Roll src/third_party/WebKit d9c6159:8139f33 (svn 201974:201975)
[chromium-blink-merge.git] / skia / ext / convolver.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SKIA_EXT_CONVOLVER_H_
6 #define SKIA_EXT_CONVOLVER_H_
8 #include <cmath>
9 #include <vector>
11 #include "base/basictypes.h"
12 #include "third_party/skia/include/core/SkSize.h"
13 #include "third_party/skia/include/core/SkTypes.h"
15 // We can build SSE2 optimized versions for all x86 CPUs
16 // except when building for the IOS emulator.
17 #if defined(ARCH_CPU_X86_FAMILY) && !defined(OS_IOS)
18 #define SIMD_SSE2 1
19 #define SIMD_PADDING 8 // 8 * int16
20 #endif
22 #if defined (ARCH_CPU_MIPS_FAMILY) && \
23 defined(__mips_dsp) && (__mips_dsp_rev >= 2)
24 #define SIMD_MIPS_DSPR2 1
25 #endif
26 // avoid confusion with Mac OS X's math library (Carbon)
27 #if defined(__APPLE__)
28 #undef FloatToFixed
29 #undef FixedToFloat
30 #endif
32 namespace skia {
34 // Represents a filter in one dimension. Each output pixel has one entry in this
35 // object for the filter values contributing to it. You build up the filter
36 // list by calling AddFilter for each output pixel (in order).
38 // We do 2-dimensional convolution by first convolving each row by one
39 // ConvolutionFilter1D, then convolving each column by another one.
41 // Entries are stored in fixed point, shifted left by kShiftBits.
42 class ConvolutionFilter1D {
43 public:
44 typedef short Fixed;
46 // The number of bits that fixed point values are shifted by.
47 enum { kShiftBits = 14 };
49 SK_API ConvolutionFilter1D();
50 SK_API ~ConvolutionFilter1D();
52 // Convert between floating point and our fixed point representation.
53 static Fixed FloatToFixed(float f) {
54 return static_cast<Fixed>(f * (1 << kShiftBits));
56 static unsigned char FixedToChar(Fixed x) {
57 return static_cast<unsigned char>(x >> kShiftBits);
59 static float FixedToFloat(Fixed x) {
60 // The cast relies on Fixed being a short, implying that on
61 // the platforms we care about all (16) bits will fit into
62 // the mantissa of a (32-bit) float.
63 static_assert(sizeof(Fixed) == 2,
64 "fixed type should fit in float mantissa");
65 float raw = static_cast<float>(x);
66 return ldexpf(raw, -kShiftBits);
69 // Returns the maximum pixel span of a filter.
70 int max_filter() const { return max_filter_; }
72 // Returns the number of filters in this filter. This is the dimension of the
73 // output image.
74 int num_values() const { return static_cast<int>(filters_.size()); }
76 // Appends the given list of scaling values for generating a given output
77 // pixel. |filter_offset| is the distance from the edge of the image to where
78 // the scaling factors start. The scaling factors apply to the source pixels
79 // starting from this position, and going for the next |filter_length| pixels.
81 // You will probably want to make sure your input is normalized (that is,
82 // all entries in |filter_values| sub to one) to prevent affecting the overall
83 // brighness of the image.
85 // The filter_length must be > 0.
87 // This version will automatically convert your input to fixed point.
88 SK_API void AddFilter(int filter_offset,
89 const float* filter_values,
90 int filter_length);
92 // Same as the above version, but the input is already fixed point.
93 void AddFilter(int filter_offset,
94 const Fixed* filter_values,
95 int filter_length);
97 // Retrieves a filter for the given |value_offset|, a position in the output
98 // image in the direction we're convolving. The offset and length of the
99 // filter values are put into the corresponding out arguments (see AddFilter
100 // above for what these mean), and a pointer to the first scaling factor is
101 // returned. There will be |filter_length| values in this array.
102 inline const Fixed* FilterForValue(int value_offset,
103 int* filter_offset,
104 int* filter_length) const {
105 const FilterInstance& filter = filters_[value_offset];
106 *filter_offset = filter.offset;
107 *filter_length = filter.trimmed_length;
108 if (filter.trimmed_length == 0) {
109 return NULL;
111 return &filter_values_[filter.data_location];
114 // Retrieves the filter for the offset 0, presumed to be the one and only.
115 // The offset and length of the filter values are put into the corresponding
116 // out arguments (see AddFilter). Note that |filter_legth| and
117 // |specified_filter_length| may be different if leading/trailing zeros of the
118 // original floating point form were clipped.
119 // There will be |filter_length| values in the return array.
120 // Returns NULL if the filter is 0-length (for instance when all floating
121 // point values passed to AddFilter were clipped to 0).
122 SK_API const Fixed* GetSingleFilter(int* specified_filter_length,
123 int* filter_offset,
124 int* filter_length) const;
126 inline void PaddingForSIMD() {
127 // Padding |padding_count| of more dummy coefficients after the coefficients
128 // of last filter to prevent SIMD instructions which load 8 or 16 bytes
129 // together to access invalid memory areas. We are not trying to align the
130 // coefficients right now due to the opaqueness of <vector> implementation.
131 // This has to be done after all |AddFilter| calls.
132 #ifdef SIMD_PADDING
133 for (int i = 0; i < SIMD_PADDING; ++i)
134 filter_values_.push_back(static_cast<Fixed>(0));
135 #endif
138 private:
139 struct FilterInstance {
140 // Offset within filter_values for this instance of the filter.
141 int data_location;
143 // Distance from the left of the filter to the center. IN PIXELS
144 int offset;
146 // Number of values in this filter instance.
147 int trimmed_length;
149 // Filter length as specified. Note that this may be different from
150 // 'trimmed_length' if leading/trailing zeros of the original floating
151 // point form were clipped differently on each tail.
152 int length;
155 // Stores the information for each filter added to this class.
156 std::vector<FilterInstance> filters_;
158 // We store all the filter values in this flat list, indexed by
159 // |FilterInstance.data_location| to avoid the mallocs required for storing
160 // each one separately.
161 std::vector<Fixed> filter_values_;
163 // The maximum size of any filter we've added.
164 int max_filter_;
167 // Does a two-dimensional convolution on the given source image.
169 // It is assumed the source pixel offsets referenced in the input filters
170 // reference only valid pixels, so the source image size is not required. Each
171 // row of the source image starts |source_byte_row_stride| after the previous
172 // one (this allows you to have rows with some padding at the end).
174 // The result will be put into the given output buffer. The destination image
175 // size will be xfilter.num_values() * yfilter.num_values() pixels. It will be
176 // in rows of exactly xfilter.num_values() * 4 bytes.
178 // |source_has_alpha| is a hint that allows us to avoid doing computations on
179 // the alpha channel if the image is opaque. If you don't know, set this to
180 // true and it will work properly, but setting this to false will be a few
181 // percent faster if you know the image is opaque.
183 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order
184 // (this is ARGB when loaded into 32-bit words on a little-endian machine).
185 SK_API void BGRAConvolve2D(const unsigned char* source_data,
186 int source_byte_row_stride,
187 bool source_has_alpha,
188 const ConvolutionFilter1D& xfilter,
189 const ConvolutionFilter1D& yfilter,
190 int output_byte_row_stride,
191 unsigned char* output,
192 bool use_simd_if_possible);
194 // Does a 1D convolution of the given source image along the X dimension on
195 // a single channel of the bitmap.
197 // The function uses the same convolution kernel for each pixel. That kernel
198 // must be added to |filter| at offset 0. This is a most straightforward
199 // implementation of convolution, intended chiefly for development purposes.
200 SK_API void SingleChannelConvolveX1D(const unsigned char* source_data,
201 int source_byte_row_stride,
202 int input_channel_index,
203 int input_channel_count,
204 const ConvolutionFilter1D& filter,
205 const SkISize& image_size,
206 unsigned char* output,
207 int output_byte_row_stride,
208 int output_channel_index,
209 int output_channel_count,
210 bool absolute_values);
212 // Does a 1D convolution of the given source image along the Y dimension on
213 // a single channel of the bitmap.
214 SK_API void SingleChannelConvolveY1D(const unsigned char* source_data,
215 int source_byte_row_stride,
216 int input_channel_index,
217 int input_channel_count,
218 const ConvolutionFilter1D& filter,
219 const SkISize& image_size,
220 unsigned char* output,
221 int output_byte_row_stride,
222 int output_channel_index,
223 int output_channel_count,
224 bool absolute_values);
226 // Set up the |filter| instance with a gaussian kernel. |kernel_sigma| is the
227 // parameter of gaussian. If |derivative| is true, the kernel will be that of
228 // the first derivative. Intended for use with the two routines above.
229 SK_API void SetUpGaussianConvolutionKernel(ConvolutionFilter1D* filter,
230 float kernel_sigma,
231 bool derivative);
233 } // namespace skia
235 #endif // SKIA_EXT_CONVOLVER_H_