1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/skcanvas_video_renderer.h"
7 #include "base/logging.h"
8 #include "media/base/video_frame.h"
9 #include "media/base/yuv_convert.h"
10 #include "third_party/skia/include/core/SkCanvas.h"
11 #include "third_party/skia/include/core/SkDevice.h"
15 static bool IsYUV(media::VideoFrame::Format format
) {
16 return format
== media::VideoFrame::YV12
||
17 format
== media::VideoFrame::I420
||
18 format
== media::VideoFrame::YV16
||
19 format
== media::VideoFrame::YV12J
;
22 static bool IsEitherYUVOrNative(media::VideoFrame::Format format
) {
23 return IsYUV(format
) || format
== media::VideoFrame::NATIVE_TEXTURE
;
26 static bool IsEitherYUVOrYUVA(media::VideoFrame::Format format
) {
27 return IsYUV(format
) || format
== media::VideoFrame::YV12A
;
30 static bool IsEitherYUVOrYUVAOrNative(media::VideoFrame::Format format
) {
31 return IsEitherYUVOrNative(format
) || format
== media::VideoFrame::YV12A
;
34 // CanFastPaint is a helper method to determine the conditions for fast
35 // painting. The conditions are:
36 // 1. No skew in canvas matrix.
37 // 2. No flipping nor mirroring.
38 // 3. Canvas has pixel format ARGB8888.
39 // 4. Canvas is opaque.
40 // 5. Frame format is YV12, I420 or YV16.
42 // TODO(hclam): The fast paint method should support flipping and mirroring.
43 // Disable the flipping and mirroring checks once we have it.
44 static bool CanFastPaint(SkCanvas
* canvas
, uint8 alpha
,
45 media::VideoFrame::Format format
) {
46 if (alpha
!= 0xFF || !IsYUV(format
))
49 const SkMatrix
& total_matrix
= canvas
->getTotalMatrix();
50 // Perform the following checks here:
51 // 1. Check for skewing factors of the transformation matrix. They should be
53 // 2. Check for mirroring and flipping. Make sure they are greater than zero.
54 if (SkScalarNearlyZero(total_matrix
.getSkewX()) &&
55 SkScalarNearlyZero(total_matrix
.getSkewY()) &&
56 total_matrix
.getScaleX() > 0 &&
57 total_matrix
.getScaleY() > 0) {
58 SkBaseDevice
* device
= canvas
->getDevice();
59 const SkBitmap::Config config
= device
->config();
61 if (config
== SkBitmap::kARGB_8888_Config
&& device
->isOpaque()) {
69 // Fast paint does YUV => RGB, scaling, blitting all in one step into the
70 // canvas. It's not always safe and appropriate to perform fast paint.
71 // CanFastPaint() is used to determine the conditions.
72 static void FastPaint(
73 const scoped_refptr
<media::VideoFrame
>& video_frame
,
75 const SkRect
& dest_rect
) {
76 DCHECK(IsYUV(video_frame
->format())) << video_frame
->format();
77 DCHECK_EQ(video_frame
->stride(media::VideoFrame::kUPlane
),
78 video_frame
->stride(media::VideoFrame::kVPlane
));
80 const SkBitmap
& bitmap
= canvas
->getDevice()->accessBitmap(true);
81 media::YUVType yuv_type
= media::YV16
;
83 if (video_frame
->format() == media::VideoFrame::YV12
||
84 video_frame
->format() == media::VideoFrame::I420
||
85 video_frame
->format() == media::VideoFrame::YV12A
) {
86 yuv_type
= media::YV12
;
90 if (video_frame
->format() == media::VideoFrame::YV12J
) {
91 yuv_type
= media::YV12J
;
95 // Transform the destination rectangle to local coordinates.
96 const SkMatrix
& local_matrix
= canvas
->getTotalMatrix();
97 SkRect local_dest_rect
;
98 local_matrix
.mapRect(&local_dest_rect
, dest_rect
);
100 // After projecting the destination rectangle to local coordinates, round
101 // the projected rectangle to integer values, this will give us pixel values
103 SkIRect local_dest_irect
, local_dest_irect_saved
;
104 local_dest_rect
.round(&local_dest_irect
);
105 local_dest_rect
.round(&local_dest_irect_saved
);
107 // No point painting if the destination rect doesn't intersect with the
109 SkIRect device_bounds
;
110 if (!canvas
->getClipDeviceBounds(&device_bounds
))
112 if (!local_dest_irect
.intersect(device_bounds
))
115 // At this point |local_dest_irect| contains the rect that we should draw
116 // to within the clipping rect.
118 // Calculate the address for the top left corner of destination rect in
119 // the canvas that we will draw to. The address is obtained by the base
120 // address of the canvas shifted by "left" and "top" of the rect.
121 uint8
* dest_rect_pointer
= static_cast<uint8
*>(bitmap
.getPixels()) +
122 local_dest_irect
.fTop
* bitmap
.rowBytes() +
123 local_dest_irect
.fLeft
* 4;
125 // Project the clip rect to the original video frame, obtains the
126 // dimensions of the projected clip rect, "left" and "top" of the rect.
127 // The math here are all integer math so we won't have rounding error and
128 // write outside of the canvas.
129 // We have the assumptions of dest_rect.width() and dest_rect.height()
130 // being non-zero, these are valid assumptions since finding intersection
131 // above rejects empty rectangle so we just do a DCHECK here.
132 DCHECK_NE(0, dest_rect
.width());
133 DCHECK_NE(0, dest_rect
.height());
134 size_t frame_clip_width
= local_dest_irect
.width() *
135 video_frame
->visible_rect().width() / local_dest_irect_saved
.width();
136 size_t frame_clip_height
= local_dest_irect
.height() *
137 video_frame
->visible_rect().height() / local_dest_irect_saved
.height();
139 // Project the "left" and "top" of the final destination rect to local
140 // coordinates of the video frame, use these values to find the offsets
141 // in the video frame to start reading.
142 size_t frame_clip_left
=
143 video_frame
->visible_rect().x() +
144 (local_dest_irect
.fLeft
- local_dest_irect_saved
.fLeft
) *
145 video_frame
->visible_rect().width() / local_dest_irect_saved
.width();
146 size_t frame_clip_top
=
147 video_frame
->visible_rect().y() +
148 (local_dest_irect
.fTop
- local_dest_irect_saved
.fTop
) *
149 video_frame
->visible_rect().height() / local_dest_irect_saved
.height();
151 // Use the "left" and "top" of the destination rect to locate the offset
152 // in Y, U and V planes.
153 size_t y_offset
= (video_frame
->stride(media::VideoFrame::kYPlane
) *
154 frame_clip_top
) + frame_clip_left
;
156 // For format YV12, there is one U, V value per 2x2 block.
157 // For format YV16, there is one U, V value per 2x1 block.
158 size_t uv_offset
= (video_frame
->stride(media::VideoFrame::kUPlane
) *
159 (frame_clip_top
>> y_shift
)) + (frame_clip_left
>> 1);
160 uint8
* frame_clip_y
=
161 video_frame
->data(media::VideoFrame::kYPlane
) + y_offset
;
162 uint8
* frame_clip_u
=
163 video_frame
->data(media::VideoFrame::kUPlane
) + uv_offset
;
164 uint8
* frame_clip_v
=
165 video_frame
->data(media::VideoFrame::kVPlane
) + uv_offset
;
167 // TODO(hclam): do rotation and mirroring here.
168 // TODO(fbarchard): switch filtering based on performance.
170 media::ScaleYUVToRGB32(frame_clip_y
,
176 local_dest_irect
.width(),
177 local_dest_irect
.height(),
178 video_frame
->stride(media::VideoFrame::kYPlane
),
179 video_frame
->stride(media::VideoFrame::kUPlane
),
183 media::FILTER_BILINEAR
);
184 bitmap
.unlockPixels();
187 // Converts a VideoFrame containing YUV data to a SkBitmap containing RGB data.
189 // |bitmap| will be (re)allocated to match the dimensions of |video_frame|.
190 static void ConvertVideoFrameToBitmap(
191 const scoped_refptr
<media::VideoFrame
>& video_frame
,
193 DCHECK(IsEitherYUVOrYUVAOrNative(video_frame
->format()))
194 << video_frame
->format();
195 if (IsEitherYUVOrYUVA(video_frame
->format())) {
196 DCHECK_EQ(video_frame
->stride(media::VideoFrame::kUPlane
),
197 video_frame
->stride(media::VideoFrame::kVPlane
));
200 // Check if |bitmap| needs to be (re)allocated.
201 if (bitmap
->isNull() ||
202 bitmap
->width() != video_frame
->visible_rect().width() ||
203 bitmap
->height() != video_frame
->visible_rect().height()) {
204 bitmap
->setConfig(SkBitmap::kARGB_8888_Config
,
205 video_frame
->visible_rect().width(),
206 video_frame
->visible_rect().height());
207 bitmap
->allocPixels();
208 bitmap
->setIsVolatile(true);
211 bitmap
->lockPixels();
214 size_t uv_offset
= 0;
215 if (IsEitherYUVOrYUVA(video_frame
->format())) {
216 int y_shift
= (video_frame
->format() == media::VideoFrame::YV16
) ? 0 : 1;
217 // Use the "left" and "top" of the destination rect to locate the offset
218 // in Y, U and V planes.
219 y_offset
= (video_frame
->stride(media::VideoFrame::kYPlane
) *
220 video_frame
->visible_rect().y()) +
221 video_frame
->visible_rect().x();
222 // For format YV12, there is one U, V value per 2x2 block.
223 // For format YV16, there is one U, V value per 2x1 block.
224 uv_offset
= (video_frame
->stride(media::VideoFrame::kUPlane
) *
225 (video_frame
->visible_rect().y() >> y_shift
)) +
226 (video_frame
->visible_rect().x() >> 1);
229 switch (video_frame
->format()) {
230 case media::VideoFrame::YV12
:
231 case media::VideoFrame::I420
:
232 media::ConvertYUVToRGB32(
233 video_frame
->data(media::VideoFrame::kYPlane
) + y_offset
,
234 video_frame
->data(media::VideoFrame::kUPlane
) + uv_offset
,
235 video_frame
->data(media::VideoFrame::kVPlane
) + uv_offset
,
236 static_cast<uint8
*>(bitmap
->getPixels()),
237 video_frame
->visible_rect().width(),
238 video_frame
->visible_rect().height(),
239 video_frame
->stride(media::VideoFrame::kYPlane
),
240 video_frame
->stride(media::VideoFrame::kUPlane
),
245 case media::VideoFrame::YV12J
:
246 media::ConvertYUVToRGB32(
247 video_frame
->data(media::VideoFrame::kYPlane
) + y_offset
,
248 video_frame
->data(media::VideoFrame::kUPlane
) + uv_offset
,
249 video_frame
->data(media::VideoFrame::kVPlane
) + uv_offset
,
250 static_cast<uint8
*>(bitmap
->getPixels()),
251 video_frame
->visible_rect().width(),
252 video_frame
->visible_rect().height(),
253 video_frame
->stride(media::VideoFrame::kYPlane
),
254 video_frame
->stride(media::VideoFrame::kUPlane
),
259 case media::VideoFrame::YV16
:
260 media::ConvertYUVToRGB32(
261 video_frame
->data(media::VideoFrame::kYPlane
) + y_offset
,
262 video_frame
->data(media::VideoFrame::kUPlane
) + uv_offset
,
263 video_frame
->data(media::VideoFrame::kVPlane
) + uv_offset
,
264 static_cast<uint8
*>(bitmap
->getPixels()),
265 video_frame
->visible_rect().width(),
266 video_frame
->visible_rect().height(),
267 video_frame
->stride(media::VideoFrame::kYPlane
),
268 video_frame
->stride(media::VideoFrame::kUPlane
),
273 case media::VideoFrame::YV12A
:
274 media::ConvertYUVAToARGB(
275 video_frame
->data(media::VideoFrame::kYPlane
) + y_offset
,
276 video_frame
->data(media::VideoFrame::kUPlane
) + uv_offset
,
277 video_frame
->data(media::VideoFrame::kVPlane
) + uv_offset
,
278 video_frame
->data(media::VideoFrame::kAPlane
),
279 static_cast<uint8
*>(bitmap
->getPixels()),
280 video_frame
->visible_rect().width(),
281 video_frame
->visible_rect().height(),
282 video_frame
->stride(media::VideoFrame::kYPlane
),
283 video_frame
->stride(media::VideoFrame::kUPlane
),
284 video_frame
->stride(media::VideoFrame::kAPlane
),
289 case media::VideoFrame::NATIVE_TEXTURE
:
290 DCHECK_EQ(video_frame
->format(), media::VideoFrame::NATIVE_TEXTURE
);
291 video_frame
->ReadPixelsFromNativeTexture(*bitmap
);
298 bitmap
->notifyPixelsChanged();
299 bitmap
->unlockPixels();
302 SkCanvasVideoRenderer::SkCanvasVideoRenderer()
303 : last_frame_timestamp_(media::kNoTimestamp()) {
306 SkCanvasVideoRenderer::~SkCanvasVideoRenderer() {}
308 void SkCanvasVideoRenderer::Paint(media::VideoFrame
* video_frame
,
310 const gfx::RectF
& dest_rect
,
317 dest
.set(dest_rect
.x(), dest_rect
.y(), dest_rect
.right(), dest_rect
.bottom());
320 paint
.setAlpha(alpha
);
322 // Paint black rectangle if there isn't a frame available or the
323 // frame has an unexpected format.
324 if (!video_frame
|| !IsEitherYUVOrYUVAOrNative(video_frame
->format())) {
325 canvas
->drawRect(dest
, paint
);
329 // Scale and convert to RGB in one step if we can.
330 if (CanFastPaint(canvas
, alpha
, video_frame
->format())) {
331 FastPaint(video_frame
, canvas
, dest
);
335 // Check if we should convert and update |last_frame_|.
336 if (last_frame_
.isNull() ||
337 video_frame
->timestamp() != last_frame_timestamp_
) {
338 ConvertVideoFrameToBitmap(video_frame
, &last_frame_
);
339 last_frame_timestamp_
= video_frame
->timestamp();
342 // Do a slower paint using |last_frame_|.
343 paint
.setFilterBitmap(true);
344 canvas
->drawBitmapRect(last_frame_
, NULL
, dest
, &paint
);