3 <script type=
"text/javascript">
5 testRunner
.dumpAsText();
9 var ctx
= document
.getElementById("canvas").getContext("2d");
10 ctx
.font
= "font-family: Helvetica; font-size: 48pt; font-color: #000000";
11 ctx
.fillText("Hello world", 10, 200);
15 <body onload=
"init()">
16 <p>This test should not crash.
</p>
17 <canvas id=
"canvas" height=
"300" width=
"300"></canvas>