Put WeakPtrFactory member last in USBEventRouter
[chromium-blink-merge.git] / ash / wm / toplevel_window_event_handler.cc
blobcc0362e0ece038b331aca7a1aba5289937ffb18d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/toplevel_window_event_handler.h"
7 #include "ash/shell.h"
8 #include "ash/wm/resize_shadow_controller.h"
9 #include "ash/wm/window_resizer.h"
10 #include "ash/wm/window_state.h"
11 #include "ash/wm/window_state_observer.h"
12 #include "ash/wm/window_util.h"
13 #include "ash/wm/wm_event.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/run_loop.h"
16 #include "ui/aura/client/cursor_client.h"
17 #include "ui/aura/env.h"
18 #include "ui/aura/window.h"
19 #include "ui/aura/window_delegate.h"
20 #include "ui/aura/window_event_dispatcher.h"
21 #include "ui/aura/window_observer.h"
22 #include "ui/aura/window_tree_host.h"
23 #include "ui/base/cursor/cursor.h"
24 #include "ui/base/hit_test.h"
25 #include "ui/base/ui_base_types.h"
26 #include "ui/events/event.h"
27 #include "ui/events/event_utils.h"
28 #include "ui/events/gestures/gesture_recognizer.h"
29 #include "ui/gfx/geometry/point_conversions.h"
30 #include "ui/gfx/screen.h"
32 namespace {
33 const double kMinHorizVelocityForWindowSwipe = 1100;
34 const double kMinVertVelocityForWindowMinimize = 1000;
37 namespace ash {
39 namespace {
41 // Returns whether |window| can be moved via a two finger drag given
42 // the hittest results of the two fingers.
43 bool CanStartTwoFingerMove(aura::Window* window,
44 int window_component1,
45 int window_component2) {
46 // We allow moving a window via two fingers when the hittest components are
47 // HTCLIENT. This is done so that a window can be dragged via two fingers when
48 // the tab strip is full and hitting the caption area is difficult. We check
49 // the window type and the state type so that we do not steal touches from the
50 // web contents.
51 if (!wm::GetWindowState(window)->IsNormalOrSnapped() ||
52 window->type() != ui::wm::WINDOW_TYPE_NORMAL) {
53 return false;
55 int component1_behavior =
56 WindowResizer::GetBoundsChangeForWindowComponent(window_component1);
57 int component2_behavior =
58 WindowResizer::GetBoundsChangeForWindowComponent(window_component2);
59 return (component1_behavior & WindowResizer::kBoundsChange_Resizes) == 0 &&
60 (component2_behavior & WindowResizer::kBoundsChange_Resizes) == 0;
63 // Returns whether |window| can be moved or resized via one finger given
64 // |window_component|.
65 bool CanStartOneFingerDrag(int window_component) {
66 return WindowResizer::GetBoundsChangeForWindowComponent(
67 window_component) != 0;
70 gfx::Point ConvertPointToParent(aura::Window* window,
71 const gfx::Point& point) {
72 gfx::Point result(point);
73 aura::Window::ConvertPointToTarget(window, window->parent(), &result);
74 return result;
77 // Returns the window component containing |event|'s location.
78 int GetWindowComponent(aura::Window* window, const ui::LocatedEvent& event) {
79 return window->delegate()->GetNonClientComponent(event.location());
82 } // namespace
84 // ScopedWindowResizer ---------------------------------------------------------
86 // Wraps a WindowResizer and installs an observer on its target window. When
87 // the window is destroyed ResizerWindowDestroyed() is invoked back on the
88 // ToplevelWindowEventHandler to clean up.
89 class ToplevelWindowEventHandler::ScopedWindowResizer
90 : public aura::WindowObserver,
91 public wm::WindowStateObserver {
92 public:
93 ScopedWindowResizer(ToplevelWindowEventHandler* handler,
94 WindowResizer* resizer);
95 ~ScopedWindowResizer() override;
97 // Returns true if the drag moves the window and does not resize.
98 bool IsMove() const;
100 WindowResizer* resizer() { return resizer_.get(); }
102 // WindowObserver overrides:
103 void OnWindowDestroying(aura::Window* window) override;
105 // WindowStateObserver overrides:
106 void OnPreWindowStateTypeChange(wm::WindowState* window_state,
107 wm::WindowStateType type) override;
109 private:
110 ToplevelWindowEventHandler* handler_;
111 scoped_ptr<WindowResizer> resizer_;
113 // Whether ScopedWindowResizer grabbed capture.
114 bool grabbed_capture_;
116 DISALLOW_COPY_AND_ASSIGN(ScopedWindowResizer);
119 ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer(
120 ToplevelWindowEventHandler* handler,
121 WindowResizer* resizer)
122 : handler_(handler),
123 resizer_(resizer),
124 grabbed_capture_(false) {
125 aura::Window* target = resizer_->GetTarget();
126 target->AddObserver(this);
127 wm::GetWindowState(target)->AddObserver(this);
129 if (!target->HasCapture()) {
130 grabbed_capture_ = true;
131 target->SetCapture();
135 ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() {
136 aura::Window* target = resizer_->GetTarget();
137 target->RemoveObserver(this);
138 wm::GetWindowState(target)->RemoveObserver(this);
139 if (grabbed_capture_)
140 target->ReleaseCapture();
143 bool ToplevelWindowEventHandler::ScopedWindowResizer::IsMove() const {
144 return resizer_->details().bounds_change ==
145 WindowResizer::kBoundsChange_Repositions;
148 void
149 ToplevelWindowEventHandler::ScopedWindowResizer::OnPreWindowStateTypeChange(
150 wm::WindowState* window_state,
151 wm::WindowStateType old) {
152 handler_->CompleteDrag(DRAG_COMPLETE);
155 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying(
156 aura::Window* window) {
157 DCHECK_EQ(resizer_->GetTarget(), window);
158 handler_->ResizerWindowDestroyed();
161 // ToplevelWindowEventHandler --------------------------------------------------
163 ToplevelWindowEventHandler::ToplevelWindowEventHandler()
164 : first_finger_hittest_(HTNOWHERE),
165 in_move_loop_(false),
166 in_gesture_drag_(false),
167 drag_reverted_(false),
168 destroyed_(NULL) {
169 Shell::GetInstance()->display_controller()->AddObserver(this);
172 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() {
173 Shell::GetInstance()->display_controller()->RemoveObserver(this);
174 if (destroyed_)
175 *destroyed_ = true;
178 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) {
179 if (window_resizer_.get() && event->type() == ui::ET_KEY_PRESSED &&
180 event->key_code() == ui::VKEY_ESCAPE) {
181 CompleteDrag(DRAG_REVERT);
185 void ToplevelWindowEventHandler::OnMouseEvent(
186 ui::MouseEvent* event) {
187 if (event->handled())
188 return;
189 if ((event->flags() &
190 (ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)) != 0)
191 return;
193 if (in_gesture_drag_)
194 return;
196 aura::Window* target = static_cast<aura::Window*>(event->target());
197 switch (event->type()) {
198 case ui::ET_MOUSE_PRESSED:
199 HandleMousePressed(target, event);
200 break;
201 case ui::ET_MOUSE_DRAGGED:
202 HandleDrag(target, event);
203 break;
204 case ui::ET_MOUSE_CAPTURE_CHANGED:
205 case ui::ET_MOUSE_RELEASED:
206 HandleMouseReleased(target, event);
207 break;
208 case ui::ET_MOUSE_MOVED:
209 HandleMouseMoved(target, event);
210 break;
211 case ui::ET_MOUSE_EXITED:
212 HandleMouseExited(target, event);
213 break;
214 default:
215 break;
219 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) {
220 if (event->handled())
221 return;
222 aura::Window* target = static_cast<aura::Window*>(event->target());
223 if (!target->delegate())
224 return;
226 if (window_resizer_.get() && !in_gesture_drag_)
227 return;
229 if (window_resizer_.get() &&
230 window_resizer_->resizer()->GetTarget() != target) {
231 return;
234 if (event->details().touch_points() > 2) {
235 if (CompleteDrag(DRAG_COMPLETE))
236 event->StopPropagation();
237 return;
240 switch (event->type()) {
241 case ui::ET_GESTURE_TAP_DOWN: {
242 int component = GetWindowComponent(target, *event);
243 if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) &
244 WindowResizer::kBoundsChange_Resizes))
245 return;
246 ResizeShadowController* controller =
247 Shell::GetInstance()->resize_shadow_controller();
248 if (controller)
249 controller->ShowShadow(target, component);
250 return;
252 case ui::ET_GESTURE_END: {
253 ResizeShadowController* controller =
254 Shell::GetInstance()->resize_shadow_controller();
255 if (controller)
256 controller->HideShadow(target);
258 if (window_resizer_.get() &&
259 (event->details().touch_points() == 1 ||
260 !CanStartOneFingerDrag(first_finger_hittest_))) {
261 CompleteDrag(DRAG_COMPLETE);
262 event->StopPropagation();
264 return;
266 case ui::ET_GESTURE_BEGIN: {
267 if (event->details().touch_points() == 1) {
268 first_finger_hittest_ = GetWindowComponent(target, *event);
269 } else if (window_resizer_.get()) {
270 if (!window_resizer_->IsMove()) {
271 // The transition from resizing with one finger to resizing with two
272 // fingers causes unintended resizing because the location of
273 // ET_GESTURE_SCROLL_UPDATE jumps from the position of the first
274 // finger to the position in the middle of the two fingers. For this
275 // reason two finger resizing is not supported.
276 CompleteDrag(DRAG_COMPLETE);
277 event->StopPropagation();
279 } else {
280 int second_finger_hittest = GetWindowComponent(target, *event);
281 if (CanStartTwoFingerMove(
282 target, first_finger_hittest_, second_finger_hittest)) {
283 gfx::Point location_in_parent =
284 event->details().bounding_box().CenterPoint();
285 AttemptToStartDrag(target, location_in_parent, HTCAPTION,
286 aura::client::WINDOW_MOVE_SOURCE_TOUCH);
287 event->StopPropagation();
290 return;
292 case ui::ET_GESTURE_SCROLL_BEGIN: {
293 // The one finger drag is not started in ET_GESTURE_BEGIN to avoid the
294 // window jumping upon initiating a two finger drag. When a one finger
295 // drag is converted to a two finger drag, a jump occurs because the
296 // location of the ET_GESTURE_SCROLL_UPDATE event switches from the single
297 // finger's position to the position in the middle of the two fingers.
298 if (window_resizer_.get())
299 return;
300 int component = GetWindowComponent(target, *event);
301 if (!CanStartOneFingerDrag(component))
302 return;
303 gfx::Point location_in_parent(
304 ConvertPointToParent(target, event->location()));
305 AttemptToStartDrag(target, location_in_parent, component,
306 aura::client::WINDOW_MOVE_SOURCE_TOUCH);
307 event->StopPropagation();
308 return;
310 default:
311 break;
314 if (!window_resizer_.get())
315 return;
317 switch (event->type()) {
318 case ui::ET_GESTURE_SCROLL_UPDATE:
319 HandleDrag(target, event);
320 event->StopPropagation();
321 return;
322 case ui::ET_GESTURE_SCROLL_END:
323 // We must complete the drag here instead of as a result of ET_GESTURE_END
324 // because otherwise the drag will be reverted when EndMoveLoop() is
325 // called.
326 // TODO(pkotwicz): Pass drag completion status to
327 // WindowMoveClient::EndMoveLoop().
328 CompleteDrag(DRAG_COMPLETE);
329 event->StopPropagation();
330 return;
331 case ui::ET_SCROLL_FLING_START:
332 CompleteDrag(DRAG_COMPLETE);
334 // TODO(pkotwicz): Fix tests which inadvertantly start flings and check
335 // window_resizer_->IsMove() instead of the hittest component at |event|'s
336 // location.
337 if (GetWindowComponent(target, *event) != HTCAPTION ||
338 !wm::GetWindowState(target)->IsNormalOrSnapped()) {
339 return;
342 if (event->details().velocity_y() > kMinVertVelocityForWindowMinimize) {
343 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MINIMIZED);
344 } else if (event->details().velocity_y() <
345 -kMinVertVelocityForWindowMinimize) {
346 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MAXIMIZED);
347 } else if (event->details().velocity_x() >
348 kMinHorizVelocityForWindowSwipe) {
349 SetWindowStateTypeFromGesture(target,
350 wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED);
351 } else if (event->details().velocity_x() <
352 -kMinHorizVelocityForWindowSwipe) {
353 SetWindowStateTypeFromGesture(target,
354 wm::WINDOW_STATE_TYPE_LEFT_SNAPPED);
356 event->StopPropagation();
357 return;
358 case ui::ET_GESTURE_SWIPE:
359 DCHECK_GT(event->details().touch_points(), 0);
360 if (event->details().touch_points() == 1)
361 return;
362 if (!wm::GetWindowState(target)->IsNormalOrSnapped())
363 return;
365 CompleteDrag(DRAG_COMPLETE);
367 if (event->details().swipe_down()) {
368 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MINIMIZED);
369 } else if (event->details().swipe_up()) {
370 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MAXIMIZED);
371 } else if (event->details().swipe_right()) {
372 SetWindowStateTypeFromGesture(target,
373 wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED);
374 } else {
375 SetWindowStateTypeFromGesture(target,
376 wm::WINDOW_STATE_TYPE_LEFT_SNAPPED);
378 event->StopPropagation();
379 return;
380 default:
381 return;
385 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop(
386 aura::Window* source,
387 const gfx::Vector2d& drag_offset,
388 aura::client::WindowMoveSource move_source) {
389 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time.
390 aura::Window* root_window = source->GetRootWindow();
391 DCHECK(root_window);
392 // TODO(tdresser): Use gfx::PointF. See crbug.com/337824.
393 gfx::Point drag_location;
394 if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH &&
395 aura::Env::GetInstance()->is_touch_down()) {
396 gfx::PointF drag_location_f;
397 bool has_point = ui::GestureRecognizer::Get()->
398 GetLastTouchPointForTarget(source, &drag_location_f);
399 drag_location = gfx::ToFlooredPoint(drag_location_f);
400 DCHECK(has_point);
401 } else {
402 drag_location =
403 root_window->GetHost()->dispatcher()->GetLastMouseLocationInRoot();
404 aura::Window::ConvertPointToTarget(
405 root_window, source->parent(), &drag_location);
407 // Set the cursor before calling AttemptToStartDrag(), as that will
408 // eventually call LockCursor() and prevent the cursor from changing.
409 aura::client::CursorClient* cursor_client =
410 aura::client::GetCursorClient(root_window);
411 if (cursor_client)
412 cursor_client->SetCursor(ui::kCursorPointer);
413 if (!AttemptToStartDrag(source, drag_location, HTCAPTION, move_source))
414 return aura::client::MOVE_CANCELED;
416 in_move_loop_ = true;
417 bool destroyed = false;
418 destroyed_ = &destroyed;
419 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
420 base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop);
421 base::RunLoop run_loop;
422 quit_closure_ = run_loop.QuitClosure();
423 run_loop.Run();
424 if (destroyed)
425 return aura::client::MOVE_CANCELED;
426 destroyed_ = NULL;
427 in_move_loop_ = false;
428 return drag_reverted_ ? aura::client::MOVE_CANCELED :
429 aura::client::MOVE_SUCCESSFUL;
432 void ToplevelWindowEventHandler::EndMoveLoop() {
433 if (in_move_loop_)
434 CompleteDrag(DRAG_REVERT);
437 void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() {
438 CompleteDrag(DRAG_REVERT);
441 bool ToplevelWindowEventHandler::AttemptToStartDrag(
442 aura::Window* window,
443 const gfx::Point& point_in_parent,
444 int window_component,
445 aura::client::WindowMoveSource source) {
446 if (window_resizer_.get())
447 return false;
448 WindowResizer* resizer = CreateWindowResizer(window, point_in_parent,
449 window_component, source).release();
450 if (!resizer)
451 return false;
453 window_resizer_.reset(new ScopedWindowResizer(this, resizer));
455 pre_drag_window_bounds_ = window->bounds();
456 in_gesture_drag_ = (source == aura::client::WINDOW_MOVE_SOURCE_TOUCH);
457 return true;
460 bool ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status) {
461 if (!window_resizer_)
462 return false;
464 scoped_ptr<ScopedWindowResizer> resizer(window_resizer_.release());
465 switch (status) {
466 case DRAG_COMPLETE:
467 resizer->resizer()->CompleteDrag();
468 break;
469 case DRAG_REVERT:
470 resizer->resizer()->RevertDrag();
471 break;
472 case DRAG_RESIZER_WINDOW_DESTROYED:
473 // We explicitly do not invoke RevertDrag() since that may do things to
474 // WindowResizer::GetTarget() which was destroyed.
475 break;
477 drag_reverted_ = (status != DRAG_COMPLETE);
479 first_finger_hittest_ = HTNOWHERE;
480 in_gesture_drag_ = false;
481 if (in_move_loop_)
482 quit_closure_.Run();
483 return true;
486 void ToplevelWindowEventHandler::HandleMousePressed(
487 aura::Window* target,
488 ui::MouseEvent* event) {
489 if (event->phase() != ui::EP_PRETARGET || !target->delegate())
490 return;
492 // We also update the current window component here because for the
493 // mouse-drag-release-press case, where the mouse is released and
494 // pressed without mouse move event.
495 int component = GetWindowComponent(target, *event);
496 if ((event->flags() &
497 (ui::EF_IS_DOUBLE_CLICK | ui::EF_IS_TRIPLE_CLICK)) == 0 &&
498 WindowResizer::GetBoundsChangeForWindowComponent(component)) {
499 gfx::Point location_in_parent(
500 ConvertPointToParent(target, event->location()));
501 AttemptToStartDrag(target, location_in_parent, component,
502 aura::client::WINDOW_MOVE_SOURCE_MOUSE);
503 // Set as handled so that other event handlers do no act upon the event
504 // but still receive it so that they receive both parts of each pressed/
505 // released pair.
506 event->SetHandled();
507 } else {
508 CompleteDrag(DRAG_COMPLETE);
512 void ToplevelWindowEventHandler::HandleMouseReleased(
513 aura::Window* target,
514 ui::MouseEvent* event) {
515 if (event->phase() != ui::EP_PRETARGET)
516 return;
518 CompleteDrag(event->type() == ui::ET_MOUSE_RELEASED ?
519 DRAG_COMPLETE : DRAG_REVERT);
522 void ToplevelWindowEventHandler::HandleDrag(
523 aura::Window* target,
524 ui::LocatedEvent* event) {
525 // This function only be triggered to move window
526 // by mouse drag or touch move event.
527 DCHECK(event->type() == ui::ET_MOUSE_DRAGGED ||
528 event->type() == ui::ET_TOUCH_MOVED ||
529 event->type() == ui::ET_GESTURE_SCROLL_UPDATE);
531 // Drag actions are performed pre-target handling to prevent spurious mouse
532 // moves from the move/size operation from being sent to the target.
533 if (event->phase() != ui::EP_PRETARGET)
534 return;
536 if (!window_resizer_)
537 return;
538 window_resizer_->resizer()->Drag(
539 ConvertPointToParent(target, event->location()), event->flags());
540 event->StopPropagation();
543 void ToplevelWindowEventHandler::HandleMouseMoved(
544 aura::Window* target,
545 ui::LocatedEvent* event) {
546 // Shadow effects are applied after target handling. Note that we don't
547 // respect ER_HANDLED here right now since we have not had a reason to allow
548 // the target to cancel shadow rendering.
549 if (event->phase() != ui::EP_POSTTARGET || !target->delegate())
550 return;
552 // TODO(jamescook): Move the resize cursor update code into here from
553 // CompoundEventFilter?
554 ResizeShadowController* controller =
555 Shell::GetInstance()->resize_shadow_controller();
556 if (controller) {
557 if (event->flags() & ui::EF_IS_NON_CLIENT) {
558 int component =
559 target->delegate()->GetNonClientComponent(event->location());
560 controller->ShowShadow(target, component);
561 } else {
562 controller->HideShadow(target);
567 void ToplevelWindowEventHandler::HandleMouseExited(
568 aura::Window* target,
569 ui::LocatedEvent* event) {
570 // Shadow effects are applied after target handling. Note that we don't
571 // respect ER_HANDLED here right now since we have not had a reason to allow
572 // the target to cancel shadow rendering.
573 if (event->phase() != ui::EP_POSTTARGET)
574 return;
576 ResizeShadowController* controller =
577 Shell::GetInstance()->resize_shadow_controller();
578 if (controller)
579 controller->HideShadow(target);
582 void ToplevelWindowEventHandler::SetWindowStateTypeFromGesture(
583 aura::Window* window,
584 wm::WindowStateType new_state_type) {
585 wm::WindowState* window_state = ash::wm::GetWindowState(window);
586 // TODO(oshima): Move extra logic (set_unminimize_to_restore_bounds,
587 // SetRestoreBoundsInParent) that modifies the window state
588 // into WindowState.
589 switch (new_state_type) {
590 case wm::WINDOW_STATE_TYPE_MINIMIZED:
591 if (window_state->CanMinimize()) {
592 window_state->Minimize();
593 window_state->set_unminimize_to_restore_bounds(true);
594 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
596 break;
597 case wm::WINDOW_STATE_TYPE_MAXIMIZED:
598 if (window_state->CanMaximize()) {
599 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
600 window_state->Maximize();
602 break;
603 case wm::WINDOW_STATE_TYPE_LEFT_SNAPPED:
604 if (window_state->CanSnap()) {
605 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
606 const wm::WMEvent event(wm::WM_EVENT_SNAP_LEFT);
607 window_state->OnWMEvent(&event);
609 break;
610 case wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED:
611 if (window_state->CanSnap()) {
612 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
613 const wm::WMEvent event(wm::WM_EVENT_SNAP_RIGHT);
614 window_state->OnWMEvent(&event);
616 break;
617 default:
618 NOTREACHED();
622 void ToplevelWindowEventHandler::ResizerWindowDestroyed() {
623 CompleteDrag(DRAG_RESIZER_WINDOW_DESTROYED);
626 } // namespace ash