Add Apps.AppListSearchResultDistanceFromOrigin UMA stat.
[chromium-blink-merge.git] / ui / touch_selection / touch_selection_controller.cc
blob1c8ceae98b5fe1d7d6508e5a3c254ddf82ba4b9a
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/touch_selection/touch_selection_controller.h"
7 #include "base/auto_reset.h"
8 #include "base/logging.h"
9 #include "base/metrics/histogram_macros.h"
11 namespace ui {
12 namespace {
14 gfx::Vector2dF ComputeLineOffsetFromBottom(const SelectionBound& bound) {
15 gfx::Vector2dF line_offset =
16 gfx::ScaleVector2d(bound.edge_top() - bound.edge_bottom(), 0.5f);
17 // An offset of 5 DIPs is sufficient for most line sizes. For small lines,
18 // using half the line height avoids synthesizing a point on a line above
19 // (or below) the intended line.
20 const gfx::Vector2dF kMaxLineOffset(5.f, 5.f);
21 line_offset.SetToMin(kMaxLineOffset);
22 line_offset.SetToMax(-kMaxLineOffset);
23 return line_offset;
26 TouchHandleOrientation ToTouchHandleOrientation(SelectionBound::Type type) {
27 switch (type) {
28 case SelectionBound::LEFT:
29 return TouchHandleOrientation::LEFT;
30 case SelectionBound::RIGHT:
31 return TouchHandleOrientation::RIGHT;
32 case SelectionBound::CENTER:
33 return TouchHandleOrientation::CENTER;
34 case SelectionBound::EMPTY:
35 return TouchHandleOrientation::UNDEFINED;
37 NOTREACHED() << "Invalid selection bound type: " << type;
38 return TouchHandleOrientation::UNDEFINED;
41 } // namespace
43 TouchSelectionController::TouchSelectionController(
44 TouchSelectionControllerClient* client,
45 base::TimeDelta tap_timeout,
46 float tap_slop,
47 bool show_on_tap_for_empty_editable)
48 : client_(client),
49 tap_timeout_(tap_timeout),
50 tap_slop_(tap_slop),
51 show_on_tap_for_empty_editable_(show_on_tap_for_empty_editable),
52 response_pending_input_event_(INPUT_EVENT_TYPE_NONE),
53 start_orientation_(TouchHandleOrientation::UNDEFINED),
54 end_orientation_(TouchHandleOrientation::UNDEFINED),
55 active_status_(INACTIVE),
56 activate_insertion_automatically_(false),
57 activate_selection_automatically_(false),
58 selection_empty_(false),
59 selection_editable_(false),
60 temporarily_hidden_(false),
61 selection_handle_dragged_(false) {
62 DCHECK(client_);
65 TouchSelectionController::~TouchSelectionController() {
68 void TouchSelectionController::OnSelectionBoundsChanged(
69 const SelectionBound& start,
70 const SelectionBound& end) {
71 if (start == start_ && end_ == end)
72 return;
74 start_ = start;
75 end_ = end;
76 start_orientation_ = ToTouchHandleOrientation(start_.type());
77 end_orientation_ = ToTouchHandleOrientation(end_.type());
79 if (!activate_selection_automatically_ &&
80 !activate_insertion_automatically_) {
81 DCHECK_EQ(INACTIVE, active_status_);
82 DCHECK_EQ(INPUT_EVENT_TYPE_NONE, response_pending_input_event_);
83 return;
86 // Ensure that |response_pending_input_event_| is cleared after the method
87 // completes, while also making its current value available for the duration
88 // of the call.
89 InputEventType causal_input_event = response_pending_input_event_;
90 response_pending_input_event_ = INPUT_EVENT_TYPE_NONE;
91 base::AutoReset<InputEventType> auto_reset_response_pending_input_event(
92 &response_pending_input_event_, causal_input_event);
94 const bool is_selection_dragging = active_status_ == SELECTION_ACTIVE &&
95 (start_selection_handle_->is_dragging() ||
96 end_selection_handle_->is_dragging());
98 // It's possible that the bounds temporarily overlap while a selection handle
99 // is being dragged, incorrectly reporting a CENTER orientation.
100 // TODO(jdduke): This safeguard is racy, as it's possible the delayed response
101 // from handle positioning occurs *after* the handle dragging has ceased.
102 // Instead, prevent selection -> insertion transitions without an intervening
103 // action or selection clearing of some sort, crbug.com/392696.
104 if (is_selection_dragging) {
105 if (start_orientation_ == TouchHandleOrientation::CENTER)
106 start_orientation_ = start_selection_handle_->orientation();
107 if (end_orientation_ == TouchHandleOrientation::CENTER)
108 end_orientation_ = end_selection_handle_->orientation();
111 if (GetStartPosition() != GetEndPosition() ||
112 (is_selection_dragging &&
113 start_orientation_ != TouchHandleOrientation::UNDEFINED &&
114 end_orientation_ != TouchHandleOrientation::UNDEFINED)) {
115 OnSelectionChanged();
116 return;
119 if (start_orientation_ == TouchHandleOrientation::CENTER &&
120 selection_editable_) {
121 OnInsertionChanged();
122 return;
125 HideAndDisallowShowingAutomatically();
128 bool TouchSelectionController::WillHandleTouchEvent(const MotionEvent& event) {
129 if (active_status_ == INSERTION_ACTIVE) {
130 DCHECK(insertion_handle_);
131 return insertion_handle_->WillHandleTouchEvent(event);
134 if (active_status_ == SELECTION_ACTIVE) {
135 DCHECK(start_selection_handle_);
136 DCHECK(end_selection_handle_);
137 if (start_selection_handle_->is_dragging())
138 return start_selection_handle_->WillHandleTouchEvent(event);
140 if (end_selection_handle_->is_dragging())
141 return end_selection_handle_->WillHandleTouchEvent(event);
143 const gfx::PointF event_pos(event.GetX(), event.GetY());
144 if ((event_pos - GetStartPosition()).LengthSquared() <=
145 (event_pos - GetEndPosition()).LengthSquared()) {
146 return start_selection_handle_->WillHandleTouchEvent(event);
148 return end_selection_handle_->WillHandleTouchEvent(event);
151 return false;
154 void TouchSelectionController::OnLongPressEvent() {
155 response_pending_input_event_ = LONG_PRESS;
156 ShowSelectionHandlesAutomatically();
157 ShowInsertionHandleAutomatically();
158 ResetCachedValuesIfInactive();
161 void TouchSelectionController::AllowShowingFromCurrentSelection() {
162 if (active_status_ != INACTIVE)
163 return;
165 activate_selection_automatically_ = true;
166 activate_insertion_automatically_ = true;
167 if (GetStartPosition() != GetEndPosition()) {
168 OnSelectionChanged();
169 } else if (start_orientation_ == TouchHandleOrientation::CENTER &&
170 selection_editable_) {
171 OnInsertionChanged();
175 void TouchSelectionController::OnTapEvent() {
176 response_pending_input_event_ = TAP;
177 if (active_status_ != SELECTION_ACTIVE)
178 activate_selection_automatically_ = false;
179 ShowInsertionHandleAutomatically();
180 if (selection_empty_ && !show_on_tap_for_empty_editable_)
181 DeactivateInsertion();
182 ResetCachedValuesIfInactive();
185 void TouchSelectionController::HideAndDisallowShowingAutomatically() {
186 response_pending_input_event_ = INPUT_EVENT_TYPE_NONE;
187 DeactivateInsertion();
188 DeactivateSelection();
189 activate_insertion_automatically_ = false;
190 activate_selection_automatically_ = false;
193 void TouchSelectionController::SetTemporarilyHidden(bool hidden) {
194 if (temporarily_hidden_ == hidden)
195 return;
196 temporarily_hidden_ = hidden;
198 TouchHandle::AnimationStyle animation_style = GetAnimationStyle(true);
199 if (active_status_ == SELECTION_ACTIVE) {
200 start_selection_handle_->SetVisible(GetStartVisible(), animation_style);
201 end_selection_handle_->SetVisible(GetEndVisible(), animation_style);
202 } else if (active_status_ == INSERTION_ACTIVE) {
203 insertion_handle_->SetVisible(GetStartVisible(), animation_style);
207 void TouchSelectionController::OnSelectionEditable(bool editable) {
208 if (selection_editable_ == editable)
209 return;
210 selection_editable_ = editable;
211 ResetCachedValuesIfInactive();
212 if (!selection_editable_)
213 DeactivateInsertion();
216 void TouchSelectionController::OnSelectionEmpty(bool empty) {
217 if (selection_empty_ == empty)
218 return;
219 selection_empty_ = empty;
220 ResetCachedValuesIfInactive();
223 bool TouchSelectionController::Animate(base::TimeTicks frame_time) {
224 if (active_status_ == INSERTION_ACTIVE)
225 return insertion_handle_->Animate(frame_time);
227 if (active_status_ == SELECTION_ACTIVE) {
228 bool needs_animate = start_selection_handle_->Animate(frame_time);
229 needs_animate |= end_selection_handle_->Animate(frame_time);
230 return needs_animate;
233 return false;
236 gfx::RectF TouchSelectionController::GetRectBetweenBounds() const {
237 // Short-circuit for efficiency.
238 if (active_status_ == INACTIVE)
239 return gfx::RectF();
241 if (start_.visible() && !end_.visible())
242 return gfx::BoundingRect(start_.edge_top(), start_.edge_bottom());
244 if (end_.visible() && !start_.visible())
245 return gfx::BoundingRect(end_.edge_top(), end_.edge_bottom());
247 // If both handles are visible, or both are invisible, use the entire rect.
248 return RectFBetweenSelectionBounds(start_, end_);
251 gfx::RectF TouchSelectionController::GetStartHandleRect() const {
252 if (active_status_ == INSERTION_ACTIVE)
253 return insertion_handle_->GetVisibleBounds();
254 if (active_status_ == SELECTION_ACTIVE)
255 return start_selection_handle_->GetVisibleBounds();
256 return gfx::RectF();
259 gfx::RectF TouchSelectionController::GetEndHandleRect() const {
260 if (active_status_ == INSERTION_ACTIVE)
261 return insertion_handle_->GetVisibleBounds();
262 if (active_status_ == SELECTION_ACTIVE)
263 return end_selection_handle_->GetVisibleBounds();
264 return gfx::RectF();
267 const gfx::PointF& TouchSelectionController::GetStartPosition() const {
268 return start_.edge_bottom();
271 const gfx::PointF& TouchSelectionController::GetEndPosition() const {
272 return end_.edge_bottom();
275 void TouchSelectionController::OnHandleDragBegin(const TouchHandle& handle) {
276 if (&handle == insertion_handle_.get()) {
277 client_->OnSelectionEvent(INSERTION_DRAG_STARTED);
278 return;
281 gfx::PointF base, extent;
282 if (&handle == start_selection_handle_.get()) {
283 base = end_selection_handle_->position() + GetEndLineOffset();
284 extent = start_selection_handle_->position() + GetStartLineOffset();
285 } else {
286 base = start_selection_handle_->position() + GetStartLineOffset();
287 extent = end_selection_handle_->position() + GetEndLineOffset();
289 selection_handle_dragged_ = true;
291 // When moving the handle we want to move only the extent point. Before doing
292 // so we must make sure that the base point is set correctly.
293 client_->SelectBetweenCoordinates(base, extent);
294 client_->OnSelectionEvent(SELECTION_DRAG_STARTED);
297 void TouchSelectionController::OnHandleDragUpdate(const TouchHandle& handle,
298 const gfx::PointF& position) {
299 // As the position corresponds to the bottom left point of the selection
300 // bound, offset it by half the corresponding line height.
301 gfx::Vector2dF line_offset = &handle == start_selection_handle_.get()
302 ? GetStartLineOffset()
303 : GetEndLineOffset();
304 gfx::PointF line_position = position + line_offset;
305 if (&handle == insertion_handle_.get())
306 client_->MoveCaret(line_position);
307 else
308 client_->MoveRangeSelectionExtent(line_position);
311 void TouchSelectionController::OnHandleDragEnd(const TouchHandle& handle) {
312 if (&handle == insertion_handle_.get())
313 client_->OnSelectionEvent(INSERTION_DRAG_STOPPED);
314 else
315 client_->OnSelectionEvent(SELECTION_DRAG_STOPPED);
318 void TouchSelectionController::OnHandleTapped(const TouchHandle& handle) {
319 if (insertion_handle_ && &handle == insertion_handle_.get())
320 client_->OnSelectionEvent(INSERTION_TAPPED);
323 void TouchSelectionController::SetNeedsAnimate() {
324 client_->SetNeedsAnimate();
327 scoped_ptr<TouchHandleDrawable> TouchSelectionController::CreateDrawable() {
328 return client_->CreateDrawable();
331 base::TimeDelta TouchSelectionController::GetTapTimeout() const {
332 return tap_timeout_;
335 float TouchSelectionController::GetTapSlop() const {
336 return tap_slop_;
339 void TouchSelectionController::ShowInsertionHandleAutomatically() {
340 if (activate_insertion_automatically_)
341 return;
342 activate_insertion_automatically_ = true;
343 ResetCachedValuesIfInactive();
346 void TouchSelectionController::ShowSelectionHandlesAutomatically() {
347 if (activate_selection_automatically_)
348 return;
349 activate_selection_automatically_ = true;
350 ResetCachedValuesIfInactive();
353 void TouchSelectionController::OnInsertionChanged() {
354 DeactivateSelection();
356 if (response_pending_input_event_ == TAP && selection_empty_ &&
357 !show_on_tap_for_empty_editable_) {
358 HideAndDisallowShowingAutomatically();
359 return;
362 if (!activate_insertion_automatically_)
363 return;
365 const bool was_active = active_status_ == INSERTION_ACTIVE;
366 const gfx::PointF position = GetStartPosition();
367 if (!was_active)
368 ActivateInsertion();
369 else
370 client_->OnSelectionEvent(INSERTION_MOVED);
372 insertion_handle_->SetVisible(GetStartVisible(),
373 GetAnimationStyle(was_active));
374 insertion_handle_->SetPosition(position);
377 void TouchSelectionController::OnSelectionChanged() {
378 DeactivateInsertion();
380 if (!activate_selection_automatically_)
381 return;
383 const bool was_active = active_status_ == SELECTION_ACTIVE;
384 if (!was_active || response_pending_input_event_ == LONG_PRESS)
385 ActivateSelection();
386 else
387 client_->OnSelectionEvent(SELECTION_MOVED);
389 const TouchHandle::AnimationStyle animation = GetAnimationStyle(was_active);
390 start_selection_handle_->SetVisible(GetStartVisible(), animation);
391 end_selection_handle_->SetVisible(GetEndVisible(), animation);
393 start_selection_handle_->SetPosition(GetStartPosition());
394 end_selection_handle_->SetPosition(GetEndPosition());
397 void TouchSelectionController::ActivateInsertion() {
398 DCHECK_NE(SELECTION_ACTIVE, active_status_);
400 if (!insertion_handle_)
401 insertion_handle_.reset(
402 new TouchHandle(this, TouchHandleOrientation::CENTER));
404 if (active_status_ == INACTIVE) {
405 active_status_ = INSERTION_ACTIVE;
406 insertion_handle_->SetEnabled(true);
407 client_->OnSelectionEvent(INSERTION_SHOWN);
411 void TouchSelectionController::DeactivateInsertion() {
412 if (active_status_ != INSERTION_ACTIVE)
413 return;
414 DCHECK(insertion_handle_);
415 active_status_ = INACTIVE;
416 insertion_handle_->SetEnabled(false);
417 client_->OnSelectionEvent(INSERTION_CLEARED);
420 void TouchSelectionController::ActivateSelection() {
421 DCHECK_NE(INSERTION_ACTIVE, active_status_);
423 if (!start_selection_handle_) {
424 start_selection_handle_.reset(new TouchHandle(this, start_orientation_));
425 } else {
426 start_selection_handle_->SetEnabled(true);
427 start_selection_handle_->SetOrientation(start_orientation_);
430 if (!end_selection_handle_) {
431 end_selection_handle_.reset(new TouchHandle(this, end_orientation_));
432 } else {
433 end_selection_handle_->SetEnabled(true);
434 end_selection_handle_->SetOrientation(end_orientation_);
437 // As a long press received while a selection is already active may trigger
438 // an entirely new selection, notify the client but avoid sending an
439 // intervening SELECTION_CLEARED update to avoid unnecessary state changes.
440 if (active_status_ == INACTIVE ||
441 response_pending_input_event_ == LONG_PRESS) {
442 if (active_status_ == SELECTION_ACTIVE) {
443 // The active selection session finishes with the start of the new one.
444 LogSelectionEnd();
446 active_status_ = SELECTION_ACTIVE;
447 selection_handle_dragged_ = false;
448 selection_start_time_ = base::TimeTicks::Now();
449 response_pending_input_event_ = INPUT_EVENT_TYPE_NONE;
450 client_->OnSelectionEvent(SELECTION_SHOWN);
454 void TouchSelectionController::DeactivateSelection() {
455 if (active_status_ != SELECTION_ACTIVE)
456 return;
457 DCHECK(start_selection_handle_);
458 DCHECK(end_selection_handle_);
459 LogSelectionEnd();
460 start_selection_handle_->SetEnabled(false);
461 end_selection_handle_->SetEnabled(false);
462 active_status_ = INACTIVE;
463 client_->OnSelectionEvent(SELECTION_CLEARED);
466 void TouchSelectionController::ResetCachedValuesIfInactive() {
467 if (active_status_ != INACTIVE)
468 return;
469 start_ = SelectionBound();
470 end_ = SelectionBound();
471 start_orientation_ = TouchHandleOrientation::UNDEFINED;
472 end_orientation_ = TouchHandleOrientation::UNDEFINED;
475 gfx::Vector2dF TouchSelectionController::GetStartLineOffset() const {
476 return ComputeLineOffsetFromBottom(start_);
479 gfx::Vector2dF TouchSelectionController::GetEndLineOffset() const {
480 return ComputeLineOffsetFromBottom(end_);
483 bool TouchSelectionController::GetStartVisible() const {
484 return start_.visible() && !temporarily_hidden_;
487 bool TouchSelectionController::GetEndVisible() const {
488 return end_.visible() && !temporarily_hidden_;
491 TouchHandle::AnimationStyle TouchSelectionController::GetAnimationStyle(
492 bool was_active) const {
493 return was_active && client_->SupportsAnimation()
494 ? TouchHandle::ANIMATION_SMOOTH
495 : TouchHandle::ANIMATION_NONE;
498 void TouchSelectionController::LogSelectionEnd() {
499 // TODO(mfomitchev): Once we are able to tell the difference between
500 // 'successful' and 'unsuccessful' selections - log
501 // Event.TouchSelection.Duration instead and get rid of
502 // Event.TouchSelectionD.WasDraggeduration.
503 if (selection_handle_dragged_) {
504 base::TimeDelta duration = base::TimeTicks::Now() - selection_start_time_;
505 UMA_HISTOGRAM_CUSTOM_TIMES("Event.TouchSelection.WasDraggedDuration",
506 duration,
507 base::TimeDelta::FromMilliseconds(500),
508 base::TimeDelta::FromSeconds(60),
509 60);
513 } // namespace ui