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[chromium-blink-merge.git] / chrome / browser / ui / views / frame / immersive_mode_controller_ash.cc
blob31fda80852314201fa4529a7402223afbe7612f2
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h"
7 #include "ash/shell.h"
8 #include "ash/wm/immersive_revealed_lock.h"
9 #include "ash/wm/window_state.h"
10 #include "chrome/browser/chrome_notification_types.h"
11 #include "chrome/browser/ui/exclusive_access/exclusive_access_manager.h"
12 #include "chrome/browser/ui/exclusive_access/fullscreen_controller.h"
13 #include "chrome/browser/ui/views/frame/browser_view.h"
14 #include "chrome/browser/ui/views/frame/top_container_view.h"
15 #include "chrome/browser/ui/views/tabs/tab_strip.h"
16 #include "content/public/browser/notification_service.h"
17 #include "content/public/browser/web_contents.h"
18 #include "ui/aura/window.h"
19 #include "ui/views/view.h"
20 #include "ui/views/widget/widget.h"
21 #include "ui/views/window/non_client_view.h"
23 namespace {
25 // Revealing the TopContainerView looks better if the animation starts and ends
26 // just a few pixels before the view goes offscreen, which reduces the visual
27 // "pop" as the 3-pixel tall "light bar" style tab strip becomes visible.
28 const int kAnimationOffsetY = 3;
30 // Converts from ImmersiveModeController::AnimateReveal to
31 // ash::ImmersiveFullscreenController::AnimateReveal.
32 ash::ImmersiveFullscreenController::AnimateReveal
33 ToImmersiveFullscreenControllerAnimateReveal(
34 ImmersiveModeController::AnimateReveal animate_reveal) {
35 switch (animate_reveal) {
36 case ImmersiveModeController::ANIMATE_REVEAL_YES:
37 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_YES;
38 case ImmersiveModeController::ANIMATE_REVEAL_NO:
39 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO;
41 NOTREACHED();
42 return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO;
45 class ImmersiveRevealedLockAsh : public ImmersiveRevealedLock {
46 public:
47 explicit ImmersiveRevealedLockAsh(ash::ImmersiveRevealedLock* lock)
48 : lock_(lock) {}
50 private:
51 scoped_ptr<ash::ImmersiveRevealedLock> lock_;
53 DISALLOW_COPY_AND_ASSIGN(ImmersiveRevealedLockAsh);
56 } // namespace
58 ImmersiveModeControllerAsh::ImmersiveModeControllerAsh()
59 : controller_(new ash::ImmersiveFullscreenController),
60 browser_view_(nullptr),
61 native_window_(nullptr),
62 observers_enabled_(false),
63 use_tab_indicators_(false),
64 visible_fraction_(1) {
67 ImmersiveModeControllerAsh::~ImmersiveModeControllerAsh() {
68 EnableWindowObservers(false);
71 void ImmersiveModeControllerAsh::Init(BrowserView* browser_view) {
72 browser_view_ = browser_view;
73 native_window_ = browser_view_->GetNativeWindow();
74 controller_->Init(this, browser_view_->frame(),
75 browser_view_->top_container());
78 void ImmersiveModeControllerAsh::SetEnabled(bool enabled) {
79 if (controller_->IsEnabled() == enabled)
80 return;
82 EnableWindowObservers(enabled);
84 controller_->SetEnabled(browser_view_->browser()->is_app() ?
85 ash::ImmersiveFullscreenController::WINDOW_TYPE_HOSTED_APP :
86 ash::ImmersiveFullscreenController::WINDOW_TYPE_BROWSER
87 , enabled);
90 bool ImmersiveModeControllerAsh::IsEnabled() const {
91 return controller_->IsEnabled();
94 bool ImmersiveModeControllerAsh::ShouldHideTabIndicators() const {
95 return !use_tab_indicators_;
98 bool ImmersiveModeControllerAsh::ShouldHideTopViews() const {
99 return controller_->IsEnabled() && !controller_->IsRevealed();
102 bool ImmersiveModeControllerAsh::IsRevealed() const {
103 return controller_->IsRevealed();
106 int ImmersiveModeControllerAsh::GetTopContainerVerticalOffset(
107 const gfx::Size& top_container_size) const {
108 if (!IsEnabled())
109 return 0;
111 // The TopContainerView is flush with the top of |browser_view_| when the
112 // top-of-window views are fully closed so that when the tab indicators are
113 // used, the "light bar" style tab strip is flush with the top of
114 // |browser_view_|.
115 if (!IsRevealed())
116 return 0;
118 int height = top_container_size.height() - kAnimationOffsetY;
119 return static_cast<int>(height * (visible_fraction_ - 1));
122 ImmersiveRevealedLock* ImmersiveModeControllerAsh::GetRevealedLock(
123 AnimateReveal animate_reveal) {
124 return new ImmersiveRevealedLockAsh(controller_->GetRevealedLock(
125 ToImmersiveFullscreenControllerAnimateReveal(animate_reveal)));
128 void ImmersiveModeControllerAsh::OnFindBarVisibleBoundsChanged(
129 const gfx::Rect& new_visible_bounds_in_screen) {
130 find_bar_visible_bounds_in_screen_ = new_visible_bounds_in_screen;
133 void ImmersiveModeControllerAsh::SetupForTest() {
134 controller_->SetupForTest();
137 void ImmersiveModeControllerAsh::EnableWindowObservers(bool enable) {
138 if (observers_enabled_ == enable)
139 return;
140 observers_enabled_ = enable;
142 content::Source<FullscreenController> source(browser_view_->browser()
143 ->exclusive_access_manager()
144 ->fullscreen_controller());
145 if (enable) {
146 ash::wm::GetWindowState(native_window_)->AddObserver(this);
147 registrar_.Add(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED, source);
148 } else {
149 ash::wm::GetWindowState(native_window_)->RemoveObserver(this);
150 registrar_.Remove(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED, source);
154 void ImmersiveModeControllerAsh::LayoutBrowserRootView() {
155 views::Widget* widget = browser_view_->frame();
156 // Update the window caption buttons.
157 widget->non_client_view()->frame_view()->ResetWindowControls();
158 widget->non_client_view()->frame_view()->InvalidateLayout();
159 browser_view_->InvalidateLayout();
160 widget->GetRootView()->Layout();
163 bool ImmersiveModeControllerAsh::UpdateTabIndicators() {
164 bool has_tabstrip = browser_view_->IsBrowserTypeNormal();
165 if (!IsEnabled() || !has_tabstrip) {
166 use_tab_indicators_ = false;
167 } else {
168 bool in_tab_fullscreen = browser_view_->browser()
169 ->exclusive_access_manager()
170 ->fullscreen_controller()
171 ->IsWindowFullscreenForTabOrPending();
172 use_tab_indicators_ = !in_tab_fullscreen;
175 bool show_tab_indicators = use_tab_indicators_ && !IsRevealed();
176 if (show_tab_indicators != browser_view_->tabstrip()->IsImmersiveStyle()) {
177 browser_view_->tabstrip()->SetImmersiveStyle(show_tab_indicators);
178 return true;
180 return false;
183 void ImmersiveModeControllerAsh::OnImmersiveRevealStarted() {
184 visible_fraction_ = 0;
185 browser_view_->top_container()->SetPaintToLayer(true);
186 browser_view_->top_container()->SetFillsBoundsOpaquely(false);
187 UpdateTabIndicators();
188 LayoutBrowserRootView();
189 FOR_EACH_OBSERVER(Observer, observers_, OnImmersiveRevealStarted());
192 void ImmersiveModeControllerAsh::OnImmersiveRevealEnded() {
193 visible_fraction_ = 0;
194 browser_view_->top_container()->SetPaintToLayer(false);
195 UpdateTabIndicators();
196 LayoutBrowserRootView();
199 void ImmersiveModeControllerAsh::OnImmersiveFullscreenExited() {
200 browser_view_->top_container()->SetPaintToLayer(false);
201 UpdateTabIndicators();
202 LayoutBrowserRootView();
205 void ImmersiveModeControllerAsh::SetVisibleFraction(double visible_fraction) {
206 if (visible_fraction_ != visible_fraction) {
207 visible_fraction_ = visible_fraction;
208 browser_view_->Layout();
212 std::vector<gfx::Rect>
213 ImmersiveModeControllerAsh::GetVisibleBoundsInScreen() const {
214 views::View* top_container_view = browser_view_->top_container();
215 gfx::Rect top_container_view_bounds = top_container_view->GetVisibleBounds();
216 // TODO(tdanderson): Implement View::ConvertRectToScreen().
217 gfx::Point top_container_view_bounds_in_screen_origin(
218 top_container_view_bounds.origin());
219 views::View::ConvertPointToScreen(top_container_view,
220 &top_container_view_bounds_in_screen_origin);
221 gfx::Rect top_container_view_bounds_in_screen(
222 top_container_view_bounds_in_screen_origin,
223 top_container_view_bounds.size());
225 std::vector<gfx::Rect> bounds_in_screen;
226 bounds_in_screen.push_back(top_container_view_bounds_in_screen);
227 bounds_in_screen.push_back(find_bar_visible_bounds_in_screen_);
228 return bounds_in_screen;
231 void ImmersiveModeControllerAsh::OnPostWindowStateTypeChange(
232 ash::wm::WindowState* window_state,
233 ash::wm::WindowStateType old_type) {
234 // Disable immersive fullscreen when the user exits fullscreen without going
235 // through FullscreenController::ToggleBrowserFullscreenMode(). This is the
236 // case if the user exits fullscreen via the restore button.
237 if (controller_->IsEnabled() &&
238 !window_state->IsFullscreen() &&
239 !window_state->IsMinimized()) {
240 browser_view_->FullscreenStateChanged();
244 void ImmersiveModeControllerAsh::Observe(
245 int type,
246 const content::NotificationSource& source,
247 const content::NotificationDetails& details) {
248 DCHECK_EQ(chrome::NOTIFICATION_FULLSCREEN_CHANGED, type);
249 if (!controller_->IsEnabled())
250 return;
252 bool tab_indicator_visibility_changed = UpdateTabIndicators();
254 // Auto hide the shelf in immersive browser fullscreen. When auto hidden, the
255 // shelf displays a 3px 'light bar' when it is closed. When in immersive
256 // browser fullscreen and tab fullscreen, hide the shelf completely and
257 // prevent it from being revealed.
258 bool in_tab_fullscreen = content::Source<FullscreenController>(source)->
259 IsWindowFullscreenForTabOrPending();
260 ash::wm::GetWindowState(native_window_)->set_hide_shelf_when_fullscreen(
261 in_tab_fullscreen);
262 ash::Shell::GetInstance()->UpdateShelfVisibility();
264 if (tab_indicator_visibility_changed)
265 LayoutBrowserRootView();