8 if (window
.testRunner
) {
9 testRunner
.dumpAsText();
10 testRunner
.waitUntilDone();
13 a
.addEventListener("change", function() {
16 if (window
.testRunner
)
17 testRunner
.notifyDone();
20 a
.addEventListener("keyup", function() {
21 var e
= document
.createEvent("KeyboardEvent");
22 e
.initKeyboardEvent('keydown', true, true, document
.defaultView
, 'U+0009', 0, false, false, false, false, false);
26 document
.body
.offsetTop
;
29 if (window
.testRunner
)
30 eventSender
.keyDown('a');