1 Tests to check user code cannot access uninitialized data from GL resources.
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
7 Reading an uninitialized texture (texImage2D) should succeed with all bytes set to 0.
8 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
9 PASS All data initialized
10 PASS getError was expected value: NO_ERROR :
12 Reading an uninitialized portion of a texture (copyTexImage2D) should succeed with all bytes set to 0.
13 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
14 PASS getError was expected value: NO_ERROR :
15 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
16 PASS All data initialized
17 PASS getError was expected value: NO_ERROR :
19 Reading an uninitialized portion of a texture (copyTexImage2D with negative x and y) should succeed with all bytes set to 0.
20 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
21 PASS getError was expected value: NO_ERROR :
22 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
23 PASS All data initialized
24 PASS getError was expected value: NO_ERROR :
26 Reading an uninitialized portion of a texture (copyTexImage2D from WebGL internal fbo) should succeed with all bytes set to 0.
27 PASS getError was expected value: NO_ERROR :
28 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
29 PASS All data initialized
30 PASS getError was expected value: NO_ERROR :
32 Reading an uninitialized portion of a texture (copyTexSubImage2D) should succeed with all bytes set to 0.
33 PASS getError was expected value: NO_ERROR :
34 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
35 PASS getError was expected value: NO_ERROR :
36 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
37 PASS All data initialized
38 PASS getError was expected value: NO_ERROR :
40 Reading an uninitialized portion of a texture (copyTexSubImage2D with negative x and y) should succeed with all bytes set to 0.
41 PASS getError was expected value: NO_ERROR :
42 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
43 PASS getError was expected value: NO_ERROR :
44 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
45 PASS All data initialized
46 PASS getError was expected value: NO_ERROR :
48 Reading an uninitialized portion of a texture (copyTexSubImage2D from WebGL internal fbo) should succeed with all bytes set to 0.
49 PASS getError was expected value: NO_ERROR :
50 PASS getError was expected value: NO_ERROR :
51 PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE
52 PASS All data initialized
53 PASS getError was expected value: NO_ERROR :
55 PASS successfullyParsed is true