1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SANDBOX_SRC_SHARED_HANDLES_H__
6 #define SANDBOX_SRC_SHARED_HANDLES_H__
8 #include "base/basictypes.h"
11 // We can provide our own windows compatilble handle definition, but
12 // in general we want to rely on the client of this api to include
13 // the proper windows headers. Note that we don't want to bring the
14 // whole <windows.h> into scope if we don't have to.
20 // SharedHandles is a simple class to stash and find windows object handles
21 // given a raw block of memory which is shared between two processes.
22 // It addresses the need to communicate a handle value between two windows
23 // processes given that they are already sharing some memory.
25 // This class is not exposed directly to users of the sanbox API, instead
26 // we expose the wrapper methods TargetProcess::TransferHandle( ) and
27 // TargetServices::GetTransferHandle()
29 // Use it for a small number of items, since internaly uses linear seach
31 // The use is very simple. Given a shared memory between proces A and B:
33 // HANDLE handle = SomeFunction(..);
34 // SharedHandles shared_handes;
35 // shared_handles.Init(memory)
36 // shared_handles.SetHandle(3, handle);
39 // SharedHandles shared_handes;
40 // shared_handles.Init(memory)
41 // HANDLE handle = shared_handles.GetHandle(3);
43 // Note that '3' in this example is a unique id, that must be agreed before
46 // Note2: While this class can be used in a single process, there are
47 // better alternatives such as STL
49 // Note3: Under windows a kernel object handle in one process does not
50 // make sense for another process unless there is a DuplicateHandle( )
51 // call involved which this class DOES NOT do that for you.
53 // Note4: Under windows, shared memory when created is initialized to
54 // zeros always. If you are not using shared memory it is your responsability
55 // to zero it for the setter process and to copy it to the getter process.
60 // Initializes the shared memory for use.
61 // Pass the shared memory base and size. It will internally compute
62 // how many handles can it store. If initialization fails the return value
64 bool Init(void* raw_mem
, size_t size_bytes
);
66 // Sets a handle in the shared memory for transfer.
68 // tag : an integer, different from zero that uniquely identfies the
69 // handle to transfer.
70 // handle: the handle value associated with 'tag' to tranfer
71 // Returns false if there is not enough space in the shared memory for
73 bool SetHandle(uint32 tag
, HANDLE handle
);
75 // Gets a handle previously stored by SetHandle.
77 // tag: an integer different from zero that uniquely identfies the handle
79 // *handle: output handle value if the call was succesful.
80 // If a handle with the provided tag is not found the return value is false.
81 // If the tag is found the return value is true.
82 bool GetHandle(uint32 tag
, HANDLE
* handle
);
85 // A single item is the tuple handle/tag
91 // SharedMem is used to layout the memory as an array of SharedItems
97 // Finds an Item tuple provided the handle tag.
98 // Uses linear search because we expect the number of handles to be
99 // small (say less than ~100).
100 SharedItem
* FindByTag(uint32 tag
);
103 DISALLOW_COPY_AND_ASSIGN(SharedHandles
);
106 } // namespace sandbox
108 #endif // SANDBOX_SRC_SHARED_HANDLES_H__