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[chromium-blink-merge.git] / gpu / command_buffer / client / gles2_interface_stub_impl_autogen.h
blob1318f093dc53daf9730a6ecfb772ca3de2bc2771
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT!
11 // This file is included by gles2_interface_stub.cc.
12 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
15 void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {}
16 void GLES2InterfaceStub::AttachShader(GLuint /* program */,
17 GLuint /* shader */) {}
18 void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */,
19 GLuint /* index */,
20 const char* /* name */) {}
21 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {}
22 void GLES2InterfaceStub::BindBufferBase(GLenum /* target */,
23 GLuint /* index */,
24 GLuint /* buffer */) {}
25 void GLES2InterfaceStub::BindBufferRange(GLenum /* target */,
26 GLuint /* index */,
27 GLuint /* buffer */,
28 GLintptr /* offset */,
29 GLsizeiptr /* size */) {}
30 void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */,
31 GLuint /* framebuffer */) {}
32 void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */,
33 GLuint /* renderbuffer */) {}
34 void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) {}
35 void GLES2InterfaceStub::BindTexture(GLenum /* target */,
36 GLuint /* texture */) {}
37 void GLES2InterfaceStub::BindTransformFeedback(GLenum /* target */,
38 GLuint /* transformfeedback */) {
40 void GLES2InterfaceStub::BlendColor(GLclampf /* red */,
41 GLclampf /* green */,
42 GLclampf /* blue */,
43 GLclampf /* alpha */) {}
44 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {}
45 void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */,
46 GLenum /* modeAlpha */) {}
47 void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) {
49 void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */,
50 GLenum /* dstRGB */,
51 GLenum /* srcAlpha */,
52 GLenum /* dstAlpha */) {}
53 void GLES2InterfaceStub::BufferData(GLenum /* target */,
54 GLsizeiptr /* size */,
55 const void* /* data */,
56 GLenum /* usage */) {}
57 void GLES2InterfaceStub::BufferSubData(GLenum /* target */,
58 GLintptr /* offset */,
59 GLsizeiptr /* size */,
60 const void* /* data */) {}
61 GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
62 return 0;
64 void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {}
65 void GLES2InterfaceStub::ClearBufferfi(GLenum /* buffer */,
66 GLint /* drawbuffers */,
67 GLfloat /* depth */,
68 GLint /* stencil */) {}
69 void GLES2InterfaceStub::ClearBufferfv(GLenum /* buffer */,
70 GLint /* drawbuffers */,
71 const GLfloat* /* value */) {}
72 void GLES2InterfaceStub::ClearBufferiv(GLenum /* buffer */,
73 GLint /* drawbuffers */,
74 const GLint* /* value */) {}
75 void GLES2InterfaceStub::ClearBufferuiv(GLenum /* buffer */,
76 GLint /* drawbuffers */,
77 const GLuint* /* value */) {}
78 void GLES2InterfaceStub::ClearColor(GLclampf /* red */,
79 GLclampf /* green */,
80 GLclampf /* blue */,
81 GLclampf /* alpha */) {}
82 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {}
83 void GLES2InterfaceStub::ClearStencil(GLint /* s */) {}
84 GLenum GLES2InterfaceStub::ClientWaitSync(GLsync /* sync */,
85 GLbitfield /* flags */,
86 GLuint64 /* timeout */) {
87 return 0;
89 void GLES2InterfaceStub::ColorMask(GLboolean /* red */,
90 GLboolean /* green */,
91 GLboolean /* blue */,
92 GLboolean /* alpha */) {}
93 void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {}
94 void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */,
95 GLint /* level */,
96 GLenum /* internalformat */,
97 GLsizei /* width */,
98 GLsizei /* height */,
99 GLint /* border */,
100 GLsizei /* imageSize */,
101 const void* /* data */) {}
102 void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */,
103 GLint /* level */,
104 GLint /* xoffset */,
105 GLint /* yoffset */,
106 GLsizei /* width */,
107 GLsizei /* height */,
108 GLenum /* format */,
109 GLsizei /* imageSize */,
110 const void* /* data */) {}
111 void GLES2InterfaceStub::CompressedTexImage3D(GLenum /* target */,
112 GLint /* level */,
113 GLenum /* internalformat */,
114 GLsizei /* width */,
115 GLsizei /* height */,
116 GLsizei /* depth */,
117 GLint /* border */,
118 GLsizei /* imageSize */,
119 const void* /* data */) {}
120 void GLES2InterfaceStub::CompressedTexSubImage3D(GLenum /* target */,
121 GLint /* level */,
122 GLint /* xoffset */,
123 GLint /* yoffset */,
124 GLint /* zoffset */,
125 GLsizei /* width */,
126 GLsizei /* height */,
127 GLsizei /* depth */,
128 GLenum /* format */,
129 GLsizei /* imageSize */,
130 const void* /* data */) {}
131 void GLES2InterfaceStub::CopyBufferSubData(GLenum /* readtarget */,
132 GLenum /* writetarget */,
133 GLintptr /* readoffset */,
134 GLintptr /* writeoffset */,
135 GLsizeiptr /* size */) {}
136 void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */,
137 GLint /* level */,
138 GLenum /* internalformat */,
139 GLint /* x */,
140 GLint /* y */,
141 GLsizei /* width */,
142 GLsizei /* height */,
143 GLint /* border */) {}
144 void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */,
145 GLint /* level */,
146 GLint /* xoffset */,
147 GLint /* yoffset */,
148 GLint /* x */,
149 GLint /* y */,
150 GLsizei /* width */,
151 GLsizei /* height */) {}
152 void GLES2InterfaceStub::CopyTexSubImage3D(GLenum /* target */,
153 GLint /* level */,
154 GLint /* xoffset */,
155 GLint /* yoffset */,
156 GLint /* zoffset */,
157 GLint /* x */,
158 GLint /* y */,
159 GLsizei /* width */,
160 GLsizei /* height */) {}
161 GLuint GLES2InterfaceStub::CreateProgram() {
162 return 0;
164 GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) {
165 return 0;
167 void GLES2InterfaceStub::CullFace(GLenum /* mode */) {}
168 void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */,
169 const GLuint* /* buffers */) {}
170 void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */,
171 const GLuint* /* framebuffers */) {}
172 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {}
173 void GLES2InterfaceStub::DeleteRenderbuffers(
174 GLsizei /* n */,
175 const GLuint* /* renderbuffers */) {}
176 void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */,
177 const GLuint* /* samplers */) {}
178 void GLES2InterfaceStub::DeleteSync(GLsync /* sync */) {}
179 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {}
180 void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */,
181 const GLuint* /* textures */) {}
182 void GLES2InterfaceStub::DeleteTransformFeedbacks(GLsizei /* n */,
183 const GLuint* /* ids */) {}
184 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {}
185 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {}
186 void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */,
187 GLclampf /* zFar */) {}
188 void GLES2InterfaceStub::DetachShader(GLuint /* program */,
189 GLuint /* shader */) {}
190 void GLES2InterfaceStub::Disable(GLenum /* cap */) {}
191 void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {}
192 void GLES2InterfaceStub::DrawArrays(GLenum /* mode */,
193 GLint /* first */,
194 GLsizei /* count */) {}
195 void GLES2InterfaceStub::DrawElements(GLenum /* mode */,
196 GLsizei /* count */,
197 GLenum /* type */,
198 const void* /* indices */) {}
199 void GLES2InterfaceStub::DrawRangeElements(GLenum /* mode */,
200 GLuint /* start */,
201 GLuint /* end */,
202 GLsizei /* count */,
203 GLenum /* type */,
204 const void* /* indices */) {}
205 void GLES2InterfaceStub::Enable(GLenum /* cap */) {}
206 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {}
207 GLsync GLES2InterfaceStub::FenceSync(GLenum /* condition */,
208 GLbitfield /* flags */) {
209 return 0;
211 void GLES2InterfaceStub::Finish() {}
212 void GLES2InterfaceStub::Flush() {}
213 void GLES2InterfaceStub::FramebufferRenderbuffer(
214 GLenum /* target */,
215 GLenum /* attachment */,
216 GLenum /* renderbuffertarget */,
217 GLuint /* renderbuffer */) {}
218 void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */,
219 GLenum /* attachment */,
220 GLenum /* textarget */,
221 GLuint /* texture */,
222 GLint /* level */) {}
223 void GLES2InterfaceStub::FramebufferTextureLayer(GLenum /* target */,
224 GLenum /* attachment */,
225 GLuint /* texture */,
226 GLint /* level */,
227 GLint /* layer */) {}
228 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {}
229 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {}
230 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {}
231 void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */,
232 GLuint* /* framebuffers */) {}
233 void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */,
234 GLuint* /* renderbuffers */) {}
235 void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) {}
236 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {}
237 void GLES2InterfaceStub::GenTransformFeedbacks(GLsizei /* n */,
238 GLuint* /* ids */) {}
239 void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */,
240 GLuint /* index */,
241 GLsizei /* bufsize */,
242 GLsizei* /* length */,
243 GLint* /* size */,
244 GLenum* /* type */,
245 char* /* name */) {}
246 void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */,
247 GLuint /* index */,
248 GLsizei /* bufsize */,
249 GLsizei* /* length */,
250 GLint* /* size */,
251 GLenum* /* type */,
252 char* /* name */) {}
253 void GLES2InterfaceStub::GetActiveUniformBlockiv(GLuint /* program */,
254 GLuint /* index */,
255 GLenum /* pname */,
256 GLint* /* params */) {}
257 void GLES2InterfaceStub::GetActiveUniformBlockName(GLuint /* program */,
258 GLuint /* index */,
259 GLsizei /* bufsize */,
260 GLsizei* /* length */,
261 char* /* name */) {}
262 void GLES2InterfaceStub::GetActiveUniformsiv(GLuint /* program */,
263 GLsizei /* count */,
264 const GLuint* /* indices */,
265 GLenum /* pname */,
266 GLint* /* params */) {}
267 void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */,
268 GLsizei /* maxcount */,
269 GLsizei* /* count */,
270 GLuint* /* shaders */) {}
271 GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */,
272 const char* /* name */) {
273 return 0;
275 void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */,
276 GLboolean* /* params */) {}
277 void GLES2InterfaceStub::GetBufferParameteri64v(GLenum /* target */,
278 GLenum /* pname */,
279 GLint64* /* params */) {}
280 void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */,
281 GLenum /* pname */,
282 GLint* /* params */) {}
283 GLenum GLES2InterfaceStub::GetError() {
284 return 0;
286 void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {}
287 GLint GLES2InterfaceStub::GetFragDataLocation(GLuint /* program */,
288 const char* /* name */) {
289 return 0;
291 void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
292 GLenum /* target */,
293 GLenum /* attachment */,
294 GLenum /* pname */,
295 GLint* /* params */) {}
296 void GLES2InterfaceStub::GetInteger64v(GLenum /* pname */,
297 GLint64* /* params */) {}
298 void GLES2InterfaceStub::GetIntegeri_v(GLenum /* pname */,
299 GLuint /* index */,
300 GLint* /* data */) {}
301 void GLES2InterfaceStub::GetInteger64i_v(GLenum /* pname */,
302 GLuint /* index */,
303 GLint64* /* data */) {}
304 void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {}
305 void GLES2InterfaceStub::GetInternalformativ(GLenum /* target */,
306 GLenum /* format */,
307 GLenum /* pname */,
308 GLsizei /* bufSize */,
309 GLint* /* params */) {}
310 void GLES2InterfaceStub::GetProgramiv(GLuint /* program */,
311 GLenum /* pname */,
312 GLint* /* params */) {}
313 void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */,
314 GLsizei /* bufsize */,
315 GLsizei* /* length */,
316 char* /* infolog */) {}
317 void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */,
318 GLenum /* pname */,
319 GLint* /* params */) {}
320 void GLES2InterfaceStub::GetSamplerParameterfv(GLuint /* sampler */,
321 GLenum /* pname */,
322 GLfloat* /* params */) {}
323 void GLES2InterfaceStub::GetSamplerParameteriv(GLuint /* sampler */,
324 GLenum /* pname */,
325 GLint* /* params */) {}
326 void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */,
327 GLenum /* pname */,
328 GLint* /* params */) {}
329 void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */,
330 GLsizei /* bufsize */,
331 GLsizei* /* length */,
332 char* /* infolog */) {}
333 void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */,
334 GLenum /* precisiontype */,
335 GLint* /* range */,
336 GLint* /* precision */) {}
337 void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */,
338 GLsizei /* bufsize */,
339 GLsizei* /* length */,
340 char* /* source */) {}
341 const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) {
342 return 0;
344 void GLES2InterfaceStub::GetSynciv(GLsync /* sync */,
345 GLenum /* pname */,
346 GLsizei /* bufsize */,
347 GLsizei* /* length */,
348 GLint* /* values */) {}
349 void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */,
350 GLenum /* pname */,
351 GLfloat* /* params */) {}
352 void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */,
353 GLenum /* pname */,
354 GLint* /* params */) {}
355 void GLES2InterfaceStub::GetTransformFeedbackVarying(GLuint /* program */,
356 GLuint /* index */,
357 GLsizei /* bufsize */,
358 GLsizei* /* length */,
359 GLsizei* /* size */,
360 GLenum* /* type */,
361 char* /* name */) {}
362 GLuint GLES2InterfaceStub::GetUniformBlockIndex(GLuint /* program */,
363 const char* /* name */) {
364 return 0;
366 void GLES2InterfaceStub::GetUniformfv(GLuint /* program */,
367 GLint /* location */,
368 GLfloat* /* params */) {}
369 void GLES2InterfaceStub::GetUniformiv(GLuint /* program */,
370 GLint /* location */,
371 GLint* /* params */) {}
372 void GLES2InterfaceStub::GetUniformuiv(GLuint /* program */,
373 GLint /* location */,
374 GLuint* /* params */) {}
375 void GLES2InterfaceStub::GetUniformIndices(GLuint /* program */,
376 GLsizei /* count */,
377 const char* const* /* names */,
378 GLuint* /* indices */) {}
379 GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */,
380 const char* /* name */) {
381 return 0;
383 void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */,
384 GLenum /* pname */,
385 GLfloat* /* params */) {}
386 void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */,
387 GLenum /* pname */,
388 GLint* /* params */) {}
389 void GLES2InterfaceStub::GetVertexAttribIiv(GLuint /* index */,
390 GLenum /* pname */,
391 GLint* /* params */) {}
392 void GLES2InterfaceStub::GetVertexAttribIuiv(GLuint /* index */,
393 GLenum /* pname */,
394 GLuint* /* params */) {}
395 void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */,
396 GLenum /* pname */,
397 void** /* pointer */) {}
398 void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {}
399 void GLES2InterfaceStub::InvalidateFramebuffer(
400 GLenum /* target */,
401 GLsizei /* count */,
402 const GLenum* /* attachments */) {}
403 void GLES2InterfaceStub::InvalidateSubFramebuffer(
404 GLenum /* target */,
405 GLsizei /* count */,
406 const GLenum* /* attachments */,
407 GLint /* x */,
408 GLint /* y */,
409 GLsizei /* width */,
410 GLsizei /* height */) {}
411 GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) {
412 return 0;
414 GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) {
415 return 0;
417 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) {
418 return 0;
420 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) {
421 return 0;
423 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
424 return 0;
426 GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) {
427 return 0;
429 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
430 return 0;
432 GLboolean GLES2InterfaceStub::IsSync(GLsync /* sync */) {
433 return 0;
435 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) {
436 return 0;
438 GLboolean GLES2InterfaceStub::IsTransformFeedback(
439 GLuint /* transformfeedback */) {
440 return 0;
442 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {}
443 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {}
444 void GLES2InterfaceStub::PauseTransformFeedback() {}
445 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {}
446 void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */,
447 GLfloat /* units */) {}
448 void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) {}
449 void GLES2InterfaceStub::ReadPixels(GLint /* x */,
450 GLint /* y */,
451 GLsizei /* width */,
452 GLsizei /* height */,
453 GLenum /* format */,
454 GLenum /* type */,
455 void* /* pixels */) {}
456 void GLES2InterfaceStub::ReleaseShaderCompiler() {}
457 void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */,
458 GLenum /* internalformat */,
459 GLsizei /* width */,
460 GLsizei /* height */) {}
461 void GLES2InterfaceStub::ResumeTransformFeedback() {}
462 void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */,
463 GLboolean /* invert */) {}
464 void GLES2InterfaceStub::SamplerParameterf(GLuint /* sampler */,
465 GLenum /* pname */,
466 GLfloat /* param */) {}
467 void GLES2InterfaceStub::SamplerParameterfv(GLuint /* sampler */,
468 GLenum /* pname */,
469 const GLfloat* /* params */) {}
470 void GLES2InterfaceStub::SamplerParameteri(GLuint /* sampler */,
471 GLenum /* pname */,
472 GLint /* param */) {}
473 void GLES2InterfaceStub::SamplerParameteriv(GLuint /* sampler */,
474 GLenum /* pname */,
475 const GLint* /* params */) {}
476 void GLES2InterfaceStub::Scissor(GLint /* x */,
477 GLint /* y */,
478 GLsizei /* width */,
479 GLsizei /* height */) {}
480 void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */,
481 const GLuint* /* shaders */,
482 GLenum /* binaryformat */,
483 const void* /* binary */,
484 GLsizei /* length */) {}
485 void GLES2InterfaceStub::ShaderSource(GLuint /* shader */,
486 GLsizei /* count */,
487 const GLchar* const* /* str */,
488 const GLint* /* length */) {}
489 void GLES2InterfaceStub::ShallowFinishCHROMIUM() {}
490 void GLES2InterfaceStub::ShallowFlushCHROMIUM() {}
491 void GLES2InterfaceStub::OrderingBarrierCHROMIUM() {}
492 void GLES2InterfaceStub::StencilFunc(GLenum /* func */,
493 GLint /* ref */,
494 GLuint /* mask */) {}
495 void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */,
496 GLenum /* func */,
497 GLint /* ref */,
498 GLuint /* mask */) {}
499 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {}
500 void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */,
501 GLuint /* mask */) {}
502 void GLES2InterfaceStub::StencilOp(GLenum /* fail */,
503 GLenum /* zfail */,
504 GLenum /* zpass */) {}
505 void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */,
506 GLenum /* fail */,
507 GLenum /* zfail */,
508 GLenum /* zpass */) {}
509 void GLES2InterfaceStub::TexImage2D(GLenum /* target */,
510 GLint /* level */,
511 GLint /* internalformat */,
512 GLsizei /* width */,
513 GLsizei /* height */,
514 GLint /* border */,
515 GLenum /* format */,
516 GLenum /* type */,
517 const void* /* pixels */) {}
518 void GLES2InterfaceStub::TexImage3D(GLenum /* target */,
519 GLint /* level */,
520 GLint /* internalformat */,
521 GLsizei /* width */,
522 GLsizei /* height */,
523 GLsizei /* depth */,
524 GLint /* border */,
525 GLenum /* format */,
526 GLenum /* type */,
527 const void* /* pixels */) {}
528 void GLES2InterfaceStub::TexParameterf(GLenum /* target */,
529 GLenum /* pname */,
530 GLfloat /* param */) {}
531 void GLES2InterfaceStub::TexParameterfv(GLenum /* target */,
532 GLenum /* pname */,
533 const GLfloat* /* params */) {}
534 void GLES2InterfaceStub::TexParameteri(GLenum /* target */,
535 GLenum /* pname */,
536 GLint /* param */) {}
537 void GLES2InterfaceStub::TexParameteriv(GLenum /* target */,
538 GLenum /* pname */,
539 const GLint* /* params */) {}
540 void GLES2InterfaceStub::TexStorage3D(GLenum /* target */,
541 GLsizei /* levels */,
542 GLenum /* internalFormat */,
543 GLsizei /* width */,
544 GLsizei /* height */,
545 GLsizei /* depth */) {}
546 void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */,
547 GLint /* level */,
548 GLint /* xoffset */,
549 GLint /* yoffset */,
550 GLsizei /* width */,
551 GLsizei /* height */,
552 GLenum /* format */,
553 GLenum /* type */,
554 const void* /* pixels */) {}
555 void GLES2InterfaceStub::TexSubImage3D(GLenum /* target */,
556 GLint /* level */,
557 GLint /* xoffset */,
558 GLint /* yoffset */,
559 GLint /* zoffset */,
560 GLsizei /* width */,
561 GLsizei /* height */,
562 GLsizei /* depth */,
563 GLenum /* format */,
564 GLenum /* type */,
565 const void* /* pixels */) {}
566 void GLES2InterfaceStub::TransformFeedbackVaryings(
567 GLuint /* program */,
568 GLsizei /* count */,
569 const char* const* /* varyings */,
570 GLenum /* buffermode */) {}
571 void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {}
572 void GLES2InterfaceStub::Uniform1fv(GLint /* location */,
573 GLsizei /* count */,
574 const GLfloat* /* v */) {}
575 void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {}
576 void GLES2InterfaceStub::Uniform1iv(GLint /* location */,
577 GLsizei /* count */,
578 const GLint* /* v */) {}
579 void GLES2InterfaceStub::Uniform1ui(GLint /* location */, GLuint /* x */) {}
580 void GLES2InterfaceStub::Uniform1uiv(GLint /* location */,
581 GLsizei /* count */,
582 const GLuint* /* v */) {}
583 void GLES2InterfaceStub::Uniform2f(GLint /* location */,
584 GLfloat /* x */,
585 GLfloat /* y */) {}
586 void GLES2InterfaceStub::Uniform2fv(GLint /* location */,
587 GLsizei /* count */,
588 const GLfloat* /* v */) {}
589 void GLES2InterfaceStub::Uniform2i(GLint /* location */,
590 GLint /* x */,
591 GLint /* y */) {}
592 void GLES2InterfaceStub::Uniform2iv(GLint /* location */,
593 GLsizei /* count */,
594 const GLint* /* v */) {}
595 void GLES2InterfaceStub::Uniform2ui(GLint /* location */,
596 GLuint /* x */,
597 GLuint /* y */) {}
598 void GLES2InterfaceStub::Uniform2uiv(GLint /* location */,
599 GLsizei /* count */,
600 const GLuint* /* v */) {}
601 void GLES2InterfaceStub::Uniform3f(GLint /* location */,
602 GLfloat /* x */,
603 GLfloat /* y */,
604 GLfloat /* z */) {}
605 void GLES2InterfaceStub::Uniform3fv(GLint /* location */,
606 GLsizei /* count */,
607 const GLfloat* /* v */) {}
608 void GLES2InterfaceStub::Uniform3i(GLint /* location */,
609 GLint /* x */,
610 GLint /* y */,
611 GLint /* z */) {}
612 void GLES2InterfaceStub::Uniform3iv(GLint /* location */,
613 GLsizei /* count */,
614 const GLint* /* v */) {}
615 void GLES2InterfaceStub::Uniform3ui(GLint /* location */,
616 GLuint /* x */,
617 GLuint /* y */,
618 GLuint /* z */) {}
619 void GLES2InterfaceStub::Uniform3uiv(GLint /* location */,
620 GLsizei /* count */,
621 const GLuint* /* v */) {}
622 void GLES2InterfaceStub::Uniform4f(GLint /* location */,
623 GLfloat /* x */,
624 GLfloat /* y */,
625 GLfloat /* z */,
626 GLfloat /* w */) {}
627 void GLES2InterfaceStub::Uniform4fv(GLint /* location */,
628 GLsizei /* count */,
629 const GLfloat* /* v */) {}
630 void GLES2InterfaceStub::Uniform4i(GLint /* location */,
631 GLint /* x */,
632 GLint /* y */,
633 GLint /* z */,
634 GLint /* w */) {}
635 void GLES2InterfaceStub::Uniform4iv(GLint /* location */,
636 GLsizei /* count */,
637 const GLint* /* v */) {}
638 void GLES2InterfaceStub::Uniform4ui(GLint /* location */,
639 GLuint /* x */,
640 GLuint /* y */,
641 GLuint /* z */,
642 GLuint /* w */) {}
643 void GLES2InterfaceStub::Uniform4uiv(GLint /* location */,
644 GLsizei /* count */,
645 const GLuint* /* v */) {}
646 void GLES2InterfaceStub::UniformBlockBinding(GLuint /* program */,
647 GLuint /* index */,
648 GLuint /* binding */) {}
649 void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */,
650 GLsizei /* count */,
651 GLboolean /* transpose */,
652 const GLfloat* /* value */) {}
653 void GLES2InterfaceStub::UniformMatrix2x3fv(GLint /* location */,
654 GLsizei /* count */,
655 GLboolean /* transpose */,
656 const GLfloat* /* value */) {}
657 void GLES2InterfaceStub::UniformMatrix2x4fv(GLint /* location */,
658 GLsizei /* count */,
659 GLboolean /* transpose */,
660 const GLfloat* /* value */) {}
661 void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */,
662 GLsizei /* count */,
663 GLboolean /* transpose */,
664 const GLfloat* /* value */) {}
665 void GLES2InterfaceStub::UniformMatrix3x2fv(GLint /* location */,
666 GLsizei /* count */,
667 GLboolean /* transpose */,
668 const GLfloat* /* value */) {}
669 void GLES2InterfaceStub::UniformMatrix3x4fv(GLint /* location */,
670 GLsizei /* count */,
671 GLboolean /* transpose */,
672 const GLfloat* /* value */) {}
673 void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */,
674 GLsizei /* count */,
675 GLboolean /* transpose */,
676 const GLfloat* /* value */) {}
677 void GLES2InterfaceStub::UniformMatrix4x2fv(GLint /* location */,
678 GLsizei /* count */,
679 GLboolean /* transpose */,
680 const GLfloat* /* value */) {}
681 void GLES2InterfaceStub::UniformMatrix4x3fv(GLint /* location */,
682 GLsizei /* count */,
683 GLboolean /* transpose */,
684 const GLfloat* /* value */) {}
685 void GLES2InterfaceStub::UseProgram(GLuint /* program */) {}
686 void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {}
687 void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {}
688 void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */,
689 const GLfloat* /* values */) {}
690 void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */,
691 GLfloat /* x */,
692 GLfloat /* y */) {}
693 void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */,
694 const GLfloat* /* values */) {}
695 void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */,
696 GLfloat /* x */,
697 GLfloat /* y */,
698 GLfloat /* z */) {}
699 void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */,
700 const GLfloat* /* values */) {}
701 void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */,
702 GLfloat /* x */,
703 GLfloat /* y */,
704 GLfloat /* z */,
705 GLfloat /* w */) {}
706 void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */,
707 const GLfloat* /* values */) {}
708 void GLES2InterfaceStub::VertexAttribI4i(GLuint /* indx */,
709 GLint /* x */,
710 GLint /* y */,
711 GLint /* z */,
712 GLint /* w */) {}
713 void GLES2InterfaceStub::VertexAttribI4iv(GLuint /* indx */,
714 const GLint* /* values */) {}
715 void GLES2InterfaceStub::VertexAttribI4ui(GLuint /* indx */,
716 GLuint /* x */,
717 GLuint /* y */,
718 GLuint /* z */,
719 GLuint /* w */) {}
720 void GLES2InterfaceStub::VertexAttribI4uiv(GLuint /* indx */,
721 const GLuint* /* values */) {}
722 void GLES2InterfaceStub::VertexAttribIPointer(GLuint /* indx */,
723 GLint /* size */,
724 GLenum /* type */,
725 GLsizei /* stride */,
726 const void* /* ptr */) {}
727 void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */,
728 GLint /* size */,
729 GLenum /* type */,
730 GLboolean /* normalized */,
731 GLsizei /* stride */,
732 const void* /* ptr */) {}
733 void GLES2InterfaceStub::Viewport(GLint /* x */,
734 GLint /* y */,
735 GLsizei /* width */,
736 GLsizei /* height */) {}
737 void GLES2InterfaceStub::WaitSync(GLsync /* sync */,
738 GLbitfield /* flags */,
739 GLuint64 /* timeout */) {}
740 void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */,
741 GLint /* srcY0 */,
742 GLint /* srcX1 */,
743 GLint /* srcY1 */,
744 GLint /* dstX0 */,
745 GLint /* dstY0 */,
746 GLint /* dstX1 */,
747 GLint /* dstY1 */,
748 GLbitfield /* mask */,
749 GLenum /* filter */) {}
750 void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM(
751 GLenum /* target */,
752 GLsizei /* samples */,
753 GLenum /* internalformat */,
754 GLsizei /* width */,
755 GLsizei /* height */) {}
756 void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT(
757 GLenum /* target */,
758 GLsizei /* samples */,
759 GLenum /* internalformat */,
760 GLsizei /* width */,
761 GLsizei /* height */) {}
762 void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT(
763 GLenum /* target */,
764 GLenum /* attachment */,
765 GLenum /* textarget */,
766 GLuint /* texture */,
767 GLint /* level */,
768 GLsizei /* samples */) {}
769 void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */,
770 GLsizei /* levels */,
771 GLenum /* internalFormat */,
772 GLsizei /* width */,
773 GLsizei /* height */) {}
774 void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) {
776 void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */,
777 const GLuint* /* queries */) {}
778 void GLES2InterfaceStub::QueryCounterEXT(GLuint /* id */, GLenum /* target */) {
780 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) {
781 return 0;
783 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {}
784 void GLES2InterfaceStub::BeginTransformFeedback(GLenum /* primitivemode */) {}
785 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {}
786 void GLES2InterfaceStub::EndTransformFeedback() {}
787 void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */,
788 GLenum /* pname */,
789 GLint* /* params */) {}
790 void GLES2InterfaceStub::GetQueryObjectivEXT(GLuint /* id */,
791 GLenum /* pname */,
792 GLint* /* params */) {}
793 void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */,
794 GLenum /* pname */,
795 GLuint* /* params */) {}
796 void GLES2InterfaceStub::GetQueryObjecti64vEXT(GLuint /* id */,
797 GLenum /* pname */,
798 GLint64* /* params */) {}
799 void GLES2InterfaceStub::GetQueryObjectui64vEXT(GLuint /* id */,
800 GLenum /* pname */,
801 GLuint64* /* params */) {}
802 void GLES2InterfaceStub::SetDisjointValueSyncCHROMIUM() {}
803 void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */,
804 const GLchar* /* marker */) {}
805 void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */,
806 const GLchar* /* marker */) {}
807 void GLES2InterfaceStub::PopGroupMarkerEXT() {}
808 void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */,
809 GLuint* /* arrays */) {}
810 void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */,
811 const GLuint* /* arrays */) {}
812 GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) {
813 return 0;
815 void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {}
816 void GLES2InterfaceStub::SwapBuffers() {}
817 GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */,
818 GLsizei /* count */,
819 GLenum /* type */,
820 GLuint /* offset */) {
821 return 0;
823 GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) {
824 return 0;
826 void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */,
827 GLenum /* access */) {
828 return 0;
830 GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) {
831 return 0;
833 void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */,
834 GLintptr /* offset */,
835 GLsizeiptr /* size */,
836 GLenum /* access */) {
837 return 0;
839 void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {}
840 void* GLES2InterfaceStub::MapBufferRange(GLenum /* target */,
841 GLintptr /* offset */,
842 GLsizeiptr /* size */,
843 GLbitfield /* access */) {
844 return 0;
846 GLboolean GLES2InterfaceStub::UnmapBuffer(GLenum /* target */) {
847 return 0;
849 void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */,
850 GLint /* level */,
851 GLint /* xoffset */,
852 GLint /* yoffset */,
853 GLsizei /* width */,
854 GLsizei /* height */,
855 GLenum /* format */,
856 GLenum /* type */,
857 GLenum /* access */) {
858 return 0;
860 void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {}
861 void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */,
862 GLuint /* height */,
863 GLfloat /* scale_factor */) {}
864 const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() {
865 return 0;
867 void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) {
869 void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {}
870 void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */,
871 GLsizei /* bufsize */,
872 GLsizei* /* size */,
873 void* /* info */) {}
874 void GLES2InterfaceStub::GetUniformBlocksCHROMIUM(GLuint /* program */,
875 GLsizei /* bufsize */,
876 GLsizei* /* size */,
877 void* /* info */) {}
878 void GLES2InterfaceStub::GetTransformFeedbackVaryingsCHROMIUM(
879 GLuint /* program */,
880 GLsizei /* bufsize */,
881 GLsizei* /* size */,
882 void* /* info */) {}
883 void GLES2InterfaceStub::GetUniformsES3CHROMIUM(GLuint /* program */,
884 GLsizei /* bufsize */,
885 GLsizei* /* size */,
886 void* /* info */) {}
887 GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) {
888 return 0;
890 GLuint GLES2InterfaceStub::CreateImageCHROMIUM(ClientBuffer /* buffer */,
891 GLsizei /* width */,
892 GLsizei /* height */,
893 GLenum /* internalformat */) {
894 return 0;
896 void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {}
897 GLuint GLES2InterfaceStub::CreateGpuMemoryBufferImageCHROMIUM(
898 GLsizei /* width */,
899 GLsizei /* height */,
900 GLenum /* internalformat */,
901 GLenum /* usage */) {
902 return 0;
904 void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */,
905 GLsizei /* bufsize */,
906 GLsizei* /* length */,
907 char* /* source */) {}
908 void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */,
909 GLint /* y */,
910 GLint /* width */,
911 GLint /* height */) {}
912 void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */,
913 GLsizei /* width */,
914 GLsizei /* height */,
915 GLuint /* ioSurfaceId */,
916 GLuint /* plane */) {}
917 void GLES2InterfaceStub::CopyTextureCHROMIUM(
918 GLenum /* target */,
919 GLenum /* source_id */,
920 GLenum /* dest_id */,
921 GLint /* internalformat */,
922 GLenum /* dest_type */,
923 GLboolean /* unpack_flip_y */,
924 GLboolean /* unpack_premultiply_alpha */,
925 GLboolean /* unpack_unmultiply_alpha */) {}
926 void GLES2InterfaceStub::CopySubTextureCHROMIUM(
927 GLenum /* target */,
928 GLenum /* source_id */,
929 GLenum /* dest_id */,
930 GLint /* xoffset */,
931 GLint /* yoffset */,
932 GLint /* x */,
933 GLint /* y */,
934 GLsizei /* width */,
935 GLsizei /* height */,
936 GLboolean /* unpack_flip_y */,
937 GLboolean /* unpack_premultiply_alpha */,
938 GLboolean /* unpack_unmultiply_alpha */) {}
939 void GLES2InterfaceStub::CompressedCopyTextureCHROMIUM(GLenum /* target */,
940 GLenum /* source_id */,
941 GLenum /* dest_id */) {}
942 void GLES2InterfaceStub::CompressedCopySubTextureCHROMIUM(
943 GLenum /* target */,
944 GLenum /* source_id */,
945 GLenum /* dest_id */,
946 GLint /* xoffset */,
947 GLint /* yoffset */,
948 GLint /* x */,
949 GLint /* y */,
950 GLsizei /* width */,
951 GLsizei /* height */) {}
952 void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */,
953 GLint /* first */,
954 GLsizei /* count */,
955 GLsizei /* primcount */) {}
956 void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */,
957 GLsizei /* count */,
958 GLenum /* type */,
959 const void* /* indices */,
960 GLsizei /* primcount */) {}
961 void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */,
962 GLuint /* divisor */) {}
963 void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {}
964 void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */,
965 const GLbyte* /* mailbox */) {}
966 void GLES2InterfaceStub::ProduceTextureDirectCHROMIUM(
967 GLuint /* texture */,
968 GLenum /* target */,
969 const GLbyte* /* mailbox */) {}
970 void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */,
971 const GLbyte* /* mailbox */) {}
972 GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM(
973 GLenum /* target */,
974 const GLbyte* /* mailbox */) {
975 return 0;
977 void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */,
978 GLint /* location */,
979 const char* /* name */) {}
980 void GLES2InterfaceStub::GenValuebuffersCHROMIUM(GLsizei /* n */,
981 GLuint* /* buffers */) {}
982 void GLES2InterfaceStub::DeleteValuebuffersCHROMIUM(
983 GLsizei /* n */,
984 const GLuint* /* valuebuffers */) {}
985 GLboolean GLES2InterfaceStub::IsValuebufferCHROMIUM(GLuint /* valuebuffer */) {
986 return 0;
988 void GLES2InterfaceStub::BindValuebufferCHROMIUM(GLenum /* target */,
989 GLuint /* valuebuffer */) {}
990 void GLES2InterfaceStub::SubscribeValueCHROMIUM(GLenum /* target */,
991 GLenum /* subscription */) {}
992 void GLES2InterfaceStub::PopulateSubscribedValuesCHROMIUM(GLenum /* target */) {
994 void GLES2InterfaceStub::UniformValuebufferCHROMIUM(GLint /* location */,
995 GLenum /* target */,
996 GLenum /* subscription */) {
998 void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */,
999 GLint /* imageId */) {}
1000 void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */,
1001 GLint /* imageId */) {}
1002 void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* category_name */,
1003 const char* /* trace_name */) {}
1004 void GLES2InterfaceStub::TraceEndCHROMIUM() {}
1005 void GLES2InterfaceStub::DiscardFramebufferEXT(
1006 GLenum /* target */,
1007 GLsizei /* count */,
1008 const GLenum* /* attachments */) {}
1009 void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */,
1010 GLenum /* other */) {}
1011 GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() {
1012 return 0;
1014 void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {}
1015 void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */,
1016 const GLenum* /* bufs */) {}
1017 void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() {}
1018 void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM(
1019 GLint /* plane_z_order */,
1020 GLenum /* plane_transform */,
1021 GLuint /* overlay_texture_id */,
1022 GLint /* bounds_x */,
1023 GLint /* bounds_y */,
1024 GLint /* bounds_width */,
1025 GLint /* bounds_height */,
1026 GLfloat /* uv_x */,
1027 GLfloat /* uv_y */,
1028 GLfloat /* uv_width */,
1029 GLfloat /* uv_height */) {}
1030 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) {}
1031 void GLES2InterfaceStub::FlushDriverCachesCHROMIUM() {}
1032 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */,
1033 const GLfloat* /* m */) {}
1034 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {}
1035 GLuint GLES2InterfaceStub::GenPathsCHROMIUM(GLsizei /* range */) {
1036 return 0;
1038 void GLES2InterfaceStub::DeletePathsCHROMIUM(GLuint /* path */,
1039 GLsizei /* range */) {}
1040 GLboolean GLES2InterfaceStub::IsPathCHROMIUM(GLuint /* path */) {
1041 return 0;
1043 void GLES2InterfaceStub::PathCommandsCHROMIUM(GLuint /* path */,
1044 GLsizei /* numCommands */,
1045 const GLubyte* /* commands */,
1046 GLsizei /* numCoords */,
1047 GLenum /* coordType */,
1048 const GLvoid* /* coords */) {}
1049 void GLES2InterfaceStub::PathParameterfCHROMIUM(GLuint /* path */,
1050 GLenum /* pname */,
1051 GLfloat /* value */) {}
1052 void GLES2InterfaceStub::PathParameteriCHROMIUM(GLuint /* path */,
1053 GLenum /* pname */,
1054 GLint /* value */) {}
1055 void GLES2InterfaceStub::PathStencilFuncCHROMIUM(GLenum /* func */,
1056 GLint /* ref */,
1057 GLuint /* mask */) {}
1058 void GLES2InterfaceStub::StencilFillPathCHROMIUM(GLuint /* path */,
1059 GLenum /* fillMode */,
1060 GLuint /* mask */) {}
1061 void GLES2InterfaceStub::StencilStrokePathCHROMIUM(GLuint /* path */,
1062 GLint /* reference */,
1063 GLuint /* mask */) {}
1064 void GLES2InterfaceStub::CoverFillPathCHROMIUM(GLuint /* path */,
1065 GLenum /* coverMode */) {}
1066 void GLES2InterfaceStub::CoverStrokePathCHROMIUM(GLuint /* path */,
1067 GLenum /* coverMode */) {}
1068 void GLES2InterfaceStub::StencilThenCoverFillPathCHROMIUM(
1069 GLuint /* path */,
1070 GLenum /* fillMode */,
1071 GLuint /* mask */,
1072 GLenum /* coverMode */) {}
1073 void GLES2InterfaceStub::StencilThenCoverStrokePathCHROMIUM(
1074 GLuint /* path */,
1075 GLint /* reference */,
1076 GLuint /* mask */,
1077 GLenum /* coverMode */) {}
1078 GLenum GLES2InterfaceStub::GetGraphicsResetStatusKHR() {
1079 return 0;
1081 void GLES2InterfaceStub::BlendBarrierKHR() {}
1082 void GLES2InterfaceStub::ApplyScreenSpaceAntialiasingCHROMIUM() {}
1083 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_