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[chromium-blink-merge.git] / chrome / browser / metrics / perf / random_selector_unittest.cc
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/metrics/perf/random_selector.h"
7 #include <cmath>
8 #include <map>
9 #include <string>
11 #include "testing/gtest/include/gtest/gtest.h"
13 // A small floating point number used to verify that the expected odds are equal
14 // to the odds set.
15 const double kEpsilon = 0.01;
17 // A class that overrides RandDoubleUpTo() to not be random. The number
18 // generator will emulate a uniform distribution of numbers between 0.0 and
19 // |max| when called with the same |max| parameter and a whole multiple of
20 // |random_period| times. This allows better testing of the RandomSelector
21 // class.
22 class RandomSelectorWithCustomRNG : public RandomSelector {
23 public:
24 explicit RandomSelectorWithCustomRNG(unsigned int random_period)
25 : random_period_(random_period), current_index_(0) {}
27 private:
28 // This function returns floats between 0.0 and |max| in an increasing
29 // fashion at regular intervals.
30 double RandDoubleUpTo(double max) override {
31 current_index_ = (current_index_ + 1) % random_period_;
32 return max * current_index_ / random_period_;
35 // Period (number of calls) over which the fake RNG repeats.
36 const unsigned int random_period_;
38 // Stores the current position we are at in the interval between 0.0 and
39 // |max|. See the function RandDoubleUpTo for details on how this is used.
40 int current_index_;
42 DISALLOW_COPY_AND_ASSIGN(RandomSelectorWithCustomRNG);
45 // Use the random_selector to generate some values. The number of values to
46 // generate is |iterations|.
47 void GenerateResults(size_t iterations,
48 RandomSelector* random_selector,
49 std::map<std::string, int>* results) {
50 for (size_t i = 0; i < iterations; ++i) {
51 const std::string& next_value = random_selector->Select();
52 (*results)[next_value]++;
56 // This function tests whether the results are close enough to the odds (within
57 // 1%).
58 void CheckResultsAgainstOdds(
59 const std::vector<RandomSelector::WeightAndValue>& odds,
60 const std::map<std::string, int>& results) {
61 EXPECT_EQ(odds.size(), results.size());
63 const double odds_sum = RandomSelector::SumWeights(odds);
64 int results_sum = 0;
65 for (const auto& item : results) {
66 results_sum += item.second;
69 for (const auto& odd : odds) {
70 const auto result = results.find(odd.value);
71 EXPECT_NE(result, results.end());
72 const double results_ratio = 1.0*result->second / results_sum;
73 const double odds_ratio = odd.weight / odds_sum;
74 const double abs_diff = std::abs(results_ratio - odds_ratio);
75 EXPECT_LT(abs_diff, kEpsilon);
79 TEST(RandomSelector, SimpleAccessors) {
80 using WeightAndValue = RandomSelector::WeightAndValue;
81 std::vector<WeightAndValue> odds;
82 odds.push_back(WeightAndValue(1, "a 1"));
83 odds.push_back(WeightAndValue(3, "b --help"));
84 odds.push_back(WeightAndValue(107, "c bar"));
85 EXPECT_EQ(111.0L, RandomSelector::SumWeights(odds));
86 RandomSelector random_selector;
87 random_selector.SetOdds(odds);
88 EXPECT_EQ(3UL, random_selector.num_values());
91 // Ensure RandomSelector is able to generate results from given odds.
92 TEST(RandomSelector, GenerateTest) {
93 using WeightAndValue = RandomSelector::WeightAndValue;
94 const int kLargeNumber = 2000;
95 std::vector<RandomSelector::WeightAndValue> odds;
96 odds.push_back(WeightAndValue(1, "a 1"));
97 odds.push_back(WeightAndValue(2, "b --help"));
98 odds.push_back(WeightAndValue(3, "c bar"));
99 RandomSelectorWithCustomRNG random_selector(kLargeNumber);
100 random_selector.SetOdds(odds);
101 // Generate a lot of values.
102 std::map<std::string, int> results;
103 GenerateResults(kLargeNumber, &random_selector, &results);
104 // Ensure the values and odds are related.
105 CheckResultsAgainstOdds(odds, results);