1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/quads/render_pass_draw_quad.h"
7 #include "base/trace_event/trace_event_argument.h"
8 #include "base/values.h"
9 #include "cc/base/math_util.h"
10 #include "cc/debug/traced_value.h"
11 #include "third_party/skia/include/core/SkImageFilter.h"
15 RenderPassDrawQuad::RenderPassDrawQuad() {
18 RenderPassDrawQuad::~RenderPassDrawQuad() {
21 void RenderPassDrawQuad::SetNew(const SharedQuadState
* shared_quad_state
,
22 const gfx::Rect
& rect
,
23 const gfx::Rect
& visible_rect
,
24 RenderPassId render_pass_id
,
25 ResourceId mask_resource_id
,
26 const gfx::Vector2dF
& mask_uv_scale
,
27 const gfx::Size
& mask_texture_size
,
28 const FilterOperations
& filters
,
29 const gfx::Vector2dF
& filters_scale
,
30 const FilterOperations
& background_filters
) {
31 DCHECK(render_pass_id
.IsValid());
33 gfx::Rect opaque_rect
;
34 bool needs_blending
= false;
35 SetAll(shared_quad_state
,
49 void RenderPassDrawQuad::SetAll(const SharedQuadState
* shared_quad_state
,
50 const gfx::Rect
& rect
,
51 const gfx::Rect
& opaque_rect
,
52 const gfx::Rect
& visible_rect
,
54 RenderPassId render_pass_id
,
55 ResourceId mask_resource_id
,
56 const gfx::Vector2dF
& mask_uv_scale
,
57 const gfx::Size
& mask_texture_size
,
58 const FilterOperations
& filters
,
59 const gfx::Vector2dF
& filters_scale
,
60 const FilterOperations
& background_filters
) {
61 DCHECK(render_pass_id
.IsValid());
63 DrawQuad::SetAll(shared_quad_state
, DrawQuad::RENDER_PASS
, rect
, opaque_rect
,
64 visible_rect
, needs_blending
);
65 this->render_pass_id
= render_pass_id
;
66 resources
.ids
[kMaskResourceIdIndex
] = mask_resource_id
;
67 resources
.count
= mask_resource_id
? 1 : 0;
68 this->mask_uv_scale
= mask_uv_scale
;
69 this->mask_texture_size
= mask_texture_size
;
70 this->filters
= filters
;
71 this->filters_scale
= filters_scale
;
72 this->background_filters
= background_filters
;
75 gfx::RectF
RenderPassDrawQuad::MaskUVRect() const {
76 gfx::RectF
mask_uv_rect((mask_uv_scale
.x() * rect
.x()) / rect
.width(),
77 (mask_uv_scale
.y() * rect
.y()) / rect
.height(),
83 const RenderPassDrawQuad
* RenderPassDrawQuad::MaterialCast(
84 const DrawQuad
* quad
) {
85 DCHECK_EQ(quad
->material
, DrawQuad::RENDER_PASS
);
86 return static_cast<const RenderPassDrawQuad
*>(quad
);
89 void RenderPassDrawQuad::ExtendValue(
90 base::trace_event::TracedValue
* value
) const {
91 TracedValue::SetIDRef(render_pass_id
.AsTracingId(), value
, "render_pass_id");
92 value
->SetInteger("mask_resource_id", resources
.ids
[kMaskResourceIdIndex
]);
93 MathUtil::AddToTracedValue("mask_texture_size", mask_texture_size
, value
);
94 MathUtil::AddToTracedValue("mask_uv_scale", mask_uv_scale
, value
);
96 value
->BeginArray("filters");
97 filters
.AsValueInto(value
);
99 MathUtil::AddToTracedValue("filters_scale", filters_scale
, value
);
101 value
->BeginDictionary("background_filters");
102 background_filters
.AsValueInto(value
);
103 value
->EndDictionary();