cc: Initialize wait_for_beginframe_interval in tests.
[chromium-blink-merge.git] / ash / wm / window_cycle_list.cc
blobeef24ec33b472a62b3abb74cf88af382763426e1
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/window_cycle_list.h"
7 #include "ash/shell.h"
8 #include "ash/wm/mru_window_tracker.h"
9 #include "ash/wm/window_animations.h"
10 #include "ash/wm/window_state.h"
11 #include "ash/wm/window_util.h"
12 #include "ui/aura/window.h"
14 namespace ash {
16 // Returns the window immediately below |window| in the current container.
17 aura::Window* GetWindowBelow(aura::Window* window) {
18 aura::Window* parent = window->parent();
19 if (!parent)
20 return NULL;
21 aura::Window::Windows::const_iterator iter =
22 std::find(parent->children().begin(), parent->children().end(), window);
23 CHECK(*iter == window);
24 if (iter != parent->children().begin())
25 return *(iter - 1);
26 else
27 return NULL;
30 // This class restores and moves a window to the front of the stacking order for
31 // the duration of the class's scope.
32 class ScopedShowWindow : public aura::WindowObserver {
33 public:
34 ScopedShowWindow();
35 ~ScopedShowWindow() override;
37 // Show |window| at the top of the stacking order.
38 void Show(aura::Window* window);
40 // Cancel restoring the window on going out of scope.
41 void CancelRestore();
43 private:
44 // aura::WindowObserver:
45 void OnWillRemoveWindow(aura::Window* window) override;
47 // The window being shown.
48 aura::Window* window_;
50 // The window immediately below where window_ belongs.
51 aura::Window* stack_window_above_;
53 // If true, minimize window_ on going out of scope.
54 bool minimized_;
56 DISALLOW_COPY_AND_ASSIGN(ScopedShowWindow);
59 ScopedShowWindow::ScopedShowWindow()
60 : window_(NULL),
61 stack_window_above_(NULL),
62 minimized_(false) {
65 ScopedShowWindow::~ScopedShowWindow() {
66 if (window_) {
67 window_->parent()->RemoveObserver(this);
69 // Restore window's stacking position.
70 if (stack_window_above_)
71 window_->parent()->StackChildAbove(window_, stack_window_above_);
72 else
73 window_->parent()->StackChildAtBottom(window_);
75 // Restore minimized state.
76 if (minimized_)
77 wm::GetWindowState(window_)->Minimize();
81 void ScopedShowWindow::Show(aura::Window* window) {
82 DCHECK(!window_);
83 window_ = window;
84 stack_window_above_ = GetWindowBelow(window);
85 minimized_ = wm::GetWindowState(window)->IsMinimized();
86 window_->parent()->AddObserver(this);
87 window_->Show();
88 wm::GetWindowState(window_)->Activate();
91 void ScopedShowWindow::CancelRestore() {
92 if (!window_)
93 return;
94 window_->parent()->RemoveObserver(this);
95 window_ = stack_window_above_ = NULL;
98 void ScopedShowWindow::OnWillRemoveWindow(aura::Window* window) {
99 if (window == window_) {
100 CancelRestore();
101 } else if (window == stack_window_above_) {
102 // If the window this window was above is removed, use the next window down
103 // as the restore marker.
104 stack_window_above_ = GetWindowBelow(stack_window_above_);
108 WindowCycleList::WindowCycleList(const WindowList& windows)
109 : windows_(windows),
110 current_index_(0) {
111 ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations(true);
113 for (auto* window : windows_)
114 window->AddObserver(this);
117 WindowCycleList::~WindowCycleList() {
118 ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations(false);
119 for (auto* window : windows_) {
120 // TODO(oshima): Remove this once crbug.com/483491 is fixed.
121 CHECK(window);
122 window->RemoveObserver(this);
124 if (showing_window_)
125 showing_window_->CancelRestore();
128 void WindowCycleList::Step(WindowCycleController::Direction direction) {
129 if (windows_.empty())
130 return;
132 // When there is only one window, we should give feedback to the user. If the
133 // window is minimized, we should also show it.
134 if (windows_.size() == 1) {
135 ::wm::AnimateWindow(windows_[0], ::wm::WINDOW_ANIMATION_TYPE_BOUNCE);
136 windows_[0]->Show();
137 wm::GetWindowState(windows_[0])->Activate();
138 return;
141 DCHECK(static_cast<size_t>(current_index_) < windows_.size());
143 // We're in a valid cycle, so step forward or backward.
144 current_index_ += direction == WindowCycleController::FORWARD ? 1 : -1;
146 // Wrap to window list size.
147 current_index_ = (current_index_ + windows_.size()) % windows_.size();
148 DCHECK(windows_[current_index_]);
150 // Make sure the next window is visible.
151 showing_window_.reset(new ScopedShowWindow);
152 showing_window_->Show(windows_[current_index_]);
155 void WindowCycleList::OnWindowDestroying(aura::Window* window) {
156 window->RemoveObserver(this);
158 WindowList::iterator i = std::find(windows_.begin(), windows_.end(), window);
159 // TODO(oshima): Change this back to DCHECK once crbug.com/483491 is fixed.
160 CHECK(i != windows_.end());
161 int removed_index = static_cast<int>(i - windows_.begin());
162 windows_.erase(i);
163 if (current_index_ > removed_index ||
164 current_index_ == static_cast<int>(windows_.size())) {
165 current_index_--;
169 } // namespace ash