1 <script src=
"../resources/run-after-layout-and-paint.js"></script>
4 testRunner
.waitUntilDone();
8 var videoElement
= document
.getElementById("fr").contentDocument
.querySelector("video");
9 runAfterLayoutAndPaint(function() {
10 videoElement
.currentTime
= videoElement
.duration
* 0.50;
16 if (window
.testRunner
)
17 testRunner
.notifyDone();
20 function frameLoaded()
22 var videoElement
= document
.getElementById("fr").contentDocument
.querySelector("video");
23 videoElement
.addEventListener("pause", onPause
, false);
24 videoElement
.addEventListener("seeked", onSeeked
, false);
25 // The MediaDocument has AUTOPLAY set, make sure we're paused.
30 This tests that in a standalone media document with audio content, the media element repaints correctly
33 <iframe src=
"content/silence.wav" id=
"fr" width=
380 height=
330 onload=
"frameLoaded()"></iframe>
34 <script>// To produce the same layout as before iframe was moved down to avoid rebaselines of different platforms.
35 // https://bugs.webkit.org/show_bug.cgi?id=54942