Revert 219061 "Introduce facade for interaction with Android Sur..."
[chromium-blink-merge.git] / ui / gl / gl_implementation_android.cc
blobf644866b3d8e0aa257619b837ba50f77077913d2
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/base_paths.h"
6 #include "base/command_line.h"
7 #include "base/files/file_path.h"
8 #include "base/logging.h"
9 #include "base/native_library.h"
10 #include "base/path_service.h"
11 #include "ui/gl/gl_bindings.h"
12 #include "ui/gl/gl_egl_api_implementation.h"
13 #include "ui/gl/gl_gl_api_implementation.h"
14 #include "ui/gl/gl_implementation.h"
15 #include "ui/gl/gl_osmesa_api_implementation.h"
17 namespace gfx {
19 namespace {
21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
22 glClearDepthf(static_cast<GLclampf>(depth));
25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
26 GLclampd z_far) {
27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
30 base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
31 std::string error;
32 base::NativeLibrary library = base::LoadNativeLibrary(filename, &error);
33 if (!library) {
34 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error;
35 return NULL;
37 return library;
40 base::NativeLibrary LoadLibrary(const char* filename) {
41 return LoadLibrary(base::FilePath(filename));
44 } // namespace
46 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
47 impls->push_back(kGLImplementationEGLGLES2);
50 bool InitializeGLBindings(GLImplementation implementation) {
51 // Prevent reinitialization with a different implementation. Once the gpu
52 // unit tests have initialized with kGLImplementationMock, we don't want to
53 // later switch to another GL implementation.
54 if (GetGLImplementation() != kGLImplementationNone)
55 return true;
57 switch (implementation) {
58 case kGLImplementationEGLGLES2: {
59 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so");
60 if (!gles_library)
61 return false;
62 base::NativeLibrary egl_library = LoadLibrary("libEGL.so");
63 if (!egl_library) {
64 base::UnloadNativeLibrary(gles_library);
65 return false;
68 GLGetProcAddressProc get_proc_address =
69 reinterpret_cast<GLGetProcAddressProc>(
70 base::GetFunctionPointerFromNativeLibrary(
71 egl_library, "eglGetProcAddress"));
72 if (!get_proc_address) {
73 LOG(ERROR) << "eglGetProcAddress not found.";
74 base::UnloadNativeLibrary(egl_library);
75 base::UnloadNativeLibrary(gles_library);
76 return false;
79 SetGLGetProcAddressProc(get_proc_address);
80 AddGLNativeLibrary(egl_library);
81 AddGLNativeLibrary(gles_library);
82 SetGLImplementation(kGLImplementationEGLGLES2);
84 InitializeGLBindingsGL();
85 InitializeGLBindingsEGL();
87 // These two functions take single precision float rather than double
88 // precision float parameters in GLES.
89 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
90 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
91 break;
93 case kGLImplementationMockGL: {
94 SetGLGetProcAddressProc(GetMockGLProcAddress);
95 SetGLImplementation(kGLImplementationMockGL);
96 InitializeGLBindingsGL();
97 break;
99 default:
100 NOTIMPLEMENTED() << "InitializeGLBindings on Android";
101 return false;
104 return true;
107 bool InitializeGLExtensionBindings(GLImplementation implementation,
108 GLContext* context) {
109 switch (implementation) {
110 case kGLImplementationEGLGLES2:
111 InitializeGLExtensionBindingsGL(context);
112 InitializeGLExtensionBindingsEGL(context);
113 break;
114 case kGLImplementationMockGL:
115 InitializeGLExtensionBindingsGL(context);
116 break;
117 default:
118 return false;
121 return true;
124 void InitializeDebugGLBindings() {
127 void ClearGLBindings() {
128 ClearGLBindingsEGL();
129 ClearGLBindingsGL();
130 SetGLImplementation(kGLImplementationNone);
132 UnloadGLNativeLibraries();
135 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) {
136 switch (GetGLImplementation()) {
137 case kGLImplementationEGLGLES2:
138 return GetGLWindowSystemBindingInfoEGL(info);
139 default:
140 return false;
142 return false;
145 } // namespace gfx