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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Use the <code>chrome.sockets.tcp</code> API to send and receive data over the
6 // network using TCP connections. This API supersedes the TCP functionality
7 // previously found in the <code>chrome.socket</code> API.
8 namespace sockets.tcp {
9 // The socket properties specified in the <code>create</code> or
10 // <code>update</code> function. Each property is optional. If a property
11 // value is not specified, a default value is used when calling
12 // <code>create</code>, or the existing value if preserved when calling
13 // <code>update</code>.
14 dictionary SocketProperties {
15 // Flag indicating if the socket is left open when the event page of
16 // the application is unloaded (see
17 // <a href="http://developer.chrome.com/apps/app_lifecycle.html">Manage App
18 // Lifecycle</a>). The default value is "false." When the application is
19 // loaded, any sockets previously opened with persistent=true can be fetched
20 // with <code>getSockets</code>.
21 boolean? persistent;
23 // An application-defined string associated with the socket.
24 DOMString? name;
26 // The size of the buffer used to receive data. The default value is 4096.
27 long? bufferSize;
30 // Result of <code>create</code> call.
31 dictionary CreateInfo {
32 // The ID of the newly created socket. Note that socket IDs created from
33 // this API are not compatible with socket IDs created from other APIs, such
34 // as the deprecated <code>$(ref:socket)</code> API.
35 long socketId;
38 // Callback from the <code>create</code> method.
39 // |createInfo| : The result of the socket creation.
40 callback CreateCallback = void (CreateInfo createInfo);
42 // Callback from the <code>connect</code> method.
43 // |result| : The result code returned from the underlying network call.
44 // A negative value indicates an error.
45 callback ConnectCallback = void (long result);
47 // Callback from the <code>disconnect</code> method.
48 callback DisconnectCallback = void ();
50 // Result of the <code>send</code> method.
51 dictionary SendInfo {
52 // The result code returned from the underlying network call.
53 // A negative value indicates an error.
54 long resultCode;
56 // The number of bytes sent (if result == 0)
57 long? bytesSent;
60 // Callback from the <code>send</code> method.
61 // |sendInfo| : Result of the <code>send</code> method.
62 callback SendCallback = void (SendInfo sendInfo);
64 // Callback from the <code>close</code> method.
65 callback CloseCallback = void ();
67 // Callback from the <code>update</code> method.
68 callback UpdateCallback = void ();
70 // Callback from the <code>setPaused</code> method.
71 callback SetPausedCallback = void ();
73 // Callback from the <code>setKeepAliveCallback</code> method.
74 // |result| : The result code returned from the underlying network call.
75 // A negative value indicates an error.
76 callback SetKeepAliveCallback = void (long result);
78 // Callback from the <code>setNodeDelay</code> method.
79 // |result| : The result code returned from the underlying network call.
80 // A negative value indicates an error.
81 callback SetNoDelayCallback = void (long result);
83 dictionary TLSVersionConstraints {
84 // The minimum and maximum acceptable versions of TLS. These will
85 // be <code>tls1</code>, <code>tls1.1</code>, or <code>tls1.2</code>.
86 DOMString? min;
87 DOMString? max;
90 dictionary SecureOptions {
91 TLSVersionConstraints? tlsVersion;
94 callback SecureCallback = void (long result);
96 // Result of the <code>getInfo</code> method.
97 dictionary SocketInfo {
98 // The socket identifier.
99 long socketId;
101 // Flag indicating whether the socket is left open when the application is
102 // suspended (see <code>SocketProperties.persistent</code>).
103 boolean persistent;
105 // Application-defined string associated with the socket.
106 DOMString? name;
108 // The size of the buffer used to receive data. If no buffer size has been
109 // specified explictly, the value is not provided.
110 long? bufferSize;
112 // Flag indicating whether a connected socket blocks its peer from sending
113 // more data (see <code>setPaused</code>).
114 boolean paused;
116 // Flag indicating whether the socket is connected to a remote peer.
117 boolean connected;
119 // If the underlying socket is connected, contains its local IPv4/6 address.
120 DOMString? localAddress;
122 // If the underlying socket is connected, contains its local port.
123 long? localPort;
125 // If the underlying socket is connected, contains the peer/ IPv4/6 address.
126 DOMString? peerAddress;
128 // If the underlying socket is connected, contains the peer port.
129 long? peerPort;
132 // Callback from the <code>getInfo</code> method.
133 // |socketInfo| : Object containing the socket information.
134 callback GetInfoCallback = void (SocketInfo socketInfo);
136 // Callback from the <code>getSockets</code> method.
137 // |socketInfos| : Array of object containing socket information.
138 callback GetSocketsCallback = void (SocketInfo[] socketInfos);
140 // Data from an <code>onReceive</code> event.
141 dictionary ReceiveInfo {
142 // The socket identifier.
143 long socketId;
145 // The data received, with a maxium size of <code>bufferSize</code>.
146 ArrayBuffer data;
149 // Data from an <code>onReceiveError</code> event.
150 dictionary ReceiveErrorInfo {
151 // The socket identifier.
152 long socketId;
154 // The result code returned from the underlying network call.
155 long resultCode;
158 interface Functions {
159 // Creates a TCP socket.
160 // |properties| : The socket properties (optional).
161 // |callback| : Called when the socket has been created.
162 static void create(optional SocketProperties properties,
163 CreateCallback callback);
165 // Updates the socket properties.
166 // |socketId| : The socket identifier.
167 // |properties| : The properties to update.
168 // |callback| : Called when the properties are updated.
169 static void update(long socketId,
170 SocketProperties properties,
171 optional UpdateCallback callback);
173 // Enables or disables the application from receiving messages from its
174 // peer. The default value is "false". Pausing a socket is typically used
175 // by an application to throttle data sent by its peer. When a socket is
176 // paused, no <code>onReceive</code> event is raised. When a socket is
177 // connected and un-paused, <code>onReceive</code> events are raised again
178 // when messages are received.
179 static void setPaused(long socketId,
180 boolean paused,
181 optional SetPausedCallback callback);
183 // Enables or disables the keep-alive functionality for a TCP connection.
184 // |socketId| : The socket identifier.
185 // |enable| : If true, enable keep-alive functionality.
186 // |delay| : Set the delay seconds between the last data packet received
187 // and the first keepalive probe. Default is 0.
188 // |callback| : Called when the setKeepAlive attempt is complete.
189 static void setKeepAlive(long socketId,
190 boolean enable,
191 optional long delay,
192 SetKeepAliveCallback callback);
194 // Sets or clears <code>TCP_NODELAY</code> for a TCP connection. Nagle's
195 // algorithm will be disabled when <code>TCP_NODELAY</code> is set.
196 // |socketId| : The socket identifier.
197 // |noDelay| : If true, disables Nagle's algorithm.
198 // |callback| : Called when the setNoDelay attempt is complete.
199 static void setNoDelay(long socketId,
200 boolean noDelay,
201 SetNoDelayCallback callback);
203 // Connects the socket to a remote machine. When the <code>connect</code>
204 // operation completes successfully, <code>onReceive</code> events are
205 // raised when data is received from the peer. If a network error occurs
206 // while the runtime is receiving packets, a <code>onReceiveError</code>
207 // event is raised, at which point no more <code>onReceive</code> event will
208 // be raised for this socket until the <code>resume</code> method is called.
209 // |socketId| : The socket identifier.
210 // |peerAddress| : The address of the remote machine. DNS name, IPv4 and
211 // IPv6 formats are supported.
212 // |peerPort| : The port of the remote machine.
213 // |callback| : Called when the connect attempt is complete.
214 static void connect(long socketId,
215 DOMString peerAddress,
216 long peerPort,
217 ConnectCallback callback);
219 // Disconnects the socket.
220 // |socketId| : The socket identifier.
221 // |callback| : Called when the disconnect attempt is complete.
222 static void disconnect(long socketId,
223 optional DisconnectCallback callback);
225 // Start a TLS client connection over the connected TCP client socket.
226 // |socketId| : The existing, connected socket to use.
227 // |options| : Constraints and parameters for the TLS connection.
228 // |callback| : Called when the connection attempt is complete.
229 static void secure(long socketId,
230 optional SecureOptions options,
231 SecureCallback callback);
233 // Sends data on the given TCP socket.
234 // |socketId| : The socket identifier.
235 // |data| : The data to send.
236 // |callback| : Called when the <code>send</code> operation completes.
237 static void send(long socketId,
238 ArrayBuffer data,
239 SendCallback callback);
241 // Closes the socket and releases the address/port the socket is bound to.
242 // Each socket created should be closed after use. The socket id is no
243 // no longer valid as soon at the function is called. However, the socket is
244 // guaranteed to be closed only when the callback is invoked.
245 // |socketId| : The socket identifier.
246 // |callback| : Called when the <code>close</code> operation completes.
247 static void close(long socketId,
248 optional CloseCallback callback);
250 // Retrieves the state of the given socket.
251 // |socketId| : The socket identifier.
252 // |callback| : Called when the socket state is available.
253 static void getInfo(long socketId,
254 GetInfoCallback callback);
256 // Retrieves the list of currently opened sockets owned by the application.
257 // |callback| : Called when the list of sockets is available.
258 static void getSockets(GetSocketsCallback callback);
261 interface Events {
262 // Event raised when data has been received for a given socket.
263 // |info| : The event data.
264 static void onReceive(ReceiveInfo info);
266 // Event raised when a network error occured while the runtime was waiting
267 // for data on the socket address and port. Once this event is raised, the
268 // socket is set to <code>paused</code> and no more <code>onReceive</code>
269 // events are raised for this socket.
270 // |info| : The event data.
271 static void onReceiveError(ReceiveErrorInfo info);