Roll src/third_party/WebKit d9c6159:8139f33 (svn 201974:201975)
[chromium-blink-merge.git] / net / disk_cache / blockfile / disk_format_v3.h
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // The cache is stored on disk as a collection of block-files, plus an index
6 // plus a collection of external files.
7 //
8 // Any data blob bigger than kMaxBlockSize (disk_cache/addr.h) will be stored in
9 // a separate file named f_xxx where x is a hexadecimal number. Shorter data
10 // will be stored as a series of blocks on a block-file. In any case, CacheAddr
11 // represents the address of the data inside the cache.
13 // The index is actually a collection of four files that store a hash table with
14 // allocation bitmaps and backup data. Hash collisions are handled directly by
15 // the table, which from some point of view behaves like a 4-way associative
16 // cache with overflow buckets (so not really open addressing).
18 // Basically the hash table is a collection of buckets. The first part of the
19 // table has a fixed number of buckets and it is directly addressed by the hash,
20 // while the second part of the table (stored on a second file) has a variable
21 // number of buckets. Each bucket stores up to four cells (each cell represents
22 // a possibl entry). The index bitmap tracks the state of individual cells.
24 // The last element of the cache is the block-file. A block file is a file
25 // designed to store blocks of data of a given size. For more details see
26 // disk_cache/disk_format_base.h
28 // A new cache is initialized with a set of block files (named data_0 through
29 // data_6), each one dedicated to store blocks of a given size or function. The
30 // number at the end of the file name is the block file number (in decimal).
32 // There are three "special" types of blocks: normal entries, evicted entries
33 // and control data for external files.
35 // The files that store internal information for the cache (blocks and index)
36 // are memory mapped. They have a location that is signaled every time the
37 // internal structures are modified, so it is possible to detect (most of the
38 // time) when the process dies in the middle of an update. There are dedicated
39 // backup files for cache bitmaps, used to detect entries out of date.
41 // Although cache files are to be consumed on the same machine that creates
42 // them, if files are to be moved accross machines, little endian storage is
43 // assumed.
45 #ifndef NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_V3_H_
46 #define NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_V3_H_
48 #include "base/basictypes.h"
49 #include "net/disk_cache/blockfile/disk_format_base.h"
51 namespace disk_cache {
53 const int kBaseTableLen = 0x400;
54 const uint32 kIndexMagicV3 = 0xC103CAC3;
55 const uint32 kVersion3 = 0x30000; // Version 3.0.
57 // Flags for a given cache.
58 enum CacheFlags {
59 SMALL_CACHE = 1 << 0, // See IndexCell.
60 CACHE_EVICTION_2 = 1 << 1, // Keep multiple lists for eviction.
61 CACHE_EVICTED = 1 << 2 // Already evicted at least one entry.
64 // Header for the master index file.
65 struct IndexHeaderV3 {
66 uint32 magic;
67 uint32 version;
68 int32 num_entries; // Number of entries currently stored.
69 int32 num_bytes; // Total size of the stored data.
70 int32 last_file; // Last external file created.
71 int32 reserved1;
72 CacheAddr stats; // Storage for usage data.
73 int32 table_len; // Actual size of the table.
74 int32 crash; // Signals a previous crash.
75 int32 experiment; // Id of an ongoing test.
76 int32 max_bytes; // Total maximum size of the stored data.
77 uint32 flags;
78 int32 used_cells;
79 int32 max_bucket;
80 uint64 create_time; // Creation time for this set of files.
81 uint64 base_time; // Current base for timestamps.
82 uint64 old_time; // Previous time used for timestamps.
83 int32 max_block_file;
84 int32 num_no_use_entries;
85 int32 num_low_use_entries;
86 int32 num_high_use_entries;
87 int32 reserved;
88 int32 num_evicted_entries;
89 int32 pad[6];
92 const int kBaseBitmapBytes = 3968;
93 // The IndexBitmap is directly saved to a file named index. The file grows in
94 // page increments (4096 bytes), but all bits don't have to be in use at any
95 // given time. The required file size can be computed from header.table_len.
96 struct IndexBitmap {
97 IndexHeaderV3 header;
98 uint32 bitmap[kBaseBitmapBytes / 4]; // First page of the bitmap.
100 static_assert(sizeof(IndexBitmap) == 4096, "bad IndexHeader");
102 // Possible states for a given entry.
103 enum EntryState {
104 ENTRY_FREE = 0, // Available slot.
105 ENTRY_NEW, // The entry is being created.
106 ENTRY_OPEN, // The entry is being accessed.
107 ENTRY_MODIFIED, // The entry is being modified.
108 ENTRY_DELETED, // The entry is being deleted.
109 ENTRY_FIXING, // Inconsistent state. The entry is being verified.
110 ENTRY_USED // The slot is in use (entry is present).
112 static_assert(ENTRY_USED <= 7, "state uses 3 bits");
114 enum EntryGroup {
115 ENTRY_NO_USE = 0, // The entry has not been reused.
116 ENTRY_LOW_USE, // The entry has low reuse.
117 ENTRY_HIGH_USE, // The entry has high reuse.
118 ENTRY_RESERVED, // Reserved for future use.
119 ENTRY_EVICTED // The entry was deleted.
121 static_assert(ENTRY_USED <= 7, "group uses 3 bits");
123 #pragma pack(push, 1)
124 struct IndexCell {
125 void Clear() { memset(this, 0, sizeof(*this)); }
127 // A cell is a 9 byte bit-field that stores 7 values:
128 // location : 22 bits
129 // id : 18 bits
130 // timestamp : 20 bits
131 // reuse : 4 bits
132 // state : 3 bits
133 // group : 3 bits
134 // sum : 2 bits
135 // The id is derived from the full hash of the entry.
137 // The actual layout is as follows:
139 // first_part (low order 32 bits):
140 // 0000 0000 0011 1111 1111 1111 1111 1111 : location
141 // 1111 1111 1100 0000 0000 0000 0000 0000 : id
143 // first_part (high order 32 bits):
144 // 0000 0000 0000 0000 0000 0000 1111 1111 : id
145 // 0000 1111 1111 1111 1111 1111 0000 0000 : timestamp
146 // 1111 0000 0000 0000 0000 0000 0000 0000 : reuse
148 // last_part:
149 // 0000 0111 : state
150 // 0011 1000 : group
151 // 1100 0000 : sum
153 // The small-cache version of the format moves some bits from the location to
154 // the id fileds, like so:
155 // location : 16 bits
156 // id : 24 bits
158 // first_part (low order 32 bits):
159 // 0000 0000 0000 0000 1111 1111 1111 1111 : location
160 // 1111 1111 1111 1111 0000 0000 0000 0000 : id
162 // The actual bit distribution between location and id is determined by the
163 // table size (IndexHeaderV3.table_len). Tables smaller than 65536 entries
164 // use the small-cache version; after that size, caches should have the
165 // SMALL_CACHE flag cleared.
167 // To locate a given entry after recovering the location from the cell, the
168 // file type and file number are appended (see disk_cache/addr.h). For a large
169 // table only the file type is implied; for a small table, the file number
170 // is also implied, and it should be the first file for that type of entry,
171 // as determined by the EntryGroup (two files in total, one for active entries
172 // and another one for evicted entries).
174 // For example, a small table may store something like 0x1234 as the location
175 // field. That means it stores the entry number 0x1234. If that record belongs
176 // to a deleted entry, the regular cache address may look something like
177 // BLOCK_EVICTED + 1 block + file number 6 + entry number 0x1234
178 // so Addr = 0xf0061234
180 // If that same Addr is stored on a large table, the location field would be
181 // 0x61234
183 uint64 first_part;
184 uint8 last_part;
186 static_assert(sizeof(IndexCell) == 9, "bad IndexCell");
188 const int kCellsPerBucket = 4;
189 struct IndexBucket {
190 IndexCell cells[kCellsPerBucket];
191 int32 next;
192 uint32 hash; // The high order byte is reserved (should be zero).
194 static_assert(sizeof(IndexBucket) == 44, "bad IndexBucket");
195 const int kBytesPerCell = 44 / kCellsPerBucket;
197 // The main cache index. Backed by a file named index_tb1.
198 // The extra table (index_tb2) has a similar format, but different size.
199 struct Index {
200 // Default size. Actual size controlled by header.table_len.
201 IndexBucket table[kBaseTableLen / kCellsPerBucket];
203 #pragma pack(pop)
205 // Flags that can be applied to an entry.
206 enum EntryFlags {
207 PARENT_ENTRY = 1, // This entry has children (sparse) entries.
208 CHILD_ENTRY = 1 << 1 // Child entry that stores sparse data.
211 struct EntryRecord {
212 uint32 hash;
213 uint32 pad1;
214 uint8 reuse_count;
215 uint8 refetch_count;
216 int8 state; // Current EntryState.
217 uint8 flags; // Any combination of EntryFlags.
218 int32 key_len;
219 int32 data_size[4]; // We can store up to 4 data streams for each
220 CacheAddr data_addr[4]; // entry.
221 uint32 data_hash[4];
222 uint64 creation_time;
223 uint64 last_modified_time;
224 uint64 last_access_time;
225 int32 pad[3];
226 uint32 self_hash;
228 static_assert(sizeof(EntryRecord) == 104, "bad EntryRecord");
230 struct ShortEntryRecord {
231 uint32 hash;
232 uint32 pad1;
233 uint8 reuse_count;
234 uint8 refetch_count;
235 int8 state; // Current EntryState.
236 uint8 flags;
237 int32 key_len;
238 uint64 last_access_time;
239 uint32 long_hash[5];
240 uint32 self_hash;
242 static_assert(sizeof(ShortEntryRecord) == 48, "bad ShortEntryRecord");
244 } // namespace disk_cache
246 #endif // NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_V3_H_