1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/workspace/workspace_layout_manager.h"
9 #include "ash/display/display_layout.h"
10 #include "ash/display/display_manager.h"
11 #include "ash/root_window_controller.h"
12 #include "ash/screen_util.h"
13 #include "ash/session/session_state_delegate.h"
14 #include "ash/shelf/shelf_layout_manager.h"
15 #include "ash/shell.h"
16 #include "ash/shell_observer.h"
17 #include "ash/shell_window_ids.h"
18 #include "ash/test/ash_test_base.h"
19 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h"
20 #include "ash/wm/window_state.h"
21 #include "ash/wm/window_util.h"
22 #include "ash/wm/wm_event.h"
23 #include "ash/wm/workspace/workspace_window_resizer.h"
24 #include "base/basictypes.h"
25 #include "base/compiler_specific.h"
26 #include "ui/aura/client/aura_constants.h"
27 #include "ui/aura/test/test_windows.h"
28 #include "ui/aura/window.h"
29 #include "ui/aura/window_event_dispatcher.h"
30 #include "ui/base/ui_base_types.h"
31 #include "ui/gfx/geometry/insets.h"
32 #include "ui/gfx/screen.h"
33 #include "ui/views/widget/widget.h"
34 #include "ui/views/widget/widget_delegate.h"
35 #include "ui/wm/core/window_util.h"
40 class MaximizeDelegateView
: public views::WidgetDelegateView
{
42 explicit MaximizeDelegateView(const gfx::Rect
& initial_bounds
)
43 : initial_bounds_(initial_bounds
) {
45 ~MaximizeDelegateView() override
{}
47 bool GetSavedWindowPlacement(const views::Widget
* widget
,
49 ui::WindowShowState
* show_state
) const override
{
50 *bounds
= initial_bounds_
;
51 *show_state
= ui::SHOW_STATE_MAXIMIZED
;
56 const gfx::Rect initial_bounds_
;
58 DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView
);
61 class TestShellObserver
: public ShellObserver
{
63 TestShellObserver() : call_count_(0),
64 is_fullscreen_(false) {
65 Shell::GetInstance()->AddShellObserver(this);
68 ~TestShellObserver() override
{
69 Shell::GetInstance()->RemoveShellObserver(this);
72 void OnFullscreenStateChanged(bool is_fullscreen
,
73 aura::Window
* root_window
) override
{
75 is_fullscreen_
= is_fullscreen
;
78 int call_count() const {
82 bool is_fullscreen() const {
83 return is_fullscreen_
;
90 DISALLOW_COPY_AND_ASSIGN(TestShellObserver
);
95 typedef test::AshTestBase WorkspaceLayoutManagerTest
;
97 // Verifies that a window containing a restore coordinate will be restored to
98 // to the size prior to minimize, keeping the restore rectangle in tact (if
100 TEST_F(WorkspaceLayoutManagerTest
, RestoreFromMinimizeKeepsRestore
) {
101 scoped_ptr
<aura::Window
> window(
102 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4)));
103 gfx::Rect
bounds(10, 15, 25, 35);
104 window
->SetBounds(bounds
);
106 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
108 // This will not be used for un-minimizing window.
109 window_state
->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
110 window_state
->Minimize();
111 window_state
->Restore();
112 EXPECT_EQ("0,0 100x100", window_state
->GetRestoreBoundsInScreen().ToString());
113 EXPECT_EQ("10,15 25x35", window
.get()->bounds().ToString());
115 if (!SupportsMultipleDisplays())
118 UpdateDisplay("400x300,500x400");
119 window
->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100),
120 ScreenUtil::GetSecondaryDisplay());
121 EXPECT_EQ(Shell::GetAllRootWindows()[1], window
->GetRootWindow());
122 window_state
->Minimize();
123 // This will not be used for un-minimizing window.
124 window_state
->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
125 window_state
->Restore();
126 EXPECT_EQ("600,0 100x100", window
->GetBoundsInScreen().ToString());
128 // Make sure the unminimized window moves inside the display when
129 // 2nd display is disconnected.
130 window_state
->Minimize();
131 UpdateDisplay("400x300");
132 window_state
->Restore();
133 EXPECT_EQ(Shell::GetPrimaryRootWindow(), window
->GetRootWindow());
135 Shell::GetPrimaryRootWindow()->bounds().Intersects(window
->bounds()));
138 TEST_F(WorkspaceLayoutManagerTest
, KeepMinimumVisibilityInDisplays
) {
139 if (!SupportsMultipleDisplays())
142 UpdateDisplay("300x400,400x500");
143 aura::Window::Windows root_windows
= Shell::GetAllRootWindows();
145 DisplayLayout
layout(DisplayLayout::TOP
, 0);
146 Shell::GetInstance()->display_manager()->
147 SetLayoutForCurrentDisplays(layout
);
148 EXPECT_EQ("0,-500 400x500", root_windows
[1]->GetBoundsInScreen().ToString());
150 scoped_ptr
<aura::Window
> window1(
151 CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200)));
152 EXPECT_EQ("10,-400 200x200", window1
->GetBoundsInScreen().ToString());
154 // Make sure the caption is visible.
155 scoped_ptr
<aura::Window
> window2(
156 CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200)));
157 EXPECT_EQ("10,-500 200x200", window2
->GetBoundsInScreen().ToString());
160 TEST_F(WorkspaceLayoutManagerTest
, NoMinimumVisibilityForPopupWindows
) {
161 UpdateDisplay("300x400");
163 // Create a popup window out of display boundaries and make sure it is not
164 // moved to have minimum visibility.
165 scoped_ptr
<aura::Window
> window(
166 CreateTestWindowInShellWithDelegateAndType(NULL
,
167 ui::wm::WINDOW_TYPE_POPUP
,
169 gfx::Rect(400, 100, 50, 50)));
170 EXPECT_EQ("400,100 50x50", window
->GetBoundsInScreen().ToString());
173 TEST_F(WorkspaceLayoutManagerTest
, KeepRestoredWindowInDisplay
) {
174 if (!SupportsHostWindowResize())
176 scoped_ptr
<aura::Window
> window(
177 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
178 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
180 // Maximized -> Normal transition.
181 window_state
->Maximize();
182 window_state
->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
183 window_state
->Restore();
185 Shell::GetPrimaryRootWindow()->bounds().Intersects(window
->bounds()));
186 // Y bounds should not be negative.
187 EXPECT_EQ("-5,0 30x40", window
->bounds().ToString());
189 // Minimized -> Normal transition.
190 window
->SetBounds(gfx::Rect(-100, -100, 30, 40));
191 window_state
->Minimize();
193 Shell::GetPrimaryRootWindow()->bounds().Intersects(window
->bounds()));
194 EXPECT_EQ("-100,-100 30x40", window
->bounds().ToString());
197 Shell::GetPrimaryRootWindow()->bounds().Intersects(window
->bounds()));
198 // Y bounds should not be negative.
199 EXPECT_EQ("-5,0 30x40", window
->bounds().ToString());
201 // Fullscreen -> Normal transition.
202 window
->SetBounds(gfx::Rect(0, 0, 30, 40)); // reset bounds.
203 ASSERT_EQ("0,0 30x40", window
->bounds().ToString());
204 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
205 EXPECT_EQ(window
->bounds(), window
->GetRootWindow()->bounds());
206 window_state
->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
207 window_state
->Restore();
209 Shell::GetPrimaryRootWindow()->bounds().Intersects(window
->bounds()));
210 // Y bounds should not be negative.
211 EXPECT_EQ("-5,0 30x40", window
->bounds().ToString());
214 TEST_F(WorkspaceLayoutManagerTest
, MaximizeInDisplayToBeRestored
) {
215 if (!SupportsMultipleDisplays())
217 UpdateDisplay("300x400,400x500");
219 aura::Window::Windows root_windows
= Shell::GetAllRootWindows();
221 scoped_ptr
<aura::Window
> window(
222 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
223 EXPECT_EQ(root_windows
[0], window
->GetRootWindow());
225 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
226 window_state
->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
227 // Maximize the window in 2nd display as the restore bounds
228 // is inside 2nd display.
229 window_state
->Maximize();
230 EXPECT_EQ(root_windows
[1], window
->GetRootWindow());
231 EXPECT_EQ("300,0 400x453", window
->GetBoundsInScreen().ToString());
233 window_state
->Restore();
234 EXPECT_EQ(root_windows
[1], window
->GetRootWindow());
235 EXPECT_EQ("400,0 30x40", window
->GetBoundsInScreen().ToString());
237 // If the restore bounds intersects with the current display,
239 window_state
->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40));
240 window_state
->Maximize();
241 EXPECT_EQ(root_windows
[1], window
->GetRootWindow());
242 EXPECT_EQ("300,0 400x453", window
->GetBoundsInScreen().ToString());
244 window_state
->Restore();
245 EXPECT_EQ(root_windows
[1], window
->GetRootWindow());
246 EXPECT_EQ("295,0 30x40", window
->GetBoundsInScreen().ToString());
248 // Restoring widget state.
249 scoped_ptr
<views::Widget
> w1(new views::Widget
);
250 views::Widget::InitParams params
;
251 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
252 params
.delegate
= new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40));
253 params
.context
= root_windows
[0];
256 EXPECT_TRUE(w1
->IsMaximized());
257 EXPECT_EQ(root_windows
[1], w1
->GetNativeView()->GetRootWindow());
258 EXPECT_EQ("300,0 400x453", w1
->GetWindowBoundsInScreen().ToString());
260 EXPECT_EQ(root_windows
[1], w1
->GetNativeView()->GetRootWindow());
261 EXPECT_EQ("400,0 30x40", w1
->GetWindowBoundsInScreen().ToString());
264 TEST_F(WorkspaceLayoutManagerTest
, FullscreenInDisplayToBeRestored
) {
265 if (!SupportsMultipleDisplays())
267 UpdateDisplay("300x400,400x500");
269 aura::Window::Windows root_windows
= Shell::GetAllRootWindows();
271 scoped_ptr
<aura::Window
> window(
272 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
273 EXPECT_EQ(root_windows
[0], window
->GetRootWindow());
275 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
276 window_state
->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
277 // Maximize the window in 2nd display as the restore bounds
278 // is inside 2nd display.
279 window
->SetProperty(aura::client::kShowStateKey
,
280 ui::SHOW_STATE_FULLSCREEN
);
281 EXPECT_EQ(root_windows
[1], window
->GetRootWindow());
282 EXPECT_EQ("300,0 400x500", window
->GetBoundsInScreen().ToString());
284 window_state
->Restore();
285 EXPECT_EQ(root_windows
[1], window
->GetRootWindow());
286 EXPECT_EQ("400,0 30x40", window
->GetBoundsInScreen().ToString());
288 // If the restore bounds intersects with the current display,
290 window_state
->SetRestoreBoundsInScreen(gfx::Rect(295, 0, 30, 40));
291 window
->SetProperty(aura::client::kShowStateKey
,
292 ui::SHOW_STATE_FULLSCREEN
);
293 EXPECT_EQ(root_windows
[1], window
->GetRootWindow());
294 EXPECT_EQ("300,0 400x500", window
->GetBoundsInScreen().ToString());
296 window_state
->Restore();
297 EXPECT_EQ(root_windows
[1], window
->GetRootWindow());
298 EXPECT_EQ("295,0 30x40", window
->GetBoundsInScreen().ToString());
301 // WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver.
302 // This code mirrors what BrowserFrameAsh does. In particular when this code
303 // sees the window was maximized it changes the bounds of a secondary
304 // window. The secondary window mirrors the status window.
305 class DontClobberRestoreBoundsWindowObserver
: public aura::WindowObserver
{
307 DontClobberRestoreBoundsWindowObserver() : window_(NULL
) {}
309 void set_window(aura::Window
* window
) { window_
= window
; }
311 void OnWindowPropertyChanged(aura::Window
* window
,
313 intptr_t old
) override
{
317 if (wm::GetWindowState(window
)->IsMaximized()) {
318 aura::Window
* w
= window_
;
321 gfx::Rect
shelf_bounds(Shell::GetPrimaryRootWindowController()->
322 GetShelfLayoutManager()->GetIdealBounds());
323 const gfx::Rect
& window_bounds(w
->bounds());
324 w
->SetBounds(gfx::Rect(window_bounds
.x(), shelf_bounds
.y() - 1,
325 window_bounds
.width(), window_bounds
.height()));
330 aura::Window
* window_
;
332 DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver
);
335 // Creates a window, maximized the window and from within the maximized
336 // notification sets the bounds of a window to overlap the shelf. Verifies this
337 // doesn't effect the restore bounds.
338 TEST_F(WorkspaceLayoutManagerTest
, DontClobberRestoreBounds
) {
339 DontClobberRestoreBoundsWindowObserver window_observer
;
340 scoped_ptr
<aura::Window
> window(new aura::Window(NULL
));
341 window
->SetType(ui::wm::WINDOW_TYPE_NORMAL
);
342 window
->Init(ui::LAYER_TEXTURED
);
343 window
->SetBounds(gfx::Rect(10, 20, 30, 40));
344 // NOTE: for this test to exercise the failure the observer needs to be added
345 // before the parent set. This mimics what BrowserFrameAsh does.
346 window
->AddObserver(&window_observer
);
347 ParentWindowInPrimaryRootWindow(window
.get());
350 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
351 window_state
->Activate();
353 scoped_ptr
<aura::Window
> window2(
354 CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40)));
355 ::wm::AddTransientChild(window
.get(), window2
.get());
358 window_observer
.set_window(window2
.get());
359 window_state
->Maximize();
360 EXPECT_EQ("10,20 30x40",
361 window_state
->GetRestoreBoundsInScreen().ToString());
362 window
->RemoveObserver(&window_observer
);
365 // Verifies when a window is maximized all descendant windows have a size.
366 TEST_F(WorkspaceLayoutManagerTest
, ChildBoundsResetOnMaximize
) {
367 scoped_ptr
<aura::Window
> window(
368 CreateTestWindowInShellWithBounds(gfx::Rect(10, 20, 30, 40)));
370 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
371 window_state
->Activate();
372 scoped_ptr
<aura::Window
> child_window(
373 aura::test::CreateTestWindowWithBounds(gfx::Rect(5, 6, 7, 8),
375 child_window
->Show();
376 window_state
->Maximize();
377 EXPECT_EQ("5,6 7x8", child_window
->bounds().ToString());
380 // Verifies a window created with maximized state has the maximized
382 TEST_F(WorkspaceLayoutManagerTest
, MaximizeWithEmptySize
) {
383 scoped_ptr
<aura::Window
> window(
384 aura::test::CreateTestWindowWithBounds(gfx::Rect(0, 0, 0, 0),
386 wm::GetWindowState(window
.get())->Maximize();
387 aura::Window
* default_container
= Shell::GetContainer(
388 Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer
);
389 default_container
->AddChild(window
.get());
392 Shell::GetScreen()->GetPrimaryDisplay().work_area());
393 EXPECT_EQ(work_area
.ToString(), window
->GetBoundsInScreen().ToString());
396 TEST_F(WorkspaceLayoutManagerTest
, WindowShouldBeOnScreenWhenAdded
) {
397 // Normal window bounds shouldn't be changed.
398 gfx::Rect
window_bounds(100, 100, 200, 200);
399 scoped_ptr
<aura::Window
> window(
400 CreateTestWindowInShellWithBounds(window_bounds
));
401 EXPECT_EQ(window_bounds
, window
->bounds());
403 // If the window is out of the workspace, it would be moved on screen.
404 gfx::Rect root_window_bounds
=
405 Shell::GetInstance()->GetPrimaryRootWindow()->bounds();
406 window_bounds
.Offset(root_window_bounds
.width(), root_window_bounds
.height());
407 ASSERT_FALSE(window_bounds
.Intersects(root_window_bounds
));
408 scoped_ptr
<aura::Window
> out_window(
409 CreateTestWindowInShellWithBounds(window_bounds
));
410 EXPECT_EQ(window_bounds
.size(), out_window
->bounds().size());
411 gfx::Rect bounds
= out_window
->bounds();
412 bounds
.Intersect(root_window_bounds
);
414 // 30% of the window edge must be visible.
415 EXPECT_GT(bounds
.width(), out_window
->bounds().width() * 0.29);
416 EXPECT_GT(bounds
.height(), out_window
->bounds().height() * 0.29);
418 aura::Window
* parent
= out_window
->parent();
419 parent
->RemoveChild(out_window
.get());
420 out_window
->SetBounds(gfx::Rect(-200, -200, 200, 200));
421 // UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior.
422 wm::GetWindowState(window
.get())->set_bounds_changed_by_user(true);
423 parent
->AddChild(out_window
.get());
424 EXPECT_GT(bounds
.width(), out_window
->bounds().width() * 0.29);
425 EXPECT_GT(bounds
.height(), out_window
->bounds().height() * 0.29);
427 // Make sure we always make more than 1/3 of the window edge visible even
428 // if the initial bounds intersects with display.
429 window_bounds
.SetRect(-150, -150, 200, 200);
430 bounds
= window_bounds
;
431 bounds
.Intersect(root_window_bounds
);
433 // Make sure that the initial bounds' visible area is less than 26%
434 // so that the auto adjustment logic kicks in.
435 ASSERT_LT(bounds
.width(), out_window
->bounds().width() * 0.26);
436 ASSERT_LT(bounds
.height(), out_window
->bounds().height() * 0.26);
437 ASSERT_TRUE(window_bounds
.Intersects(root_window_bounds
));
439 scoped_ptr
<aura::Window
> partially_out_window(
440 CreateTestWindowInShellWithBounds(window_bounds
));
441 EXPECT_EQ(window_bounds
.size(), partially_out_window
->bounds().size());
442 bounds
= partially_out_window
->bounds();
443 bounds
.Intersect(root_window_bounds
);
444 EXPECT_GT(bounds
.width(), out_window
->bounds().width() * 0.29);
445 EXPECT_GT(bounds
.height(), out_window
->bounds().height() * 0.29);
447 // Make sure the window whose 30% width/height is bigger than display
448 // will be placed correctly.
449 window_bounds
.SetRect(-1900, -1900, 3000, 3000);
450 scoped_ptr
<aura::Window
> window_bigger_than_display(
451 CreateTestWindowInShellWithBounds(window_bounds
));
452 EXPECT_GE(root_window_bounds
.width(),
453 window_bigger_than_display
->bounds().width());
454 EXPECT_GE(root_window_bounds
.height(),
455 window_bigger_than_display
->bounds().height());
457 bounds
= window_bigger_than_display
->bounds();
458 bounds
.Intersect(root_window_bounds
);
459 EXPECT_GT(bounds
.width(), out_window
->bounds().width() * 0.29);
460 EXPECT_GT(bounds
.height(), out_window
->bounds().height() * 0.29);
463 // Verifies the size of a window is enforced to be smaller than the work area.
464 TEST_F(WorkspaceLayoutManagerTest
, SizeToWorkArea
) {
465 // Normal window bounds shouldn't be changed.
467 Shell::GetScreen()->GetPrimaryDisplay().work_area().size());
468 const gfx::Rect
window_bounds(
469 100, 101, work_area
.width() + 1, work_area
.height() + 2);
470 scoped_ptr
<aura::Window
> window(
471 CreateTestWindowInShellWithBounds(window_bounds
));
472 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area
).ToString(),
473 window
->bounds().ToString());
475 // Directly setting the bounds triggers a slightly different code path. Verify
477 window
->SetBounds(window_bounds
);
478 EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area
).ToString(),
479 window
->bounds().ToString());
482 TEST_F(WorkspaceLayoutManagerTest
, NotifyFullscreenChanges
) {
483 TestShellObserver observer
;
484 scoped_ptr
<aura::Window
> window1(
485 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
486 scoped_ptr
<aura::Window
> window2(
487 CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
488 wm::WindowState
* window_state1
= wm::GetWindowState(window1
.get());
489 wm::WindowState
* window_state2
= wm::GetWindowState(window2
.get());
490 window_state2
->Activate();
492 const wm::WMEvent
toggle_fullscreen_event(wm::WM_EVENT_TOGGLE_FULLSCREEN
);
493 window_state2
->OnWMEvent(&toggle_fullscreen_event
);
494 EXPECT_EQ(1, observer
.call_count());
495 EXPECT_TRUE(observer
.is_fullscreen());
497 // When window1 moves to the front the fullscreen state should change.
498 window_state1
->Activate();
499 EXPECT_EQ(2, observer
.call_count());
500 EXPECT_FALSE(observer
.is_fullscreen());
502 // It should change back if window2 becomes active again.
503 window_state2
->Activate();
504 EXPECT_EQ(3, observer
.call_count());
505 EXPECT_TRUE(observer
.is_fullscreen());
507 window_state2
->OnWMEvent(&toggle_fullscreen_event
);
508 EXPECT_EQ(4, observer
.call_count());
509 EXPECT_FALSE(observer
.is_fullscreen());
511 window_state2
->OnWMEvent(&toggle_fullscreen_event
);
512 EXPECT_EQ(5, observer
.call_count());
513 EXPECT_TRUE(observer
.is_fullscreen());
515 // Closing the window should change the fullscreen state.
517 EXPECT_EQ(6, observer
.call_count());
518 EXPECT_FALSE(observer
.is_fullscreen());
521 // Following "Solo" tests were originally written for BaseLayoutManager.
524 class WorkspaceLayoutManagerSoloTest
: public test::AshTestBase
{
526 WorkspaceLayoutManagerSoloTest() {}
527 ~WorkspaceLayoutManagerSoloTest() override
{}
529 aura::Window
* CreateTestWindow(const gfx::Rect
& bounds
) {
530 return CreateTestWindowInShellWithBounds(bounds
);
534 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerSoloTest
);
539 // Tests normal->maximize->normal.
540 TEST_F(WorkspaceLayoutManagerSoloTest
, Maximize
) {
541 gfx::Rect
bounds(100, 100, 200, 200);
542 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
543 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
544 // Maximized window fills the work area, not the whole display.
546 ScreenUtil::GetMaximizedWindowBoundsInParent(window
.get()).ToString(),
547 window
->bounds().ToString());
548 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
549 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
552 // Tests normal->minimize->normal.
553 TEST_F(WorkspaceLayoutManagerSoloTest
, Minimize
) {
554 gfx::Rect
bounds(100, 100, 200, 200);
555 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
556 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
557 // Note: Currently minimize doesn't do anything except set the state.
558 // See crbug.com/104571.
559 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
560 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
561 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
564 // A WindowDelegate which sets the focus when the window
566 class FocusDelegate
: public aura::test::TestWindowDelegate
{
570 show_state_(ui::SHOW_STATE_END
) {
572 ~FocusDelegate() override
{}
574 void set_window(aura::Window
* window
) { window_
= window
; }
576 // aura::test::TestWindowDelegate overrides:
577 void OnWindowTargetVisibilityChanged(bool visible
) override
{
581 show_state_
= window_
->GetProperty(aura::client::kShowStateKey
);
585 ui::WindowShowState
GetShowStateAndReset() {
586 ui::WindowShowState ret
= show_state_
;
587 show_state_
= ui::SHOW_STATE_END
;
592 aura::Window
* window_
;
593 ui::WindowShowState show_state_
;
595 DISALLOW_COPY_AND_ASSIGN(FocusDelegate
);
598 // Make sure that the window's show state is correct in
599 // |WindowDelegate::OnWindowTargetVisibilityChanged|, and setting
600 // focus in this callback doesn't cause DCHECK error. See
602 TEST_F(WorkspaceLayoutManagerSoloTest
, FocusDuringUnminimize
) {
603 FocusDelegate delegate
;
604 scoped_ptr
<aura::Window
> window(CreateTestWindowInShellWithDelegate(
605 &delegate
, 0, gfx::Rect(100, 100, 100, 100)));
606 delegate
.set_window(window
.get());
607 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MINIMIZED
);
608 EXPECT_FALSE(window
->IsVisible());
609 EXPECT_EQ(ui::SHOW_STATE_MINIMIZED
, delegate
.GetShowStateAndReset());
611 EXPECT_TRUE(window
->IsVisible());
612 EXPECT_EQ(ui::SHOW_STATE_NORMAL
, delegate
.GetShowStateAndReset());
615 // Tests maximized window size during root window resize.
616 TEST_F(WorkspaceLayoutManagerSoloTest
, MaximizeRootWindowResize
) {
617 gfx::Rect
bounds(100, 100, 200, 200);
618 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
619 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
620 gfx::Rect initial_work_area_bounds
=
621 ScreenUtil::GetMaximizedWindowBoundsInParent(window
.get());
622 EXPECT_EQ(initial_work_area_bounds
.ToString(), window
->bounds().ToString());
623 // Enlarge the root window. We should still match the work area size.
624 UpdateDisplay("900x700");
626 ScreenUtil::GetMaximizedWindowBoundsInParent(window
.get()).ToString(),
627 window
->bounds().ToString());
629 initial_work_area_bounds
.ToString(),
630 ScreenUtil::GetMaximizedWindowBoundsInParent(window
.get()).ToString());
633 // Tests normal->fullscreen->normal.
634 TEST_F(WorkspaceLayoutManagerSoloTest
, Fullscreen
) {
635 gfx::Rect
bounds(100, 100, 200, 200);
636 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
637 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
638 // Fullscreen window fills the whole display.
639 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
640 window
.get()).bounds().ToString(),
641 window
->bounds().ToString());
642 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
643 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
646 // Tests that fullscreen window causes always_on_top windows to stack below.
647 TEST_F(WorkspaceLayoutManagerSoloTest
, FullscreenSuspendsAlwaysOnTop
) {
648 gfx::Rect
bounds(100, 100, 200, 200);
649 scoped_ptr
<aura::Window
> fullscreen_window(CreateTestWindow(bounds
));
650 scoped_ptr
<aura::Window
> always_on_top_window1(CreateTestWindow(bounds
));
651 scoped_ptr
<aura::Window
> always_on_top_window2(CreateTestWindow(bounds
));
652 always_on_top_window1
->SetProperty(aura::client::kAlwaysOnTopKey
, true);
653 always_on_top_window2
->SetProperty(aura::client::kAlwaysOnTopKey
, true);
654 // Making a window fullscreen temporarily suspends always on top state.
655 fullscreen_window
->SetProperty(aura::client::kShowStateKey
,
656 ui::SHOW_STATE_FULLSCREEN
);
658 always_on_top_window1
->GetProperty(aura::client::kAlwaysOnTopKey
));
660 always_on_top_window2
->GetProperty(aura::client::kAlwaysOnTopKey
));
661 EXPECT_NE(nullptr, GetRootWindowController(fullscreen_window
->GetRootWindow())
662 ->GetWindowForFullscreenMode());
663 // Making fullscreen window normal restores always on top windows.
664 fullscreen_window
->SetProperty(aura::client::kShowStateKey
,
665 ui::SHOW_STATE_NORMAL
);
667 always_on_top_window1
->GetProperty(aura::client::kAlwaysOnTopKey
));
669 always_on_top_window2
->GetProperty(aura::client::kAlwaysOnTopKey
));
670 EXPECT_EQ(nullptr, GetRootWindowController(fullscreen_window
->GetRootWindow())
671 ->GetWindowForFullscreenMode());
674 // Tests fullscreen window size during root window resize.
675 TEST_F(WorkspaceLayoutManagerSoloTest
, FullscreenRootWindowResize
) {
676 gfx::Rect
bounds(100, 100, 200, 200);
677 scoped_ptr
<aura::Window
> window(CreateTestWindow(bounds
));
678 // Fullscreen window fills the whole display.
679 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_FULLSCREEN
);
680 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
681 window
.get()).bounds().ToString(),
682 window
->bounds().ToString());
683 // Enlarge the root window. We should still match the display size.
684 UpdateDisplay("800x600");
685 EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
686 window
.get()).bounds().ToString(),
687 window
->bounds().ToString());
690 // Tests that when the screen gets smaller the windows aren't bigger than
692 TEST_F(WorkspaceLayoutManagerSoloTest
, RootWindowResizeShrinksWindows
) {
693 scoped_ptr
<aura::Window
> window(
694 CreateTestWindow(gfx::Rect(10, 20, 500, 400)));
695 gfx::Rect work_area
= Shell::GetScreen()->GetDisplayNearestWindow(
696 window
.get()).work_area();
697 // Invariant: Window is smaller than work area.
698 EXPECT_LE(window
->bounds().width(), work_area
.width());
699 EXPECT_LE(window
->bounds().height(), work_area
.height());
701 // Make the root window narrower than our window.
702 UpdateDisplay("300x400");
703 work_area
= Shell::GetScreen()->GetDisplayNearestWindow(
704 window
.get()).work_area();
705 EXPECT_LE(window
->bounds().width(), work_area
.width());
706 EXPECT_LE(window
->bounds().height(), work_area
.height());
708 // Make the root window shorter than our window.
709 UpdateDisplay("300x200");
710 work_area
= Shell::GetScreen()->GetDisplayNearestWindow(
711 window
.get()).work_area();
712 EXPECT_LE(window
->bounds().width(), work_area
.width());
713 EXPECT_LE(window
->bounds().height(), work_area
.height());
715 // Enlarging the root window does not change the window bounds.
716 gfx::Rect old_bounds
= window
->bounds();
717 UpdateDisplay("800x600");
718 EXPECT_EQ(old_bounds
.width(), window
->bounds().width());
719 EXPECT_EQ(old_bounds
.height(), window
->bounds().height());
722 // Verifies maximizing sets the restore bounds, and restoring
723 // restores the bounds.
724 TEST_F(WorkspaceLayoutManagerSoloTest
, MaximizeSetsRestoreBounds
) {
725 scoped_ptr
<aura::Window
> window(CreateTestWindow(gfx::Rect(10, 20, 30, 40)));
726 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
728 // Maximize it, which will keep the previous restore bounds.
729 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
730 EXPECT_EQ("10,20 30x40", window_state
->GetRestoreBoundsInParent().ToString());
732 // Restore it, which should restore bounds and reset restore bounds.
733 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_NORMAL
);
734 EXPECT_EQ("10,20 30x40", window
->bounds().ToString());
735 EXPECT_FALSE(window_state
->HasRestoreBounds());
738 // Verifies maximizing keeps the restore bounds if set.
739 TEST_F(WorkspaceLayoutManagerSoloTest
, MaximizeResetsRestoreBounds
) {
740 scoped_ptr
<aura::Window
> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
742 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
743 window_state
->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13));
745 // Maximize it, which will keep the previous restore bounds.
746 window
->SetProperty(aura::client::kShowStateKey
, ui::SHOW_STATE_MAXIMIZED
);
747 EXPECT_EQ("10,11 12x13", window_state
->GetRestoreBoundsInParent().ToString());
750 // Verifies that the restore bounds do not get reset when restoring to a
751 // maximzied state from a minimized state.
752 TEST_F(WorkspaceLayoutManagerSoloTest
,
753 BoundsAfterRestoringToMaximizeFromMinimize
) {
754 scoped_ptr
<aura::Window
> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
755 gfx::Rect
bounds(10, 15, 25, 35);
756 window
->SetBounds(bounds
);
758 wm::WindowState
* window_state
= wm::GetWindowState(window
.get());
759 // Maximize it, which should reset restore bounds.
760 window_state
->Maximize();
761 EXPECT_EQ(bounds
.ToString(),
762 window_state
->GetRestoreBoundsInParent().ToString());
763 // Minimize the window. The restore bounds should not change.
764 window_state
->Minimize();
765 EXPECT_EQ(bounds
.ToString(),
766 window_state
->GetRestoreBoundsInParent().ToString());
768 // Show the window again. The window should be maximized, and the restore
769 // bounds should not change.
771 EXPECT_EQ(bounds
.ToString(),
772 window_state
->GetRestoreBoundsInParent().ToString());
773 EXPECT_TRUE(window_state
->IsMaximized());
775 window_state
->Restore();
776 EXPECT_EQ(bounds
.ToString(), window
->bounds().ToString());
779 // Verify if the window is not resized during screen lock. See: crbug.com/173127
780 TEST_F(WorkspaceLayoutManagerSoloTest
, NotResizeWhenScreenIsLocked
) {
781 SetCanLockScreen(true);
782 scoped_ptr
<aura::Window
> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
783 // window with AlwaysOnTop will be managed by BaseLayoutManager.
784 window
->SetProperty(aura::client::kAlwaysOnTopKey
, true);
787 ShelfLayoutManager
* shelf
= ShelfLayoutManager::ForShelf(window
.get());
788 shelf
->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS
);
790 window
->SetBounds(ScreenUtil::GetMaximizedWindowBoundsInParent(window
.get()));
791 gfx::Rect window_bounds
= window
->bounds();
793 ScreenUtil::GetMaximizedWindowBoundsInParent(window
.get()).ToString(),
794 window_bounds
.ToString());
796 // The window size should not get touched while we are in lock screen.
797 Shell::GetInstance()->session_state_delegate()->LockScreen();
798 shelf
->UpdateVisibilityState();
799 EXPECT_EQ(window_bounds
.ToString(), window
->bounds().ToString());
801 // Coming out of the lock screen the window size should still remain.
802 Shell::GetInstance()->session_state_delegate()->UnlockScreen();
803 shelf
->UpdateVisibilityState();
805 ScreenUtil::GetMaximizedWindowBoundsInParent(window
.get()).ToString(),
806 window_bounds
.ToString());
807 EXPECT_EQ(window_bounds
.ToString(), window
->bounds().ToString());
810 // Following tests are written to test the backdrop functionality.
814 class WorkspaceLayoutManagerBackdropTest
: public test::AshTestBase
{
816 WorkspaceLayoutManagerBackdropTest() : default_container_(nullptr) {}
817 ~WorkspaceLayoutManagerBackdropTest() override
{}
819 void SetUp() override
{
820 test::AshTestBase::SetUp();
821 UpdateDisplay("800x600");
822 default_container_
= Shell::GetContainer(Shell::GetPrimaryRootWindow(),
823 kShellWindowId_DefaultContainer
);
826 aura::Window
* CreateTestWindow(const gfx::Rect
& bounds
) {
827 aura::Window
* window
= CreateTestWindowInShellWithBounds(bounds
);
831 // Turn the top window back drop on / off.
832 void ShowTopWindowBackdrop(bool show
) {
833 scoped_ptr
<ash::WorkspaceLayoutManagerDelegate
> backdrop
;
835 backdrop
.reset(new ash::WorkspaceBackdropDelegate(default_container_
));
837 (static_cast<WorkspaceLayoutManager
*>(default_container_
->layout_manager()))
838 ->SetMaximizeBackdropDelegate(backdrop
.Pass());
839 // Closing and / or opening can be a delayed operation.
840 base::MessageLoop::current()->RunUntilIdle();
843 // Return the default container.
844 aura::Window
* default_container() { return default_container_
; }
846 // Return the order of windows (top most first) as they are in the default
847 // container. If the window is visible it will be a big letter, otherwise a
848 // small one. The backdrop will be an X and unknown windows will be shown as
850 std::string
GetWindowOrderAsString(aura::Window
* backdrop
,
855 for (int i
= static_cast<int>(default_container()->children().size()) - 1;
860 if (default_container()->children()[i
] == wa
)
861 result
+= default_container()->children()[i
]->IsVisible() ? "A" : "a";
862 else if (default_container()->children()[i
] == wb
)
863 result
+= default_container()->children()[i
]->IsVisible() ? "B" : "b";
864 else if (default_container()->children()[i
] == wc
)
865 result
+= default_container()->children()[i
]->IsVisible() ? "C" : "c";
866 else if (default_container()->children()[i
] == backdrop
)
867 result
+= default_container()->children()[i
]->IsVisible() ? "X" : "x";
875 // The default container.
876 aura::Window
* default_container_
;
878 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerBackdropTest
);
883 // Check that creating the BackDrop without destroying it does not lead into
885 TEST_F(WorkspaceLayoutManagerBackdropTest
, BackdropCrashTest
) {
886 ShowTopWindowBackdrop(true);
889 // Verify basic assumptions about the backdrop.
890 TEST_F(WorkspaceLayoutManagerBackdropTest
, BasicBackdropTests
) {
891 // Create a backdrop and see that there is one window (the backdrop) and
892 // that the size is the same as the default container as well as that it is
894 ShowTopWindowBackdrop(true);
895 ASSERT_EQ(1U, default_container()->children().size());
896 EXPECT_FALSE(default_container()->children()[0]->IsVisible());
899 // Add a window and make sure that the backdrop is the second child.
900 scoped_ptr
<aura::Window
> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
902 ASSERT_EQ(2U, default_container()->children().size());
903 EXPECT_TRUE(default_container()->children()[0]->IsVisible());
904 EXPECT_TRUE(default_container()->children()[1]->IsVisible());
905 EXPECT_EQ(window
.get(), default_container()->children()[1]);
906 EXPECT_EQ(default_container()->bounds().ToString(),
907 default_container()->children()[0]->bounds().ToString());
910 // With the window gone the backdrop should be invisible again.
911 ASSERT_EQ(1U, default_container()->children().size());
912 EXPECT_FALSE(default_container()->children()[0]->IsVisible());
914 // Destroying the Backdrop should empty the container.
915 ShowTopWindowBackdrop(false);
916 ASSERT_EQ(0U, default_container()->children().size());
919 // Verify that the backdrop gets properly created and placed.
920 TEST_F(WorkspaceLayoutManagerBackdropTest
, VerifyBackdropAndItsStacking
) {
921 scoped_ptr
<aura::Window
> window1(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
924 // Get the default container and check that only a single window is in there.
925 ASSERT_EQ(1U, default_container()->children().size());
926 EXPECT_EQ(window1
.get(), default_container()->children()[0]);
927 EXPECT_EQ("A", GetWindowOrderAsString(NULL
, window1
.get(), NULL
, NULL
));
929 // Create 2 more windows and check that they are also in the container.
930 scoped_ptr
<aura::Window
> window2(CreateTestWindow(gfx::Rect(10, 2, 3, 4)));
931 scoped_ptr
<aura::Window
> window3(CreateTestWindow(gfx::Rect(20, 2, 3, 4)));
935 aura::Window
* backdrop
= NULL
;
937 GetWindowOrderAsString(backdrop
, window1
.get(), window2
.get(),
940 // Turn on the backdrop mode and check that the window shows up where it
941 // should be (second highest number).
942 ShowTopWindowBackdrop(true);
943 backdrop
= default_container()->children()[2];
945 GetWindowOrderAsString(backdrop
, window1
.get(), window2
.get(),
948 // Switch the order of windows and check that it still remains in that
950 default_container()->StackChildAtTop(window2
.get());
952 GetWindowOrderAsString(backdrop
, window1
.get(), window2
.get(),
955 // Make the top window invisible and check.
956 window2
.get()->Hide();
958 GetWindowOrderAsString(backdrop
, window1
.get(), window2
.get(),
960 // Then delete window after window and see that everything is in order.
963 GetWindowOrderAsString(backdrop
, window1
.get(), window2
.get(),
967 GetWindowOrderAsString(backdrop
, window1
.get(), window2
.get(),
969 ShowTopWindowBackdrop(false);
971 GetWindowOrderAsString(NULL
, window1
.get(), window2
.get(),
975 // Tests that when hidding the shelf, that the backdrop resizes to fill the
976 // entire workspace area.
977 TEST_F(WorkspaceLayoutManagerBackdropTest
, ShelfVisibilityChangesBounds
) {
978 ShelfLayoutManager
* shelf_layout_manager
=
979 Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
980 ShowTopWindowBackdrop(true);
981 RunAllPendingInMessageLoop();
983 ASSERT_EQ(SHELF_VISIBLE
, shelf_layout_manager
->visibility_state());
984 gfx::Rect initial_bounds
= default_container()->children()[0]->bounds();
985 shelf_layout_manager
->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN
);
986 shelf_layout_manager
->UpdateVisibilityState();
988 // When the shelf is re-shown WorkspaceLayoutManager shrinks all children
989 // including the backdrop.
990 shelf_layout_manager
->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER
);
991 shelf_layout_manager
->UpdateVisibilityState();
992 gfx::Rect reduced_bounds
= default_container()->children()[0]->bounds();
993 EXPECT_LT(reduced_bounds
.height(), initial_bounds
.height());
995 shelf_layout_manager
->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN
);
996 shelf_layout_manager
->UpdateVisibilityState();
998 EXPECT_GT(default_container()->children()[0]->bounds().height(),
999 reduced_bounds
.height());
1002 class WorkspaceLayoutManagerKeyboardTest
: public test::AshTestBase
{
1004 WorkspaceLayoutManagerKeyboardTest() : layout_manager_(nullptr) {}
1005 ~WorkspaceLayoutManagerKeyboardTest() override
{}
1007 void SetUp() override
{
1008 test::AshTestBase::SetUp();
1009 UpdateDisplay("800x600");
1010 aura::Window
* default_container
= Shell::GetContainer(
1011 Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer
);
1012 layout_manager_
= static_cast<WorkspaceLayoutManager
*>(
1013 default_container
->layout_manager());
1016 aura::Window
* CreateTestWindow(const gfx::Rect
& bounds
) {
1017 return CreateTestWindowInShellWithBounds(bounds
);
1020 void ShowKeyboard() {
1021 layout_manager_
->OnKeyboardBoundsChanging(keyboard_bounds_
);
1022 restore_work_area_insets_
= Shell::GetScreen()->GetPrimaryDisplay().
1023 GetWorkAreaInsets();
1024 Shell::GetInstance()->SetDisplayWorkAreaInsets(
1025 Shell::GetPrimaryRootWindow(),
1026 gfx::Insets(0, 0, keyboard_bounds_
.height(), 0));
1029 void HideKeyboard() {
1030 Shell::GetInstance()->SetDisplayWorkAreaInsets(
1031 Shell::GetPrimaryRootWindow(),
1032 restore_work_area_insets_
);
1033 layout_manager_
->OnKeyboardBoundsChanging(gfx::Rect());
1036 void SetKeyboardBounds(const gfx::Rect
& bounds
) {
1037 keyboard_bounds_
= bounds
;
1041 gfx::Insets restore_work_area_insets_
;
1042 gfx::Rect keyboard_bounds_
;
1043 WorkspaceLayoutManager
* layout_manager_
;
1045 DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerKeyboardTest
);
1048 // Tests that when a child window gains focus the top level window containing it
1049 // is resized to fit the remaining workspace area.
1050 TEST_F(WorkspaceLayoutManagerKeyboardTest
, ChildWindowFocused
) {
1051 gfx::Rect
work_area(
1052 Shell::GetScreen()->GetPrimaryDisplay().work_area());
1053 gfx::Rect
keyboard_bounds(work_area
.x(),
1054 work_area
.y() + work_area
.height() / 2,
1056 work_area
.height() / 2);
1058 SetKeyboardBounds(keyboard_bounds
);
1060 aura::test::TestWindowDelegate delegate1
;
1061 scoped_ptr
<aura::Window
> parent_window(CreateTestWindowInShellWithDelegate(
1062 &delegate1
, -1, work_area
));
1063 aura::test::TestWindowDelegate delegate2
;
1064 scoped_ptr
<aura::Window
> window(CreateTestWindowInShellWithDelegate(
1065 &delegate2
, -1, work_area
));
1066 parent_window
->AddChild(window
.get());
1068 wm::ActivateWindow(window
.get());
1070 int available_height
=
1071 Shell::GetScreen()->GetPrimaryDisplay().bounds().height() -
1072 keyboard_bounds
.height();
1074 gfx::Rect
initial_window_bounds(50, 50, 100, 500);
1075 parent_window
->SetBounds(initial_window_bounds
);
1076 EXPECT_EQ(initial_window_bounds
.ToString(),
1077 parent_window
->bounds().ToString());
1079 EXPECT_EQ(gfx::Rect(50, 0, 100, available_height
).ToString(),
1080 parent_window
->bounds().ToString());
1082 EXPECT_EQ(initial_window_bounds
.ToString(),
1083 parent_window
->bounds().ToString());
1086 TEST_F(WorkspaceLayoutManagerKeyboardTest
, AdjustWindowForA11yKeyboard
) {
1087 gfx::Rect
work_area(
1088 Shell::GetScreen()->GetPrimaryDisplay().work_area());
1089 gfx::Rect
keyboard_bounds(work_area
.x(),
1090 work_area
.y() + work_area
.height() / 2,
1092 work_area
.height() / 2);
1094 SetKeyboardBounds(keyboard_bounds
);
1096 aura::test::TestWindowDelegate delegate
;
1097 scoped_ptr
<aura::Window
> window(CreateTestWindowInShellWithDelegate(
1098 &delegate
, -1, work_area
));
1100 int available_height
=
1101 Shell::GetScreen()->GetPrimaryDisplay().bounds().height() -
1102 keyboard_bounds
.height();
1104 wm::ActivateWindow(window
.get());
1106 EXPECT_EQ(gfx::Rect(work_area
).ToString(), window
->bounds().ToString());
1108 EXPECT_EQ(gfx::Rect(work_area
.origin(),
1109 gfx::Size(work_area
.width(), available_height
)).ToString(),
1110 window
->bounds().ToString());
1112 EXPECT_EQ(gfx::Rect(work_area
).ToString(), window
->bounds().ToString());
1114 gfx::Rect
small_window_bound(50, 50, 100, 500);
1115 window
->SetBounds(small_window_bound
);
1116 EXPECT_EQ(small_window_bound
.ToString(), window
->bounds().ToString());
1118 EXPECT_EQ(gfx::Rect(50, 0, 100, available_height
).ToString(),
1119 window
->bounds().ToString());
1121 EXPECT_EQ(small_window_bound
.ToString(), window
->bounds().ToString());
1123 gfx::Rect
occluded_window_bounds(50,
1124 keyboard_bounds
.y() + keyboard_bounds
.height()/2, 50,
1125 keyboard_bounds
.height()/2);
1126 window
->SetBounds(occluded_window_bounds
);
1127 EXPECT_EQ(occluded_window_bounds
.ToString(),
1128 occluded_window_bounds
.ToString());
1130 EXPECT_EQ(gfx::Rect(50,
1131 keyboard_bounds
.y() - keyboard_bounds
.height()/2,
1132 occluded_window_bounds
.width(),
1133 occluded_window_bounds
.height()).ToString(),
1134 window
->bounds().ToString());
1136 EXPECT_EQ(occluded_window_bounds
.ToString(), window
->bounds().ToString());