1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MOJO_SERVICES_NETWORK_PUBLIC_CPP_WEB_SOCKET_WRITE_QUEUE_H_
6 #define MOJO_SERVICES_NETWORK_PUBLIC_CPP_WEB_SOCKET_WRITE_QUEUE_H_
8 #include "base/callback.h"
9 #include "base/memory/scoped_vector.h"
10 #include "base/memory/weak_ptr.h"
11 #include "mojo/message_pump/handle_watcher.h"
12 #include "third_party/mojo/src/mojo/public/cpp/system/data_pipe.h"
16 // This class simplifies the handling of multiple Writes on a DataPipe. It
17 // writes each chunk all at once (or waits until the pipe is ready before
18 // writing), calling the callback when finished. Callbacks are owned by this
19 // class, and are guaranteed not to be called after this class is destroyed.
20 // See also: WebSocketReadQueue
21 class WebSocketWriteQueue
{
23 explicit WebSocketWriteQueue(DataPipeProducerHandle handle
);
24 ~WebSocketWriteQueue();
26 void Write(const char* data
,
28 base::Callback
<void(const char*)> callback
);
35 void OnHandleReady(MojoResult result
);
37 DataPipeProducerHandle handle_
;
38 common::HandleWatcher handle_watcher_
;
39 ScopedVector
<Operation
> queue_
;
41 base::WeakPtrFactory
<WebSocketWriteQueue
> weak_factory_
;
46 #endif // MOJO_SERVICES_NETWORK_PUBLIC_CPP_WEB_SOCKET_WRITE_QUEUE_H_