1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_COMPOSITOR_BUFFER_QUEUE_H_
6 #define CONTENT_BROWSER_COMPOSITOR_BUFFER_QUEUE_H_
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "content/common/content_export.h"
14 #include "ui/gfx/geometry/rect.h"
15 #include "ui/gfx/geometry/size.h"
18 class ContextProvider
;
23 class BrowserGpuMemoryBufferManager
;
26 // Provides a surface that manages its own buffers, backed by GpuMemoryBuffers
27 // created using CHROMIUM_gpu_memory_buffer_image. Double/triple buffering is
28 // implemented internally. Doublebuffering occurs if PageFlipComplete is called
29 // before the next BindFramebuffer call, otherwise it creates extra buffers.
30 class CONTENT_EXPORT BufferQueue
{
32 BufferQueue(scoped_refptr
<cc::ContextProvider
> context_provider
,
33 unsigned int texture_target
,
34 unsigned int internalformat
,
36 BrowserGpuMemoryBufferManager
* gpu_memory_buffer_manager
,
38 virtual ~BufferQueue();
42 void BindFramebuffer();
43 void SwapBuffers(const gfx::Rect
& damage
);
44 void PageFlipComplete();
45 void Reshape(const gfx::Size
& size
, float scale_factor
);
47 void RecreateBuffers();
49 unsigned int current_texture_id() const { return current_surface_
.texture
; }
50 unsigned int fbo() const { return fbo_
; }
53 friend class BufferQueueTest
;
55 struct AllocatedSurface
{
56 AllocatedSurface() : texture(0), image(0) {}
57 AllocatedSurface(unsigned int texture
,
59 const gfx::Rect
& rect
)
60 : texture(texture
), image(image
), damage(rect
) {}
63 gfx::Rect damage
; // This is the damage for this frame from the previous.
66 void FreeAllSurfaces();
68 void FreeSurface(AllocatedSurface
* surface
);
70 // Copy everything that is in |copy_rect|, except for what is in
71 // |exclude_rect| from |source_texture| to |texture|.
72 virtual void CopyBufferDamage(int texture
,
74 const gfx::Rect
& new_damage
,
75 const gfx::Rect
& old_damage
);
77 void UpdateBufferDamage(const gfx::Rect
& damage
);
79 // Return a surface, available to be drawn into.
80 AllocatedSurface
GetNextSurface();
82 AllocatedSurface
RecreateBuffer(AllocatedSurface
* surface
);
85 scoped_refptr
<cc::ContextProvider
> context_provider_
;
87 size_t allocated_count_
;
88 unsigned int texture_target_
;
89 unsigned int internal_format_
;
90 AllocatedSurface current_surface_
; // This surface is currently bound.
91 AllocatedSurface displayed_surface_
; // The surface currently on the screen.
92 std::vector
<AllocatedSurface
> available_surfaces_
; // These are free for use.
93 std::deque
<AllocatedSurface
> in_flight_surfaces_
;
95 BrowserGpuMemoryBufferManager
* gpu_memory_buffer_manager_
;
98 DISALLOW_COPY_AND_ASSIGN(BufferQueue
);
101 } // namespace content
103 #endif // CONTENT_BROWSER_COMPOSITOR_BUFFER_QUEUE_H_