1 This test checks getParameter returns strings in the correct format
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
9 PASS getParameter(gl.VERSION) correctly started with WebGL 1.0
10 PASS getParameter(gl.SHADING_LANGUAGE_VERSION) correctly started with WebGL GLSL ES 1.0
11 PASS gl.getParameter(gl.VENDOR) is non-null.
12 PASS gl.getParameter(gl.RENDERER) is non-null.
13 PASS gl.getError() is gl.NO_ERROR
15 PASS successfullyParsed is true