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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_
6 #define BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_
8 #include <queue>
9 #include <string>
11 #include "base/base_export.h"
12 #include "base/basictypes.h"
13 #include "base/callback_forward.h"
14 #include "base/debug/task_annotator.h"
15 #include "base/location.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/message_loop/incoming_task_queue.h"
19 #include "base/message_loop/message_loop_task_runner.h"
20 #include "base/message_loop/message_pump.h"
21 #include "base/message_loop/timer_slack.h"
22 #include "base/observer_list.h"
23 #include "base/pending_task.h"
24 #include "base/sequenced_task_runner_helpers.h"
25 #include "base/synchronization/lock.h"
26 #include "base/time/time.h"
27 #include "base/tracking_info.h"
29 // TODO(sky): these includes should not be necessary. Nuke them.
30 #if defined(OS_WIN)
31 #include "base/message_loop/message_pump_win.h"
32 #elif defined(OS_IOS)
33 #include "base/message_loop/message_pump_io_ios.h"
34 #elif defined(OS_POSIX)
35 #include "base/message_loop/message_pump_libevent.h"
36 #endif
38 namespace base {
40 class HistogramBase;
41 class RunLoop;
42 class ThreadTaskRunnerHandle;
43 class WaitableEvent;
45 // A MessageLoop is used to process events for a particular thread. There is
46 // at most one MessageLoop instance per thread.
48 // Events include at a minimum Task instances submitted to PostTask and its
49 // variants. Depending on the type of message pump used by the MessageLoop
50 // other events such as UI messages may be processed. On Windows APC calls (as
51 // time permits) and signals sent to a registered set of HANDLEs may also be
52 // processed.
54 // NOTE: Unless otherwise specified, a MessageLoop's methods may only be called
55 // on the thread where the MessageLoop's Run method executes.
57 // NOTE: MessageLoop has task reentrancy protection. This means that if a
58 // task is being processed, a second task cannot start until the first task is
59 // finished. Reentrancy can happen when processing a task, and an inner
60 // message pump is created. That inner pump then processes native messages
61 // which could implicitly start an inner task. Inner message pumps are created
62 // with dialogs (DialogBox), common dialogs (GetOpenFileName), OLE functions
63 // (DoDragDrop), printer functions (StartDoc) and *many* others.
65 // Sample workaround when inner task processing is needed:
66 // HRESULT hr;
67 // {
68 // MessageLoop::ScopedNestableTaskAllower allow(MessageLoop::current());
69 // hr = DoDragDrop(...); // Implicitly runs a modal message loop.
70 // }
71 // // Process |hr| (the result returned by DoDragDrop()).
73 // Please be SURE your task is reentrant (nestable) and all global variables
74 // are stable and accessible before calling SetNestableTasksAllowed(true).
76 class BASE_EXPORT MessageLoop : public MessagePump::Delegate {
77 public:
78 // A MessageLoop has a particular type, which indicates the set of
79 // asynchronous events it may process in addition to tasks and timers.
81 // TYPE_DEFAULT
82 // This type of ML only supports tasks and timers.
84 // TYPE_UI
85 // This type of ML also supports native UI events (e.g., Windows messages).
86 // See also MessageLoopForUI.
88 // TYPE_IO
89 // This type of ML also supports asynchronous IO. See also
90 // MessageLoopForIO.
92 // TYPE_JAVA
93 // This type of ML is backed by a Java message handler which is responsible
94 // for running the tasks added to the ML. This is only for use on Android.
95 // TYPE_JAVA behaves in essence like TYPE_UI, except during construction
96 // where it does not use the main thread specific pump factory.
98 // TYPE_CUSTOM
99 // MessagePump was supplied to constructor.
101 enum Type {
102 TYPE_DEFAULT,
103 TYPE_UI,
104 TYPE_CUSTOM,
105 TYPE_IO,
106 #if defined(OS_ANDROID)
107 TYPE_JAVA,
108 #endif // defined(OS_ANDROID)
111 // Normally, it is not necessary to instantiate a MessageLoop. Instead, it
112 // is typical to make use of the current thread's MessageLoop instance.
113 explicit MessageLoop(Type type = TYPE_DEFAULT);
114 // Creates a TYPE_CUSTOM MessageLoop with the supplied MessagePump, which must
115 // be non-NULL.
116 explicit MessageLoop(scoped_ptr<MessagePump> pump);
118 ~MessageLoop() override;
120 // Returns the MessageLoop object for the current thread, or null if none.
121 static MessageLoop* current();
123 static void EnableHistogrammer(bool enable_histogrammer);
125 typedef scoped_ptr<MessagePump> (MessagePumpFactory)();
126 // Uses the given base::MessagePumpForUIFactory to override the default
127 // MessagePump implementation for 'TYPE_UI'. Returns true if the factory
128 // was successfully registered.
129 static bool InitMessagePumpForUIFactory(MessagePumpFactory* factory);
131 // Creates the default MessagePump based on |type|. Caller owns return
132 // value.
133 static scoped_ptr<MessagePump> CreateMessagePumpForType(Type type);
134 // A DestructionObserver is notified when the current MessageLoop is being
135 // destroyed. These observers are notified prior to MessageLoop::current()
136 // being changed to return NULL. This gives interested parties the chance to
137 // do final cleanup that depends on the MessageLoop.
139 // NOTE: Any tasks posted to the MessageLoop during this notification will
140 // not be run. Instead, they will be deleted.
142 class BASE_EXPORT DestructionObserver {
143 public:
144 virtual void WillDestroyCurrentMessageLoop() = 0;
146 protected:
147 virtual ~DestructionObserver();
150 // Add a DestructionObserver, which will start receiving notifications
151 // immediately.
152 void AddDestructionObserver(DestructionObserver* destruction_observer);
154 // Remove a DestructionObserver. It is safe to call this method while a
155 // DestructionObserver is receiving a notification callback.
156 void RemoveDestructionObserver(DestructionObserver* destruction_observer);
158 // NOTE: Deprecated; prefer task_runner() and the TaskRunner interfaces.
159 // TODO(skyostil): Remove these functions (crbug.com/465354).
161 // The "PostTask" family of methods call the task's Run method asynchronously
162 // from within a message loop at some point in the future.
164 // With the PostTask variant, tasks are invoked in FIFO order, inter-mixed
165 // with normal UI or IO event processing. With the PostDelayedTask variant,
166 // tasks are called after at least approximately 'delay_ms' have elapsed.
168 // The NonNestable variants work similarly except that they promise never to
169 // dispatch the task from a nested invocation of MessageLoop::Run. Instead,
170 // such tasks get deferred until the top-most MessageLoop::Run is executing.
172 // The MessageLoop takes ownership of the Task, and deletes it after it has
173 // been Run().
175 // PostTask(from_here, task) is equivalent to
176 // PostDelayedTask(from_here, task, 0).
178 // NOTE: These methods may be called on any thread. The Task will be invoked
179 // on the thread that executes MessageLoop::Run().
180 void PostTask(const tracked_objects::Location& from_here,
181 const Closure& task);
183 void PostDelayedTask(const tracked_objects::Location& from_here,
184 const Closure& task,
185 TimeDelta delay);
187 void PostNonNestableTask(const tracked_objects::Location& from_here,
188 const Closure& task);
190 void PostNonNestableDelayedTask(const tracked_objects::Location& from_here,
191 const Closure& task,
192 TimeDelta delay);
194 // A variant on PostTask that deletes the given object. This is useful
195 // if the object needs to live until the next run of the MessageLoop (for
196 // example, deleting a RenderProcessHost from within an IPC callback is not
197 // good).
199 // NOTE: This method may be called on any thread. The object will be deleted
200 // on the thread that executes MessageLoop::Run().
201 template <class T>
202 void DeleteSoon(const tracked_objects::Location& from_here, const T* object) {
203 base::subtle::DeleteHelperInternal<T, void>::DeleteViaSequencedTaskRunner(
204 this, from_here, object);
207 // A variant on PostTask that releases the given reference counted object
208 // (by calling its Release method). This is useful if the object needs to
209 // live until the next run of the MessageLoop, or if the object needs to be
210 // released on a particular thread.
212 // A common pattern is to manually increment the object's reference count
213 // (AddRef), clear the pointer, then issue a ReleaseSoon. The reference count
214 // is incremented manually to ensure clearing the pointer does not trigger a
215 // delete and to account for the upcoming decrement (ReleaseSoon). For
216 // example:
218 // scoped_refptr<Foo> foo = ...
219 // foo->AddRef();
220 // Foo* raw_foo = foo.get();
221 // foo = NULL;
222 // message_loop->ReleaseSoon(raw_foo);
224 // NOTE: This method may be called on any thread. The object will be
225 // released (and thus possibly deleted) on the thread that executes
226 // MessageLoop::Run(). If this is not the same as the thread that calls
227 // ReleaseSoon(FROM_HERE, ), then T MUST inherit from
228 // RefCountedThreadSafe<T>!
229 template <class T>
230 void ReleaseSoon(const tracked_objects::Location& from_here,
231 const T* object) {
232 base::subtle::ReleaseHelperInternal<T, void>::ReleaseViaSequencedTaskRunner(
233 this, from_here, object);
236 // Deprecated: use RunLoop instead.
237 // Run the message loop.
238 void Run();
240 // Deprecated: use RunLoop instead.
241 // Process all pending tasks, windows messages, etc., but don't wait/sleep.
242 // Return as soon as all items that can be run are taken care of.
243 void RunUntilIdle();
245 // TODO(jbates) remove this. crbug.com/131220. See QuitWhenIdle().
246 void Quit() { QuitWhenIdle(); }
248 // Deprecated: use RunLoop instead.
250 // Signals the Run method to return when it becomes idle. It will continue to
251 // process pending messages and future messages as long as they are enqueued.
252 // Warning: if the MessageLoop remains busy, it may never quit. Only use this
253 // Quit method when looping procedures (such as web pages) have been shut
254 // down.
256 // This method may only be called on the same thread that called Run, and Run
257 // must still be on the call stack.
259 // Use QuitClosure variants if you need to Quit another thread's MessageLoop,
260 // but note that doing so is fairly dangerous if the target thread makes
261 // nested calls to MessageLoop::Run. The problem being that you won't know
262 // which nested run loop you are quitting, so be careful!
263 void QuitWhenIdle();
265 // Deprecated: use RunLoop instead.
267 // This method is a variant of Quit, that does not wait for pending messages
268 // to be processed before returning from Run.
269 void QuitNow();
271 // TODO(jbates) remove this. crbug.com/131220. See QuitWhenIdleClosure().
272 static Closure QuitClosure() { return QuitWhenIdleClosure(); }
274 // Deprecated: use RunLoop instead.
275 // Construct a Closure that will call QuitWhenIdle(). Useful to schedule an
276 // arbitrary MessageLoop to QuitWhenIdle.
277 static Closure QuitWhenIdleClosure();
279 // Set the timer slack for this message loop.
280 void SetTimerSlack(TimerSlack timer_slack) {
281 pump_->SetTimerSlack(timer_slack);
284 // Returns true if this loop is |type|. This allows subclasses (especially
285 // those in tests) to specialize how they are identified.
286 virtual bool IsType(Type type) const;
288 // Returns the type passed to the constructor.
289 Type type() const { return type_; }
291 // Optional call to connect the thread name with this loop.
292 void set_thread_name(const std::string& thread_name) {
293 DCHECK(thread_name_.empty()) << "Should not rename this thread!";
294 thread_name_ = thread_name;
296 const std::string& thread_name() const { return thread_name_; }
298 // Gets the TaskRunner associated with this message loop.
299 const scoped_refptr<SingleThreadTaskRunner>& task_runner() {
300 return task_runner_;
303 // Sets a new TaskRunner for this message loop. The message loop must already
304 // have been bound to a thread prior to this call, and the task runner must
305 // belong to that thread. Note that changing the task runner will also affect
306 // the ThreadTaskRunnerHandle for the target thread. Must be called on the
307 // thread to which the message loop is bound.
308 void SetTaskRunner(scoped_refptr<SingleThreadTaskRunner> task_runner);
310 // Enables or disables the recursive task processing. This happens in the case
311 // of recursive message loops. Some unwanted message loops may occur when
312 // using common controls or printer functions. By default, recursive task
313 // processing is disabled.
315 // Please use |ScopedNestableTaskAllower| instead of calling these methods
316 // directly. In general, nestable message loops are to be avoided. They are
317 // dangerous and difficult to get right, so please use with extreme caution.
319 // The specific case where tasks get queued is:
320 // - The thread is running a message loop.
321 // - It receives a task #1 and executes it.
322 // - The task #1 implicitly starts a message loop, like a MessageBox in the
323 // unit test. This can also be StartDoc or GetSaveFileName.
324 // - The thread receives a task #2 before or while in this second message
325 // loop.
326 // - With NestableTasksAllowed set to true, the task #2 will run right away.
327 // Otherwise, it will get executed right after task #1 completes at "thread
328 // message loop level".
329 void SetNestableTasksAllowed(bool allowed);
330 bool NestableTasksAllowed() const;
332 // Enables nestable tasks on |loop| while in scope.
333 class ScopedNestableTaskAllower {
334 public:
335 explicit ScopedNestableTaskAllower(MessageLoop* loop)
336 : loop_(loop),
337 old_state_(loop_->NestableTasksAllowed()) {
338 loop_->SetNestableTasksAllowed(true);
340 ~ScopedNestableTaskAllower() {
341 loop_->SetNestableTasksAllowed(old_state_);
344 private:
345 MessageLoop* loop_;
346 bool old_state_;
349 // Returns true if we are currently running a nested message loop.
350 bool IsNested();
352 // A TaskObserver is an object that receives task notifications from the
353 // MessageLoop.
355 // NOTE: A TaskObserver implementation should be extremely fast!
356 class BASE_EXPORT TaskObserver {
357 public:
358 TaskObserver();
360 // This method is called before processing a task.
361 virtual void WillProcessTask(const PendingTask& pending_task) = 0;
363 // This method is called after processing a task.
364 virtual void DidProcessTask(const PendingTask& pending_task) = 0;
366 protected:
367 virtual ~TaskObserver();
370 // These functions can only be called on the same thread that |this| is
371 // running on.
372 void AddTaskObserver(TaskObserver* task_observer);
373 void RemoveTaskObserver(TaskObserver* task_observer);
375 #if defined(OS_WIN)
376 void set_os_modal_loop(bool os_modal_loop) {
377 os_modal_loop_ = os_modal_loop;
380 bool os_modal_loop() const {
381 return os_modal_loop_;
383 #endif // OS_WIN
385 // Can only be called from the thread that owns the MessageLoop.
386 bool is_running() const;
388 // Returns true if the message loop has high resolution timers enabled.
389 // Provided for testing.
390 bool HasHighResolutionTasks();
392 // Returns true if the message loop is "idle". Provided for testing.
393 bool IsIdleForTesting();
395 // Returns the TaskAnnotator which is used to add debug information to posted
396 // tasks.
397 debug::TaskAnnotator* task_annotator() { return &task_annotator_; }
399 // Runs the specified PendingTask.
400 void RunTask(const PendingTask& pending_task);
402 //----------------------------------------------------------------------------
403 protected:
404 scoped_ptr<MessagePump> pump_;
406 private:
407 friend class RunLoop;
408 friend class internal::IncomingTaskQueue;
409 friend class ScheduleWorkTest;
410 friend class Thread;
412 using MessagePumpFactoryCallback = Callback<scoped_ptr<MessagePump>()>;
414 // Creates a MessageLoop without binding to a thread.
415 // If |type| is TYPE_CUSTOM non-null |pump_factory| must be also given
416 // to create a message pump for this message loop. Otherwise a default
417 // message pump for the |type| is created.
419 // It is valid to call this to create a new message loop on one thread,
420 // and then pass it to the thread where the message loop actually runs.
421 // The message loop's BindToCurrentThread() method must be called on the
422 // thread the message loop runs on, before calling Run().
423 // Before BindToCurrentThread() is called, only Post*Task() functions can
424 // be called on the message loop.
425 static scoped_ptr<MessageLoop> CreateUnbound(
426 Type type,
427 MessagePumpFactoryCallback pump_factory);
429 // Common private constructor. Other constructors delegate the initialization
430 // to this constructor.
431 MessageLoop(Type type, MessagePumpFactoryCallback pump_factory);
433 // Configure various members and bind this message loop to the current thread.
434 void BindToCurrentThread();
436 // Sets the ThreadTaskRunnerHandle for the current thread to point to the
437 // task runner for this message loop.
438 void SetThreadTaskRunnerHandle();
440 // Invokes the actual run loop using the message pump.
441 void RunHandler();
443 // Called to process any delayed non-nestable tasks.
444 bool ProcessNextDelayedNonNestableTask();
446 // Calls RunTask or queues the pending_task on the deferred task list if it
447 // cannot be run right now. Returns true if the task was run.
448 bool DeferOrRunPendingTask(const PendingTask& pending_task);
450 // Adds the pending task to delayed_work_queue_.
451 void AddToDelayedWorkQueue(const PendingTask& pending_task);
453 // Delete tasks that haven't run yet without running them. Used in the
454 // destructor to make sure all the task's destructors get called. Returns
455 // true if some work was done.
456 bool DeletePendingTasks();
458 // Loads tasks from the incoming queue to |work_queue_| if the latter is
459 // empty.
460 void ReloadWorkQueue();
462 // Wakes up the message pump. Can be called on any thread. The caller is
463 // responsible for synchronizing ScheduleWork() calls.
464 void ScheduleWork();
466 // Start recording histogram info about events and action IF it was enabled
467 // and IF the statistics recorder can accept a registration of our histogram.
468 void StartHistogrammer();
470 // Add occurrence of event to our histogram, so that we can see what is being
471 // done in a specific MessageLoop instance (i.e., specific thread).
472 // If message_histogram_ is NULL, this is a no-op.
473 void HistogramEvent(int event);
475 // MessagePump::Delegate methods:
476 bool DoWork() override;
477 bool DoDelayedWork(TimeTicks* next_delayed_work_time) override;
478 bool DoIdleWork() override;
480 const Type type_;
482 // A list of tasks that need to be processed by this instance. Note that
483 // this queue is only accessed (push/pop) by our current thread.
484 TaskQueue work_queue_;
486 #if defined(OS_WIN)
487 // How many high resolution tasks are in the pending task queue. This value
488 // increases by N every time we call ReloadWorkQueue() and decreases by 1
489 // every time we call RunTask() if the task needs a high resolution timer.
490 int pending_high_res_tasks_;
491 // Tracks if we have requested high resolution timers. Its only use is to
492 // turn off the high resolution timer upon loop destruction.
493 bool in_high_res_mode_;
494 #endif
496 // Contains delayed tasks, sorted by their 'delayed_run_time' property.
497 DelayedTaskQueue delayed_work_queue_;
499 // A recent snapshot of Time::Now(), used to check delayed_work_queue_.
500 TimeTicks recent_time_;
502 // A queue of non-nestable tasks that we had to defer because when it came
503 // time to execute them we were in a nested message loop. They will execute
504 // once we're out of nested message loops.
505 TaskQueue deferred_non_nestable_work_queue_;
507 ObserverList<DestructionObserver> destruction_observers_;
509 // A recursion block that prevents accidentally running additional tasks when
510 // insider a (accidentally induced?) nested message pump.
511 bool nestable_tasks_allowed_;
513 #if defined(OS_WIN)
514 // Should be set to true before calling Windows APIs like TrackPopupMenu, etc.
515 // which enter a modal message loop.
516 bool os_modal_loop_;
517 #endif
519 // pump_factory_.Run() is called to create a message pump for this loop
520 // if type_ is TYPE_CUSTOM and pump_ is null.
521 MessagePumpFactoryCallback pump_factory_;
523 std::string thread_name_;
524 // A profiling histogram showing the counts of various messages and events.
525 HistogramBase* message_histogram_;
527 RunLoop* run_loop_;
529 ObserverList<TaskObserver> task_observers_;
531 debug::TaskAnnotator task_annotator_;
533 scoped_refptr<internal::IncomingTaskQueue> incoming_task_queue_;
535 // A task runner which we haven't bound to a thread yet.
536 scoped_refptr<internal::MessageLoopTaskRunner> unbound_task_runner_;
538 // The task runner associated with this message loop.
539 scoped_refptr<SingleThreadTaskRunner> task_runner_;
540 scoped_ptr<ThreadTaskRunnerHandle> thread_task_runner_handle_;
542 template <class T, class R> friend class base::subtle::DeleteHelperInternal;
543 template <class T, class R> friend class base::subtle::ReleaseHelperInternal;
545 void DeleteSoonInternal(const tracked_objects::Location& from_here,
546 void(*deleter)(const void*),
547 const void* object);
548 void ReleaseSoonInternal(const tracked_objects::Location& from_here,
549 void(*releaser)(const void*),
550 const void* object);
552 DISALLOW_COPY_AND_ASSIGN(MessageLoop);
555 #if !defined(OS_NACL)
557 //-----------------------------------------------------------------------------
558 // MessageLoopForUI extends MessageLoop with methods that are particular to a
559 // MessageLoop instantiated with TYPE_UI.
561 // This class is typically used like so:
562 // MessageLoopForUI::current()->...call some method...
564 class BASE_EXPORT MessageLoopForUI : public MessageLoop {
565 public:
566 MessageLoopForUI() : MessageLoop(TYPE_UI) {
569 // Returns the MessageLoopForUI of the current thread.
570 static MessageLoopForUI* current() {
571 MessageLoop* loop = MessageLoop::current();
572 DCHECK(loop);
573 DCHECK_EQ(MessageLoop::TYPE_UI, loop->type());
574 return static_cast<MessageLoopForUI*>(loop);
577 static bool IsCurrent() {
578 MessageLoop* loop = MessageLoop::current();
579 return loop && loop->type() == MessageLoop::TYPE_UI;
582 #if defined(OS_IOS)
583 // On iOS, the main message loop cannot be Run(). Instead call Attach(),
584 // which connects this MessageLoop to the UI thread's CFRunLoop and allows
585 // PostTask() to work.
586 void Attach();
587 #endif
589 #if defined(OS_ANDROID)
590 // On Android, the UI message loop is handled by Java side. So Run() should
591 // never be called. Instead use Start(), which will forward all the native UI
592 // events to the Java message loop.
593 void Start();
594 #endif
596 #if defined(USE_OZONE) || (defined(USE_X11) && !defined(USE_GLIB))
597 // Please see MessagePumpLibevent for definition.
598 bool WatchFileDescriptor(
599 int fd,
600 bool persistent,
601 MessagePumpLibevent::Mode mode,
602 MessagePumpLibevent::FileDescriptorWatcher* controller,
603 MessagePumpLibevent::Watcher* delegate);
604 #endif
607 // Do not add any member variables to MessageLoopForUI! This is important b/c
608 // MessageLoopForUI is often allocated via MessageLoop(TYPE_UI). Any extra
609 // data that you need should be stored on the MessageLoop's pump_ instance.
610 COMPILE_ASSERT(sizeof(MessageLoop) == sizeof(MessageLoopForUI),
611 MessageLoopForUI_should_not_have_extra_member_variables);
613 #endif // !defined(OS_NACL)
615 //-----------------------------------------------------------------------------
616 // MessageLoopForIO extends MessageLoop with methods that are particular to a
617 // MessageLoop instantiated with TYPE_IO.
619 // This class is typically used like so:
620 // MessageLoopForIO::current()->...call some method...
622 class BASE_EXPORT MessageLoopForIO : public MessageLoop {
623 public:
624 MessageLoopForIO() : MessageLoop(TYPE_IO) {
627 // Returns the MessageLoopForIO of the current thread.
628 static MessageLoopForIO* current() {
629 MessageLoop* loop = MessageLoop::current();
630 DCHECK_EQ(MessageLoop::TYPE_IO, loop->type());
631 return static_cast<MessageLoopForIO*>(loop);
634 static bool IsCurrent() {
635 MessageLoop* loop = MessageLoop::current();
636 return loop && loop->type() == MessageLoop::TYPE_IO;
639 #if !defined(OS_NACL_SFI)
641 #if defined(OS_WIN)
642 typedef MessagePumpForIO::IOHandler IOHandler;
643 typedef MessagePumpForIO::IOContext IOContext;
644 typedef MessagePumpForIO::IOObserver IOObserver;
645 #elif defined(OS_IOS)
646 typedef MessagePumpIOSForIO::Watcher Watcher;
647 typedef MessagePumpIOSForIO::FileDescriptorWatcher
648 FileDescriptorWatcher;
649 typedef MessagePumpIOSForIO::IOObserver IOObserver;
651 enum Mode {
652 WATCH_READ = MessagePumpIOSForIO::WATCH_READ,
653 WATCH_WRITE = MessagePumpIOSForIO::WATCH_WRITE,
654 WATCH_READ_WRITE = MessagePumpIOSForIO::WATCH_READ_WRITE
656 #elif defined(OS_POSIX)
657 typedef MessagePumpLibevent::Watcher Watcher;
658 typedef MessagePumpLibevent::FileDescriptorWatcher
659 FileDescriptorWatcher;
660 typedef MessagePumpLibevent::IOObserver IOObserver;
662 enum Mode {
663 WATCH_READ = MessagePumpLibevent::WATCH_READ,
664 WATCH_WRITE = MessagePumpLibevent::WATCH_WRITE,
665 WATCH_READ_WRITE = MessagePumpLibevent::WATCH_READ_WRITE
667 #endif
669 void AddIOObserver(IOObserver* io_observer);
670 void RemoveIOObserver(IOObserver* io_observer);
672 #if defined(OS_WIN)
673 // Please see MessagePumpWin for definitions of these methods.
674 void RegisterIOHandler(HANDLE file, IOHandler* handler);
675 bool RegisterJobObject(HANDLE job, IOHandler* handler);
676 bool WaitForIOCompletion(DWORD timeout, IOHandler* filter);
677 #elif defined(OS_POSIX)
678 // Please see MessagePumpIOSForIO/MessagePumpLibevent for definition.
679 bool WatchFileDescriptor(int fd,
680 bool persistent,
681 Mode mode,
682 FileDescriptorWatcher* controller,
683 Watcher* delegate);
684 #endif // defined(OS_IOS) || defined(OS_POSIX)
685 #endif // !defined(OS_NACL_SFI)
688 // Do not add any member variables to MessageLoopForIO! This is important b/c
689 // MessageLoopForIO is often allocated via MessageLoop(TYPE_IO). Any extra
690 // data that you need should be stored on the MessageLoop's pump_ instance.
691 COMPILE_ASSERT(sizeof(MessageLoop) == sizeof(MessageLoopForIO),
692 MessageLoopForIO_should_not_have_extra_member_variables);
694 } // namespace base
696 #endif // BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_