1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/gpu_video_decoder.h"
10 #include "base/callback_helpers.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h"
14 #include "base/stl_util.h"
15 #include "base/synchronization/waitable_event.h"
16 #include "base/task_runner_util.h"
17 #include "gpu/command_buffer/common/mailbox_holder.h"
18 #include "media/base/bind_to_current_loop.h"
19 #include "media/base/decoder_buffer.h"
20 #include "media/base/media_log.h"
21 #include "media/base/pipeline.h"
22 #include "media/base/pipeline_status.h"
23 #include "media/base/video_decoder_config.h"
24 #include "media/filters/gpu_video_accelerator_factories.h"
25 #include "third_party/skia/include/core/SkBitmap.h"
29 // Maximum number of concurrent VDA::Decode() operations GVD will maintain.
30 // Higher values allow better pipelining in the GPU, but also require more
32 enum { kMaxInFlightDecodes
= 4 };
34 // Size of shared-memory segments we allocate. Since we reuse them we let them
35 // be on the beefy side.
36 static const size_t kSharedMemorySegmentBytes
= 100 << 10;
38 GpuVideoDecoder::SHMBuffer::SHMBuffer(base::SharedMemory
* m
, size_t s
)
42 GpuVideoDecoder::SHMBuffer::~SHMBuffer() {}
44 GpuVideoDecoder::BufferPair::BufferPair(
45 SHMBuffer
* s
, const scoped_refptr
<DecoderBuffer
>& b
)
46 : shm_buffer(s
), buffer(b
) {
49 GpuVideoDecoder::BufferPair::~BufferPair() {}
51 GpuVideoDecoder::BufferData::BufferData(
52 int32 bbid
, base::TimeDelta ts
, const gfx::Rect
& vr
, const gfx::Size
& ns
)
53 : bitstream_buffer_id(bbid
), timestamp(ts
), visible_rect(vr
),
57 GpuVideoDecoder::BufferData::~BufferData() {}
59 GpuVideoDecoder::GpuVideoDecoder(
60 const scoped_refptr
<GpuVideoAcceleratorFactories
>& factories
,
61 const scoped_refptr
<MediaLog
>& media_log
)
62 : needs_bitstream_conversion_(false),
63 factories_(factories
),
65 media_log_(media_log
),
66 decoder_texture_target_(0),
67 next_picture_buffer_id_(0),
68 next_bitstream_buffer_id_(0),
69 available_pictures_(0),
71 DCHECK(factories_
.get());
74 void GpuVideoDecoder::Reset(const base::Closure
& closure
) {
75 DVLOG(3) << "Reset()";
76 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
78 if (state_
== kDrainingDecoder
) {
79 base::MessageLoop::current()->PostTask(
82 &GpuVideoDecoder::Reset
, weak_factory_
.GetWeakPtr(), closure
));
83 // NOTE: if we're deferring Reset() until a Flush() completes, return
84 // queued pictures to the VDA so they can be used to finish that Flush().
85 if (pending_decode_cb_
.is_null())
86 ready_video_frames_
.clear();
90 // Throw away any already-decoded, not-yet-delivered frames.
91 ready_video_frames_
.clear();
94 base::MessageLoop::current()->PostTask(FROM_HERE
, closure
);
98 if (!pending_decode_cb_
.is_null())
99 EnqueueFrameAndTriggerFrameDelivery(VideoFrame::CreateEOSFrame());
101 DCHECK(pending_reset_cb_
.is_null());
102 pending_reset_cb_
= BindToCurrentLoop(closure
);
107 void GpuVideoDecoder::Stop() {
108 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
111 if (!pending_decode_cb_
.is_null())
112 EnqueueFrameAndTriggerFrameDelivery(VideoFrame::CreateEOSFrame());
113 if (!pending_reset_cb_
.is_null())
114 base::ResetAndReturn(&pending_reset_cb_
).Run();
117 static bool IsCodedSizeSupported(const gfx::Size
& coded_size
) {
118 // Only non-Windows, Ivy Bridge+ platforms can support more than 1920x1080.
119 // We test against 1088 to account for 16x16 macroblocks.
120 if (coded_size
.width() <= 1920 && coded_size
.height() <= 1088)
124 bool hw_large_video_support
=
125 (cpu
.vendor_name() == "GenuineIntel") && cpu
.model() >= 55;
126 bool os_large_video_support
= true;
128 os_large_video_support
= false;
130 return os_large_video_support
&& hw_large_video_support
;
133 // Report |status| to UMA and run |cb| with it. This is super-specific to the
134 // UMA stat reported because the UMA_HISTOGRAM_ENUMERATION API requires a
135 // callsite to always be called with the same stat name (can't parameterize it).
136 static void ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB(
137 const PipelineStatusCB
& cb
,
138 PipelineStatus status
) {
139 UMA_HISTOGRAM_ENUMERATION(
140 "Media.GpuVideoDecoderInitializeStatus", status
, PIPELINE_STATUS_MAX
+ 1);
144 void GpuVideoDecoder::Initialize(const VideoDecoderConfig
& config
,
146 const PipelineStatusCB
& orig_status_cb
) {
147 DVLOG(3) << "Initialize()";
148 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
149 DCHECK(config
.IsValidConfig());
150 DCHECK(!config
.is_encrypted());
152 PipelineStatusCB status_cb
=
153 base::Bind(&ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB
,
154 BindToCurrentLoop(orig_status_cb
));
156 bool previously_initialized
= config_
.IsValidConfig();
157 DVLOG(1) << "(Re)initializing GVD with config: "
158 << config
.AsHumanReadableString();
160 // TODO(posciak): destroy and create a new VDA on codec/profile change
161 // (http://crbug.com/260224).
162 if (previously_initialized
&& (config_
.profile() != config
.profile())) {
163 DVLOG(1) << "Codec or profile changed, cannot reinitialize.";
164 status_cb
.Run(DECODER_ERROR_NOT_SUPPORTED
);
168 if (!IsCodedSizeSupported(config
.coded_size())) {
169 status_cb
.Run(DECODER_ERROR_NOT_SUPPORTED
);
174 needs_bitstream_conversion_
= (config
.codec() == kCodecH264
);
176 if (previously_initialized
) {
177 // Reinitialization with a different config (but same codec and profile).
178 // VDA should handle it by detecting this in-stream by itself,
179 // no need to notify it.
180 status_cb
.Run(PIPELINE_OK
);
184 vda_
= factories_
->CreateVideoDecodeAccelerator().Pass();
185 if (!vda_
|| !vda_
->Initialize(config
.profile(), this)) {
186 status_cb
.Run(DECODER_ERROR_NOT_SUPPORTED
);
190 DVLOG(3) << "GpuVideoDecoder::Initialize() succeeded.";
191 media_log_
->SetStringProperty("video_decoder", "gpu");
192 status_cb
.Run(PIPELINE_OK
);
195 void GpuVideoDecoder::DestroyPictureBuffers(PictureBufferMap
* buffers
) {
196 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
197 for (PictureBufferMap::iterator it
= buffers
->begin(); it
!= buffers
->end();
199 factories_
->DeleteTexture(it
->second
.texture_id());
205 void GpuVideoDecoder::DestroyVDA() {
206 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
209 vda_
.release()->Destroy();
211 // Not destroying PictureBuffers in |picture_buffers_at_display_| yet, since
212 // their textures may still be in use by the user of this GpuVideoDecoder.
213 for (PictureBufferTextureMap::iterator it
=
214 picture_buffers_at_display_
.begin();
215 it
!= picture_buffers_at_display_
.end();
217 assigned_picture_buffers_
.erase(it
->first
);
219 DestroyPictureBuffers(&assigned_picture_buffers_
);
222 void GpuVideoDecoder::Decode(const scoped_refptr
<DecoderBuffer
>& buffer
,
223 const DecodeCB
& decode_cb
) {
224 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
225 DCHECK(pending_reset_cb_
.is_null());
226 DCHECK(pending_decode_cb_
.is_null());
228 pending_decode_cb_
= BindToCurrentLoop(decode_cb
);
230 if (state_
== kError
|| !vda_
) {
231 base::ResetAndReturn(&pending_decode_cb_
).Run(kDecodeError
, NULL
);
236 case kDecoderDrained
:
237 if (!ready_video_frames_
.empty()) {
238 EnqueueFrameAndTriggerFrameDelivery(NULL
);
245 case kDrainingDecoder
:
246 DCHECK(buffer
->end_of_stream());
247 // Do nothing. Will be satisfied either by a PictureReady or
248 // NotifyFlushDone below.
255 if (buffer
->end_of_stream()) {
256 if (state_
== kNormal
) {
257 state_
= kDrainingDecoder
;
259 // If we have ready frames, go ahead and process them to ensure that the
260 // Flush operation does not block in the VDA due to lack of picture
262 if (!ready_video_frames_
.empty())
263 EnqueueFrameAndTriggerFrameDelivery(NULL
);
268 size_t size
= buffer
->data_size();
269 SHMBuffer
* shm_buffer
= GetSHM(size
);
271 base::ResetAndReturn(&pending_decode_cb_
).Run(kDecodeError
, NULL
);
275 memcpy(shm_buffer
->shm
->memory(), buffer
->data(), size
);
276 BitstreamBuffer
bitstream_buffer(
277 next_bitstream_buffer_id_
, shm_buffer
->shm
->handle(), size
);
278 // Mask against 30 bits, to avoid (undefined) wraparound on signed integer.
279 next_bitstream_buffer_id_
= (next_bitstream_buffer_id_
+ 1) & 0x3FFFFFFF;
280 bool inserted
= bitstream_buffers_in_decoder_
.insert(std::make_pair(
281 bitstream_buffer
.id(), BufferPair(shm_buffer
, buffer
))).second
;
283 RecordBufferData(bitstream_buffer
, *buffer
.get());
285 vda_
->Decode(bitstream_buffer
);
287 if (!ready_video_frames_
.empty()) {
288 EnqueueFrameAndTriggerFrameDelivery(NULL
);
292 if (CanMoreDecodeWorkBeDone())
293 base::ResetAndReturn(&pending_decode_cb_
).Run(kNotEnoughData
, NULL
);
296 bool GpuVideoDecoder::CanMoreDecodeWorkBeDone() {
297 return bitstream_buffers_in_decoder_
.size() < kMaxInFlightDecodes
;
300 void GpuVideoDecoder::RecordBufferData(const BitstreamBuffer
& bitstream_buffer
,
301 const DecoderBuffer
& buffer
) {
302 input_buffer_data_
.push_front(BufferData(bitstream_buffer
.id(),
304 config_
.visible_rect(),
305 config_
.natural_size()));
306 // Why this value? Because why not. avformat.h:MAX_REORDER_DELAY is 16, but
307 // that's too small for some pathological B-frame test videos. The cost of
308 // using too-high a value is low (192 bits per extra slot).
309 static const size_t kMaxInputBufferDataSize
= 128;
310 // Pop from the back of the list, because that's the oldest and least likely
311 // to be useful in the future data.
312 if (input_buffer_data_
.size() > kMaxInputBufferDataSize
)
313 input_buffer_data_
.pop_back();
316 void GpuVideoDecoder::GetBufferData(int32 id
, base::TimeDelta
* timestamp
,
317 gfx::Rect
* visible_rect
,
318 gfx::Size
* natural_size
) {
319 for (std::list
<BufferData
>::const_iterator it
=
320 input_buffer_data_
.begin(); it
!= input_buffer_data_
.end();
322 if (it
->bitstream_buffer_id
!= id
)
324 *timestamp
= it
->timestamp
;
325 *visible_rect
= it
->visible_rect
;
326 *natural_size
= it
->natural_size
;
329 NOTREACHED() << "Missing bitstreambuffer id: " << id
;
332 bool GpuVideoDecoder::NeedsBitstreamConversion() const {
333 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
334 return needs_bitstream_conversion_
;
337 bool GpuVideoDecoder::CanReadWithoutStalling() const {
338 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
340 next_picture_buffer_id_
== 0 || // Decode() will ProvidePictureBuffers().
341 available_pictures_
> 0 || !ready_video_frames_
.empty();
344 void GpuVideoDecoder::ProvidePictureBuffers(uint32 count
,
345 const gfx::Size
& size
,
346 uint32 texture_target
) {
347 DVLOG(3) << "ProvidePictureBuffers(" << count
<< ", "
348 << size
.width() << "x" << size
.height() << ")";
349 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
351 std::vector
<uint32
> texture_ids
;
352 std::vector
<gpu::Mailbox
> texture_mailboxes
;
353 decoder_texture_target_
= texture_target
;
354 if (!factories_
->CreateTextures(count
,
358 decoder_texture_target_
)) {
359 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE
);
362 DCHECK_EQ(count
, texture_ids
.size());
363 DCHECK_EQ(count
, texture_mailboxes
.size());
368 std::vector
<PictureBuffer
> picture_buffers
;
369 for (size_t i
= 0; i
< texture_ids
.size(); ++i
) {
370 picture_buffers
.push_back(PictureBuffer(
371 next_picture_buffer_id_
++, size
, texture_ids
[i
], texture_mailboxes
[i
]));
372 bool inserted
= assigned_picture_buffers_
.insert(std::make_pair(
373 picture_buffers
.back().id(), picture_buffers
.back())).second
;
377 available_pictures_
+= count
;
379 vda_
->AssignPictureBuffers(picture_buffers
);
382 void GpuVideoDecoder::DismissPictureBuffer(int32 id
) {
383 DVLOG(3) << "DismissPictureBuffer(" << id
<< ")";
384 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
386 PictureBufferMap::iterator it
= assigned_picture_buffers_
.find(id
);
387 if (it
== assigned_picture_buffers_
.end()) {
388 NOTREACHED() << "Missing picture buffer: " << id
;
392 PictureBuffer buffer_to_dismiss
= it
->second
;
393 assigned_picture_buffers_
.erase(it
);
395 if (!picture_buffers_at_display_
.count(id
)) {
396 // We can delete the texture immediately as it's not being displayed.
397 factories_
->DeleteTexture(buffer_to_dismiss
.texture_id());
398 CHECK_GT(available_pictures_
, 0);
399 --available_pictures_
;
401 // Not destroying a texture in display in |picture_buffers_at_display_|.
402 // Postpone deletion until after it's returned to us.
405 static void ReadPixelsSyncInner(
406 const scoped_refptr
<media::GpuVideoAcceleratorFactories
>& factories
,
408 const gfx::Rect
& visible_rect
,
409 const SkBitmap
& pixels
,
410 base::WaitableEvent
* event
) {
411 factories
->ReadPixels(texture_id
, visible_rect
, pixels
);
415 static void ReadPixelsSync(
416 const scoped_refptr
<media::GpuVideoAcceleratorFactories
>& factories
,
418 const gfx::Rect
& visible_rect
,
419 const SkBitmap
& pixels
) {
420 base::WaitableEvent
event(true, false);
421 if (!factories
->GetTaskRunner()->PostTask(FROM_HERE
,
422 base::Bind(&ReadPixelsSyncInner
,
432 void GpuVideoDecoder::PictureReady(const media::Picture
& picture
) {
433 DVLOG(3) << "PictureReady()";
434 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
436 PictureBufferMap::iterator it
=
437 assigned_picture_buffers_
.find(picture
.picture_buffer_id());
438 if (it
== assigned_picture_buffers_
.end()) {
439 NOTREACHED() << "Missing picture buffer: " << picture
.picture_buffer_id();
440 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE
);
443 const PictureBuffer
& pb
= it
->second
;
445 // Update frame's timestamp.
446 base::TimeDelta timestamp
;
447 gfx::Rect visible_rect
;
448 gfx::Size natural_size
;
449 GetBufferData(picture
.bitstream_buffer_id(), ×tamp
, &visible_rect
,
451 DCHECK(decoder_texture_target_
);
453 scoped_refptr
<VideoFrame
> frame(VideoFrame::WrapNativeTexture(
454 make_scoped_ptr(new gpu::MailboxHolder(
455 pb
.texture_mailbox(), decoder_texture_target_
, 0 /* sync_point */)),
456 BindToCurrentLoop(base::Bind(&GpuVideoDecoder::ReleaseMailbox
,
457 weak_factory_
.GetWeakPtr(),
459 picture
.picture_buffer_id(),
465 base::Bind(&ReadPixelsSync
, factories_
, pb
.texture_id(), visible_rect
)));
466 CHECK_GT(available_pictures_
, 0);
467 --available_pictures_
;
469 picture_buffers_at_display_
.insert(std::make_pair(
470 picture
.picture_buffer_id(),
471 pb
.texture_id())).second
;
474 EnqueueFrameAndTriggerFrameDelivery(frame
);
477 void GpuVideoDecoder::EnqueueFrameAndTriggerFrameDelivery(
478 const scoped_refptr
<VideoFrame
>& frame
) {
479 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
481 // During a pending vda->Reset(), we don't accumulate frames. Drop it on the
483 if (!pending_reset_cb_
.is_null())
487 ready_video_frames_
.push_back(frame
);
489 DCHECK(!ready_video_frames_
.empty());
491 if (pending_decode_cb_
.is_null())
494 base::ResetAndReturn(&pending_decode_cb_
)
495 .Run(kOk
, ready_video_frames_
.front());
496 ready_video_frames_
.pop_front();
500 void GpuVideoDecoder::ReleaseMailbox(
501 base::WeakPtr
<GpuVideoDecoder
> decoder
,
502 const scoped_refptr
<media::GpuVideoAcceleratorFactories
>& factories
,
503 int64 picture_buffer_id
,
505 const std::vector
<uint32
>& release_sync_points
) {
506 DCHECK(factories
->GetTaskRunner()->BelongsToCurrentThread());
508 for (size_t i
= 0; i
< release_sync_points
.size(); i
++)
509 factories
->WaitSyncPoint(release_sync_points
[i
]);
512 decoder
->ReusePictureBuffer(picture_buffer_id
);
515 // It's the last chance to delete the texture after display,
516 // because GpuVideoDecoder was destructed.
517 factories
->DeleteTexture(texture_id
);
520 void GpuVideoDecoder::ReusePictureBuffer(int64 picture_buffer_id
) {
521 DVLOG(3) << "ReusePictureBuffer(" << picture_buffer_id
<< ")";
522 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
524 DCHECK(!picture_buffers_at_display_
.empty());
525 PictureBufferTextureMap::iterator display_iterator
=
526 picture_buffers_at_display_
.find(picture_buffer_id
);
527 uint32 texture_id
= display_iterator
->second
;
528 DCHECK(display_iterator
!= picture_buffers_at_display_
.end());
529 picture_buffers_at_display_
.erase(display_iterator
);
531 if (!assigned_picture_buffers_
.count(picture_buffer_id
)) {
532 // This picture was dismissed while in display, so we postponed deletion.
533 factories_
->DeleteTexture(texture_id
);
537 ++available_pictures_
;
539 // DestroyVDA() might already have been called.
541 vda_
->ReusePictureBuffer(picture_buffer_id
);
544 GpuVideoDecoder::SHMBuffer
* GpuVideoDecoder::GetSHM(size_t min_size
) {
545 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
546 if (available_shm_segments_
.empty() ||
547 available_shm_segments_
.back()->size
< min_size
) {
548 size_t size_to_allocate
= std::max(min_size
, kSharedMemorySegmentBytes
);
549 base::SharedMemory
* shm
= factories_
->CreateSharedMemory(size_to_allocate
);
550 // CreateSharedMemory() can return NULL during Shutdown.
553 return new SHMBuffer(shm
, size_to_allocate
);
555 SHMBuffer
* ret
= available_shm_segments_
.back();
556 available_shm_segments_
.pop_back();
560 void GpuVideoDecoder::PutSHM(SHMBuffer
* shm_buffer
) {
561 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
562 available_shm_segments_
.push_back(shm_buffer
);
565 void GpuVideoDecoder::NotifyEndOfBitstreamBuffer(int32 id
) {
566 DVLOG(3) << "NotifyEndOfBitstreamBuffer(" << id
<< ")";
567 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
569 std::map
<int32
, BufferPair
>::iterator it
=
570 bitstream_buffers_in_decoder_
.find(id
);
571 if (it
== bitstream_buffers_in_decoder_
.end()) {
572 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE
);
573 NOTREACHED() << "Missing bitstream buffer: " << id
;
577 PutSHM(it
->second
.shm_buffer
);
578 bitstream_buffers_in_decoder_
.erase(it
);
580 if (pending_reset_cb_
.is_null() && state_
!= kDrainingDecoder
&&
581 CanMoreDecodeWorkBeDone() && !pending_decode_cb_
.is_null()) {
582 base::ResetAndReturn(&pending_decode_cb_
).Run(kNotEnoughData
, NULL
);
586 GpuVideoDecoder::~GpuVideoDecoder() {
587 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
588 // Stop should have been already called.
589 DCHECK(!vda_
.get() && assigned_picture_buffers_
.empty());
590 DCHECK(pending_decode_cb_
.is_null());
591 for (size_t i
= 0; i
< available_shm_segments_
.size(); ++i
) {
592 available_shm_segments_
[i
]->shm
->Close();
593 delete available_shm_segments_
[i
];
595 available_shm_segments_
.clear();
596 for (std::map
<int32
, BufferPair
>::iterator it
=
597 bitstream_buffers_in_decoder_
.begin();
598 it
!= bitstream_buffers_in_decoder_
.end(); ++it
) {
599 it
->second
.shm_buffer
->shm
->Close();
601 bitstream_buffers_in_decoder_
.clear();
604 void GpuVideoDecoder::NotifyFlushDone() {
605 DVLOG(3) << "NotifyFlushDone()";
606 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
607 DCHECK_EQ(state_
, kDrainingDecoder
);
608 state_
= kDecoderDrained
;
609 EnqueueFrameAndTriggerFrameDelivery(VideoFrame::CreateEOSFrame());
612 void GpuVideoDecoder::NotifyResetDone() {
613 DVLOG(3) << "NotifyResetDone()";
614 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
615 DCHECK(ready_video_frames_
.empty());
617 // This needs to happen after the Reset() on vda_ is done to ensure pictures
618 // delivered during the reset can find their time data.
619 input_buffer_data_
.clear();
621 if (!pending_reset_cb_
.is_null())
622 base::ResetAndReturn(&pending_reset_cb_
).Run();
624 if (!pending_decode_cb_
.is_null())
625 EnqueueFrameAndTriggerFrameDelivery(VideoFrame::CreateEOSFrame());
628 void GpuVideoDecoder::NotifyError(media::VideoDecodeAccelerator::Error error
) {
629 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
633 DLOG(ERROR
) << "VDA Error: " << error
;
638 if (!pending_decode_cb_
.is_null()) {
639 base::ResetAndReturn(&pending_decode_cb_
).Run(kDecodeError
, NULL
);
644 void GpuVideoDecoder::DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent()
646 DCHECK(factories_
->GetTaskRunner()->BelongsToCurrentThread());