Revert of xp: copy dbghelp.dll to output dir and have base.isolate use it there ...
[chromium-blink-merge.git] / cc / test / test_web_graphics_context_3d.cc
blob28b16c84936b653f725bf10700d1cff70e69bf49
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/test/test_web_graphics_context_3d.h"
7 #include <algorithm>
8 #include <string>
10 #include "base/bind.h"
11 #include "base/lazy_instance.h"
12 #include "base/logging.h"
13 #include "base/message_loop/message_loop.h"
14 #include "cc/test/test_context_support.h"
15 #include "gpu/GLES2/gl2extchromium.h"
16 #include "testing/gtest/include/gtest/gtest.h"
17 #include "third_party/khronos/GLES2/gl2ext.h"
19 namespace cc {
21 static unsigned s_context_id = 1;
23 const GLuint TestWebGraphicsContext3D::kExternalTextureId = 1337;
25 static base::LazyInstance<base::Lock>::Leaky
26 g_shared_namespace_lock = LAZY_INSTANCE_INITIALIZER;
28 TestWebGraphicsContext3D::Namespace*
29 TestWebGraphicsContext3D::shared_namespace_ = NULL;
31 TestWebGraphicsContext3D::Namespace::Namespace()
32 : next_buffer_id(1),
33 next_image_id(1),
34 next_texture_id(1),
35 next_renderbuffer_id(1) {
38 TestWebGraphicsContext3D::Namespace::~Namespace() {
39 g_shared_namespace_lock.Get().AssertAcquired();
40 if (shared_namespace_ == this)
41 shared_namespace_ = NULL;
44 // static
45 scoped_ptr<TestWebGraphicsContext3D> TestWebGraphicsContext3D::Create() {
46 return make_scoped_ptr(new TestWebGraphicsContext3D());
49 TestWebGraphicsContext3D::TestWebGraphicsContext3D()
50 : context_id_(s_context_id++),
51 times_bind_texture_succeeds_(-1),
52 times_end_query_succeeds_(-1),
53 context_lost_(false),
54 times_map_buffer_chromium_succeeds_(-1),
55 current_used_transfer_buffer_usage_bytes_(0),
56 max_used_transfer_buffer_usage_bytes_(0),
57 next_program_id_(1000),
58 next_shader_id_(2000),
59 next_framebuffer_id_(1),
60 current_framebuffer_(0),
61 max_texture_size_(2048),
62 reshape_called_(false),
63 width_(0),
64 height_(0),
65 scale_factor_(-1.f),
66 test_support_(NULL),
67 last_update_type_(NO_UPDATE),
68 next_insert_sync_point_(1),
69 last_waited_sync_point_(0),
70 unpack_alignment_(4),
71 bound_buffer_(0),
72 weak_ptr_factory_(this) {
73 CreateNamespace();
76 TestWebGraphicsContext3D::~TestWebGraphicsContext3D() {
77 base::AutoLock lock(g_shared_namespace_lock.Get());
78 namespace_ = NULL;
81 void TestWebGraphicsContext3D::CreateNamespace() {
82 base::AutoLock lock(g_shared_namespace_lock.Get());
83 if (shared_namespace_) {
84 namespace_ = shared_namespace_;
85 } else {
86 namespace_ = new Namespace;
87 shared_namespace_ = namespace_.get();
91 void TestWebGraphicsContext3D::reshapeWithScaleFactor(
92 int width, int height, float scale_factor) {
93 reshape_called_ = true;
94 width_ = width;
95 height_ = height;
96 scale_factor_ = scale_factor;
99 bool TestWebGraphicsContext3D::isContextLost() {
100 return context_lost_;
103 GLenum TestWebGraphicsContext3D::checkFramebufferStatus(
104 GLenum target) {
105 if (context_lost_)
106 return GL_FRAMEBUFFER_UNDEFINED_OES;
107 return GL_FRAMEBUFFER_COMPLETE;
110 GLint TestWebGraphicsContext3D::getUniformLocation(
111 GLuint program,
112 const GLchar* name) {
113 return 0;
116 GLsizeiptr TestWebGraphicsContext3D::getVertexAttribOffset(
117 GLuint index,
118 GLenum pname) {
119 return 0;
122 GLboolean TestWebGraphicsContext3D::isBuffer(
123 GLuint buffer) {
124 return false;
127 GLboolean TestWebGraphicsContext3D::isEnabled(
128 GLenum cap) {
129 return false;
132 GLboolean TestWebGraphicsContext3D::isFramebuffer(
133 GLuint framebuffer) {
134 return false;
137 GLboolean TestWebGraphicsContext3D::isProgram(
138 GLuint program) {
139 return false;
142 GLboolean TestWebGraphicsContext3D::isRenderbuffer(
143 GLuint renderbuffer) {
144 return false;
147 GLboolean TestWebGraphicsContext3D::isShader(
148 GLuint shader) {
149 return false;
152 GLboolean TestWebGraphicsContext3D::isTexture(
153 GLuint texture) {
154 return false;
157 void TestWebGraphicsContext3D::genBuffers(GLsizei count, GLuint* ids) {
158 for (int i = 0; i < count; ++i)
159 ids[i] = NextBufferId();
162 void TestWebGraphicsContext3D::genFramebuffers(
163 GLsizei count, GLuint* ids) {
164 for (int i = 0; i < count; ++i)
165 ids[i] = NextFramebufferId();
168 void TestWebGraphicsContext3D::genRenderbuffers(
169 GLsizei count, GLuint* ids) {
170 for (int i = 0; i < count; ++i)
171 ids[i] = NextRenderbufferId();
174 void TestWebGraphicsContext3D::genTextures(GLsizei count, GLuint* ids) {
175 for (int i = 0; i < count; ++i) {
176 ids[i] = NextTextureId();
177 DCHECK_NE(ids[i], kExternalTextureId);
179 base::AutoLock lock(namespace_->lock);
180 for (int i = 0; i < count; ++i)
181 namespace_->textures.Append(ids[i], new TestTexture());
184 void TestWebGraphicsContext3D::deleteBuffers(GLsizei count, GLuint* ids) {
185 for (int i = 0; i < count; ++i)
186 RetireBufferId(ids[i]);
189 void TestWebGraphicsContext3D::deleteFramebuffers(
190 GLsizei count, GLuint* ids) {
191 for (int i = 0; i < count; ++i) {
192 if (ids[i]) {
193 RetireFramebufferId(ids[i]);
194 if (ids[i] == current_framebuffer_)
195 current_framebuffer_ = 0;
200 void TestWebGraphicsContext3D::deleteRenderbuffers(
201 GLsizei count, GLuint* ids) {
202 for (int i = 0; i < count; ++i)
203 RetireRenderbufferId(ids[i]);
206 void TestWebGraphicsContext3D::deleteTextures(GLsizei count, GLuint* ids) {
207 for (int i = 0; i < count; ++i)
208 RetireTextureId(ids[i]);
209 base::AutoLock lock(namespace_->lock);
210 for (int i = 0; i < count; ++i) {
211 namespace_->textures.Remove(ids[i]);
212 texture_targets_.UnbindTexture(ids[i]);
216 GLuint TestWebGraphicsContext3D::createBuffer() {
217 GLuint id;
218 genBuffers(1, &id);
219 return id;
222 GLuint TestWebGraphicsContext3D::createFramebuffer() {
223 GLuint id;
224 genFramebuffers(1, &id);
225 return id;
228 GLuint TestWebGraphicsContext3D::createRenderbuffer() {
229 GLuint id;
230 genRenderbuffers(1, &id);
231 return id;
234 GLuint TestWebGraphicsContext3D::createTexture() {
235 GLuint id;
236 genTextures(1, &id);
237 return id;
240 void TestWebGraphicsContext3D::deleteBuffer(GLuint id) {
241 deleteBuffers(1, &id);
244 void TestWebGraphicsContext3D::deleteFramebuffer(GLuint id) {
245 deleteFramebuffers(1, &id);
248 void TestWebGraphicsContext3D::deleteRenderbuffer(GLuint id) {
249 deleteRenderbuffers(1, &id);
252 void TestWebGraphicsContext3D::deleteTexture(GLuint id) {
253 deleteTextures(1, &id);
256 unsigned TestWebGraphicsContext3D::createProgram() {
257 unsigned program = next_program_id_++ | context_id_ << 16;
258 program_set_.insert(program);
259 return program;
262 GLuint TestWebGraphicsContext3D::createShader(GLenum) {
263 unsigned shader = next_shader_id_++ | context_id_ << 16;
264 shader_set_.insert(shader);
265 return shader;
268 GLuint TestWebGraphicsContext3D::createExternalTexture() {
269 base::AutoLock lock(namespace_->lock);
270 namespace_->textures.Append(kExternalTextureId, new TestTexture());
271 return kExternalTextureId;
274 void TestWebGraphicsContext3D::deleteProgram(GLuint id) {
275 if (!program_set_.count(id))
276 ADD_FAILURE() << "deleteProgram called on unknown program " << id;
277 program_set_.erase(id);
280 void TestWebGraphicsContext3D::deleteShader(GLuint id) {
281 if (!shader_set_.count(id))
282 ADD_FAILURE() << "deleteShader called on unknown shader " << id;
283 shader_set_.erase(id);
286 void TestWebGraphicsContext3D::attachShader(GLuint program, GLuint shader) {
287 if (!program_set_.count(program))
288 ADD_FAILURE() << "attachShader called with unknown program " << program;
289 if (!shader_set_.count(shader))
290 ADD_FAILURE() << "attachShader called with unknown shader " << shader;
293 void TestWebGraphicsContext3D::useProgram(GLuint program) {
294 if (!program)
295 return;
296 if (!program_set_.count(program))
297 ADD_FAILURE() << "useProgram called on unknown program " << program;
300 void TestWebGraphicsContext3D::bindFramebuffer(
301 GLenum target, GLuint framebuffer) {
302 base::AutoLock lock_for_framebuffer_access(namespace_->lock);
303 if (framebuffer != 0 &&
304 framebuffer_set_.find(framebuffer) == framebuffer_set_.end()) {
305 ADD_FAILURE() << "bindFramebuffer called with unknown framebuffer";
306 } else if (framebuffer != 0 && (framebuffer >> 16) != context_id_) {
307 ADD_FAILURE()
308 << "bindFramebuffer called with framebuffer from other context";
309 } else {
310 current_framebuffer_ = framebuffer;
314 void TestWebGraphicsContext3D::bindRenderbuffer(
315 GLenum target, GLuint renderbuffer) {
316 if (!renderbuffer)
317 return;
318 base::AutoLock lock_for_renderbuffer_access(namespace_->lock);
319 if (renderbuffer != 0 &&
320 namespace_->renderbuffer_set.find(renderbuffer) ==
321 namespace_->renderbuffer_set.end()) {
322 ADD_FAILURE() << "bindRenderbuffer called with unknown renderbuffer";
323 } else if ((renderbuffer >> 16) != context_id_) {
324 ADD_FAILURE()
325 << "bindRenderbuffer called with renderbuffer from other context";
329 void TestWebGraphicsContext3D::bindTexture(
330 GLenum target, GLuint texture_id) {
331 if (times_bind_texture_succeeds_ >= 0) {
332 if (!times_bind_texture_succeeds_) {
333 loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB,
334 GL_INNOCENT_CONTEXT_RESET_ARB);
336 --times_bind_texture_succeeds_;
339 if (!texture_id)
340 return;
341 base::AutoLock lock(namespace_->lock);
342 DCHECK(namespace_->textures.ContainsId(texture_id));
343 texture_targets_.BindTexture(target, texture_id);
344 used_textures_.insert(texture_id);
347 GLuint TestWebGraphicsContext3D::BoundTextureId(
348 GLenum target) {
349 return texture_targets_.BoundTexture(target);
352 scoped_refptr<TestTexture> TestWebGraphicsContext3D::BoundTexture(
353 GLenum target) {
354 // The caller is expected to lock the namespace for texture access.
355 namespace_->lock.AssertAcquired();
356 return namespace_->textures.TextureForId(BoundTextureId(target));
359 void TestWebGraphicsContext3D::CheckTextureIsBound(GLenum target) {
360 DCHECK(BoundTextureId(target));
363 GLuint TestWebGraphicsContext3D::createQueryEXT() { return 1u; }
365 void TestWebGraphicsContext3D::endQueryEXT(GLenum target) {
366 if (times_end_query_succeeds_ >= 0) {
367 if (!times_end_query_succeeds_) {
368 loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB,
369 GL_INNOCENT_CONTEXT_RESET_ARB);
371 --times_end_query_succeeds_;
375 void TestWebGraphicsContext3D::getQueryObjectuivEXT(
376 GLuint query,
377 GLenum pname,
378 GLuint* params) {
379 // If the context is lost, behave as if result is available.
380 if (pname == GL_QUERY_RESULT_AVAILABLE_EXT)
381 *params = 1;
384 void TestWebGraphicsContext3D::getIntegerv(
385 GLenum pname,
386 GLint* value) {
387 if (pname == GL_MAX_TEXTURE_SIZE)
388 *value = max_texture_size_;
389 else if (pname == GL_ACTIVE_TEXTURE)
390 *value = GL_TEXTURE0;
391 else if (pname == GL_UNPACK_ALIGNMENT)
392 *value = unpack_alignment_;
393 else if (pname == GL_FRAMEBUFFER_BINDING)
394 *value = current_framebuffer_;
397 void TestWebGraphicsContext3D::getProgramiv(GLuint program,
398 GLenum pname,
399 GLint* value) {
400 if (pname == GL_LINK_STATUS)
401 *value = 1;
404 void TestWebGraphicsContext3D::getShaderiv(GLuint shader,
405 GLenum pname,
406 GLint* value) {
407 if (pname == GL_COMPILE_STATUS)
408 *value = 1;
411 void TestWebGraphicsContext3D::getShaderPrecisionFormat(GLenum shadertype,
412 GLenum precisiontype,
413 GLint* range,
414 GLint* precision) {
415 // Return the minimum precision requirements of the GLES2
416 // specification.
417 switch (precisiontype) {
418 case GL_LOW_INT:
419 range[0] = 8;
420 range[1] = 8;
421 *precision = 0;
422 break;
423 case GL_MEDIUM_INT:
424 range[0] = 10;
425 range[1] = 10;
426 *precision = 0;
427 break;
428 case GL_HIGH_INT:
429 range[0] = 16;
430 range[1] = 16;
431 *precision = 0;
432 break;
433 case GL_LOW_FLOAT:
434 range[0] = 8;
435 range[1] = 8;
436 *precision = 8;
437 break;
438 case GL_MEDIUM_FLOAT:
439 range[0] = 14;
440 range[1] = 14;
441 *precision = 10;
442 break;
443 case GL_HIGH_FLOAT:
444 range[0] = 62;
445 range[1] = 62;
446 *precision = 16;
447 break;
448 default:
449 NOTREACHED();
450 break;
454 void TestWebGraphicsContext3D::genMailboxCHROMIUM(GLbyte* mailbox) {
455 static char mailbox_name1 = '1';
456 static char mailbox_name2 = '1';
457 mailbox[0] = mailbox_name1;
458 mailbox[1] = mailbox_name2;
459 mailbox[2] = '\0';
460 if (++mailbox_name1 == 0) {
461 mailbox_name1 = '1';
462 ++mailbox_name2;
466 GLuint TestWebGraphicsContext3D::createAndConsumeTextureCHROMIUM(
467 GLenum target,
468 const GLbyte* mailbox) {
469 return createTexture();
472 void TestWebGraphicsContext3D::loseContextCHROMIUM(GLenum current,
473 GLenum other) {
474 if (context_lost_)
475 return;
476 context_lost_ = true;
477 if (!context_lost_callback_.is_null())
478 context_lost_callback_.Run();
480 for (size_t i = 0; i < shared_contexts_.size(); ++i)
481 shared_contexts_[i]->loseContextCHROMIUM(current, other);
482 shared_contexts_.clear();
485 void TestWebGraphicsContext3D::finish() {
486 test_support_->CallAllSyncPointCallbacks();
489 void TestWebGraphicsContext3D::flush() {
490 test_support_->CallAllSyncPointCallbacks();
493 GLint TestWebGraphicsContext3D::getAttribLocation(GLuint program,
494 const GLchar* name) {
495 return 0;
498 GLenum TestWebGraphicsContext3D::getError() { return GL_NO_ERROR; }
500 void TestWebGraphicsContext3D::bindBuffer(GLenum target,
501 GLuint buffer) {
502 bound_buffer_ = buffer;
503 if (!bound_buffer_)
504 return;
505 unsigned context_id = buffer >> 16;
506 unsigned buffer_id = buffer & 0xffff;
507 base::AutoLock lock(namespace_->lock);
508 DCHECK(buffer_id);
509 DCHECK_LT(buffer_id, namespace_->next_buffer_id);
510 DCHECK_EQ(context_id, context_id_);
512 base::ScopedPtrHashMap<unsigned, Buffer>& buffers = namespace_->buffers;
513 if (buffers.count(bound_buffer_) == 0)
514 buffers.set(bound_buffer_, make_scoped_ptr(new Buffer).Pass());
516 buffers.get(bound_buffer_)->target = target;
519 void TestWebGraphicsContext3D::bufferData(GLenum target,
520 GLsizeiptr size,
521 const void* data,
522 GLenum usage) {
523 base::AutoLock lock(namespace_->lock);
524 base::ScopedPtrHashMap<unsigned, Buffer>& buffers = namespace_->buffers;
525 DCHECK_GT(buffers.count(bound_buffer_), 0u);
526 DCHECK_EQ(target, buffers.get(bound_buffer_)->target);
527 Buffer* buffer = buffers.get(bound_buffer_);
528 if (context_lost_) {
529 buffer->pixels = nullptr;
530 return;
533 size_t old_size = buffer->size;
535 buffer->pixels.reset(new uint8[size]);
536 buffer->size = size;
537 if (data != NULL)
538 memcpy(buffer->pixels.get(), data, size);
539 if (buffer->target == GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM)
540 current_used_transfer_buffer_usage_bytes_ += buffer->size - old_size;
541 max_used_transfer_buffer_usage_bytes_ =
542 std::max(max_used_transfer_buffer_usage_bytes_,
543 current_used_transfer_buffer_usage_bytes_);
546 void TestWebGraphicsContext3D::pixelStorei(GLenum pname, GLint param) {
547 switch (pname) {
548 case GL_UNPACK_ALIGNMENT:
549 // Param should be a power of two <= 8.
550 EXPECT_EQ(0, param & (param - 1));
551 EXPECT_GE(8, param);
552 switch (param) {
553 case 1:
554 case 2:
555 case 4:
556 case 8:
557 unpack_alignment_ = param;
558 break;
559 default:
560 break;
562 break;
563 default:
564 break;
568 void* TestWebGraphicsContext3D::mapBufferCHROMIUM(GLenum target,
569 GLenum access) {
570 base::AutoLock lock(namespace_->lock);
571 base::ScopedPtrHashMap<unsigned, Buffer>& buffers = namespace_->buffers;
572 DCHECK_GT(buffers.count(bound_buffer_), 0u);
573 DCHECK_EQ(target, buffers.get(bound_buffer_)->target);
574 if (times_map_buffer_chromium_succeeds_ >= 0) {
575 if (!times_map_buffer_chromium_succeeds_) {
576 return NULL;
578 --times_map_buffer_chromium_succeeds_;
581 return buffers.get(bound_buffer_)->pixels.get();
584 GLboolean TestWebGraphicsContext3D::unmapBufferCHROMIUM(
585 GLenum target) {
586 base::AutoLock lock(namespace_->lock);
587 base::ScopedPtrHashMap<unsigned, Buffer>& buffers = namespace_->buffers;
588 DCHECK_GT(buffers.count(bound_buffer_), 0u);
589 DCHECK_EQ(target, buffers.get(bound_buffer_)->target);
590 buffers.get(bound_buffer_)->pixels = nullptr;
591 return true;
594 GLuint TestWebGraphicsContext3D::createImageCHROMIUM(ClientBuffer buffer,
595 GLsizei width,
596 GLsizei height,
597 GLenum internalformat) {
598 DCHECK_EQ(GL_RGBA, static_cast<int>(internalformat));
599 GLuint image_id = NextImageId();
600 base::AutoLock lock(namespace_->lock);
601 base::hash_set<unsigned>& images = namespace_->images;
602 images.insert(image_id);
603 return image_id;
606 void TestWebGraphicsContext3D::destroyImageCHROMIUM(
607 GLuint id) {
608 RetireImageId(id);
609 base::AutoLock lock(namespace_->lock);
610 base::hash_set<unsigned>& images = namespace_->images;
611 if (!images.count(id))
612 ADD_FAILURE() << "destroyImageCHROMIUM called on unknown image " << id;
613 images.erase(id);
616 GLuint TestWebGraphicsContext3D::createGpuMemoryBufferImageCHROMIUM(
617 GLsizei width,
618 GLsizei height,
619 GLenum internalformat,
620 GLenum usage) {
621 DCHECK_EQ(GL_RGBA, static_cast<int>(internalformat));
622 GLuint image_id = NextImageId();
623 base::AutoLock lock(namespace_->lock);
624 base::hash_set<unsigned>& images = namespace_->images;
625 images.insert(image_id);
626 return image_id;
629 unsigned TestWebGraphicsContext3D::insertSyncPoint() {
630 return next_insert_sync_point_++;
633 void TestWebGraphicsContext3D::waitSyncPoint(unsigned sync_point) {
634 if (sync_point)
635 last_waited_sync_point_ = sync_point;
638 size_t TestWebGraphicsContext3D::NumTextures() const {
639 base::AutoLock lock(namespace_->lock);
640 return namespace_->textures.Size();
643 GLuint TestWebGraphicsContext3D::TextureAt(int i) const {
644 base::AutoLock lock(namespace_->lock);
645 return namespace_->textures.IdAt(i);
648 GLuint TestWebGraphicsContext3D::NextTextureId() {
649 base::AutoLock lock(namespace_->lock);
650 GLuint texture_id = namespace_->next_texture_id++;
651 DCHECK(texture_id < (1 << 16));
652 texture_id |= context_id_ << 16;
653 return texture_id;
656 void TestWebGraphicsContext3D::RetireTextureId(GLuint id) {
657 base::AutoLock lock(namespace_->lock);
658 unsigned context_id = id >> 16;
659 unsigned texture_id = id & 0xffff;
660 DCHECK(texture_id);
661 DCHECK_LT(texture_id, namespace_->next_texture_id);
662 DCHECK_EQ(context_id, context_id_);
665 GLuint TestWebGraphicsContext3D::NextBufferId() {
666 base::AutoLock lock(namespace_->lock);
667 GLuint buffer_id = namespace_->next_buffer_id++;
668 DCHECK(buffer_id < (1 << 16));
669 buffer_id |= context_id_ << 16;
670 return buffer_id;
673 void TestWebGraphicsContext3D::RetireBufferId(GLuint id) {
674 base::AutoLock lock(namespace_->lock);
675 unsigned context_id = id >> 16;
676 unsigned buffer_id = id & 0xffff;
677 DCHECK(buffer_id);
678 DCHECK_LT(buffer_id, namespace_->next_buffer_id);
679 DCHECK_EQ(context_id, context_id_);
682 GLuint TestWebGraphicsContext3D::NextImageId() {
683 base::AutoLock lock(namespace_->lock);
684 GLuint image_id = namespace_->next_image_id++;
685 DCHECK(image_id < (1 << 16));
686 image_id |= context_id_ << 16;
687 return image_id;
690 void TestWebGraphicsContext3D::RetireImageId(GLuint id) {
691 base::AutoLock lock(namespace_->lock);
692 unsigned context_id = id >> 16;
693 unsigned image_id = id & 0xffff;
694 DCHECK(image_id);
695 DCHECK_LT(image_id, namespace_->next_image_id);
696 DCHECK_EQ(context_id, context_id_);
699 GLuint TestWebGraphicsContext3D::NextFramebufferId() {
700 base::AutoLock lock_for_framebuffer_access(namespace_->lock);
701 GLuint id = next_framebuffer_id_++;
702 DCHECK(id < (1 << 16));
703 id |= context_id_ << 16;
704 framebuffer_set_.insert(id);
705 return id;
708 void TestWebGraphicsContext3D::RetireFramebufferId(GLuint id) {
709 base::AutoLock lock_for_framebuffer_access(namespace_->lock);
710 DCHECK(framebuffer_set_.find(id) != framebuffer_set_.end());
711 framebuffer_set_.erase(id);
714 GLuint TestWebGraphicsContext3D::NextRenderbufferId() {
715 base::AutoLock lock_for_renderbuffer_access(namespace_->lock);
716 GLuint id = namespace_->next_renderbuffer_id++;
717 DCHECK(id < (1 << 16));
718 id |= context_id_ << 16;
719 namespace_->renderbuffer_set.insert(id);
720 return id;
723 void TestWebGraphicsContext3D::RetireRenderbufferId(GLuint id) {
724 base::AutoLock lock_for_renderbuffer_access(namespace_->lock);
725 DCHECK(namespace_->renderbuffer_set.find(id) !=
726 namespace_->renderbuffer_set.end());
727 namespace_->renderbuffer_set.erase(id);
730 void TestWebGraphicsContext3D::SetMaxTransferBufferUsageBytes(
731 size_t max_transfer_buffer_usage_bytes) {
732 test_capabilities_.max_transfer_buffer_usage_bytes =
733 max_transfer_buffer_usage_bytes;
736 TestWebGraphicsContext3D::TextureTargets::TextureTargets() {
737 // Initialize default bindings.
738 bound_textures_[GL_TEXTURE_2D] = 0;
739 bound_textures_[GL_TEXTURE_EXTERNAL_OES] = 0;
740 bound_textures_[GL_TEXTURE_RECTANGLE_ARB] = 0;
743 TestWebGraphicsContext3D::TextureTargets::~TextureTargets() {}
745 void TestWebGraphicsContext3D::TextureTargets::BindTexture(
746 GLenum target,
747 GLuint id) {
748 // Make sure this is a supported target by seeing if it was bound to before.
749 DCHECK(bound_textures_.find(target) != bound_textures_.end());
750 bound_textures_[target] = id;
753 void TestWebGraphicsContext3D::texParameteri(GLenum target,
754 GLenum pname,
755 GLint param) {
756 CheckTextureIsBound(target);
757 base::AutoLock lock_for_texture_access(namespace_->lock);
758 scoped_refptr<TestTexture> texture = BoundTexture(target);
759 DCHECK(texture->IsValidParameter(pname));
760 texture->params[pname] = param;
763 void TestWebGraphicsContext3D::getTexParameteriv(GLenum target,
764 GLenum pname,
765 GLint* value) {
766 CheckTextureIsBound(target);
767 base::AutoLock lock_for_texture_access(namespace_->lock);
768 scoped_refptr<TestTexture> texture = BoundTexture(target);
769 DCHECK(texture->IsValidParameter(pname));
770 TestTexture::TextureParametersMap::iterator it = texture->params.find(pname);
771 if (it != texture->params.end())
772 *value = it->second;
775 void TestWebGraphicsContext3D::TextureTargets::UnbindTexture(
776 GLuint id) {
777 // Bind zero to any targets that the id is bound to.
778 for (TargetTextureMap::iterator it = bound_textures_.begin();
779 it != bound_textures_.end();
780 it++) {
781 if (it->second == id)
782 it->second = 0;
786 GLuint TestWebGraphicsContext3D::TextureTargets::BoundTexture(
787 GLenum target) {
788 DCHECK(bound_textures_.find(target) != bound_textures_.end());
789 return bound_textures_[target];
792 TestWebGraphicsContext3D::Buffer::Buffer() : target(0), size(0) {}
794 TestWebGraphicsContext3D::Buffer::~Buffer() {}
796 TestWebGraphicsContext3D::Image::Image() {}
798 TestWebGraphicsContext3D::Image::~Image() {}
800 } // namespace cc