Merge Chromium + Blink git repositories
[chromium-blink-merge.git] / content / common / gpu / media / vt_video_decode_accelerator.h
blob0a385096d437969b7de6b7dcee66c8bd5bb4736f
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_
8 #include <stdint.h>
10 #include <map>
11 #include <queue>
13 #include "base/containers/scoped_ptr_map.h"
14 #include "base/mac/scoped_cftyperef.h"
15 #include "base/memory/linked_ptr.h"
16 #include "base/memory/weak_ptr.h"
17 #include "base/message_loop/message_loop.h"
18 #include "base/threading/thread.h"
19 #include "base/threading/thread_checker.h"
20 #include "content/common/gpu/media/vt.h"
21 #include "media/filters/h264_parser.h"
22 #include "media/video/h264_poc.h"
23 #include "media/video/video_decode_accelerator.h"
24 #include "ui/gfx/geometry/size.h"
25 #include "ui/gl/gl_context_cgl.h"
26 #include "ui/gl/gl_image_io_surface.h"
28 namespace content {
30 // Preload VideoToolbox libraries, needed for sandbox warmup.
31 bool InitializeVideoToolbox();
33 // VideoToolbox.framework implementation of the VideoDecodeAccelerator
34 // interface for Mac OS X (currently limited to 10.9+).
35 class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
36 public:
37 explicit VTVideoDecodeAccelerator(
38 const base::Callback<bool(void)>& make_context_current,
39 const base::Callback<void(uint32, uint32, scoped_refptr<gfx::GLImage>)>&
40 bind_image);
41 ~VTVideoDecodeAccelerator() override;
43 // VideoDecodeAccelerator implementation.
44 bool Initialize(media::VideoCodecProfile profile, Client* client) override;
45 void Decode(const media::BitstreamBuffer& bitstream) override;
46 void AssignPictureBuffers(
47 const std::vector<media::PictureBuffer>& pictures) override;
48 void ReusePictureBuffer(int32_t picture_id) override;
49 void Flush() override;
50 void Reset() override;
51 void Destroy() override;
52 bool CanDecodeOnIOThread() override;
54 // Called by OutputThunk() when VideoToolbox finishes decoding a frame.
55 void Output(
56 void* source_frame_refcon,
57 OSStatus status,
58 CVImageBufferRef image_buffer);
60 static media::VideoDecodeAccelerator::SupportedProfiles
61 GetSupportedProfiles();
63 private:
64 // Logged to UMA, so never reuse values. Make sure to update
65 // VTVDASessionFailureType in histograms.xml to match.
66 enum VTVDASessionFailureType {
67 SFT_SUCCESSFULLY_INITIALIZED = 0,
68 SFT_PLATFORM_ERROR = 1,
69 SFT_INVALID_STREAM = 2,
70 SFT_UNSUPPORTED_STREAM_PARAMETERS = 3,
71 SFT_DECODE_ERROR = 4,
72 SFT_UNSUPPORTED_STREAM = 5,
73 // Must always be equal to largest entry logged.
74 SFT_MAX = SFT_UNSUPPORTED_STREAM
77 enum State {
78 STATE_DECODING,
79 STATE_ERROR,
80 STATE_DESTROYING,
83 enum TaskType {
84 TASK_FRAME,
85 TASK_FLUSH,
86 TASK_RESET,
87 TASK_DESTROY,
90 struct Frame {
91 explicit Frame(int32_t bitstream_id);
92 ~Frame();
94 // ID of the bitstream buffer this Frame will be decoded from.
95 int32_t bitstream_id;
97 // Relative presentation order of this frame (see AVC spec).
98 int32_t pic_order_cnt;
100 // Nnumber of frames after this one in decode order that can appear before
101 // before it in presentation order.
102 int32_t reorder_window;
104 // Size of the decoded frame.
105 // TODO(sandersd): visible_rect.
106 gfx::Size coded_size;
108 // VideoToolbox decoded image, if decoding was successful.
109 base::ScopedCFTypeRef<CVImageBufferRef> image;
112 struct Task {
113 Task(TaskType type);
114 ~Task();
116 TaskType type;
117 linked_ptr<Frame> frame;
120 struct PictureInfo {
121 PictureInfo(uint32_t client_texture_id, uint32_t service_texture_id);
122 ~PictureInfo();
124 // Image buffer, kept alive while they are bound to pictures.
125 base::ScopedCFTypeRef<CVImageBufferRef> cv_image;
127 // The GLImage representation of |cv_image|. This is kept around to ensure
128 // that Destroy is called on it before it hits its destructor (there is a
129 // DCHECK that requires this).
130 scoped_refptr<gfx::GLImageIOSurface> gl_image;
132 // Texture IDs for the image buffer.
133 const uint32_t client_texture_id;
134 const uint32_t service_texture_id;
136 private:
137 DISALLOW_COPY_AND_ASSIGN(PictureInfo);
141 // Methods for interacting with VideoToolbox. Run on |decoder_thread_|.
144 // Compute the |pic_order_cnt| for a frame. Returns true or calls
145 // NotifyError() before returning false.
146 bool ComputePicOrderCnt(
147 const media::H264SPS* sps,
148 const media::H264SliceHeader& slice_hdr,
149 Frame* frame);
151 // Set up VideoToolbox using the current SPS and PPS. Returns true or calls
152 // NotifyError() before returning false.
153 bool ConfigureDecoder();
155 // Wait for VideoToolbox to output all pending frames. Returns true or calls
156 // NotifyError() before returning false.
157 bool FinishDelayedFrames();
159 // |frame| is owned by |pending_frames_|.
160 void DecodeTask(const media::BitstreamBuffer&, Frame* frame);
161 void DecodeDone(Frame* frame);
164 // Methods for interacting with |client_|. Run on |gpu_task_runner_|.
166 void NotifyError(
167 Error vda_error_type,
168 VTVDASessionFailureType session_failure_type);
170 // |type| is the type of task that the flush will complete, one of TASK_FLUSH,
171 // TASK_RESET, or TASK_DESTROY.
172 void QueueFlush(TaskType type);
173 void FlushTask(TaskType type);
174 void FlushDone(TaskType type);
176 // Try to make progress on tasks in the |task_queue_| or sending frames in the
177 // |reorder_queue_|.
178 void ProcessWorkQueues();
180 // These methods returns true if a task was completed, false otherwise.
181 bool ProcessTaskQueue();
182 bool ProcessReorderQueue();
183 bool ProcessFrame(const Frame& frame);
184 bool SendFrame(const Frame& frame);
187 // GPU thread state.
189 base::Callback<bool(void)> make_context_current_;
190 base::Callback<void(uint32, uint32, scoped_refptr<gfx::GLImage>)> bind_image_;
191 media::VideoDecodeAccelerator::Client* client_;
192 State state_;
194 // Queue of pending flush tasks. This is used to drop frames when a reset
195 // is pending.
196 std::queue<TaskType> pending_flush_tasks_;
198 // Queue of tasks to complete in the GPU thread.
199 std::queue<Task> task_queue_;
201 // Utility class to define the order of frames in the reorder queue.
202 struct FrameOrder {
203 bool operator()(
204 const linked_ptr<Frame>& lhs,
205 const linked_ptr<Frame>& rhs) const;
208 // Queue of decoded frames in presentation order.
209 std::priority_queue<linked_ptr<Frame>,
210 std::vector<linked_ptr<Frame>>,
211 FrameOrder> reorder_queue_;
213 // Size of assigned picture buffers.
214 gfx::Size picture_size_;
216 // Frames that have not yet been decoded, keyed by bitstream ID; maintains
217 // ownership of Frame objects while they flow through VideoToolbox.
218 std::map<int32_t, linked_ptr<Frame>> pending_frames_;
220 // Set of assigned bitstream IDs, so that Destroy() can release them all.
221 std::set<int32_t> assigned_bitstream_ids_;
223 // All picture buffers assigned to us. Used to check if reused picture buffers
224 // should be added back to the available list or released. (They are not
225 // released immediately because we need the reuse event to free the binding.)
226 std::set<int32_t> assigned_picture_ids_;
228 // Texture IDs and image buffers of assigned pictures.
229 base::ScopedPtrMap<int32_t, scoped_ptr<PictureInfo>> picture_info_map_;
231 // Pictures ready to be rendered to.
232 std::vector<int32_t> available_picture_ids_;
235 // Decoder thread state.
237 VTDecompressionOutputCallbackRecord callback_;
238 base::ScopedCFTypeRef<CMFormatDescriptionRef> format_;
239 base::ScopedCFTypeRef<VTDecompressionSessionRef> session_;
240 media::H264Parser parser_;
241 gfx::Size coded_size_;
243 int last_sps_id_;
244 std::vector<uint8_t> last_sps_;
245 std::vector<uint8_t> last_spsext_;
246 int last_pps_id_;
247 std::vector<uint8_t> last_pps_;
248 media::H264POC poc_;
251 // Shared state (set up and torn down on GPU thread).
253 scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner_;
254 base::ThreadChecker gpu_thread_checker_;
255 base::WeakPtr<VTVideoDecodeAccelerator> weak_this_;
256 base::Thread decoder_thread_;
258 // Declared last to ensure that all weak pointers are invalidated before
259 // other destructors run.
260 base::WeakPtrFactory<VTVideoDecodeAccelerator> weak_this_factory_;
262 DISALLOW_COPY_AND_ASSIGN(VTVideoDecodeAccelerator);
265 } // namespace content
267 #endif // CONTENT_COMMON_GPU_MEDIA_VT_VIDEO_DECODE_ACCELERATOR_H_