1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
47 namespace trace_event
{
48 class ConvertableToTraceFormat
;
55 class AnimationDelegate
;
56 struct AnimationEvent
;
57 class CopyOutputRequest
;
58 class LayerAnimationEventObserver
;
63 class LayerTreeHostCommon
;
65 class LayerTreeSettings
;
66 class RenderingStatsInstrumentation
;
67 class ResourceUpdateQueue
;
68 class ScrollbarLayerInterface
;
69 class SimpleEnclosedRegion
;
70 struct AnimationEvent
;
72 // Base class for composited layers. Special layer types are derived from
74 class CC_EXPORT Layer
: public base::RefCounted
<Layer
>,
75 public LayerAnimationValueObserver
,
76 public LayerAnimationValueProvider
{
78 typedef RenderSurfaceLayerList RenderSurfaceListType
;
79 typedef LayerList LayerListType
;
80 typedef RenderSurface RenderSurfaceType
;
86 static scoped_refptr
<Layer
> Create(const LayerSettings
& settings
);
88 int id() const { return layer_id_
; }
91 Layer
* parent() { return parent_
; }
92 const Layer
* parent() const { return parent_
; }
93 void AddChild(scoped_refptr
<Layer
> child
);
94 void InsertChild(scoped_refptr
<Layer
> child
, size_t index
);
95 void ReplaceChild(Layer
* reference
, scoped_refptr
<Layer
> new_layer
);
96 void RemoveFromParent();
97 void RemoveAllChildren();
98 void SetChildren(const LayerList
& children
);
99 bool HasAncestor(const Layer
* ancestor
) const;
101 const LayerList
& children() const { return children_
; }
102 Layer
* child_at(size_t index
) { return children_
[index
].get(); }
104 // This requests the layer and its subtree be rendered and given to the
105 // callback. If the copy is unable to be produced (the layer is destroyed
106 // first), then the callback is called with a nullptr/empty result. If the
107 // request's source property is set, any prior uncommitted requests having the
108 // same source will be aborted.
109 void RequestCopyOfOutput(scoped_ptr
<CopyOutputRequest
> request
);
110 bool HasCopyRequest() const {
111 return !copy_requests_
.empty();
114 virtual void SetBackgroundColor(SkColor background_color
);
115 SkColor
background_color() const { return background_color_
; }
116 // If contents_opaque(), return an opaque color else return a
117 // non-opaque color. Tries to return background_color(), if possible.
118 SkColor
SafeOpaqueBackgroundColor() const;
120 // A layer's bounds are in logical, non-page-scaled pixels (however, the
121 // root layer's bounds are in physical pixels).
122 void SetBounds(const gfx::Size
& bounds
);
123 gfx::Size
bounds() const { return bounds_
; }
125 void SetMasksToBounds(bool masks_to_bounds
);
126 bool masks_to_bounds() const { return masks_to_bounds_
; }
128 void SetMaskLayer(Layer
* mask_layer
);
129 Layer
* mask_layer() { return mask_layer_
.get(); }
130 const Layer
* mask_layer() const { return mask_layer_
.get(); }
132 virtual void SetNeedsDisplayRect(const gfx::Rect
& dirty_rect
);
133 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
135 void SetOpacity(float opacity
);
136 float opacity() const { return opacity_
; }
137 bool OpacityIsAnimating() const;
138 bool HasPotentiallyRunningOpacityAnimation() const;
139 virtual bool OpacityCanAnimateOnImplThread() const;
141 void SetBlendMode(SkXfermode::Mode blend_mode
);
142 SkXfermode::Mode
blend_mode() const { return blend_mode_
; }
144 bool uses_default_blend_mode() const {
145 return blend_mode_
== SkXfermode::kSrcOver_Mode
;
148 // A layer is root for an isolated group when it and all its descendants are
149 // drawn over a black and fully transparent background, creating an isolated
150 // group. It should be used along with SetBlendMode(), in order to restrict
151 // layers within the group to blend with layers outside this group.
152 void SetIsRootForIsolatedGroup(bool root
);
153 bool is_root_for_isolated_group() const {
154 return is_root_for_isolated_group_
;
157 void SetFilters(const FilterOperations
& filters
);
158 const FilterOperations
& filters() const { return filters_
; }
159 bool FilterIsAnimating() const;
160 bool HasPotentiallyRunningFilterAnimation() const;
162 // Background filters are filters applied to what is behind this layer, when
163 // they are viewed through non-opaque regions in this layer. They are used
164 // through the WebLayer interface, and are not exposed to HTML.
165 void SetBackgroundFilters(const FilterOperations
& filters
);
166 const FilterOperations
& background_filters() const {
167 return background_filters_
;
170 virtual void SetContentsOpaque(bool opaque
);
171 bool contents_opaque() const { return contents_opaque_
; }
173 void SetPosition(const gfx::PointF
& position
);
174 gfx::PointF
position() const { return position_
; }
176 // A layer that is a container for fixed position layers cannot be both
177 // scrollable and have a non-identity transform.
178 void SetIsContainerForFixedPositionLayers(bool container
);
179 bool IsContainerForFixedPositionLayers() const;
181 gfx::Vector2dF
FixedContainerSizeDelta() const {
182 return gfx::Vector2dF();
185 void SetPositionConstraint(const LayerPositionConstraint
& constraint
);
186 const LayerPositionConstraint
& position_constraint() const {
187 return position_constraint_
;
190 void SetTransform(const gfx::Transform
& transform
);
191 const gfx::Transform
& transform() const { return transform_
; }
192 bool TransformIsAnimating() const;
193 bool HasPotentiallyRunningTransformAnimation() const;
194 bool AnimationsPreserveAxisAlignment() const;
195 bool transform_is_invertible() const { return transform_is_invertible_
; }
197 void SetTransformOrigin(const gfx::Point3F
&);
198 gfx::Point3F
transform_origin() const { return transform_origin_
; }
200 bool HasAnyAnimationTargetingProperty(
201 Animation::TargetProperty property
) const;
203 bool ScrollOffsetAnimationWasInterrupted() const;
205 void SetScrollParent(Layer
* parent
);
207 Layer
* scroll_parent() { return scroll_parent_
; }
208 const Layer
* scroll_parent() const { return scroll_parent_
; }
210 void AddScrollChild(Layer
* child
);
211 void RemoveScrollChild(Layer
* child
);
213 std::set
<Layer
*>* scroll_children() { return scroll_children_
.get(); }
214 const std::set
<Layer
*>* scroll_children() const {
215 return scroll_children_
.get();
218 void SetClipParent(Layer
* ancestor
);
220 Layer
* clip_parent() { return clip_parent_
; }
221 const Layer
* clip_parent() const {
225 void AddClipChild(Layer
* child
);
226 void RemoveClipChild(Layer
* child
);
228 std::set
<Layer
*>* clip_children() { return clip_children_
.get(); }
229 const std::set
<Layer
*>* clip_children() const {
230 return clip_children_
.get();
233 DrawProperties
<Layer
>& draw_properties() { return draw_properties_
; }
234 const DrawProperties
<Layer
>& draw_properties() const {
235 return draw_properties_
;
238 // The following are shortcut accessors to get various information from
240 const gfx::Transform
& draw_transform() const {
241 return draw_properties_
.target_space_transform
;
243 const gfx::Transform
& screen_space_transform() const {
244 return draw_properties_
.screen_space_transform
;
246 float draw_opacity() const { return draw_properties_
.opacity
; }
247 bool screen_space_transform_is_animating() const {
248 return draw_properties_
.screen_space_transform_is_animating
;
250 gfx::Rect
clip_rect() const { return draw_properties_
.clip_rect
; }
251 gfx::Rect
drawable_content_rect() const {
252 return draw_properties_
.drawable_content_rect
;
254 gfx::Rect
visible_layer_rect() const {
255 return draw_properties_
.visible_layer_rect
;
257 Layer
* render_target() {
258 DCHECK(!draw_properties_
.render_target
||
259 draw_properties_
.render_target
->render_surface());
260 return draw_properties_
.render_target
;
262 const Layer
* render_target() const {
263 DCHECK(!draw_properties_
.render_target
||
264 draw_properties_
.render_target
->render_surface());
265 return draw_properties_
.render_target
;
267 size_t num_unclipped_descendants() const {
268 return draw_properties_
.num_unclipped_descendants
;
271 RenderSurface
* render_surface() const { return render_surface_
.get(); }
272 void SetScrollOffset(const gfx::ScrollOffset
& scroll_offset
);
273 void SetScrollCompensationAdjustment(
274 const gfx::Vector2dF
& scroll_compensation_adjustment
);
275 gfx::Vector2dF
ScrollCompensationAdjustment() const;
277 gfx::ScrollOffset
scroll_offset() const { return scroll_offset_
; }
278 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset
& scroll_offset
);
280 void SetScrollClipLayerId(int clip_layer_id
);
281 bool scrollable() const { return scroll_clip_layer_id_
!= INVALID_ID
; }
283 void SetUserScrollable(bool horizontal
, bool vertical
);
284 bool user_scrollable_horizontal() const {
285 return user_scrollable_horizontal_
;
287 bool user_scrollable_vertical() const { return user_scrollable_vertical_
; }
289 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread
);
290 bool should_scroll_on_main_thread() const {
291 return should_scroll_on_main_thread_
;
294 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers
);
295 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_
; }
297 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers
);
298 bool have_scroll_event_handlers() const {
299 return have_scroll_event_handlers_
;
302 void SetNonFastScrollableRegion(const Region
& non_fast_scrollable_region
);
303 const Region
& non_fast_scrollable_region() const {
304 return non_fast_scrollable_region_
;
307 void SetTouchEventHandlerRegion(const Region
& touch_event_handler_region
);
308 const Region
& touch_event_handler_region() const {
309 return touch_event_handler_region_
;
312 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on
);
313 ScrollBlocksOn
scroll_blocks_on() const { return scroll_blocks_on_
; }
315 void set_did_scroll_callback(const base::Closure
& callback
) {
316 did_scroll_callback_
= callback
;
319 void SetForceRenderSurface(bool force_render_surface
);
320 bool force_render_surface() const { return force_render_surface_
; }
322 gfx::Vector2dF
ScrollDelta() const { return gfx::Vector2dF(); }
323 gfx::ScrollOffset
CurrentScrollOffset() const { return scroll_offset_
; }
325 void SetDoubleSided(bool double_sided
);
326 bool double_sided() const { return double_sided_
; }
328 void SetShouldFlattenTransform(bool flatten
);
329 bool should_flatten_transform() const { return should_flatten_transform_
; }
331 bool Is3dSorted() const { return sorting_context_id_
!= 0; }
333 void set_use_parent_backface_visibility(bool use
) {
334 use_parent_backface_visibility_
= use
;
336 bool use_parent_backface_visibility() const {
337 return use_parent_backface_visibility_
;
340 virtual void SetLayerTreeHost(LayerTreeHost
* host
);
342 virtual bool HasDelegatedContent() const;
343 bool HasContributingDelegatedRenderPasses() const { return false; }
345 void SetIsDrawable(bool is_drawable
);
347 void SetHideLayerAndSubtree(bool hide
);
348 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_
; }
350 void SetReplicaLayer(Layer
* layer
);
351 Layer
* replica_layer() { return replica_layer_
.get(); }
352 const Layer
* replica_layer() const { return replica_layer_
.get(); }
354 bool has_mask() const { return !!mask_layer_
.get(); }
355 bool has_replica() const { return !!replica_layer_
.get(); }
356 bool replica_has_mask() const {
357 return replica_layer_
.get() &&
358 (mask_layer_
.get() || replica_layer_
->mask_layer_
.get());
361 int NumDescendantsThatDrawContent() const;
363 // This is only virtual for tests.
364 // TODO(awoloszyn): Remove this once we no longer need it for tests
365 virtual bool DrawsContent() const;
367 // This methods typically need to be overwritten by derived classes.
368 virtual void SavePaintProperties();
369 // Returns true iff anything was updated that needs to be committed.
370 virtual bool Update();
371 virtual bool NeedMoreUpdates();
372 virtual void SetIsMask(bool is_mask
) {}
373 virtual void ReduceMemoryUsage() {}
374 virtual void OnOutputSurfaceCreated() {}
375 virtual bool IsSuitableForGpuRasterization() const;
377 virtual scoped_refptr
<base::trace_event::ConvertableToTraceFormat
>
380 void SetLayerClient(LayerClient
* client
) { client_
= client
; }
382 virtual void PushPropertiesTo(LayerImpl
* layer
);
384 void CreateRenderSurface();
385 void ClearRenderSurface();
387 void ClearRenderSurfaceLayerList();
389 LayerTreeHost
* layer_tree_host() { return layer_tree_host_
; }
390 const LayerTreeHost
* layer_tree_host() const { return layer_tree_host_
; }
392 bool AddAnimation(scoped_ptr
<Animation
> animation
);
393 void PauseAnimation(int animation_id
, double time_offset
);
394 void RemoveAnimation(int animation_id
);
395 void RemoveAnimation(int animation_id
, Animation::TargetProperty property
);
396 LayerAnimationController
* layer_animation_controller() const {
397 return layer_animation_controller_
.get();
399 void SetLayerAnimationControllerForTest(
400 scoped_refptr
<LayerAnimationController
> controller
);
402 void set_layer_animation_delegate(AnimationDelegate
* delegate
) {
403 DCHECK(layer_animation_controller_
);
404 layer_animation_controller_
->set_layer_animation_delegate(delegate
);
407 bool HasActiveAnimation() const;
408 void RegisterForAnimations(AnimationRegistrar
* registrar
);
410 void AddLayerAnimationEventObserver(
411 LayerAnimationEventObserver
* animation_observer
);
412 void RemoveLayerAnimationEventObserver(
413 LayerAnimationEventObserver
* animation_observer
);
415 virtual ScrollbarLayerInterface
* ToScrollbarLayer();
417 virtual skia::RefPtr
<SkPicture
> GetPicture() const;
419 // Constructs a LayerImpl of the correct runtime type for this Layer type.
420 virtual scoped_ptr
<LayerImpl
> CreateLayerImpl(LayerTreeImpl
* tree_impl
);
422 bool NeedsDisplayForTesting() const { return !update_rect_
.IsEmpty(); }
423 void ResetNeedsDisplayForTesting() { update_rect_
= gfx::Rect(); }
425 RenderingStatsInstrumentation
* rendering_stats_instrumentation() const;
427 const PaintProperties
& paint_properties() const {
428 return paint_properties_
;
431 void SetNeedsPushProperties();
432 bool needs_push_properties() const { return needs_push_properties_
; }
433 bool descendant_needs_push_properties() const {
434 return num_dependents_need_push_properties_
> 0;
436 void reset_needs_push_properties_for_testing() {
437 needs_push_properties_
= false;
440 virtual void RunMicroBenchmark(MicroBenchmark
* benchmark
);
442 void Set3dSortingContextId(int id
);
443 int sorting_context_id() const { return sorting_context_id_
; }
445 void set_property_tree_sequence_number(int sequence_number
) {
446 property_tree_sequence_number_
= sequence_number
;
449 void SetTransformTreeIndex(int index
);
450 int transform_tree_index() const;
452 void SetClipTreeIndex(int index
);
453 int clip_tree_index() const;
455 void SetOpacityTreeIndex(int index
);
456 int opacity_tree_index() const;
458 void set_offset_to_transform_parent(gfx::Vector2dF offset
) {
459 if (offset_to_transform_parent_
== offset
)
461 offset_to_transform_parent_
= offset
;
462 SetNeedsPushProperties();
464 gfx::Vector2dF
offset_to_transform_parent() const {
465 return offset_to_transform_parent_
;
468 // TODO(vollick): Once we transition to transform and clip trees, rename these
469 // functions and related values. The "from property trees" functions below
470 // use the transform and clip trees. Eventually, we will use these functions
471 // to compute the official values, but these functions are retained for
472 // testing purposes until we've migrated.
474 const gfx::Rect
& visible_rect_from_property_trees() const {
475 return visible_rect_from_property_trees_
;
477 void set_visible_rect_from_property_trees(const gfx::Rect
& rect
) {
478 // No push properties here, as this acts like a draw property.
479 visible_rect_from_property_trees_
= rect
;
482 const gfx::Rect
& clip_rect_in_target_space_from_property_trees() const {
483 return clip_rect_in_target_space_from_property_trees_
;
485 void set_clip_rect_in_target_space_from_property_trees(
486 const gfx::Rect
& rect
) {
487 clip_rect_in_target_space_from_property_trees_
= rect
;
490 void set_should_flatten_transform_from_property_tree(bool should_flatten
) {
491 if (should_flatten_transform_from_property_tree_
== should_flatten
)
493 should_flatten_transform_from_property_tree_
= should_flatten
;
494 SetNeedsPushProperties();
496 bool should_flatten_transform_from_property_tree() const {
497 return should_flatten_transform_from_property_tree_
;
500 void set_is_clipped(bool is_clipped
) {
501 if (is_clipped_
== is_clipped
)
503 is_clipped_
= is_clipped
;
504 SetNeedsPushProperties();
506 bool is_clipped() const { return is_clipped_
; }
508 // TODO(vollick): These values are temporary and will be removed as soon as
509 // render surface determinations are moved out of CDP. They only exist because
510 // certain logic depends on whether or not a layer would render to a separate
511 // surface, but CDP destroys surfaces and targets it doesn't need, so without
512 // this boolean, this is impossible to determine after the fact without
513 // wastefully recomputing it. This is public for the time being so that it can
514 // be accessed from CDP.
515 bool has_render_surface() const {
516 return has_render_surface_
;
519 // Sets new frame timing requests for this layer.
520 void SetFrameTimingRequests(const std::vector
<FrameTimingRequest
>& requests
);
522 // Accessor for unit tests
523 const std::vector
<FrameTimingRequest
>& FrameTimingRequests() const {
524 return frame_timing_requests_
;
527 void DidBeginTracing();
528 void set_num_layer_or_descandant_with_copy_request(
529 int num_layer_or_descendants_with_copy_request
) {
530 num_layer_or_descendants_with_copy_request_
=
531 num_layer_or_descendants_with_copy_request
;
534 void set_num_layer_or_descandant_with_input_handler(
535 int num_layer_or_descendants_with_input_handler
) {
536 num_layer_or_descendants_with_input_handler_
=
537 num_layer_or_descendants_with_input_handler
;
540 int num_layer_or_descendants_with_input_handler() {
541 return num_layer_or_descendants_with_input_handler_
;
544 void set_num_children_with_scroll_parent(
545 int num_children_with_scroll_parent
) {
546 num_children_with_scroll_parent_
= num_children_with_scroll_parent
;
549 int num_children_with_scroll_parent() {
550 return num_children_with_scroll_parent_
;
553 void set_visited(bool visited
);
555 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn
);
556 bool layer_or_descendant_is_drawn();
557 void set_sorted_for_recursion(bool sorted_for_recursion
);
558 bool sorted_for_recursion();
561 friend class LayerImpl
;
562 friend class TreeSynchronizer
;
565 explicit Layer(const LayerSettings
& settings
);
567 // These SetNeeds functions are in order of severity of update:
569 // Called when this layer has been modified in some way, but isn't sure
570 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
571 // before it knows whether or not a commit is required.
572 void SetNeedsUpdate();
573 // Called when a property has been modified in a way that the layer
574 // knows immediately that a commit is required. This implies SetNeedsUpdate
575 // as well as SetNeedsPushProperties to push that property.
576 void SetNeedsCommit();
577 // This is identical to SetNeedsCommit, but the former requests a rebuild of
578 // the property trees.
579 void SetNeedsCommitNoRebuild();
580 // Called when there's been a change in layer structure. Implies both
581 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
582 void SetNeedsFullTreeSync();
584 // Called when the next commit should wait until the pending tree is activated
585 // before finishing the commit and unblocking the main thread. Used to ensure
586 // unused resources on the impl thread are returned before commit completes.
587 void SetNextCommitWaitsForActivation();
589 // Will recalculate whether the layer draws content and set draws_content_
591 void UpdateDrawsContent(bool has_drawable_content
);
592 virtual bool HasDrawableContent() const;
594 // Called when the layer's number of drawable descendants changes.
595 void AddDrawableDescendants(int num
);
597 void AddDependentNeedsPushProperties();
598 void RemoveDependentNeedsPushProperties();
599 bool parent_should_know_need_push_properties() const {
600 return needs_push_properties() || descendant_needs_push_properties();
603 bool IsPropertyChangeAllowed() const;
605 // This flag is set when the layer needs to push properties to the impl
607 bool needs_push_properties_
;
609 // The number of direct children or dependent layers that need to be recursed
610 // to in order for them or a descendent of them to push properties to the impl
612 int num_dependents_need_push_properties_
;
614 // Tracks whether this layer may have changed stacking order with its
616 bool stacking_order_changed_
;
618 // The update rect is the region of the compositor resource that was
619 // actually updated by the compositor. For layers that may do updating
620 // outside the compositor's control (i.e. plugin layers), this information
621 // is not available and the update rect will remain empty.
622 // Note this rect is in layer space (not content space).
623 gfx::Rect update_rect_
;
625 scoped_refptr
<Layer
> mask_layer_
;
629 // When true, the layer is about to perform an update. Any commit requests
630 // will be handled implicitly after the update completes.
631 bool ignore_set_needs_commit_
;
633 // Layers that share a sorting context id will be sorted together in 3d
634 // space. 0 is a special value that means this layer will not be sorted and
635 // will be drawn in paint order.
636 int sorting_context_id_
;
639 friend class base::RefCounted
<Layer
>;
640 friend class LayerTreeHostCommon
;
641 void SetParent(Layer
* layer
);
642 bool DescendantIsFixedToContainerLayer() const;
644 // This should only be called during BeginMainFrame since it does not
646 void SetHasRenderSurface(bool has_render_surface
);
648 // This should only be called from RemoveFromParent().
649 void RemoveChildOrDependent(Layer
* child
);
651 // LayerAnimationValueProvider implementation.
652 gfx::ScrollOffset
ScrollOffsetForAnimation() const override
;
654 // LayerAnimationValueObserver implementation.
655 void OnFilterAnimated(const FilterOperations
& filters
) override
;
656 void OnOpacityAnimated(float opacity
) override
;
657 void OnTransformAnimated(const gfx::Transform
& transform
) override
;
658 void OnScrollOffsetAnimated(const gfx::ScrollOffset
& scroll_offset
) override
;
659 void OnAnimationWaitingForDeletion() override
;
660 void OnTransformIsPotentiallyAnimatingChanged(bool is_animating
) override
;
661 bool IsActive() const override
;
663 // If this layer has a scroll parent, it removes |this| from its list of
665 void RemoveFromScrollTree();
667 // If this layer has a clip parent, it removes |this| from its list of clip
669 void RemoveFromClipTree();
671 // When we detach or attach layer to new LayerTreeHost, all property trees'
672 // indices becomes invalid.
673 void InvalidatePropertyTreesIndices();
675 void UpdateNumCopyRequestsForSubtree(bool add
);
676 void UpdateNumInputHandlersForSubtree(bool add
);
681 // Layer instances have a weak pointer to their LayerTreeHost.
682 // This pointer value is nil when a Layer is not in a tree and is
683 // updated via SetLayerTreeHost() if a layer moves between trees.
684 LayerTreeHost
* layer_tree_host_
;
686 scoped_refptr
<LayerAnimationController
> layer_animation_controller_
;
691 gfx::ScrollOffset scroll_offset_
;
692 gfx::Vector2dF scroll_compensation_adjustment_
;
693 // This variable indicates which ancestor layer (if any) whose size,
694 // transformed relative to this layer, defines the maximum scroll offset for
696 int scroll_clip_layer_id_
;
697 int num_descendants_that_draw_content_
;
698 int transform_tree_index_
;
699 int opacity_tree_index_
;
700 int clip_tree_index_
;
701 int property_tree_sequence_number_
;
702 int num_layer_or_descendants_with_copy_request_
;
703 int num_layer_or_descendants_with_input_handler_
;
704 int num_children_with_scroll_parent_
;
705 gfx::Vector2dF offset_to_transform_parent_
;
706 bool should_flatten_transform_from_property_tree_
: 1;
707 bool is_clipped_
: 1;
708 bool should_scroll_on_main_thread_
: 1;
709 bool have_wheel_event_handlers_
: 1;
710 bool have_scroll_event_handlers_
: 1;
711 bool user_scrollable_horizontal_
: 1;
712 bool user_scrollable_vertical_
: 1;
713 bool is_root_for_isolated_group_
: 1;
714 bool is_container_for_fixed_position_layers_
: 1;
715 bool is_drawable_
: 1;
716 bool draws_content_
: 1;
717 bool hide_layer_and_subtree_
: 1;
718 bool masks_to_bounds_
: 1;
719 bool contents_opaque_
: 1;
720 bool double_sided_
: 1;
721 bool should_flatten_transform_
: 1;
722 bool use_parent_backface_visibility_
: 1;
723 bool force_render_surface_
: 1;
724 bool transform_is_invertible_
: 1;
725 bool has_render_surface_
: 1;
726 ScrollBlocksOn scroll_blocks_on_
: 3;
727 Region non_fast_scrollable_region_
;
728 Region touch_event_handler_region_
;
729 gfx::PointF position_
;
730 SkColor background_color_
;
732 SkXfermode::Mode blend_mode_
;
733 FilterOperations filters_
;
734 FilterOperations background_filters_
;
735 LayerPositionConstraint position_constraint_
;
736 Layer
* scroll_parent_
;
737 scoped_ptr
<std::set
<Layer
*>> scroll_children_
;
739 // The following three variables are tracker variables. They are bools
740 // wrapped inside an integer variable. If true, their value equals the
741 // LayerTreeHost's meta_information_sequence_number. This wrapping of bools
742 // inside ints is done to avoid a layer tree treewalk to reset their values.
743 int layer_or_descendant_is_drawn_tracker_
;
744 int sorted_for_recursion_tracker_
;
745 int visited_tracker_
;
748 scoped_ptr
<std::set
<Layer
*>> clip_children_
;
750 gfx::Transform transform_
;
751 gfx::Point3F transform_origin_
;
753 // Replica layer used for reflections.
754 scoped_refptr
<Layer
> replica_layer_
;
756 LayerClient
* client_
;
758 ScopedPtrVector
<CopyOutputRequest
> copy_requests_
;
760 base::Closure did_scroll_callback_
;
762 DrawProperties
<Layer
> draw_properties_
;
764 PaintProperties paint_properties_
;
765 // TODO(awoloszyn): This is redundant with has_render_surface_,
766 // and should get removed once it is no longer needed on main thread.
767 scoped_ptr
<RenderSurface
> render_surface_
;
769 gfx::Rect visible_rect_from_property_trees_
;
770 gfx::Rect clip_rect_in_target_space_from_property_trees_
;
772 std::vector
<FrameTimingRequest
> frame_timing_requests_
;
773 bool frame_timing_requests_dirty_
;
775 DISALLOW_COPY_AND_ASSIGN(Layer
);
780 #endif // CC_LAYERS_LAYER_H_