Fix leak when a PeerConnection offer or answer is created.
[chromium-blink-merge.git] / remoting / protocol / connection_to_client.h
blobb80e9fd9fe06e6fbe53c404c7783139d1ef2d9bc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
8 #include <deque>
9 #include <string>
10 #include <vector>
12 #include "base/memory/scoped_ptr.h"
13 #include "base/synchronization/lock.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "remoting/protocol/audio_writer.h"
16 #include "remoting/protocol/session.h"
17 #include "remoting/protocol/video_writer.h"
19 namespace remoting {
20 namespace protocol {
22 class ClientStub;
23 class ClipboardStub;
24 class HostStub;
25 class InputStub;
26 class HostControlDispatcher;
27 class HostEventDispatcher;
29 // This class represents a remote viewer connection to the chromoting
30 // host. It sets up all protocol channels and connects them to the
31 // stubs.
32 class ConnectionToClient : public base::NonThreadSafe,
33 public Session::EventHandler {
34 public:
35 class EventHandler {
36 public:
37 // Called when the network connection is authenticating
38 virtual void OnConnectionAuthenticating(ConnectionToClient* connection) = 0;
40 // Called when the network connection is authenticated.
41 virtual void OnConnectionAuthenticated(ConnectionToClient* connection) = 0;
43 // Called when the network connection is authenticated and all
44 // channels are connected.
45 virtual void OnConnectionChannelsConnected(
46 ConnectionToClient* connection) = 0;
48 // Called when the network connection is closed or failed.
49 virtual void OnConnectionClosed(ConnectionToClient* connection,
50 ErrorCode error) = 0;
52 // Called when sequence number is updated.
53 virtual void OnSequenceNumberUpdated(ConnectionToClient* connection,
54 int64 sequence_number) = 0;
56 // Called on notification of a route change event, which happens when a
57 // channel is connected.
58 virtual void OnRouteChange(ConnectionToClient* connection,
59 const std::string& channel_name,
60 const TransportRoute& route) = 0;
62 protected:
63 virtual ~EventHandler() {}
66 // Constructs a ConnectionToClient object for the |session|. Takes
67 // ownership of |session|.
68 explicit ConnectionToClient(Session* session);
69 virtual ~ConnectionToClient();
71 // Set |event_handler| for connection events. Must be called once when this
72 // object is created.
73 void SetEventHandler(EventHandler* event_handler);
75 // Returns the connection in use.
76 virtual Session* session();
78 // Disconnect the client connection.
79 virtual void Disconnect();
81 // Update the sequence number when received from the client. EventHandler
82 // will be called.
83 virtual void UpdateSequenceNumber(int64 sequence_number);
85 // Get the stubs used by the host to transmit messages to the client.
86 // The stubs must not be accessed before OnConnectionAuthenticated(), or
87 // after OnConnectionClosed().
88 // Note that the audio stub will be NULL if audio is not enabled.
89 virtual VideoStub* video_stub();
90 virtual AudioStub* audio_stub();
91 virtual ClientStub* client_stub();
93 // Set/get the stubs which will handle messages we receive from the client.
94 // All stubs MUST be set before the session's channels become connected.
95 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub);
96 virtual ClipboardStub* clipboard_stub();
97 virtual void set_host_stub(HostStub* host_stub);
98 virtual HostStub* host_stub();
99 virtual void set_input_stub(InputStub* input_stub);
100 virtual InputStub* input_stub();
102 // Session::EventHandler interface.
103 virtual void OnSessionStateChange(Session::State state) OVERRIDE;
104 virtual void OnSessionRouteChange(const std::string& channel_name,
105 const TransportRoute& route) OVERRIDE;
107 private:
108 // Callback for channel initialization.
109 void OnChannelInitialized(bool successful);
111 void NotifyIfChannelsReady();
113 void Close(ErrorCode error);
115 // Stops writing in the channels.
116 void CloseChannels();
118 // Event handler for handling events sent from this object.
119 EventHandler* handler_;
121 // Stubs that are called for incoming messages.
122 ClipboardStub* clipboard_stub_;
123 HostStub* host_stub_;
124 InputStub* input_stub_;
126 // The libjingle channel used to send and receive data from the remote client.
127 scoped_ptr<Session> session_;
129 scoped_ptr<HostControlDispatcher> control_dispatcher_;
130 scoped_ptr<HostEventDispatcher> event_dispatcher_;
131 scoped_ptr<VideoWriter> video_writer_;
132 scoped_ptr<AudioWriter> audio_writer_;
134 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient);
137 } // namespace protocol
138 } // namespace remoting
140 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_