Add new certificateProvider extension API.
[chromium-blink-merge.git] / chrome / browser / ui / views / toolbar / reload_button.h
blob7c9fd188407b5fcbfe58dac002ced456578190fe
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CHROME_BROWSER_UI_VIEWS_TOOLBAR_RELOAD_BUTTON_H__
6 #define CHROME_BROWSER_UI_VIEWS_TOOLBAR_RELOAD_BUTTON_H__
8 #include "base/basictypes.h"
9 #include "base/gtest_prod_util.h"
10 #include "base/timer/timer.h"
11 #include "chrome/browser/ui/views/toolbar/toolbar_button.h"
12 #include "ui/base/models/simple_menu_model.h"
13 #include "ui/views/controls/button/button.h"
15 class CommandUpdater;
17 ////////////////////////////////////////////////////////////////////////////////
19 // ReloadButton
21 // The reload button in the toolbar, which changes to a stop button when a page
22 // load is in progress. Trickiness comes from the desire to have the 'stop'
23 // button not change back to 'reload' if the user's mouse is hovering over it
24 // (to prevent mis-clicks).
26 ////////////////////////////////////////////////////////////////////////////////
28 class ReloadButton : public ToolbarButton,
29 public views::ButtonListener,
30 public ui::SimpleMenuModel::Delegate {
31 public:
32 enum Mode { MODE_RELOAD = 0, MODE_STOP };
34 // The button's class name.
35 static const char kViewClassName[];
37 explicit ReloadButton(CommandUpdater* command_updater);
38 ~ReloadButton() override;
40 // Ask for a specified button state. If |force| is true this will be applied
41 // immediately.
42 void ChangeMode(Mode mode, bool force);
44 // Enable reload drop-down menu.
45 void set_menu_enabled(bool enable) { menu_enabled_ = enable; }
47 void LoadImages();
49 // ToolbarButton:
50 void OnMouseExited(const ui::MouseEvent& event) override;
51 bool GetTooltipText(const gfx::Point& p,
52 base::string16* tooltip) const override;
53 const char* GetClassName() const override;
54 void GetAccessibleState(ui::AXViewState* state) override;
55 bool ShouldShowMenu() override;
56 void ShowDropDownMenu(ui::MenuSourceType source_type) override;
58 // views::ButtonListener:
59 void ButtonPressed(views::Button* /* button */,
60 const ui::Event& event) override;
62 // ui::SimpleMenuModel::Delegate:
63 bool IsCommandIdChecked(int command_id) const override;
64 bool IsCommandIdEnabled(int command_id) const override;
65 bool IsCommandIdVisible(int command_id) const override;
66 bool GetAcceleratorForCommandId(int command_id,
67 ui::Accelerator* accelerator) override;
68 void ExecuteCommand(int command_id, int event_flags) override;
70 private:
71 friend class ReloadButtonTest;
73 ui::SimpleMenuModel* CreateMenuModel();
75 void ExecuteBrowserCommand(int command, int event_flags);
76 void ChangeModeInternal(Mode mode);
78 void OnDoubleClickTimer();
79 void OnStopToReloadTimer();
81 base::OneShotTimer<ReloadButton> double_click_timer_;
82 base::OneShotTimer<ReloadButton> stop_to_reload_timer_;
84 // This may be NULL when testing.
85 CommandUpdater* command_updater_;
87 // The mode we should be in assuming no timers are running.
88 Mode intended_mode_;
90 // The currently-visible mode - this may differ from the intended mode.
91 Mode visible_mode_;
93 // The delay times for the timers. These are members so that tests can modify
94 // them.
95 base::TimeDelta double_click_timer_delay_;
96 base::TimeDelta stop_to_reload_timer_delay_;
98 // Indicates if reload menu is enabled.
99 bool menu_enabled_;
101 // TESTING ONLY
102 // True if we should pretend the button is hovered.
103 bool testing_mouse_hovered_;
104 // Increments when we would tell the browser to "reload", so
105 // test code can tell whether we did so (as there may be no |browser_|).
106 int testing_reload_count_;
108 DISALLOW_IMPLICIT_CONSTRUCTORS(ReloadButton);
111 #endif // CHROME_BROWSER_UI_VIEWS_TOOLBAR_RELOAD_BUTTON_H__