1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_BSP_WALK_ACTION_H_
6 #define CC_OUTPUT_BSP_WALK_ACTION_H_
10 #include "base/memory/scoped_ptr.h"
11 #include "cc/output/direct_renderer.h"
12 #include "cc/quads/draw_polygon.h"
16 class CC_EXPORT BspWalkAction
{
18 virtual void operator()(DrawPolygon
* item
) = 0;
21 // The BspTree class takes ownership of all the DrawPolygons returned in list_
22 // so the BspTree must be preserved while elements in that vector are in use.
23 class CC_EXPORT BspWalkActionDrawPolygon
: public BspWalkAction
{
25 void operator()(DrawPolygon
* item
) override
;
27 BspWalkActionDrawPolygon(DirectRenderer
* renderer
,
28 DirectRenderer::DrawingFrame
* frame
,
29 const gfx::Rect
& render_pass_scissor
,
30 bool using_scissor_as_optimization
);
33 DirectRenderer
* renderer_
;
34 DirectRenderer::DrawingFrame
* frame_
;
35 const gfx::Rect
& render_pass_scissor_
;
36 bool using_scissor_as_optimization_
;
39 class CC_EXPORT BspWalkActionToVector
: public BspWalkAction
{
41 explicit BspWalkActionToVector(std::vector
<DrawPolygon
*>* in_list
);
42 void operator()(DrawPolygon
* item
) override
;
45 std::vector
<DrawPolygon
*>* list_
;
50 #endif // CC_OUTPUT_BSP_WALK_ACTION_H_