1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/mus/gles2/gpu_impl.h"
7 #include "components/mus/gles2/command_buffer_driver.h"
8 #include "components/mus/gles2/command_buffer_impl.h"
12 GpuImpl::GpuImpl(mojo::InterfaceRequest
<Gpu
> request
,
13 const scoped_refptr
<GpuState
>& state
)
14 : binding_(this, request
.Pass()), state_(state
) {}
16 GpuImpl::~GpuImpl() {}
18 void GpuImpl::CreateOffscreenGLES2Context(
19 mojo::InterfaceRequest
<mojo::CommandBuffer
> request
) {
20 new CommandBufferImpl(request
.Pass(), state_
,
21 make_scoped_ptr(new CommandBufferDriver(state_
)));