1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/task_manager/renderer_resource.h"
7 #include "base/basictypes.h"
8 #include "chrome/browser/devtools/devtools_window.h"
9 #include "chrome/browser/profiles/profile.h"
10 #include "chrome/browser/task_manager/resource_provider.h"
11 #include "chrome/browser/task_manager/task_manager_util.h"
12 #include "chrome/common/render_messages.h"
13 #include "content/public/browser/render_process_host.h"
14 #include "content/public/browser/render_view_host.h"
16 namespace task_manager
{
18 RendererResource::RendererResource(base::ProcessHandle process
,
19 content::RenderViewHost
* render_view_host
)
21 render_view_host_(render_view_host
),
22 pending_stats_update_(false),
24 pending_fps_update_(false),
25 v8_memory_allocated_(0),
27 pending_v8_memory_allocated_update_(false) {
28 // We cache the process and pid as when a Tab/BackgroundContents is closed the
29 // process reference becomes NULL and the TaskManager still needs it.
30 pid_
= base::GetProcId(process_
);
31 unique_process_id_
= render_view_host_
->GetProcess()->GetID();
32 memset(&stats_
, 0, sizeof(stats_
));
35 RendererResource::~RendererResource() {
38 void RendererResource::Refresh() {
39 if (!pending_stats_update_
) {
40 render_view_host_
->Send(new ChromeViewMsg_GetCacheResourceStats
);
41 pending_stats_update_
= true;
43 if (!pending_fps_update_
) {
44 render_view_host_
->Send(
45 new ChromeViewMsg_GetFPS(render_view_host_
->GetRoutingID()));
46 pending_fps_update_
= true;
48 if (!pending_v8_memory_allocated_update_
) {
49 render_view_host_
->Send(new ChromeViewMsg_GetV8HeapStats
);
50 pending_v8_memory_allocated_update_
= true;
54 blink::WebCache::ResourceTypeStats
55 RendererResource::GetWebCoreCacheStats() const {
59 float RendererResource::GetFPS() const {
63 size_t RendererResource::GetV8MemoryAllocated() const {
64 return v8_memory_allocated_
;
67 size_t RendererResource::GetV8MemoryUsed() const {
68 return v8_memory_used_
;
71 void RendererResource::NotifyResourceTypeStats(
72 const blink::WebCache::ResourceTypeStats
& stats
) {
74 pending_stats_update_
= false;
77 void RendererResource::NotifyFPS(float fps
) {
79 pending_fps_update_
= false;
82 void RendererResource::NotifyV8HeapStats(
83 size_t v8_memory_allocated
, size_t v8_memory_used
) {
84 v8_memory_allocated_
= v8_memory_allocated
;
85 v8_memory_used_
= v8_memory_used
;
86 pending_v8_memory_allocated_update_
= false;
89 base::string16
RendererResource::GetProfileName() const {
90 return util::GetProfileNameFromInfoCache(Profile::FromBrowserContext(
91 render_view_host_
->GetProcess()->GetBrowserContext()));
94 base::ProcessHandle
RendererResource::GetProcess() const {
98 int RendererResource::GetUniqueChildProcessId() const {
99 return unique_process_id_
;
102 Resource::Type
RendererResource::GetType() const {
106 int RendererResource::GetRoutingID() const {
107 return render_view_host_
->GetRoutingID();
110 bool RendererResource::ReportsCacheStats() const {
114 bool RendererResource::ReportsFPS() const {
118 bool RendererResource::ReportsV8MemoryStats() const {
122 bool RendererResource::CanInspect() const {
126 void RendererResource::Inspect() const {
127 DevToolsWindow::OpenDevToolsWindow(render_view_host_
);
130 bool RendererResource::SupportNetworkUsage() const {
134 } // namespace task_manager