1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_STRINGS_UTF_STRING_CONVERSION_UTILS_H_
6 #define BASE_STRINGS_UTF_STRING_CONVERSION_UTILS_H_
8 // This should only be used by the various UTF string conversion files.
10 #include "base/base_export.h"
11 #include "base/strings/string16.h"
15 inline bool IsValidCodepoint(uint32 code_point
) {
16 // Excludes the surrogate code points ([0xD800, 0xDFFF]) and
17 // codepoints larger than 0x10FFFF (the highest codepoint allowed).
18 // Non-characters and unassigned codepoints are allowed.
19 return code_point
< 0xD800u
||
20 (code_point
>= 0xE000u
&& code_point
<= 0x10FFFFu
);
23 inline bool IsValidCharacter(uint32 code_point
) {
24 // Excludes non-characters (U+FDD0..U+FDEF, and all codepoints ending in
25 // 0xFFFE or 0xFFFF) from the set of valid code points.
26 return code_point
< 0xD800u
|| (code_point
>= 0xE000u
&&
27 code_point
< 0xFDD0u
) || (code_point
> 0xFDEFu
&&
28 code_point
<= 0x10FFFFu
&& (code_point
& 0xFFFEu
) != 0xFFFEu
);
31 // ReadUnicodeCharacter --------------------------------------------------------
33 // Reads a UTF-8 stream, placing the next code point into the given output
34 // |*code_point|. |src| represents the entire string to read, and |*char_index|
35 // is the character offset within the string to start reading at. |*char_index|
36 // will be updated to index the last character read, such that incrementing it
37 // (as in a for loop) will take the reader to the next character.
39 // Returns true on success. On false, |*code_point| will be invalid.
40 BASE_EXPORT
bool ReadUnicodeCharacter(const char* src
,
43 uint32
* code_point_out
);
45 // Reads a UTF-16 character. The usage is the same as the 8-bit version above.
46 BASE_EXPORT
bool ReadUnicodeCharacter(const char16
* src
,
51 #if defined(WCHAR_T_IS_UTF32)
52 // Reads UTF-32 character. The usage is the same as the 8-bit version above.
53 BASE_EXPORT
bool ReadUnicodeCharacter(const wchar_t* src
,
57 #endif // defined(WCHAR_T_IS_UTF32)
59 // WriteUnicodeCharacter -------------------------------------------------------
61 // Appends a UTF-8 character to the given 8-bit string. Returns the number of
63 BASE_EXPORT
size_t WriteUnicodeCharacter(uint32 code_point
,
66 // Appends the given code point as a UTF-16 character to the given 16-bit
67 // string. Returns the number of 16-bit values written.
68 BASE_EXPORT
size_t WriteUnicodeCharacter(uint32 code_point
, string16
* output
);
70 #if defined(WCHAR_T_IS_UTF32)
71 // Appends the given UTF-32 character to the given 32-bit string. Returns the
72 // number of 32-bit values written.
73 inline size_t WriteUnicodeCharacter(uint32 code_point
, std::wstring
* output
) {
74 // This is the easy case, just append the character.
75 output
->push_back(code_point
);
78 #endif // defined(WCHAR_T_IS_UTF32)
80 // Generalized Unicode converter -----------------------------------------------
82 // Guesses the length of the output in UTF-8 in bytes, clears that output
83 // string, and reserves that amount of space. We assume that the input
84 // character types are unsigned, which will be true for UTF-16 and -32 on our
86 template<typename CHAR
>
87 void PrepareForUTF8Output(const CHAR
* src
, size_t src_len
, std::string
* output
);
89 // Prepares an output buffer (containing either UTF-16 or -32 data) given some
90 // UTF-8 input that will be converted to it. See PrepareForUTF8Output().
91 template<typename STRING
>
92 void PrepareForUTF16Or32Output(const char* src
, size_t src_len
, STRING
* output
);
96 #endif // BASE_STRINGS_UTF_STRING_CONVERSION_UTILS_H_