= true;
475 gpu_info
->context_info_state
= kCollectInfoNonFatalFailure
;
476 return kCollectInfoNonFatalFailure
;
480 CollectInfoResult result
= CollectGraphicsInfoGL(gpu_info
);
481 if (result
!= kCollectInfoSuccess
) {
482 gpu_info
->context_info_state
= result
;
486 // ANGLE's renderer strings are of the form:
487 // ANGLE (<adapter_identifier> Direct3D<version> vs_x_x ps_x_x)
488 std::string direct3d_version
;
489 int vertex_shader_major_version
= 0;
490 int vertex_shader_minor_version
= 0;
491 int pixel_shader_major_version
= 0;
492 int pixel_shader_minor_version
= 0;
493 gpu_info
->adapter_luid
= 0;
494 if (RE2::FullMatch(gpu_info
->gl_renderer
,
496 RE2::PartialMatch(gpu_info
->gl_renderer
,
498 &direct3d_version
) &&
499 RE2::PartialMatch(gpu_info
->gl_renderer
,
501 &vertex_shader_major_version
,
502 &vertex_shader_minor_version
) &&
503 RE2::PartialMatch(gpu_info
->gl_renderer
,
505 &pixel_shader_major_version
,
506 &pixel_shader_minor_version
)) {
507 gpu_info
->can_lose_context
= direct3d_version
== "9";
508 gpu_info
->vertex_shader_version
=
509 base::StringPrintf("%d.%d",
510 vertex_shader_major_version
,
511 vertex_shader_minor_version
);
512 gpu_info
->pixel_shader_version
=
513 base::StringPrintf("%d.%d",
514 pixel_shader_major_version
,
515 pixel_shader_minor_version
);
517 // ANGLE's EGL vendor strings are of the form:
518 // Google, Inc. (adapter LUID: 0123456789ABCDEF)
519 // The LUID is optional and identifies the GPU adapter ANGLE is using.
520 const char* egl_vendor
= eglQueryString(
521 gfx::GLSurfaceEGL::GetHardwareDisplay(),
523 RE2::PartialMatch(egl_vendor
,
524 " \\(adapter LUID: ([0-9A-Fa-f]{16})\\)",
525 RE2::Hex(&gpu_info
->adapter_luid
));
527 // DirectX diagnostics are collected asynchronously because it takes a
528 // couple of seconds.
530 gpu_info
->dx_diagnostics_info_state
= kCollectInfoNonFatalFailure
;
533 gpu_info
->context_info_state
= kCollectInfoSuccess
;
534 return kCollectInfoSuccess
;
537 CollectInfoResult
CollectGpuID(uint32
* vendor_id
, uint32
* device_id
) {
538 DCHECK(vendor_id
&& device_id
);
542 // Taken from http://developer.nvidia.com/object/device_ids.html
544 dd
.cb
= sizeof(DISPLAY_DEVICE
);
546 for (int i
= 0; EnumDisplayDevices(NULL
, i
, &dd
, 0); ++i
) {
547 if (dd
.StateFlags
& DISPLAY_DEVICE_PRIMARY_DEVICE
) {
553 if (id
.length() > 20) {
554 int vendor
= 0, device
= 0;
555 std::wstring vendor_string
= id
.substr(8, 4);
556 std::wstring device_string
= id
.substr(17, 4);
557 base::HexStringToInt(base::UTF16ToASCII(vendor_string
), &vendor
);
558 base::HexStringToInt(base::UTF16ToASCII(device_string
), &device
);
561 if (*vendor_id
!= 0 && *device_id
!= 0)
562 return kCollectInfoSuccess
;
564 return kCollectInfoNonFatalFailure
;
567 CollectInfoResult
CollectBasicGraphicsInfo(GPUInfo
* gpu_info
) {
568 TRACE_EVENT0("gpu", "CollectPreliminaryGraphicsInfo");
572 gpu_info
->performance_stats
= RetrieveGpuPerformanceStatsWithHistograms();
574 // nvd3d9wrap.dll is loaded into all processes when Optimus is enabled.
575 HMODULE nvd3d9wrap
= GetModuleHandleW(L
"nvd3d9wrap.dll");
576 gpu_info
->optimus
= nvd3d9wrap
!= NULL
;
578 gpu_info
->lenovo_dcute
= IsLenovoDCuteInstalled();
580 gpu_info
->display_link_version
= DisplayLinkVersion();
582 if (!gpu_info
->display_link_version
.IsValid()) {
583 UMA_HISTOGRAM_ENUMERATION("GPU.DisplayLinkInstallationStatus",
584 DISPLAY_LINK_NOT_INSTALLED
,
585 DISPLAY_LINK_INSTALLATION_STATUS_MAX
);
586 } else if (gpu_info
->display_link_version
.IsOlderThan("7.2")) {
587 UMA_HISTOGRAM_ENUMERATION("GPU.DisplayLinkInstallationStatus",
588 DISPLAY_LINK_7_1_OR_EARLIER
,
589 DISPLAY_LINK_INSTALLATION_STATUS_MAX
);
591 UMA_HISTOGRAM_ENUMERATION("GPU.DisplayLinkInstallationStatus",
592 DISPLAY_LINK_7_2_OR_LATER
,
593 DISPLAY_LINK_INSTALLATION_STATUS_MAX
);
596 // Taken from http://developer.nvidia.com/object/device_ids.html
598 dd
.cb
= sizeof(DISPLAY_DEVICE
);
600 for (int i
= 0; EnumDisplayDevices(NULL
, i
, &dd
, 0); ++i
) {
601 if (dd
.StateFlags
& DISPLAY_DEVICE_PRIMARY_DEVICE
) {
607 if (id
.length() <= 20) {
608 gpu_info
->basic_info_state
= kCollectInfoNonFatalFailure
;
609 return kCollectInfoNonFatalFailure
;
612 int vendor_id
= 0, device_id
= 0;
613 base::string16 vendor_id_string
= id
.substr(8, 4);
614 base::string16 device_id_string
= id
.substr(17, 4);
615 base::HexStringToInt(base::UTF16ToASCII(vendor_id_string
), &vendor_id
);
616 base::HexStringToInt(base::UTF16ToASCII(device_id_string
), &device_id
);
617 gpu_info
->gpu
.vendor_id
= vendor_id
;
618 gpu_info
->gpu
.device_id
= device_id
;
619 // TODO(zmo): we only need to call CollectDriverInfoD3D() if we use ANGLE.
620 if (!CollectDriverInfoD3D(id
, gpu_info
)) {
621 gpu_info
->basic_info_state
= kCollectInfoNonFatalFailure
;
622 return kCollectInfoNonFatalFailure
;
625 // Collect basic information about supported D3D11 features. Delay for 45
626 // seconds so as not to regress performance tests.
627 if (D3D11ShouldWork(*gpu_info
)) {
628 // This is on a field trial so we can turn it off easily if it blows up
629 // again in stable channel.
630 scoped_refptr
<base::FieldTrial
> trial(
631 base::FieldTrialList::FactoryGetFieldTrial(
632 "D3D11Experiment", 100, "Disabled", 2015, 7, 8,
633 base::FieldTrial::SESSION_RANDOMIZED
, NULL
));
634 const int enabled_group
=
635 trial
->AppendGroup("Enabled", 0);
637 if (trial
->group() == enabled_group
) {
638 base::MessageLoop::current()->PostDelayedTask(
640 base::Bind(&CollectD3D11Support
),
641 base::TimeDelta::FromSeconds(45));
645 gpu_info
->basic_info_state
= kCollectInfoSuccess
;
646 return kCollectInfoSuccess
;
649 CollectInfoResult
CollectDriverInfoGL(GPUInfo
* gpu_info
) {
650 TRACE_EVENT0("gpu", "CollectDriverInfoGL");
652 if (!gpu_info
->driver_version
.empty())
653 return kCollectInfoSuccess
;
655 bool parsed
= RE2::PartialMatch(
656 gpu_info
->gl_version
, "([\\d\\.]+)$", &gpu_info
->driver_version
);
657 return parsed
? kCollectInfoSuccess
: kCollectInfoNonFatalFailure
;
660 void MergeGPUInfo(GPUInfo
* basic_gpu_info
,
661 const GPUInfo
& context_gpu_info
) {
662 DCHECK(basic_gpu_info
);
664 if (context_gpu_info
.software_rendering
) {
665 basic_gpu_info
->software_rendering
= true;
669 // Track D3D Shader Model (if available)
670 const std::string
& shader_version
=
671 context_gpu_info
.vertex_shader_version
;
673 // Only gather if this is the first time we're seeing
674 // a non-empty shader version string.
675 if (!shader_version
.empty() &&
676 basic_gpu_info
->vertex_shader_version
.empty()) {
678 // Note: do not reorder, used by UMA_HISTOGRAM below
680 SHADER_MODEL_UNKNOWN
,
689 ShaderModel shader_model
= SHADER_MODEL_UNKNOWN
;
691 if (shader_version
== "5.0") {
692 shader_model
= SHADER_MODEL_5_0
;
693 } else if (shader_version
== "4.1") {
694 shader_model
= SHADER_MODEL_4_1
;
695 } else if (shader_version
== "4.0") {
696 shader_model
= SHADER_MODEL_4_0
;
697 } else if (shader_version
== "3.0") {
698 shader_model
= SHADER_MODEL_3_0
;
699 } else if (shader_version
== "2.0") {
700 shader_model
= SHADER_MODEL_2_0
;
703 UMA_HISTOGRAM_ENUMERATION("GPU.D3DShaderModel",
708 MergeGPUInfoGL(basic_gpu_info
, context_gpu_info
);
710 basic_gpu_info
->dx_diagnostics
= context_gpu_info
.dx_diagnostics
;