Morph the selector widget to a constant padding on the window shapes in overview.
[chromium-blink-merge.git] / ash / wm / overview / window_selector_panels.cc
blobad2735ddf0ddaad7d82131c4eb716d65e0e4a0e6
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/overview/window_selector_panels.h"
7 #include "ash/screen_ash.h"
8 #include "ash/shell.h"
9 #include "ash/shell_window_ids.h"
10 #include "ash/wm/overview/scoped_transform_overview_window.h"
11 #include "ash/wm/panels/panel_layout_manager.h"
12 #include "ui/aura/client/screen_position_client.h"
13 #include "ui/aura/window.h"
14 #include "ui/compositor/layer.h"
15 #include "ui/compositor/layer_animation_observer.h"
16 #include "ui/compositor/layer_animation_sequence.h"
17 #include "ui/views/widget/widget.h"
19 namespace ash {
21 namespace {
23 const int kPanelCalloutFadeInDurationMilliseconds = 50;
25 // This class extends ScopedTransformOverviewMode to hide and show the callout
26 // widget for a panel window when entering / leaving overview mode.
27 class ScopedTransformPanelWindow : public ScopedTransformOverviewWindow {
28 public:
29 ScopedTransformPanelWindow(aura::Window* window);
30 virtual ~ScopedTransformPanelWindow();
32 // ScopedTransformOverviewWindow overrides:
33 virtual void PrepareForOverview() OVERRIDE;
35 private:
36 // Returns the callout widget for the transformed panel.
37 views::Widget* GetCalloutWidget();
39 // Restores the callout visibility.
40 void RestoreCallout();
42 // Trigger relayout
43 void Relayout();
45 bool callout_visible_;
47 DISALLOW_COPY_AND_ASSIGN(ScopedTransformPanelWindow);
50 ScopedTransformPanelWindow::ScopedTransformPanelWindow(aura::Window* window)
51 : ScopedTransformOverviewWindow(window) {
54 ScopedTransformPanelWindow::~ScopedTransformPanelWindow() {
55 // window() will be NULL if the window was destroyed.
56 if (window())
57 RestoreCallout();
60 void ScopedTransformPanelWindow::PrepareForOverview() {
61 ScopedTransformOverviewWindow::PrepareForOverview();
62 GetCalloutWidget()->GetLayer()->SetOpacity(0.0f);
65 views::Widget* ScopedTransformPanelWindow::GetCalloutWidget() {
66 DCHECK(window()->parent()->id() == internal::kShellWindowId_PanelContainer);
67 internal::PanelLayoutManager* panel_layout_manager =
68 static_cast<internal::PanelLayoutManager*>(
69 window()->parent()->layout_manager());
70 return panel_layout_manager->GetCalloutWidgetForPanel(window());
73 void ScopedTransformPanelWindow::RestoreCallout() {
74 scoped_ptr<ui::LayerAnimationSequence> sequence(
75 new ui::LayerAnimationSequence);
76 ui::LayerAnimationElement::AnimatableProperties paused_properties;
77 paused_properties.insert(ui::LayerAnimationElement::OPACITY);
78 sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement(
79 paused_properties, base::TimeDelta::FromMilliseconds(
80 ScopedTransformOverviewWindow::kTransitionMilliseconds)));
81 sequence->AddElement(ui::LayerAnimationElement::CreateOpacityElement(1,
82 base::TimeDelta::FromMilliseconds(
83 kPanelCalloutFadeInDurationMilliseconds)));
84 GetCalloutWidget()->GetLayer()->GetAnimator()->StartAnimation(
85 sequence.release());
88 } // namespace
90 WindowSelectorPanels::WindowSelectorPanels() {
93 WindowSelectorPanels::~WindowSelectorPanels() {
96 void WindowSelectorPanels::AddWindow(aura::Window* window) {
97 transform_windows_.push_back(new ScopedTransformPanelWindow(window));
100 aura::RootWindow* WindowSelectorPanels::GetRootWindow() {
101 return transform_windows_.front()->window()->GetRootWindow();
104 aura::Window* WindowSelectorPanels::TargetedWindow(const aura::Window* target) {
105 for (WindowList::const_iterator iter = transform_windows_.begin();
106 iter != transform_windows_.end(); ++iter) {
107 if ((*iter)->Contains(target))
108 return (*iter)->window();
110 return NULL;
113 void WindowSelectorPanels::RestoreWindowOnExit(aura::Window* window) {
114 for (WindowList::iterator iter = transform_windows_.begin();
115 iter != transform_windows_.end(); ++iter) {
116 if ((*iter)->Contains(window)) {
117 (*iter)->RestoreWindowOnExit();
118 break;
123 aura::Window* WindowSelectorPanels::SelectionWindow() {
124 return transform_windows_.front()->window();
127 void WindowSelectorPanels::RemoveWindow(const aura::Window* window) {
128 for (WindowList::iterator iter = transform_windows_.begin();
129 iter != transform_windows_.end(); ++iter) {
130 if ((*iter)->Contains(window)) {
131 (*iter)->OnWindowDestroyed();
132 transform_windows_.erase(iter);
133 break;
138 bool WindowSelectorPanels::empty() const {
139 return transform_windows_.empty();
142 void WindowSelectorPanels::PrepareForOverview() {
143 for (WindowList::iterator iter = transform_windows_.begin();
144 iter != transform_windows_.end(); ++iter) {
145 (*iter)->PrepareForOverview();
149 void WindowSelectorPanels::SetItemBounds(aura::RootWindow* root_window,
150 const gfx::Rect& target_bounds,
151 bool animate) {
152 gfx::Rect bounding_rect;
153 for (WindowList::iterator iter = transform_windows_.begin();
154 iter != transform_windows_.end(); ++iter) {
155 bounding_rect.Union((*iter)->GetBoundsInScreen());
157 set_bounds(ScopedTransformOverviewWindow::
158 ShrinkRectToFitPreservingAspectRatio(bounding_rect, target_bounds));
159 gfx::Transform bounding_transform =
160 ScopedTransformOverviewWindow::GetTransformForRect(bounding_rect,
161 bounds());
162 for (WindowList::iterator iter = transform_windows_.begin();
163 iter != transform_windows_.end(); ++iter) {
164 gfx::Transform transform;
165 gfx::Rect bounds = (*iter)->GetBoundsInScreen();
166 transform.Translate(bounding_rect.x() - bounds.x(),
167 bounding_rect.y() - bounds.y());
168 transform.PreconcatTransform(bounding_transform);
169 transform.Translate(bounds.x() - bounding_rect.x(),
170 bounds.y() - bounding_rect.y());
171 (*iter)->SetTransform(root_window, transform, animate);
175 } // namespace ash