1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/client/touch_input_scaler.h"
7 #include "base/logging.h"
8 #include "remoting/proto/event.pb.h"
12 using protocol::TouchEvent
;
13 using protocol::TouchEventPoint
;
17 // |value| is the number to be scaled. |output_max| is the output desktop's max
18 // height or width. |input_max| is the input desktop's max height or width.
19 float Scale(float value
, int output_max
, int input_max
) {
20 DCHECK_GT(output_max
, 0);
21 DCHECK_GT(input_max
, 0);
27 // Same as Scale() but |value| will be scaled and clamped using |output_max| and
29 float ScaleAndClamp(float value
, int output_max
, int input_max
) {
30 value
= Scale(value
, output_max
, input_max
);
31 return std::max(0.0f
, std::min(static_cast<float>(output_max
), value
));
36 TouchInputScaler::TouchInputScaler(InputStub
* input_stub
)
37 : InputFilter(input_stub
) {}
39 TouchInputScaler::~TouchInputScaler() {}
41 void TouchInputScaler::InjectTouchEvent(const TouchEvent
& event
) {
42 if (input_size_
.is_empty() || output_size_
.is_empty())
45 // We scale based on the maximum input & output coordinates, rather than the
46 // input and output sizes, so that it's possible to reach the edge of the
47 // output when up-scaling. We also take care to round up or down correctly,
48 // which is important when down-scaling.
49 TouchEvent
out_event(event
);
50 for (int i
= 0; i
< out_event
.touch_points().size(); ++i
) {
51 TouchEventPoint
* point
= out_event
.mutable_touch_points(i
);
52 if (point
->has_x() || point
->has_y()) {
53 DCHECK(point
->has_x() && point
->has_y());
55 ScaleAndClamp(point
->x(), output_size_
.width(), input_size_
.width()));
56 point
->set_y(ScaleAndClamp(point
->y(), output_size_
.height(),
57 input_size_
.height()));
60 // Also scale the touch size. Without scaling, the size on the host will not
65 // - Client is a HiDPI Chromebook device.
66 // - Host is running on a HiDPI Windows device.
67 // With the configuration above, the client will send the logical touch
68 // size to the host, therefore it will be smaller on the host.
69 // This is because a HiDPI Chromebook device (e.g. Pixel) has 2 by 2
70 // physical pixel mapped to a logical pixel.
71 // With scaling, the size would be the same.
72 // TODO(rkuroiwa): Also clamp. Note that point->angle() affects the maximum
73 // size (crbug.com/461526).
74 if (point
->has_radius_x() || point
->has_radius_y()) {
75 DCHECK(point
->has_radius_x() && point
->has_radius_y());
77 Scale(point
->radius_x(), output_size_
.width(), input_size_
.width()));
78 point
->set_radius_y(Scale(point
->radius_y(), output_size_
.height(),
79 input_size_
.height()));
83 InputFilter::InjectTouchEvent(out_event
);
86 } // namespace remoting