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1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
6 /* From ppb_audio.idl modified Fri Jan 24 16:18:44 2014. */
8 #ifndef PPAPI_C_PPB_AUDIO_H_
9 #define PPAPI_C_PPB_AUDIO_H_
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_instance.h"
13 #include "ppapi/c/pp_macros.h"
14 #include "ppapi/c/pp_resource.h"
15 #include "ppapi/c/pp_stdint.h"
16 #include "ppapi/c/pp_time.h"
18 #define PPB_AUDIO_INTERFACE_1_0 "PPB_Audio;1.0"
19 #define PPB_AUDIO_INTERFACE_1_1 "PPB_Audio;1.1"
20 #define PPB_AUDIO_INTERFACE PPB_AUDIO_INTERFACE_1_1
22 /**
23 * @file
24 * This file defines the <code>PPB_Audio</code> interface, which provides
25 * realtime stereo audio streaming capabilities.
29 /**
30 * @addtogroup Typedefs
31 * @{
33 /**
34 * <code>PPB_Audio_Callback</code> defines the type of an audio callback
35 * function used to fill the audio buffer with data. Please see the
36 * Create() function in the <code>PPB_Audio</code> interface for
37 * more details on this callback.
39 * @param[in] sample_buffer A buffer to fill with audio data.
40 * @param[in] buffer_size_in_bytes The size of the buffer in bytes.
41 * @param[in] latency How long before the audio data is to be presented.
42 * @param[inout] user_data An opaque pointer that was passed into
43 * <code>PPB_Audio.Create()</code>.
45 typedef void (*PPB_Audio_Callback)(void* sample_buffer,
46 uint32_t buffer_size_in_bytes,
47 PP_TimeDelta latency,
48 void* user_data);
50 typedef void (*PPB_Audio_Callback_1_0)(void* sample_buffer,
51 uint32_t buffer_size_in_bytes,
52 void* user_data);
53 /**
54 * @}
57 /**
58 * @addtogroup Interfaces
59 * @{
61 /**
62 * The <code>PPB_Audio</code> interface contains pointers to several functions
63 * for handling audio resources. Refer to the
64 * <a href="/native-client/devguide/coding/audio.html">Audio</a>
65 * chapter in the Developer's Guide for information on using this interface.
66 * Please see descriptions for each <code>PPB_Audio</code> and
67 * <code>PPB_AudioConfig</code> function for more details. A C example using
68 * <code>PPB_Audio</code> and <code>PPB_AudioConfig</code> follows.
70 * <strong>Example: </strong>
72 * @code
73 * void audio_callback(void* sample_buffer,
74 * uint32_t buffer_size_in_bytes,
75 * void* user_data) {
76 * ... quickly fill in the buffer with samples and return to caller ...
77 * }
79 * ...Assume the application has cached the audio configuration interface in
80 * audio_config_interface and the audio interface in
81 * audio_interface...
83 * uint32_t count = audio_config_interface->RecommendSampleFrameCount(
84 * PP_AUDIOSAMPLERATE_44100, 4096);
85 * PP_Resource pp_audio_config = audio_config_interface->CreateStereo16Bit(
86 * pp_instance, PP_AUDIOSAMPLERATE_44100, count);
87 * PP_Resource pp_audio = audio_interface->Create(pp_instance, pp_audio_config,
88 * audio_callback, NULL);
89 * audio_interface->StartPlayback(pp_audio);
91 * ...audio_callback() will now be periodically invoked on a separate thread...
92 * @endcode
94 struct PPB_Audio_1_1 {
95 /**
96 * Create() creates an audio resource. No sound will be heard until
97 * StartPlayback() is called. The callback is called with the buffer address
98 * and given user data whenever the buffer needs to be filled. From within the
99 * callback, you should not call <code>PPB_Audio</code> functions. The
100 * callback will be called on a different thread than the one which created
101 * the interface. For performance-critical applications (i.e. low-latency
102 * audio), the callback should avoid blocking or calling functions that can
103 * obtain locks, such as malloc. The layout and the size of the buffer passed
104 * to the audio callback will be determined by the device configuration and is
105 * specified in the <code>AudioConfig</code> documentation.
107 * @param[in] instance A <code>PP_Instance</code> identifying one instance
108 * of a module.
109 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
110 * config resource.
111 * @param[in] audio_callback A <code>PPB_Audio_Callback</code> callback
112 * function that the browser calls when it needs more samples to play.
113 * @param[in] user_data A pointer to user data used in the callback function.
115 * @return A <code>PP_Resource</code> containing the audio resource if
116 * successful or 0 if the configuration cannot be honored or the callback is
117 * null.
119 PP_Resource (*Create)(PP_Instance instance,
120 PP_Resource config,
121 PPB_Audio_Callback audio_callback,
122 void* user_data);
124 * IsAudio() determines if the provided resource is an audio resource.
126 * @param[in] resource A <code>PP_Resource</code> corresponding to a generic
127 * resource.
129 * @return A <code>PP_Bool</code> containing containing <code>PP_TRUE</code>
130 * if the given resource is an Audio resource, otherwise
131 * <code>PP_FALSE</code>.
133 PP_Bool (*IsAudio)(PP_Resource resource);
135 * GetCurrrentConfig() returns an audio config resource for the given audio
136 * resource.
138 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
139 * resource.
141 * @return A <code>PP_Resource</code> containing the audio config resource if
142 * successful.
144 PP_Resource (*GetCurrentConfig)(PP_Resource audio);
146 * StartPlayback() starts the playback of the audio resource and begins
147 * periodically calling the callback.
149 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
150 * resource.
152 * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
153 * successful, otherwise <code>PP_FALSE</code>. Also returns
154 * <code>PP_TRUE</code> (and be a no-op) if called while playback is already
155 * in progress.
157 PP_Bool (*StartPlayback)(PP_Resource audio);
159 * StopPlayback() stops the playback of the audio resource.
161 * @param[in] config A <code>PP_Resource</code> corresponding to an audio
162 * resource.
164 * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
165 * successful, otherwise <code>PP_FALSE</code>. Also returns
166 * <code>PP_TRUE</code> (and is a no-op) if called while playback is already
167 * stopped. If a callback is in progress, StopPlayback() will block until the
168 * callback completes.
170 PP_Bool (*StopPlayback)(PP_Resource audio);
173 typedef struct PPB_Audio_1_1 PPB_Audio;
175 struct PPB_Audio_1_0 {
176 PP_Resource (*Create)(PP_Instance instance,
177 PP_Resource config,
178 PPB_Audio_Callback_1_0 audio_callback,
179 void* user_data);
180 PP_Bool (*IsAudio)(PP_Resource resource);
181 PP_Resource (*GetCurrentConfig)(PP_Resource audio);
182 PP_Bool (*StartPlayback)(PP_Resource audio);
183 PP_Bool (*StopPlayback)(PP_Resource audio);
186 * @}
189 #endif /* PPAPI_C_PPB_AUDIO_H_ */