Cast: Stop logging kVideoFrameSentToEncoder and rename a couple events.
[chromium-blink-merge.git] / chrome / browser / chromeos / login / screens / update_screen.cc
blob64a9a1dead5c5a17dfeb52d87170599d81c3894f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/chromeos/login/screens/update_screen.h"
7 #include <algorithm>
9 #include "base/bind.h"
10 #include "base/command_line.h"
11 #include "base/file_util.h"
12 #include "base/logging.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/threading/thread_restrictions.h"
15 #include "chrome/browser/chromeos/login/screens/error_screen.h"
16 #include "chrome/browser/chromeos/login/screens/screen_observer.h"
17 #include "chrome/browser/chromeos/login/screens/update_screen_actor.h"
18 #include "chrome/browser/chromeos/login/startup_utils.h"
19 #include "chrome/browser/chromeos/login/wizard_controller.h"
20 #include "chromeos/chromeos_switches.h"
21 #include "chromeos/dbus/dbus_thread_manager.h"
22 #include "chromeos/network/network_state.h"
23 #include "content/public/browser/browser_thread.h"
25 using content::BrowserThread;
27 namespace chromeos {
29 namespace {
31 // Progress bar stages. Each represents progress bar value
32 // at the beginning of each stage.
33 // TODO(nkostylev): Base stage progress values on approximate time.
34 // TODO(nkostylev): Animate progress during each state.
35 const int kBeforeUpdateCheckProgress = 7;
36 const int kBeforeDownloadProgress = 14;
37 const int kBeforeVerifyingProgress = 74;
38 const int kBeforeFinalizingProgress = 81;
39 const int kProgressComplete = 100;
41 // Defines what part of update progress does download part takes.
42 const int kDownloadProgressIncrement = 60;
44 const char kUpdateDeadlineFile[] = "/tmp/update-check-response-deadline";
46 // Minimum timestep between two consecutive measurements for the
47 // download rate.
48 const base::TimeDelta kMinTimeStep = base::TimeDelta::FromSeconds(1);
50 // Smooth factor that is used for the average downloading speed
51 // estimation.
52 // avg_speed = smooth_factor * cur_speed + (1.0 - smooth_factor) * avg_speed.
53 const double kDownloadSpeedSmoothFactor = 0.1;
55 // Minumum allowed value for the average downloading speed.
56 const double kDownloadAverageSpeedDropBound = 1e-8;
58 // An upper bound for possible downloading time left estimations.
59 const double kMaxTimeLeft = 24 * 60 * 60;
61 // Invoked from call to RequestUpdateCheck upon completion of the DBus call.
62 void StartUpdateCallback(UpdateScreen* screen,
63 UpdateEngineClient::UpdateCheckResult result) {
64 VLOG(1) << "Callback from RequestUpdateCheck, result " << result;
65 if (UpdateScreen::HasInstance(screen)) {
66 if (result == UpdateEngineClient::UPDATE_RESULT_SUCCESS)
67 screen->SetIgnoreIdleStatus(false);
68 else
69 screen->ExitUpdate(UpdateScreen::REASON_UPDATE_INIT_FAILED);
73 } // anonymous namespace
75 // static
76 UpdateScreen::InstanceSet& UpdateScreen::GetInstanceSet() {
77 CR_DEFINE_STATIC_LOCAL(std::set<UpdateScreen*>, instance_set, ());
78 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); // not threadsafe.
79 return instance_set;
82 // static
83 bool UpdateScreen::HasInstance(UpdateScreen* inst) {
84 InstanceSet& instance_set = GetInstanceSet();
85 InstanceSet::iterator found = instance_set.find(inst);
86 return (found != instance_set.end());
89 UpdateScreen::UpdateScreen(
90 ScreenObserver* screen_observer,
91 UpdateScreenActor* actor)
92 : WizardScreen(screen_observer),
93 state_(STATE_IDLE),
94 reboot_check_delay_(0),
95 is_checking_for_update_(true),
96 is_downloading_update_(false),
97 is_ignore_update_deadlines_(false),
98 is_shown_(false),
99 ignore_idle_status_(true),
100 actor_(actor),
101 is_first_detection_notification_(true),
102 is_first_portal_notification_(true),
103 weak_factory_(this) {
104 DCHECK(actor_);
105 if (actor_)
106 actor_->SetDelegate(this);
107 GetInstanceSet().insert(this);
110 UpdateScreen::~UpdateScreen() {
111 DBusThreadManager::Get()->GetUpdateEngineClient()->RemoveObserver(this);
112 NetworkPortalDetector::Get()->RemoveObserver(this);
113 GetInstanceSet().erase(this);
114 if (actor_)
115 actor_->SetDelegate(NULL);
118 void UpdateScreen::UpdateStatusChanged(
119 const UpdateEngineClient::Status& status) {
120 if (!actor_)
121 return;
123 if (is_checking_for_update_ &&
124 status.status > UpdateEngineClient::UPDATE_STATUS_CHECKING_FOR_UPDATE) {
125 is_checking_for_update_ = false;
127 if (ignore_idle_status_ && status.status >
128 UpdateEngineClient::UPDATE_STATUS_IDLE) {
129 ignore_idle_status_ = false;
132 switch (status.status) {
133 case UpdateEngineClient::UPDATE_STATUS_CHECKING_FOR_UPDATE:
134 // Do nothing in these cases, we don't want to notify the user of the
135 // check unless there is an update.
136 break;
137 case UpdateEngineClient::UPDATE_STATUS_UPDATE_AVAILABLE:
138 MakeSureScreenIsShown();
139 actor_->SetProgress(kBeforeDownloadProgress);
140 actor_->ShowEstimatedTimeLeft(false);
141 if (!HasCriticalUpdate()) {
142 VLOG(1) << "Noncritical update available: " << status.new_version;
143 ExitUpdate(REASON_UPDATE_NON_CRITICAL);
144 } else {
145 VLOG(1) << "Critical update available: " << status.new_version;
146 actor_->SetProgressMessage(
147 UpdateScreenActor::PROGRESS_MESSAGE_UPDATE_AVAILABLE);
148 actor_->ShowProgressMessage(true);
149 actor_->ShowCurtain(false);
151 break;
152 case UpdateEngineClient::UPDATE_STATUS_DOWNLOADING:
154 MakeSureScreenIsShown();
155 if (!is_downloading_update_) {
156 // Because update engine doesn't send UPDATE_STATUS_UPDATE_AVAILABLE
157 // we need to is update critical on first downloading notification.
158 is_downloading_update_ = true;
159 download_start_time_ = download_last_time_ = base::Time::Now();
160 download_start_progress_ = status.download_progress;
161 download_last_progress_ = status.download_progress;
162 is_download_average_speed_computed_ = false;
163 download_average_speed_ = 0.0;
164 if (!HasCriticalUpdate()) {
165 VLOG(1) << "Non-critical update available: " << status.new_version;
166 ExitUpdate(REASON_UPDATE_NON_CRITICAL);
167 } else {
168 VLOG(1) << "Critical update available: " << status.new_version;
169 actor_->SetProgressMessage(
170 UpdateScreenActor::PROGRESS_MESSAGE_INSTALLING_UPDATE);
171 actor_->ShowProgressMessage(true);
172 actor_->ShowCurtain(false);
175 UpdateDownloadingStats(status);
177 break;
178 case UpdateEngineClient::UPDATE_STATUS_VERIFYING:
179 MakeSureScreenIsShown();
180 actor_->SetProgress(kBeforeVerifyingProgress);
181 actor_->SetProgressMessage(UpdateScreenActor::PROGRESS_MESSAGE_VERIFYING);
182 actor_->ShowProgressMessage(true);
183 break;
184 case UpdateEngineClient::UPDATE_STATUS_FINALIZING:
185 MakeSureScreenIsShown();
186 actor_->SetProgress(kBeforeFinalizingProgress);
187 actor_->SetProgressMessage(
188 UpdateScreenActor::PROGRESS_MESSAGE_FINALIZING);
189 actor_->ShowProgressMessage(true);
190 break;
191 case UpdateEngineClient::UPDATE_STATUS_UPDATED_NEED_REBOOT:
192 MakeSureScreenIsShown();
193 // Make sure that first OOBE stage won't be shown after reboot.
194 StartupUtils::MarkOobeCompleted();
195 actor_->SetProgress(kProgressComplete);
196 actor_->ShowEstimatedTimeLeft(false);
197 if (HasCriticalUpdate()) {
198 actor_->ShowCurtain(false);
199 VLOG(1) << "Initiate reboot after update";
200 DBusThreadManager::Get()->GetUpdateEngineClient()->RebootAfterUpdate();
201 reboot_timer_.Start(FROM_HERE,
202 base::TimeDelta::FromSeconds(reboot_check_delay_),
203 this,
204 &UpdateScreen::OnWaitForRebootTimeElapsed);
205 } else {
206 ExitUpdate(REASON_UPDATE_NON_CRITICAL);
208 break;
209 case UpdateEngineClient::UPDATE_STATUS_IDLE:
210 if (ignore_idle_status_) {
211 // It is first IDLE status that is sent before we initiated the check.
212 break;
214 // else no break
216 case UpdateEngineClient::UPDATE_STATUS_ERROR:
217 case UpdateEngineClient::UPDATE_STATUS_REPORTING_ERROR_EVENT:
218 ExitUpdate(REASON_UPDATE_ENDED);
219 break;
220 default:
221 NOTREACHED();
222 break;
226 void UpdateScreen::OnPortalDetectionCompleted(
227 const NetworkState* network,
228 const NetworkPortalDetector::CaptivePortalState& state) {
229 LOG(WARNING) << "UpdateScreen::PortalDetectionCompleted(): "
230 << "network=" << (network ? network->path() : "") << ", "
231 << "state.status=" << state.status << ", "
232 << "state.response_code=" << state.response_code;
234 // Wait for the sane detection results.
235 if (network &&
236 state.status == NetworkPortalDetector::CAPTIVE_PORTAL_STATUS_UNKNOWN) {
237 return;
240 // Restart portal detection for the first notification about offline state.
241 if ((!network ||
242 state.status == NetworkPortalDetector::CAPTIVE_PORTAL_STATUS_OFFLINE) &&
243 is_first_detection_notification_) {
244 is_first_detection_notification_ = false;
245 base::MessageLoop::current()->PostTask(
246 FROM_HERE,
247 base::Bind(
248 base::IgnoreResult(&NetworkPortalDetector::StartDetectionIfIdle),
249 base::Unretained(NetworkPortalDetector::Get())));
250 return;
252 is_first_detection_notification_ = false;
254 NetworkPortalDetector::CaptivePortalStatus status = state.status;
255 if (state_ == STATE_ERROR) {
256 // In the case of online state hide error message and proceed to
257 // the update stage. Otherwise, update error message content.
258 if (status == NetworkPortalDetector::CAPTIVE_PORTAL_STATUS_ONLINE)
259 StartUpdateCheck();
260 else
261 UpdateErrorMessage(network, status);
262 } else if (state_ == STATE_FIRST_PORTAL_CHECK) {
263 // In the case of online state immediately proceed to the update
264 // stage. Otherwise, prepare and show error message.
265 if (status == NetworkPortalDetector::CAPTIVE_PORTAL_STATUS_ONLINE) {
266 StartUpdateCheck();
267 } else {
268 UpdateErrorMessage(network, status);
269 ShowErrorMessage();
274 void UpdateScreen::StartNetworkCheck() {
275 // If portal detector is enabled and portal detection before AU is
276 // allowed, initiate network state check. Otherwise, directly
277 // proceed to update.
278 if (!NetworkPortalDetector::Get()->IsEnabled()) {
279 StartUpdateCheck();
280 return;
282 state_ = STATE_FIRST_PORTAL_CHECK;
283 is_first_detection_notification_ = true;
284 is_first_portal_notification_ = true;
285 NetworkPortalDetector::Get()->AddAndFireObserver(this);
288 void UpdateScreen::CancelUpdate() {
289 VLOG(1) << "Forced update cancel";
290 ExitUpdate(REASON_UPDATE_CANCELED);
293 void UpdateScreen::Show() {
294 is_shown_ = true;
295 if (actor_) {
296 actor_->Show();
297 actor_->SetProgress(kBeforeUpdateCheckProgress);
301 void UpdateScreen::Hide() {
302 if (actor_)
303 actor_->Hide();
304 is_shown_ = false;
307 std::string UpdateScreen::GetName() const {
308 return WizardController::kUpdateScreenName;
311 void UpdateScreen::PrepareToShow() {
312 if (actor_)
313 actor_->PrepareToShow();
316 void UpdateScreen::ExitUpdate(UpdateScreen::ExitReason reason) {
317 DBusThreadManager::Get()->GetUpdateEngineClient()->RemoveObserver(this);
318 NetworkPortalDetector::Get()->RemoveObserver(this);
320 switch (reason) {
321 case REASON_UPDATE_CANCELED:
322 get_screen_observer()->OnExit(ScreenObserver::UPDATE_NOUPDATE);
323 break;
324 case REASON_UPDATE_INIT_FAILED:
325 get_screen_observer()->OnExit(
326 ScreenObserver::UPDATE_ERROR_CHECKING_FOR_UPDATE);
327 break;
328 case REASON_UPDATE_NON_CRITICAL:
329 case REASON_UPDATE_ENDED:
331 UpdateEngineClient* update_engine_client =
332 DBusThreadManager::Get()->GetUpdateEngineClient();
333 switch (update_engine_client->GetLastStatus().status) {
334 case UpdateEngineClient::UPDATE_STATUS_UPDATE_AVAILABLE:
335 case UpdateEngineClient::UPDATE_STATUS_UPDATED_NEED_REBOOT:
336 case UpdateEngineClient::UPDATE_STATUS_DOWNLOADING:
337 case UpdateEngineClient::UPDATE_STATUS_FINALIZING:
338 case UpdateEngineClient::UPDATE_STATUS_VERIFYING:
339 DCHECK(!HasCriticalUpdate());
340 // Noncritical update, just exit screen as if there is no update.
341 // no break
342 case UpdateEngineClient::UPDATE_STATUS_IDLE:
343 get_screen_observer()->OnExit(ScreenObserver::UPDATE_NOUPDATE);
344 break;
345 case UpdateEngineClient::UPDATE_STATUS_ERROR:
346 case UpdateEngineClient::UPDATE_STATUS_REPORTING_ERROR_EVENT:
347 get_screen_observer()->OnExit(is_checking_for_update_ ?
348 ScreenObserver::UPDATE_ERROR_CHECKING_FOR_UPDATE :
349 ScreenObserver::UPDATE_ERROR_UPDATING);
350 break;
351 default:
352 NOTREACHED();
355 break;
356 default:
357 NOTREACHED();
361 void UpdateScreen::OnWaitForRebootTimeElapsed() {
362 LOG(ERROR) << "Unable to reboot - asking user for a manual reboot.";
363 MakeSureScreenIsShown();
364 if (actor_)
365 actor_->ShowManualRebootInfo();
368 void UpdateScreen::MakeSureScreenIsShown() {
369 if (!is_shown_)
370 get_screen_observer()->ShowCurrentScreen();
373 void UpdateScreen::SetRebootCheckDelay(int seconds) {
374 if (seconds <= 0)
375 reboot_timer_.Stop();
376 DCHECK(!reboot_timer_.IsRunning());
377 reboot_check_delay_ = seconds;
380 void UpdateScreen::SetIgnoreIdleStatus(bool ignore_idle_status) {
381 ignore_idle_status_ = ignore_idle_status;
384 void UpdateScreen::UpdateDownloadingStats(
385 const UpdateEngineClient::Status& status) {
386 if (!actor_)
387 return;
388 base::Time download_current_time = base::Time::Now();
389 if (download_current_time >= download_last_time_ + kMinTimeStep) {
390 // Estimate downloading rate.
391 double progress_delta =
392 std::max(status.download_progress - download_last_progress_, 0.0);
393 double time_delta =
394 (download_current_time - download_last_time_).InSecondsF();
395 double download_rate = status.new_size * progress_delta / time_delta;
397 download_last_time_ = download_current_time;
398 download_last_progress_ = status.download_progress;
400 // Estimate time left.
401 double progress_left = std::max(1.0 - status.download_progress, 0.0);
402 if (!is_download_average_speed_computed_) {
403 download_average_speed_ = download_rate;
404 is_download_average_speed_computed_ = true;
406 download_average_speed_ =
407 kDownloadSpeedSmoothFactor * download_rate +
408 (1.0 - kDownloadSpeedSmoothFactor) * download_average_speed_;
409 if (download_average_speed_ < kDownloadAverageSpeedDropBound) {
410 time_delta =
411 (download_current_time - download_start_time_).InSecondsF();
412 download_average_speed_ =
413 status.new_size *
414 (status.download_progress - download_start_progress_) /
415 time_delta;
417 double work_left = progress_left * status.new_size;
418 double time_left = work_left / download_average_speed_;
419 // |time_left| may be large enough or even +infinity. So we must
420 // |bound possible estimations.
421 time_left = std::min(time_left, kMaxTimeLeft);
423 actor_->ShowEstimatedTimeLeft(true);
424 actor_->SetEstimatedTimeLeft(
425 base::TimeDelta::FromSeconds(static_cast<int64>(time_left)));
428 int download_progress = static_cast<int>(
429 status.download_progress * kDownloadProgressIncrement);
430 actor_->SetProgress(kBeforeDownloadProgress + download_progress);
433 bool UpdateScreen::HasCriticalUpdate() {
434 if (is_ignore_update_deadlines_)
435 return true;
437 std::string deadline;
438 // Checking for update flag file causes us to do blocking IO on UI thread.
439 // Temporarily allow it until we fix http://crosbug.com/11106
440 base::ThreadRestrictions::ScopedAllowIO allow_io;
441 base::FilePath update_deadline_file_path(kUpdateDeadlineFile);
442 if (!base::ReadFileToString(update_deadline_file_path, &deadline) ||
443 deadline.empty()) {
444 return false;
447 // TODO(dpolukhin): Analyze file content. Now we can just assume that
448 // if the file exists and not empty, there is critical update.
449 return true;
452 void UpdateScreen::OnActorDestroyed(UpdateScreenActor* actor) {
453 if (actor_ == actor)
454 actor_ = NULL;
457 void UpdateScreen::OnConnectToNetworkRequested(
458 const std::string& service_path) {
459 if (state_ == STATE_ERROR) {
460 LOG(WARNING) << "Hiding error message since AP was reselected";
461 StartUpdateCheck();
465 ErrorScreen* UpdateScreen::GetErrorScreen() {
466 return get_screen_observer()->GetErrorScreen();
469 void UpdateScreen::StartUpdateCheck() {
470 NetworkPortalDetector::Get()->RemoveObserver(this);
471 if (state_ == STATE_ERROR)
472 HideErrorMessage();
473 state_ = STATE_UPDATE;
474 DBusThreadManager::Get()->GetUpdateEngineClient()->AddObserver(this);
475 VLOG(1) << "Initiate update check";
476 DBusThreadManager::Get()->GetUpdateEngineClient()->RequestUpdateCheck(
477 base::Bind(StartUpdateCallback, this));
480 void UpdateScreen::ShowErrorMessage() {
481 LOG(WARNING) << "UpdateScreen::ShowErrorMessage()";
482 state_ = STATE_ERROR;
483 GetErrorScreen()->SetUIState(ErrorScreen::UI_STATE_UPDATE);
484 get_screen_observer()->ShowErrorScreen();
487 void UpdateScreen::HideErrorMessage() {
488 LOG(WARNING) << "UpdateScreen::HideErrorMessage()";
489 get_screen_observer()->HideErrorScreen(this);
492 void UpdateScreen::UpdateErrorMessage(
493 const NetworkState* network,
494 const NetworkPortalDetector::CaptivePortalStatus status) {
495 switch (status) {
496 case NetworkPortalDetector::CAPTIVE_PORTAL_STATUS_ONLINE:
497 NOTREACHED();
498 break;
499 case NetworkPortalDetector::CAPTIVE_PORTAL_STATUS_UNKNOWN:
500 case NetworkPortalDetector::CAPTIVE_PORTAL_STATUS_OFFLINE:
501 GetErrorScreen()->SetErrorState(ErrorScreen::ERROR_STATE_OFFLINE,
502 std::string());
503 break;
504 case NetworkPortalDetector::CAPTIVE_PORTAL_STATUS_PORTAL:
505 DCHECK(network);
506 GetErrorScreen()->SetErrorState(ErrorScreen::ERROR_STATE_PORTAL,
507 network->name());
508 if (is_first_portal_notification_) {
509 is_first_portal_notification_ = false;
510 GetErrorScreen()->FixCaptivePortal();
512 break;
513 case NetworkPortalDetector::CAPTIVE_PORTAL_STATUS_PROXY_AUTH_REQUIRED:
514 GetErrorScreen()->SetErrorState(ErrorScreen::ERROR_STATE_PROXY,
515 std::string());
516 break;
517 default:
518 NOTREACHED();
519 break;
523 } // namespace chromeos