1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_BASE_SIMPLE_ENCLOSED_REGION_H_
6 #define CC_BASE_SIMPLE_ENCLOSED_REGION_H_
10 #include "cc/base/cc_export.h"
11 #include "ui/gfx/geometry/rect.h"
17 // A constant-sized approximation of a Region. The SimpleEnclosedRegion may
18 // exclude points in its approximation (may have false negatives) but will never
19 // include a point that would not be in the actual Region (no false positives).
20 class CC_EXPORT SimpleEnclosedRegion
{
22 SimpleEnclosedRegion() : rect_() {}
23 SimpleEnclosedRegion(const SimpleEnclosedRegion
& region
)
24 : rect_(region
.rect_
) {}
25 explicit SimpleEnclosedRegion(const gfx::Rect
& rect
) : rect_(rect
) {}
26 SimpleEnclosedRegion(int x
, int y
, int w
, int h
) : rect_(x
, y
, w
, h
) {}
27 SimpleEnclosedRegion(int w
, int h
) : rect_(w
, h
) {}
28 explicit SimpleEnclosedRegion(const Region
& region
);
29 ~SimpleEnclosedRegion();
31 const SimpleEnclosedRegion
& operator=(const gfx::Rect
& rect
) {
35 const SimpleEnclosedRegion
& operator=(const SimpleEnclosedRegion
& region
) {
40 bool IsEmpty() const { return rect_
.IsEmpty(); }
41 void Clear() { rect_
= gfx::Rect(); }
42 size_t GetRegionComplexity() const { return rect_
.IsEmpty() ? 0 : 1; }
44 bool Contains(const gfx::Point
& point
) const { return rect_
.Contains(point
); }
45 bool Contains(const gfx::Rect
& rect
) const { return rect_
.Contains(rect
); }
46 bool Contains(const SimpleEnclosedRegion
& region
) const {
47 return rect_
.Contains(region
.rect_
);
50 bool Intersects(const gfx::Rect
& rect
) const {
51 return rect_
.Intersects(rect
);
53 bool Intersects(const SimpleEnclosedRegion
& region
) const {
54 return rect_
.Intersects(region
.rect_
);
57 void Subtract(const gfx::Rect
& sub_rect
);
58 void Subtract(const SimpleEnclosedRegion
& sub_region
) {
59 Subtract(sub_region
.rect_
);
61 void Union(const gfx::Rect
& new_rect
);
62 void Union(const SimpleEnclosedRegion
& new_region
) {
63 Union(new_region
.rect_
);
65 void Intersect(const gfx::Rect
& in_rect
) { return rect_
.Intersect(in_rect
); }
66 void Intersect(const SimpleEnclosedRegion
& in_region
) {
67 Intersect(in_region
.rect_
);
70 bool Equals(const SimpleEnclosedRegion
& other
) const {
71 bool both_empty
= rect_
.IsEmpty() && other
.rect_
.IsEmpty();
72 return both_empty
|| rect_
== other
.rect_
;
75 gfx::Rect
bounds() const { return rect_
; }
77 // The value of |i| must be less than GetRegionComplexity().
78 gfx::Rect
GetRect(size_t i
) const;
80 std::string
ToString() const { return rect_
.ToString(); }
86 inline bool operator==(const SimpleEnclosedRegion
& a
,
87 const SimpleEnclosedRegion
& b
) {
91 inline bool operator!=(const SimpleEnclosedRegion
& a
,
92 const SimpleEnclosedRegion
& b
) {
96 inline SimpleEnclosedRegion
SubtractSimpleEnclosedRegions(
97 const SimpleEnclosedRegion
& a
,
98 const SimpleEnclosedRegion
& b
) {
99 SimpleEnclosedRegion result
= a
;
104 inline SimpleEnclosedRegion
IntersectSimpleEnclosedRegions(
105 const SimpleEnclosedRegion
& a
,
106 const SimpleEnclosedRegion
& b
) {
107 SimpleEnclosedRegion result
= a
;
112 inline SimpleEnclosedRegion
UnionSimpleEnclosedRegions(
113 const SimpleEnclosedRegion
& a
,
114 const SimpleEnclosedRegion
& b
) {
115 SimpleEnclosedRegion result
= a
;
122 #endif // CC_BASE_SIMPLE_ENCLOSED_REGION_H_