Roll src/third_party/WebKit d9c6159:8139f33 (svn 201974:201975)
[chromium-blink-merge.git] / net / disk_cache / blockfile / block_bitmaps_v3_unittest.cc
blobbf22d8824f6c355ed6ee4e87a944ddbfbbde9938
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/disk_cache/blockfile/addr.h"
6 #include "net/disk_cache/blockfile/block_bitmaps_v3.h"
7 #include "net/disk_cache/blockfile/block_files.h"
8 #include "net/disk_cache/blockfile/disk_format_base.h"
9 #include "testing/gtest/include/gtest/gtest.h"
11 // Tests that we add and remove blocks correctly.
12 TEST(DiskCacheBlockBitmaps, V3AllocationMap) {
13 disk_cache::BlockBitmaps block_bitmaps;
14 disk_cache::BlockFilesBitmaps bitmaps;
16 const int kNumHeaders = 10;
17 disk_cache::BlockFileHeader headers[kNumHeaders];
18 for (int i = 0; i < kNumHeaders; i++) {
19 memset(&headers[i], 0, sizeof(headers[i]));
20 headers[i].magic = disk_cache::kBlockMagic;
21 headers[i].version = disk_cache::kBlockCurrentVersion;
22 headers[i].this_file = static_cast<int16>(i);
23 headers[i].empty[3] = 200;
24 headers[i].max_entries = 800;
25 bitmaps.push_back(disk_cache::BlockHeader(&headers[i]));
28 block_bitmaps.Init(bitmaps);
30 // Create a bunch of entries.
31 const int kSize = 100;
32 disk_cache::Addr address[kSize];
33 for (int i = 0; i < kSize; i++) {
34 SCOPED_TRACE(i);
35 int block_size = i % 4 + 1;
36 ASSERT_TRUE(block_bitmaps.CreateBlock(disk_cache::BLOCK_1K, block_size,
37 &address[i]));
38 EXPECT_EQ(disk_cache::BLOCK_1K, address[i].file_type());
39 EXPECT_EQ(block_size, address[i].num_blocks());
40 int start = address[i].start_block();
42 // Verify that the allocated entry doesn't cross a 4 block boundary.
43 EXPECT_EQ(start / 4, (start + block_size - 1) / 4);
46 for (int i = 0; i < kSize; i++) {
47 SCOPED_TRACE(i);
48 EXPECT_TRUE(block_bitmaps.IsValid(address[i]));
51 // The first part of the allocation map should be completely filled. We used
52 // 10 bits per each of four entries, so 250 bits total. All entries should go
53 // to the third file.
54 uint8* buffer = reinterpret_cast<uint8*>(&headers[2].allocation_map);
55 for (int i = 0; i < 29; i++) {
56 SCOPED_TRACE(i);
57 EXPECT_EQ(0xff, buffer[i]);
60 for (int i = 0; i < kSize; i++) {
61 SCOPED_TRACE(i);
62 block_bitmaps.DeleteBlock(address[i]);
65 // The allocation map should be empty.
66 for (int i =0; i < 50; i++) {
67 SCOPED_TRACE(i);
68 EXPECT_EQ(0, buffer[i]);