1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/workspace/phantom_window_controller.h"
10 #include "ash/shell_window_ids.h"
11 #include "ash/wm/coordinate_conversion.h"
12 #include "grit/ash_resources.h"
13 #include "ui/aura/window.h"
14 #include "ui/compositor/layer.h"
15 #include "ui/compositor/scoped_layer_animation_settings.h"
16 #include "ui/views/background.h"
17 #include "ui/views/painter.h"
18 #include "ui/views/view.h"
19 #include "ui/views/widget/widget.h"
24 // The duration of the show animation.
25 const int kAnimationDurationMs
= 200;
27 // The size of the phantom window at the beginning of the show animation in
28 // relation to the size of the phantom window at the end of the animation.
29 const float kStartBoundsRatio
= 0.85f
;
31 // The amount of pixels that the phantom window's shadow should extend past
32 // the bounds passed into Show().
33 const int kShadowThickness
= 15;
35 // The minimum size of a phantom window including the shadow. The minimum size
36 // is derived from the size of the IDR_AURA_PHANTOM_WINDOW image assets.
37 const int kMinSizeWithShadow
= 100;
39 // Adjusts the phantom window's bounds so that the bounds:
40 // - Include the size of the shadow.
41 // - Have a size equal to or larger than the minimum phantom window size.
42 gfx::Rect
GetAdjustedBounds(const gfx::Rect
& bounds
) {
43 int x_inset
= std::max(
44 static_cast<int>(ceil((kMinSizeWithShadow
- bounds
.width()) / 2.0f
)),
46 int y_inset
= std::max(
47 static_cast<int>(ceil((kMinSizeWithShadow
- bounds
.height()) / 2.0f
)),
50 gfx::Rect
adjusted_bounds(bounds
);
51 adjusted_bounds
.Inset(-x_inset
, -y_inset
);
52 return adjusted_bounds
;
55 // Starts an animation of |widget| to |new_bounds_in_screen|. No-op if |widget|
57 void AnimateToBounds(views::Widget
* widget
,
58 const gfx::Rect
& new_bounds_in_screen
) {
62 ui::ScopedLayerAnimationSettings
scoped_setter(
63 widget
->GetNativeWindow()->layer()->GetAnimator());
64 scoped_setter
.SetTweenType(gfx::Tween::EASE_IN
);
65 scoped_setter
.SetPreemptionStrategy(
66 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET
);
67 scoped_setter
.SetTransitionDuration(
68 base::TimeDelta::FromMilliseconds(kAnimationDurationMs
));
69 widget
->SetBounds(new_bounds_in_screen
);
74 // PhantomWindowController ----------------------------------------------------
76 PhantomWindowController::PhantomWindowController(aura::Window
* window
)
80 PhantomWindowController::~PhantomWindowController() {
83 void PhantomWindowController::Show(const gfx::Rect
& bounds_in_screen
) {
84 gfx::Rect adjusted_bounds_in_screen
= GetAdjustedBounds(bounds_in_screen
);
85 if (adjusted_bounds_in_screen
== target_bounds_in_screen_
)
87 target_bounds_in_screen_
= adjusted_bounds_in_screen
;
89 gfx::Rect start_bounds_in_screen
= target_bounds_in_screen_
;
90 int start_width
= std::max(
92 static_cast<int>(start_bounds_in_screen
.width() * kStartBoundsRatio
));
93 int start_height
= std::max(
95 static_cast<int>(start_bounds_in_screen
.height() * kStartBoundsRatio
));
96 start_bounds_in_screen
.Inset(
97 floor((start_bounds_in_screen
.width() - start_width
) / 2.0f
),
98 floor((start_bounds_in_screen
.height() - start_height
) / 2.0f
));
99 phantom_widget_
= CreatePhantomWidget(
100 wm::GetRootWindowMatching(target_bounds_in_screen_
),
101 start_bounds_in_screen
);
103 AnimateToBounds(phantom_widget_
.get(), target_bounds_in_screen_
);
106 scoped_ptr
<views::Widget
> PhantomWindowController::CreatePhantomWidget(
107 aura::Window
* root_window
,
108 const gfx::Rect
& bounds_in_screen
) {
109 scoped_ptr
<views::Widget
> phantom_widget(new views::Widget
);
110 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_POPUP
);
111 params
.opacity
= views::Widget::InitParams::TRANSLUCENT_WINDOW
;
112 // PhantomWindowController is used by FrameMaximizeButton to highlight the
113 // launcher button. Put the phantom in the same window as the launcher so that
114 // the phantom is visible.
115 params
.parent
= Shell::GetContainer(root_window
,
116 kShellWindowId_ShelfContainer
);
117 params
.keep_on_top
= true;
118 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
119 phantom_widget
->set_focus_on_creation(false);
120 phantom_widget
->Init(params
);
121 phantom_widget
->SetVisibilityChangedAnimationsEnabled(false);
122 phantom_widget
->GetNativeWindow()->SetName("PhantomWindow");
123 phantom_widget
->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow
);
124 phantom_widget
->SetBounds(bounds_in_screen
);
125 phantom_widget
->StackAbove(window_
);
127 const int kImages
[] = IMAGE_GRID(IDR_AURA_PHANTOM_WINDOW
);
128 views::Painter
* background_painter
=
129 views::Painter::CreateImageGridPainter(kImages
);
130 views::View
* content_view
= new views::View
;
131 content_view
->set_background(
132 views::Background::CreateBackgroundPainter(true, background_painter
));
133 phantom_widget
->SetContentsView(content_view
);
135 // Show the widget after all the setups.
136 phantom_widget
->Show();
138 // Fade the window in.
139 ui::Layer
* widget_layer
= phantom_widget
->GetNativeWindow()->layer();
140 widget_layer
->SetOpacity(0);
141 ui::ScopedLayerAnimationSettings
scoped_setter(widget_layer
->GetAnimator());
142 scoped_setter
.SetTransitionDuration(
143 base::TimeDelta::FromMilliseconds(kAnimationDurationMs
));
144 widget_layer
->SetOpacity(1);
146 return phantom_widget
.Pass();