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[chromium-blink-merge.git] / content / browser / web_contents / aura / shadow_layer_delegate.h
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_WEB_CONTENTS_AURA_SHADOW_LAYER_DELEGATE_H_
6 #define CONTENT_BROWSER_WEB_CONTENTS_AURA_SHADOW_LAYER_DELEGATE_H_
8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "ui/compositor/layer_delegate.h"
12 namespace aura {
13 class Window;
16 namespace ui {
17 class Layer;
20 namespace content {
22 // ShadowLayerDelegate takes care of drawing a shadow on the left edge of
23 // another layer.
24 class ShadowLayerDelegate : public ui::LayerDelegate {
25 public:
26 explicit ShadowLayerDelegate(ui::Layer* shadow_for);
27 ~ShadowLayerDelegate() override;
29 // Returns the layer for the shadow. Note that the ShadowLayerDelegate owns
30 // the layer, and the layer is destroyed when the delegate is destroyed.
31 ui::Layer* layer() { return layer_.get(); }
33 private:
34 // Overridden from ui::LayerDelegate:
35 void OnPaintLayer(const ui::PaintContext& context) override;
36 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override;
37 void OnDeviceScaleFactorChanged(float device_scale_factor) override;
38 base::Closure PrepareForLayerBoundsChange() override;
40 scoped_ptr<ui::Layer> layer_;
42 DISALLOW_COPY_AND_ASSIGN(ShadowLayerDelegate);
45 } // namespace content
47 #endif // CONTENT_BROWSER_WEB_CONTENTS_AURA_SHADOW_LAYER_DELEGATE_H_