1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/media/renderer_webaudiodevice_impl.h"
9 #include "base/command_line.h"
10 #include "base/logging.h"
11 #include "base/single_thread_task_runner.h"
12 #include "base/thread_task_runner_handle.h"
13 #include "base/time/time.h"
14 #include "content/renderer/media/audio_device_factory.h"
15 #include "content/renderer/render_frame_impl.h"
16 #include "media/audio/audio_output_device.h"
17 #include "media/audio/null_audio_sink.h"
18 #include "media/base/media_switches.h"
19 #include "third_party/WebKit/public/web/WebLocalFrame.h"
20 #include "third_party/WebKit/public/web/WebView.h"
22 using blink::WebAudioDevice
;
23 using blink::WebLocalFrame
;
24 using blink::WebVector
;
29 #if defined(OS_ANDROID)
30 static const int kSilenceInSecondsToEnterIdleMode
= 30;
33 RendererWebAudioDeviceImpl::RendererWebAudioDeviceImpl(
34 const media::AudioParameters
& params
,
35 WebAudioDevice::RenderCallback
* callback
,
38 client_callback_(callback
),
39 session_id_(session_id
),
40 task_runner_(base::ThreadTaskRunnerHandle::Get()),
41 null_audio_sink_(new media::NullAudioSink(task_runner_
)),
42 is_using_null_audio_sink_(false),
43 first_buffer_after_silence_(media::AudioBus::Create(params_
)),
44 is_first_buffer_after_silence_(false) {
45 DCHECK(client_callback_
);
46 null_audio_sink_
->Initialize(params_
, this);
49 RendererWebAudioDeviceImpl::~RendererWebAudioDeviceImpl() {
50 DCHECK(!output_device_
);
53 void RendererWebAudioDeviceImpl::start() {
54 DCHECK(thread_checker_
.CalledOnValidThread());
57 return; // Already started.
59 // Assumption: This method is being invoked within a V8 call stack. CHECKs
60 // will fail in the call to frameForCurrentContext() otherwise.
62 // Therefore, we can perform look-ups to determine which RenderView is
63 // starting the audio device. The reason for all this is because the creator
64 // of the WebAudio objects might not be the actual source of the audio (e.g.,
65 // an extension creates a object that is passed and used within a page).
66 WebLocalFrame
* const web_frame
= WebLocalFrame::frameForCurrentContext();
67 RenderFrame
* const render_frame
=
68 web_frame
? RenderFrame::FromWebFrame(web_frame
) : NULL
;
69 output_device_
= AudioDeviceFactory::NewOutputDevice(
70 render_frame
? render_frame
->GetRoutingID() : MSG_ROUTING_NONE
,
71 session_id_
, std::string(), url::Origin());
72 output_device_
->Initialize(params_
, this);
73 output_device_
->Start();
74 start_null_audio_sink_callback_
.Reset(
75 base::Bind(&media::NullAudioSink::Play
, null_audio_sink_
));
76 // Note: Default behavior is to auto-play on start.
79 void RendererWebAudioDeviceImpl::stop() {
80 DCHECK(thread_checker_
.CalledOnValidThread());
83 output_device_
->Stop();
84 output_device_
= NULL
;
86 null_audio_sink_
->Stop();
87 is_using_null_audio_sink_
= false;
88 is_first_buffer_after_silence_
= false;
89 start_null_audio_sink_callback_
.Cancel();
92 double RendererWebAudioDeviceImpl::sampleRate() {
93 return params_
.sample_rate();
96 int RendererWebAudioDeviceImpl::Render(media::AudioBus
* dest
,
97 int audio_delay_milliseconds
) {
98 #if defined(OS_ANDROID)
99 if (is_first_buffer_after_silence_
) {
100 DCHECK(!is_using_null_audio_sink_
);
101 first_buffer_after_silence_
->CopyTo(dest
);
102 is_first_buffer_after_silence_
= false;
103 return dest
->frames();
106 // Wrap the output pointers using WebVector.
107 WebVector
<float*> web_audio_dest_data(
108 static_cast<size_t>(dest
->channels()));
109 for (int i
= 0; i
< dest
->channels(); ++i
)
110 web_audio_dest_data
[i
] = dest
->channel(i
);
112 // TODO(xians): Remove the following |web_audio_source_data| after
113 // changing the blink interface.
114 WebVector
<float*> web_audio_source_data(static_cast<size_t>(0));
115 client_callback_
->render(web_audio_source_data
,
119 #if defined(OS_ANDROID)
120 const bool is_zero
= dest
->AreFramesZero();
122 first_silence_time_
= base::TimeTicks();
123 if (is_using_null_audio_sink_
) {
124 // This is called on the main render thread when audio is detected.
125 output_device_
->Play();
126 is_using_null_audio_sink_
= false;
127 is_first_buffer_after_silence_
= true;
128 dest
->CopyTo(first_buffer_after_silence_
.get());
129 task_runner_
->PostTask(
131 base::Bind(&media::NullAudioSink::Stop
, null_audio_sink_
));
133 } else if (!is_using_null_audio_sink_
) {
134 // Called on the audio device thread.
135 const base::TimeTicks now
= base::TimeTicks::Now();
136 if (first_silence_time_
.is_null())
137 first_silence_time_
= now
;
138 if (now
- first_silence_time_
139 > base::TimeDelta::FromSeconds(kSilenceInSecondsToEnterIdleMode
)) {
140 output_device_
->Pause();
141 is_using_null_audio_sink_
= true;
142 // If Stop() is called right after the task is posted, need to cancel
144 task_runner_
->PostDelayedTask(
146 start_null_audio_sink_callback_
.callback(),
147 params_
.GetBufferDuration());
151 return dest
->frames();
154 void RendererWebAudioDeviceImpl::OnRenderError() {
155 // TODO(crogers): implement error handling.
158 } // namespace content