1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/blink/video_frame_compositor.h"
8 #include "base/message_loop/message_loop.h"
9 #include "base/time/default_tick_clock.h"
10 #include "base/trace_event/trace_event.h"
11 #include "media/base/video_frame.h"
15 // Amount of time to wait between UpdateCurrentFrame() callbacks before starting
16 // background rendering to keep the Render() callbacks moving.
17 const int kBackgroundRenderingTimeoutMs
= 250;
19 static bool IsOpaque(const scoped_refptr
<VideoFrame
>& frame
) {
20 switch (frame
->format()) {
21 case VideoFrame::UNKNOWN
:
22 case VideoFrame::YV12
:
23 case VideoFrame::YV12J
:
24 case VideoFrame::YV12HD
:
25 case VideoFrame::YV16
:
26 case VideoFrame::I420
:
27 case VideoFrame::YV24
:
28 case VideoFrame::NV12
:
31 case VideoFrame::YV12A
:
32 #if defined(VIDEO_HOLE)
33 case VideoFrame::HOLE
:
34 #endif // defined(VIDEO_HOLE)
35 case VideoFrame::NATIVE_TEXTURE
:
36 case VideoFrame::ARGB
:
42 VideoFrameCompositor::VideoFrameCompositor(
43 const scoped_refptr
<base::SingleThreadTaskRunner
>& compositor_task_runner
,
44 const base::Callback
<void(gfx::Size
)>& natural_size_changed_cb
,
45 const base::Callback
<void(bool)>& opacity_changed_cb
)
46 : compositor_task_runner_(compositor_task_runner
),
47 tick_clock_(new base::DefaultTickClock()),
48 natural_size_changed_cb_(natural_size_changed_cb
),
49 opacity_changed_cb_(opacity_changed_cb
),
50 background_rendering_enabled_(true),
51 background_rendering_timer_(
53 base::TimeDelta::FromMilliseconds(kBackgroundRenderingTimeoutMs
),
54 base::Bind(&VideoFrameCompositor::BackgroundRender
,
55 base::Unretained(this)),
56 // Task is not repeating, CallRender() will reset the task as needed.
60 rendered_last_frame_(false),
61 // Assume 60Hz before the first UpdateCurrentFrame() call.
62 last_interval_(base::TimeDelta::FromSecondsD(1.0 / 60)),
64 background_rendering_timer_
.SetTaskRunner(compositor_task_runner_
);
67 VideoFrameCompositor::~VideoFrameCompositor() {
68 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
72 client_
->StopUsingProvider();
75 void VideoFrameCompositor::OnRendererStateUpdate(bool new_state
) {
76 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
77 DCHECK_NE(rendering_
, new_state
);
78 rendering_
= new_state
;
81 // Always start playback in background rendering mode, if |client_| kicks
82 // in right away it's okay.
84 } else if (background_rendering_enabled_
) {
85 background_rendering_timer_
.Stop();
87 DCHECK(!background_rendering_timer_
.IsRunning());
94 client_
->StartRendering();
96 client_
->StopRendering();
99 void VideoFrameCompositor::SetVideoFrameProviderClient(
100 cc::VideoFrameProvider::Client
* client
) {
101 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
103 client_
->StopUsingProvider();
106 // |client_| may now be null, so verify before calling it.
107 if (rendering_
&& client_
)
108 client_
->StartRendering();
111 scoped_refptr
<VideoFrame
> VideoFrameCompositor::GetCurrentFrame() {
112 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
113 return current_frame_
;
116 void VideoFrameCompositor::PutCurrentFrame() {
117 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
118 rendered_last_frame_
= true;
121 bool VideoFrameCompositor::UpdateCurrentFrame(base::TimeTicks deadline_min
,
122 base::TimeTicks deadline_max
) {
123 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
124 return CallRender(deadline_min
, deadline_max
, false);
127 void VideoFrameCompositor::Start(RenderCallback
* callback
) {
128 TRACE_EVENT0("media", "VideoFrameCompositor::Start");
130 // Called from the media thread, so acquire the callback under lock before
131 // returning in case a Stop() call comes in before the PostTask is processed.
132 base::AutoLock
lock(lock_
);
134 callback_
= callback
;
135 compositor_task_runner_
->PostTask(
136 FROM_HERE
, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate
,
137 base::Unretained(this), true));
140 void VideoFrameCompositor::Stop() {
141 TRACE_EVENT0("media", "VideoFrameCompositor::Stop");
143 // Called from the media thread, so release the callback under lock before
144 // returning to avoid a pending UpdateCurrentFrame() call occurring before
145 // the PostTask is processed.
146 base::AutoLock
lock(lock_
);
149 compositor_task_runner_
->PostTask(
150 FROM_HERE
, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate
,
151 base::Unretained(this), false));
154 void VideoFrameCompositor::PaintFrameUsingOldRenderingPath(
155 const scoped_refptr
<VideoFrame
>& frame
) {
156 if (!compositor_task_runner_
->BelongsToCurrentThread()) {
157 compositor_task_runner_
->PostTask(
159 base::Bind(&VideoFrameCompositor::PaintFrameUsingOldRenderingPath
,
160 base::Unretained(this), frame
));
164 if (ProcessNewFrame(frame
) && client_
)
165 client_
->DidReceiveFrame();
168 scoped_refptr
<VideoFrame
>
169 VideoFrameCompositor::GetCurrentFrameAndUpdateIfStale() {
170 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
171 if (client_
|| !rendering_
|| !is_background_rendering_
)
172 return current_frame_
;
174 DCHECK(!last_background_render_
.is_null());
176 const base::TimeTicks now
= tick_clock_
->NowTicks();
177 const base::TimeDelta interval
= now
- last_background_render_
;
179 // Cap updates to 250Hz which should be more than enough for everyone.
180 if (interval
< base::TimeDelta::FromMilliseconds(4))
181 return current_frame_
;
183 // Update the interval based on the time between calls and call background
184 // render which will give this information to the client.
185 last_interval_
= interval
;
188 return current_frame_
;
191 bool VideoFrameCompositor::ProcessNewFrame(
192 const scoped_refptr
<VideoFrame
>& frame
) {
193 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
195 if (frame
== current_frame_
)
198 // Set the flag indicating that the current frame is unrendered, if we get a
199 // subsequent PutCurrentFrame() call it will mark it as rendered.
200 rendered_last_frame_
= false;
202 if (current_frame_
&&
203 current_frame_
->natural_size() != frame
->natural_size()) {
204 natural_size_changed_cb_
.Run(frame
->natural_size());
207 if (!current_frame_
|| IsOpaque(current_frame_
) != IsOpaque(frame
))
208 opacity_changed_cb_
.Run(IsOpaque(frame
));
210 current_frame_
= frame
;
214 void VideoFrameCompositor::BackgroundRender() {
215 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
216 const base::TimeTicks now
= tick_clock_
->NowTicks();
217 last_background_render_
= now
;
218 CallRender(now
, now
+ last_interval_
, true);
221 bool VideoFrameCompositor::CallRender(base::TimeTicks deadline_min
,
222 base::TimeTicks deadline_max
,
223 bool background_rendering
) {
224 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
226 base::AutoLock
lock(lock_
);
228 // Even if we no longer have a callback, return true if we have a frame
229 // which |client_| hasn't seen before.
230 return !rendered_last_frame_
&& current_frame_
;
235 // If the previous frame was never rendered and we're not in background
236 // rendering mode (nor have just exited it), let the client know.
237 if (!rendered_last_frame_
&& current_frame_
&& !background_rendering
&&
238 !is_background_rendering_
) {
239 callback_
->OnFrameDropped();
242 const bool new_frame
= ProcessNewFrame(
243 callback_
->Render(deadline_min
, deadline_max
, background_rendering
));
245 is_background_rendering_
= background_rendering
;
246 last_interval_
= deadline_max
- deadline_min
;
248 // Restart the background rendering timer whether we're background rendering
249 // or not; in either case we should wait for |kBackgroundRenderingTimeoutMs|.
250 if (background_rendering_enabled_
)
251 background_rendering_timer_
.Reset();