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[chromium-blink-merge.git] / content / browser / renderer_host / input / synthetic_gesture_controller.h
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_GESTURE_CONTROLLER_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_GESTURE_CONTROLLER_H_
8 #include <queue>
9 #include <utility>
11 #include "base/callback.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/scoped_vector.h"
14 #include "base/time/time.h"
15 #include "content/browser/renderer_host/input/synthetic_gesture.h"
16 #include "content/common/content_export.h"
17 #include "content/common/input/synthetic_gesture_params.h"
19 namespace content {
21 class SyntheticGestureTarget;
23 // Controls a synthetic gesture.
24 // Repeatedly invokes the gesture object's ForwardInputEvent method to send
25 // input events to the platform until the gesture has finished.
26 class CONTENT_EXPORT SyntheticGestureController {
27 public:
28 explicit SyntheticGestureController(
29 scoped_ptr<SyntheticGestureTarget> gesture_target);
30 virtual ~SyntheticGestureController();
32 typedef base::Callback<void(SyntheticGesture::Result)>
33 OnGestureCompleteCallback;
34 void QueueSyntheticGesture(
35 scoped_ptr<SyntheticGesture> synthetic_gesture,
36 const OnGestureCompleteCallback& completion_callback);
38 // Forward input events of the currently processed gesture.
39 void Flush(base::TimeTicks timestamp);
41 // To be called when all events generated from the current gesture have been
42 // fully flushed from the input pipeline (i.e., sent, processed and ack'ed).
43 void OnDidFlushInput();
45 private:
46 void StartGesture(const SyntheticGesture& gesture);
47 void StopGesture(const SyntheticGesture& gesture,
48 const OnGestureCompleteCallback& completion_callback,
49 SyntheticGesture::Result result);
51 scoped_ptr<SyntheticGestureTarget> gesture_target_;
52 scoped_ptr<SyntheticGesture::Result> pending_gesture_result_;
54 // A queue of gesture/callback pairs. Implemented as two queues to
55 // simplify the ownership of SyntheticGesture pointers.
56 class GestureAndCallbackQueue {
57 public:
58 GestureAndCallbackQueue();
59 ~GestureAndCallbackQueue();
60 void Push(scoped_ptr<SyntheticGesture> gesture,
61 const OnGestureCompleteCallback& callback) {
62 gestures_.push_back(gesture.release());
63 callbacks_.push(callback);
65 void Pop() {
66 gestures_.erase(gestures_.begin());
67 callbacks_.pop();
69 SyntheticGesture* FrontGesture() {
70 return gestures_.front();
72 OnGestureCompleteCallback& FrontCallback() {
73 return callbacks_.front();
75 bool IsEmpty() {
76 CHECK(gestures_.empty() == callbacks_.empty());
77 return gestures_.empty();
79 private:
80 ScopedVector<SyntheticGesture> gestures_;
81 std::queue<OnGestureCompleteCallback> callbacks_;
82 } pending_gesture_queue_;
84 DISALLOW_COPY_AND_ASSIGN(SyntheticGestureController);
87 } // namespace content
89 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_SYNTHETIC_GESTURE_CONTROLLER_H_