2 <p>This test passes by not crashing.
</p>
4 <button id=
"button"></button>
8 testRunner
.dumpAsText();
10 var button
= document
.getElementById("button");
12 var canvas
= document
.getElementById("canvas")
13 var ctx
= canvas
.getContext("2d");
14 ctx
.rect(0, 0, 10, 10);
15 canvas
.style
.display
= "none";
16 ctx
.drawFocusIfNeeded(button
);