1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
11 #include "base/compiler_specific.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/scoped_vector.h"
14 #include "base/observer_list.h"
15 #include "base/threading/thread.h"
16 #include "media/audio/audio_manager.h"
18 #include "media/audio/audio_output_dispatcher.h"
21 #include "base/win/scoped_com_initializer.h"
26 class AudioOutputDispatcher
;
28 // AudioManagerBase provides AudioManager functions common for all platforms.
29 class MEDIA_EXPORT AudioManagerBase
: public AudioManager
{
31 // TODO(sergeyu): The constants below belong to AudioManager interface, not
32 // to the base implementation.
34 // Name of the generic "default" device.
35 static const char kDefaultDeviceName
[];
36 // Unique Id of the generic "default" device.
37 static const char kDefaultDeviceId
[];
39 // Input device ID used to capture the default system playback stream. When
40 // this device ID is passed to MakeAudioInputStream() the returned
41 // AudioInputStream will be capturing audio currently being played on the
42 // default playback device. At the moment this feature is supported only on
43 // some platforms. AudioInputStream::Intialize() will return an error on
44 // platforms that don't support it. GetInputStreamParameters() must be used
45 // to get the parameters of the loopback device before creating a loopback
46 // stream, otherwise stream initialization may fail.
47 static const char kLoopbackInputDeviceId
[];
49 virtual ~AudioManagerBase();
51 virtual scoped_refptr
<base::SingleThreadTaskRunner
> GetTaskRunner() OVERRIDE
;
52 virtual scoped_refptr
<base::SingleThreadTaskRunner
> GetWorkerTaskRunner()
55 virtual base::string16
GetAudioInputDeviceModel() OVERRIDE
;
57 virtual void ShowAudioInputSettings() OVERRIDE
;
59 virtual void GetAudioInputDeviceNames(
60 AudioDeviceNames
* device_names
) OVERRIDE
;
62 virtual void GetAudioOutputDeviceNames(
63 AudioDeviceNames
* device_names
) OVERRIDE
;
65 virtual AudioOutputStream
* MakeAudioOutputStream(
66 const AudioParameters
& params
,
67 const std::string
& device_id
) OVERRIDE
;
69 virtual AudioInputStream
* MakeAudioInputStream(
70 const AudioParameters
& params
, const std::string
& device_id
) OVERRIDE
;
72 virtual AudioOutputStream
* MakeAudioOutputStreamProxy(
73 const AudioParameters
& params
,
74 const std::string
& device_id
) OVERRIDE
;
76 // Called internally by the audio stream when it has been closed.
77 virtual void ReleaseOutputStream(AudioOutputStream
* stream
);
78 virtual void ReleaseInputStream(AudioInputStream
* stream
);
80 // Creates the output stream for the |AUDIO_PCM_LINEAR| format. The legacy
81 // name is also from |AUDIO_PCM_LINEAR|.
82 virtual AudioOutputStream
* MakeLinearOutputStream(
83 const AudioParameters
& params
) = 0;
85 // Creates the output stream for the |AUDIO_PCM_LOW_LATENCY| format.
86 virtual AudioOutputStream
* MakeLowLatencyOutputStream(
87 const AudioParameters
& params
,
88 const std::string
& device_id
) = 0;
90 // Creates the input stream for the |AUDIO_PCM_LINEAR| format. The legacy
91 // name is also from |AUDIO_PCM_LINEAR|.
92 virtual AudioInputStream
* MakeLinearInputStream(
93 const AudioParameters
& params
, const std::string
& device_id
) = 0;
95 // Creates the input stream for the |AUDIO_PCM_LOW_LATENCY| format.
96 virtual AudioInputStream
* MakeLowLatencyInputStream(
97 const AudioParameters
& params
, const std::string
& device_id
) = 0;
99 // Listeners will be notified on the GetTaskRunner() task runner.
100 virtual void AddOutputDeviceChangeListener(
101 AudioDeviceListener
* listener
) OVERRIDE
;
102 virtual void RemoveOutputDeviceChangeListener(
103 AudioDeviceListener
* listener
) OVERRIDE
;
105 virtual AudioParameters
GetDefaultOutputStreamParameters() OVERRIDE
;
106 virtual AudioParameters
GetOutputStreamParameters(
107 const std::string
& device_id
) OVERRIDE
;
109 virtual AudioParameters
GetInputStreamParameters(
110 const std::string
& device_id
) OVERRIDE
;
112 virtual std::string
GetAssociatedOutputDeviceID(
113 const std::string
& input_device_id
) OVERRIDE
;
115 virtual scoped_ptr
<AudioLog
> CreateAudioLog(
116 AudioLogFactory::AudioComponent component
) OVERRIDE
;
118 // Get number of input or output streams.
119 int input_stream_count() const { return num_input_streams_
; }
120 int output_stream_count() const { return num_output_streams_
; }
123 AudioManagerBase(AudioLogFactory
* audio_log_factory
);
125 // Shuts down the audio thread and releases all the audio output dispatchers
126 // on the audio thread. All audio streams should be freed before Shutdown()
127 // is called. This must be called in the destructor of every AudioManagerBase
131 void SetMaxOutputStreamsAllowed(int max
) { max_num_output_streams_
= max
; }
133 // Called by each platform specific AudioManager to notify output state change
134 // listeners that a state change has occurred. Must be called from the audio
136 void NotifyAllOutputDeviceChangeListeners();
138 // Returns user buffer size as specified on the command line or 0 if no buffer
139 // size has been specified.
140 int GetUserBufferSize();
142 // Returns the preferred hardware audio output parameters for opening output
143 // streams. If the users inject a valid |input_params|, each AudioManager
144 // will decide if they should return the values from |input_params| or the
145 // default hardware values. If the |input_params| is invalid, it will return
146 // the default hardware audio parameters.
147 // If |output_device_id| is empty, the implementation must treat that as
148 // a request for the default output device.
149 virtual AudioParameters
GetPreferredOutputStreamParameters(
150 const std::string
& output_device_id
,
151 const AudioParameters
& input_params
) = 0;
153 // Returns the ID of the default audio output device.
154 // Implementations that don't yet support this should return an empty string.
155 virtual std::string
GetDefaultOutputDeviceID();
158 struct DispatcherParams
;
159 typedef ScopedVector
<DispatcherParams
> AudioOutputDispatchers
;
161 class CompareByParams
;
163 // Called by Shutdown().
164 void ShutdownOnAudioThread();
166 // Max number of open output streams, modified by
167 // SetMaxOutputStreamsAllowed().
168 int max_num_output_streams_
;
170 // Max number of open input streams.
171 int max_num_input_streams_
;
173 // Number of currently open output streams.
174 int num_output_streams_
;
176 // Number of currently open input streams.
177 int num_input_streams_
;
179 // Track output state change listeners.
180 ObserverList
<AudioDeviceListener
> output_listeners_
;
182 // Thread used to interact with audio streams created by this audio manager.
183 base::Thread audio_thread_
;
185 // The task runner of the audio thread this object runs on. Used for internal
186 // tasks which run on the audio thread even after Shutdown() has been started
187 // and GetTaskRunner() starts returning NULL.
188 scoped_refptr
<base::SingleThreadTaskRunner
> task_runner_
;
190 // Map of cached AudioOutputDispatcher instances. Must only be touched
191 // from the audio thread (no locking).
192 AudioOutputDispatchers output_dispatchers_
;
194 // Proxy for creating AudioLog objects.
195 AudioLogFactory
* const audio_log_factory_
;
197 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase
);
202 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_