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[chromium-blink-merge.git] / gpu / command_buffer / service / shader_translator_cache.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_
8 #include <string.h>
10 #include <map>
12 #include "base/memory/ref_counted.h"
13 #include "gpu/command_buffer/service/shader_translator.h"
14 #include "third_party/angle/include/GLSLANG/ShaderLang.h"
16 namespace gpu {
17 namespace gles2 {
19 // This class is not thread safe and can only be created and destroyed
20 // on a single thread. But it is safe to use two independent instances on two
21 // threads without synchronization.
23 // TODO(backer): Investigate using glReleaseShaderCompiler as an alternative to
24 // to this cache.
25 class GPU_EXPORT ShaderTranslatorCache
26 : public base::RefCounted<ShaderTranslatorCache>,
27 public NON_EXPORTED_BASE(ShaderTranslator::DestructionObserver) {
28 public:
29 ShaderTranslatorCache();
31 // ShaderTranslator::DestructionObserver implementation
32 void OnDestruct(ShaderTranslator* translator) override;
34 scoped_refptr<ShaderTranslator> GetTranslator(
35 sh::GLenum shader_type,
36 ShShaderSpec shader_spec,
37 const ShBuiltInResources* resources,
38 ShShaderOutput shader_output_language,
39 ShCompileOptions driver_bug_workarounds);
41 private:
42 friend class base::RefCounted<ShaderTranslatorCache>;
43 friend class ShaderTranslatorCacheTest_InitParamComparable_Test;
44 ~ShaderTranslatorCache() override;
46 // Parameters passed into ShaderTranslator::Init
47 struct ShaderTranslatorInitParams {
48 sh::GLenum shader_type;
49 ShShaderSpec shader_spec;
50 ShBuiltInResources resources;
51 ShShaderOutput shader_output_language;
52 ShCompileOptions driver_bug_workarounds;
54 ShaderTranslatorInitParams(sh::GLenum shader_type,
55 ShShaderSpec shader_spec,
56 const ShBuiltInResources& resources,
57 ShShaderOutput shader_output_language,
58 ShCompileOptions driver_bug_workarounds) {
59 memset(this, 0, sizeof(*this));
60 this->shader_type = shader_type;
61 this->shader_spec = shader_spec;
62 this->resources = resources;
63 this->shader_output_language = shader_output_language;
64 this->driver_bug_workarounds = driver_bug_workarounds;
67 ShaderTranslatorInitParams(const ShaderTranslatorInitParams& params) {
68 memcpy(this, &params, sizeof(*this));
71 bool operator== (const ShaderTranslatorInitParams& params) const {
72 return memcmp(&params, this, sizeof(*this)) == 0;
75 bool operator< (const ShaderTranslatorInitParams& params) const {
76 return memcmp(&params, this, sizeof(*this)) < 0;
79 private:
80 ShaderTranslatorInitParams();
81 ShaderTranslatorInitParams& operator=(const ShaderTranslatorInitParams&);
84 typedef std::map<ShaderTranslatorInitParams, ShaderTranslator* > Cache;
85 Cache cache_;
87 DISALLOW_COPY_AND_ASSIGN(ShaderTranslatorCache);
90 } // namespace gles2
91 } // namespace gpu
93 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_