1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_
6 #define UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_
8 #include "base/memory/ref_counted.h"
9 #include "ui/gl/gl_bindings.h"
10 #include "ui/gl/gl_image.h"
16 class GL_EXPORT GLImageSurfaceTexture
: public GLImage
{
18 explicit GLImageSurfaceTexture(gfx::Size size
);
20 bool Initialize(gfx::GpuMemoryBufferHandle buffer
);
22 // Overridden from GLImage:
23 virtual void Destroy() OVERRIDE
;
24 virtual gfx::Size
GetSize() OVERRIDE
;
25 virtual bool BindTexImage(unsigned target
) OVERRIDE
;
26 virtual void ReleaseTexImage(unsigned target
) OVERRIDE
{}
27 virtual void WillUseTexImage() OVERRIDE
{}
28 virtual void DidUseTexImage() OVERRIDE
{}
29 virtual void WillModifyTexImage() OVERRIDE
{}
30 virtual void DidModifyTexImage() OVERRIDE
{}
33 virtual ~GLImageSurfaceTexture();
36 scoped_refptr
<SurfaceTexture
> surface_texture_
;
40 DISALLOW_COPY_AND_ASSIGN(GLImageSurfaceTexture
);
45 #endif // UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_